Way of the Wicked (Inactive)

Game Master Whack-a-Rogue

"Lord's Dalliance" Inn
Aldencross
Watchtower Balentyne


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Just checking in. What's the current plan? I can also advance the timeline as much as desired.

Dark Archive

Human Brawler 4 | HP 44/44 | AC 18;TCH 14; FF 15 | F +7; R +7; W+1 | CMB +9 (+12 Grapple); CMD 22 (25 Grapple) | INIT +5; Perc +7
Consumable:
Martial Flex 4/5 | Arrows 20/20; Bolts: CI 50/50

I am good to advance a day. Erick is going to head back into the tower to try and reach higher levels. Need to see more before I can formulate any sort of a plan.


Incanter 4 | HP: 22/22 | AC: 12 [16]; T: 12 [13]; FF: 10 [14]; CMD: 13; MSD: 15 | Fort: 2; Ref: 3; Will: 4 | Int: +8; Perc: +4 | Drawbacks: Somatic x2
Daily Abilities:
Sphere Points: 10/12 (Celestine always pays 2 SP for Rahmiel in the morning)

I'm also good to advance a day... and would like to warp around and set fires after making a plan to do so efficiently. XD


Female Portrait Elf Witch (Bouda) 4(HP:26/26)(AC:15 (18 MA)/FF:12/T:14/ CMD:14)(F:+2 R:+4 W:+5)(Init:+3)(Perc:+11)

Zyx will follow along with Erick after she gets some poisons in town to sully food for the guards when the time comes.


Male Human Shifter 4 | HP:35/35 | AC:18; T:13; FF:16; CMD:20 (22 Grapple) | Fort:+7; Ref:+7; Will:+6 (+2 vs. sleep or paralysis) | Int:+2; Perc:+14
Limited Use Abilities:
Spell Pool: 5/8
Buffs:
+3 Armor, +1 Deflection, +1 Shield (3 hours)

I don't have any good ideas about where I'll be most useful, so if someone has some suggestions, Marvin will follow along.


Consider the day advanced. :-) I'll update after work, but aside from a new rumor, there's no real changes. @Zyx: Poison isn't freely available except for what's used to kill rats. Give me more information about how you're attempting to procure it.


New Gossip
Famous tracker and hunter Vethia Dora is on her way to the town of Aldencross. The deceptively-beautiful elf is a deadly shot with her bow and slain more than one dragon in her time. She should be arriving in approximately one week.


Incanter 4 | HP: 22/22 | AC: 12 [16]; T: 12 [13]; FF: 10 [14]; CMD: 13; MSD: 15 | Fort: 2; Ref: 3; Will: 4 | Int: +8; Perc: +4 | Drawbacks: Somatic x2
Daily Abilities:
Sphere Points: 10/12 (Celestine always pays 2 SP for Rahmiel in the morning)

All right, are we go on the 'set fire to things' plan, or did you want to wait on that?

Dark Archive

Human Brawler 4 | HP 44/44 | AC 18;TCH 14; FF 15 | F +7; R +7; W+1 | CMB +9 (+12 Grapple); CMD 22 (25 Grapple) | INIT +5; Perc +7
Consumable:
Martial Flex 4/5 | Arrows 20/20; Bolts: CI 50/50

Erick plans on looking like a different soldier and try to get up to the next level, though he will need someone a bit better at talking their way through.

In the morning Erick looks to the rest. "Cool, well I am headed back in. Anyone want to come with and try and 'talk' their way past the guards at the door so we can get up to the important people?"


Female Portrait Elf Witch (Bouda) 4(HP:26/26)(AC:15 (18 MA)/FF:12/T:14/ CMD:14)(F:+2 R:+4 W:+5)(Init:+3)(Perc:+11)

"I will go along again but I am also concerned with this new tracker that will show up. I am sure you heard the rumors. Vethia Dora is on her way here. Folks say she has killed a few dragons in her time. We should think of a way to deal with her as well."

Dark Archive

Human Brawler 4 | HP 44/44 | AC 18;TCH 14; FF 15 | F +7; R +7; W+1 | CMB +9 (+12 Grapple); CMD 22 (25 Grapple) | INIT +5; Perc +7
Consumable:
Martial Flex 4/5 | Arrows 20/20; Bolts: CI 50/50

"There's a dragon 'round here?" Erick stares in blank astonishment.

Shaking his head clear. "You get us upstairs and we will figure something out. Let's go!"

Erick skips off towards the hidden trap door so that Zyx can work her magic words against the guards as he changes his form once again.


Male Human Shifter 4 | HP:35/35 | AC:18; T:13; FF:16; CMD:20 (22 Grapple) | Fort:+7; Ref:+7; Will:+6 (+2 vs. sleep or paralysis) | Int:+2; Perc:+14
Limited Use Abilities:
Spell Pool: 5/8
Buffs:
+3 Armor, +1 Deflection, +1 Shield (3 hours)

"Only when I'm angry," Marvin grinned, "or hungry."


Female Portrait Elf Witch (Bouda) 4(HP:26/26)(AC:15 (18 MA)/FF:12/T:14/ CMD:14)(F:+2 R:+4 W:+5)(Init:+3)(Perc:+11)

Zyxtyvia gives an odd look at Erick since she knows she does not have a honey coated tongue to lie.... although she acknowledges she is probably better at it than the brutish brawler is. She casts mage armor on herself and then changes her look to be one of the castle guards again.


Male Human Shifter 4 | HP:35/35 | AC:18; T:13; FF:16; CMD:20 (22 Grapple) | Fort:+7; Ref:+7; Will:+6 (+2 vs. sleep or paralysis) | Int:+2; Perc:+14
Limited Use Abilities:
Spell Pool: 5/8
Buffs:
+3 Armor, +1 Deflection, +1 Shield (3 hours)

"If you're heading to the upper levels, I might as well come with you, in case things turn out poorly, but I'm not much for sweet talking our way out of a mess, so I hope you've got a plan."

Once they were down in the tunnel, Marvin changed his appearance to a veteran soldier and prepared some magical protections just in case.

Spending 3 spell points on +1 deflection, +3 armor and +1 shield for 3 hours.


Marvin, Erick, and Zyxtyvia are heading into Balentyne disguised as soldiers. Is Celestine doing anything?


Sorry about the delay. I've been working through some personal stuff and haven't been in the headspace to post anything substantial. I should be back to normal in the next few days. In the meantime, where's everyone heading inside the Watchtower? You're disguised as soldiers, so nobody will give you trouble unless you do something suspicious. The map is essentially the same as Erick/Zyxtyvia's last look-around.


Incanter 4 | HP: 22/22 | AC: 12 [16]; T: 12 [13]; FF: 10 [14]; CMD: 13; MSD: 15 | Fort: 2; Ref: 3; Will: 4 | Int: +8; Perc: +4 | Drawbacks: Somatic x2
Daily Abilities:
Sphere Points: 10/12 (Celestine always pays 2 SP for Rahmiel in the morning)

Uh, I was kind of hoping for an answer from the party as to whether or not Celestine should go around setting rooftops on fire. XD; Whether or not she joins them on the way to the Watchtower depends on that.


Female Portrait Elf Witch (Bouda) 4(HP:26/26)(AC:15 (18 MA)/FF:12/T:14/ CMD:14)(F:+2 R:+4 W:+5)(Init:+3)(Perc:+11)

i think setting fires would be a good idea. at a minimum it would distract the town watch and may be divert resources to an internal fire watch in lieu of an external invasion watch

Dark Archive

Human Brawler 4 | HP 44/44 | AC 18;TCH 14; FF 15 | F +7; R +7; W+1 | CMB +9 (+12 Grapple); CMD 22 (25 Grapple) | INIT +5; Perc +7
Consumable:
Martial Flex 4/5 | Arrows 20/20; Bolts: CI 50/50

I am good with the fire. Everyone still there?"


Female Portrait Elf Witch (Bouda) 4(HP:26/26)(AC:15 (18 MA)/FF:12/T:14/ CMD:14)(F:+2 R:+4 W:+5)(Init:+3)(Perc:+11)

still here- a tad sick but still here


Incanter 4 | HP: 22/22 | AC: 12 [16]; T: 12 [13]; FF: 10 [14]; CMD: 13; MSD: 15 | Fort: 2; Ref: 3; Will: 4 | Int: +8; Perc: +4 | Drawbacks: Somatic x2
Daily Abilities:
Sphere Points: 10/12 (Celestine always pays 2 SP for Rahmiel in the morning)

Let's go with that plan, then. XD While the others are having fun at the Watchtower, Celestine will be burning things while disguised, igniting as a move action and immediately warping as a standard action. Should any trouble manage to catch up with her, she'll prioritize escaping through a series of long-distance Warps.


I think I'm going to go ahead and call the game at this point. We've been extremely slow-paced for quite some time, and it looks like we've already lost Marvin. Plus, it's looking like this type of sandbox play doesn't work well over PbP, and the vast majority of the next Book will be more of the same - except over a much longer time period. It's been fun gaming with the four of you. Best of luck in your future endeavors.


Male Human Shifter 4 | HP:35/35 | AC:18; T:13; FF:16; CMD:20 (22 Grapple) | Fort:+7; Ref:+7; Will:+6 (+2 vs. sleep or paralysis) | Int:+2; Perc:+14
Limited Use Abilities:
Spell Pool: 5/8
Buffs:
+3 Armor, +1 Deflection, +1 Shield (3 hours)

I'm here, I was just waiting for the next post when we infiltrate the fortress for some assassinations. I do think you're right about sandbox gameplay being really hard over play-by-post.


Incanter 4 | HP: 22/22 | AC: 12 [16]; T: 12 [13]; FF: 10 [14]; CMD: 13; MSD: 15 | Fort: 2; Ref: 3; Will: 4 | Int: +8; Perc: +4 | Drawbacks: Somatic x2
Daily Abilities:
Sphere Points: 10/12 (Celestine always pays 2 SP for Rahmiel in the morning)

It's very true that Sandbox-style stuff is hard over PbP. Railroad-y plots in general really do tend to work better.

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