Variel's WotR

Game Master Neltji

From Level 1 to Level 20. Good luck heroes you might need it.

loot list

combat map


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But... I have so few feats to use. *Hugs feats*


hp 99/101, AC 24 12 23 (21 T12 FF20) , bab +6/+1, melee +9, missile +7, cmb 9, cmd 21, F 12, R 11, W 14 +3 vs mind affect, init +3, MP 8/9 weapon 7/7 angel blooded Aasimar oracle metal 7/mystery cultist 2/mythic 3
skills:
Acrobatics -2 bluff 7 craft: weapons 5 diplomacy 16+2 disable 5, heal 5, intimidate 15, know history 6, know planes 9, know religion 11, linguistics 7, perception 13+1 sense motive 9, spellcraft 5, stealth -2, swim 0

Did you have any specific teamwork feats in mind? If so, let me know, so I can read up on them :)

Sovereign Court

Male Human Magus 2; HP 17/17, AC 16/12/14; saves 4/2/3; CMB: +4, CMD 16 loot list

Maelchar you get to know one additional 1st level spell. All oracles gain the cure or inflict spells for free. It also looks like you only spent 18 points on your attributes. Other than that it looks good thus far.


Male to kill the six fingered man Duelist/20 years

lol Ridge.

There are a few good ones. Coordinated defense and maneuvers is good for frontline fighters. Duck and cover is good if near a shield wielder. Precise strike is really good for melee characters. Shake it off is amazing if everyone has it. +1 to all saves per adjacent ally with the feat. If we all have the feat and stick together that is minimum of +3 per person. Target of opportunity is good too. Lookout is good to stop from being surprised.

We don't need to do this now but it's something to think about for the future.


hp 99/101, AC 24 12 23 (21 T12 FF20) , bab +6/+1, melee +9, missile +7, cmb 9, cmd 21, F 12, R 11, W 14 +3 vs mind affect, init +3, MP 8/9 weapon 7/7 angel blooded Aasimar oracle metal 7/mystery cultist 2/mythic 3
skills:
Acrobatics -2 bluff 7 craft: weapons 5 diplomacy 16+2 disable 5, heal 5, intimidate 15, know history 6, know planes 9, know religion 11, linguistics 7, perception 13+1 sense motive 9, spellcraft 5, stealth -2, swim 0

Thanks Imm... I will read up on those... that Shake it off feat sounds realy cool.


Male Dwarf Wizard (Abjurer)-9 (Mythic Archmage 2)(Current HP 54/62)

Ridge here. I think Pakak Ironwall is complete.
Dwarven Abjurer

Sovereign Court

Male Human Magus 2; HP 17/17, AC 16/12/14; saves 4/2/3; CMB: +4, CMD 16 loot list

Maelchar I think you are one skill point off that you can still spend. I see 4 points used plus the bonus skill point but not the point from your higher int now.

Waiph, you are going paladin right as your profile looks like cavalier stats?

Pakak, where can I find the shield back turtle? I am not seeing it. Could you link it for me? Thanks.


hp 75/75, AC 21, T11, FF20, bab +6/+1, melee +9, ranged +7, cmb 9, cmd 20, F +8, R +4, W +9, Init +4, Perc +14 Aasimar (Angelkin) Female Inquisitor/9

Okay, for the sake of having my new avatar up on the board, here she is. Oriana is still in developmental phase and I will work on her today. Just wanted the GM to see my girl on the board. ;)


hp 75/75, AC 21, T11, FF20, bab +6/+1, melee +9, ranged +7, cmb 9, cmd 20, F +8, R +4, W +9, Init +4, Perc +14 Aasimar (Angelkin) Female Inquisitor/9

Imm, did you want the siblings to look like one another? I was giving Oriana glossy black hair and gold eyes ... but I can be flexible depending on what you want to do. Thanks.

And I'm fine too with the Shake It Off feat.

@Waiph: I'm fine with your backstory/connection as well.


Male to kill the six fingered man Duelist/20 years

I was actually thinking of rolling a few times on the random physical trait table under aasimars. That said, I like the idea of Black hair and Gold eyes.


Male Dwarf Wizard (Abjurer)-9 (Mythic Archmage 2)(Current HP 54/62)
Variel Nightstorm wrote:


Pakak, where can I find the shield back turtle? I am not seeing it. Could you link it for me? Thanks.

Oh, Shieldback is just the familiar's name. There's no actual specific breed of turtle called the Shieldback, not that I know of anyway.

I believe it appears in the Ultimate Magic book
Try here

Sovereign Court

Male Human Magus 2; HP 17/17, AC 16/12/14; saves 4/2/3; CMB: +4, CMD 16 loot list

Ahhh, got it. Ok I feel like an idiot and I am sure it will not be the last time either with this group. Everything else looks good for you then.


hp 75/75, AC 21, T11, FF20, bab +6/+1, melee +9, ranged +7, cmb 9, cmd 20, F +8, R +4, W +9, Init +4, Perc +14 Aasimar (Angelkin) Female Inquisitor/9

Just for fun in main but I wanted to see what I would come up with from the alternate physical features table:

1d100 ⇒ 66 <--Voice: echoes dramatically
1d100 ⇒ 79 <--Breathing sounds like ocean waves
1d100 ⇒ 40 <--Fingerprints look like holy symbols

I do like that last one - for flavour's sake.


Male Dwarf Wizard (Abjurer)-9 (Mythic Archmage 2)(Current HP 54/62)
Variel Nightstorm wrote:
Ahhh, got it. Ok I feel like an idiot and I am sure it will not be the last time either with this group. Everything else looks good for you then.

Yes! Dwarven awesomeness! First across the finishline!

Kinda..
maybe


hp 99/101, AC 24 12 23 (21 T12 FF20) , bab +6/+1, melee +9, missile +7, cmb 9, cmd 21, F 12, R 11, W 14 +3 vs mind affect, init +3, MP 8/9 weapon 7/7 angel blooded Aasimar oracle metal 7/mystery cultist 2/mythic 3
skills:
Acrobatics -2 bluff 7 craft: weapons 5 diplomacy 16+2 disable 5, heal 5, intimidate 15, know history 6, know planes 9, know religion 11, linguistics 7, perception 13+1 sense motive 9, spellcraft 5, stealth -2, swim 0

1d100 ⇒ 22 eye: glowing
1d100 ⇒ 65 skin: unusual hue (already have that)
1d100 ⇒ 65
1d100 ⇒ 84 fox tail (been there, done that)

lol... that was fun!

Sovereign Court

Male Human Magus 2; HP 17/17, AC 16/12/14; saves 4/2/3; CMB: +4, CMD 16 loot list

Teach me to open my mouth up, Pakak what spells do you have in your Spellbook?

Edited for clarity sake. Thanks Oriana


Male Dwarf Wizard (Abjurer)-9 (Mythic Archmage 2)(Current HP 54/62)
Variel Nightstorm wrote:
Teach me to open my mount up, Pakak what spells do you have in your Spellbook?

Every cantrip except the necromatic and illusion ones (Barred schools. I can learn them but it will take two slots and IIRC I can't begin with them)

And first level spells in my starting spellbook (3 plus 3 for int mod)are:
Ear Piercing Scream
Grease
Mage Armor
Magic Missile
Magic Weapon
Protection from Evil

Sovereign Court

Angelkin Aasimar - (Status: Normal) SS 12/G 5 | HP:30/136 (-1wis drain) | AC: 32(33) [39] | CMD: 31 | F:16/R:13/W:13 MP:8/13 (RadMP:2/2) Aura 20ft DC:19 to Teleport
Variel Nightstorm wrote:

Maelchar I think you are one skill point off that you can still spend. I see 4 points used plus the bonus skill point but not the point from your higher int now.

Waiph, you are going paladin right as your profile looks like cavalier stats?

Pakak, where can I find the shield back turtle? I am not seeing it. Could you link it for me? Thanks.

haven't had the chance to update his stats yet on the paizo sheet. still working on them, but yes he was a cavalier in a past life, but i kinda like the name and pic for a reluctant knight who doesn't like fighting even though he's built for it.

gonna try finish him up tonight. As for replacing his SLA as an angel-blood, as noted in the Aasimar table on the OGL, if i can't get the con buff instead of the SLA without spending a feat, I'll go with the straight angel-blood aasimar.


Male to kill the six fingered man Duelist/20 years

Ok so I am all over the place lol. I'm not sure if I'm going to do a summoner after all. I can't decide what to do honestly. I feel like I've done a bunch of summoners in games lately. Hmm. Is there anything else we could use? Maybe a straight cleric? I haven't played a cleric in a while. I could still do summoning with that. Someone help me! lol I still might do a summoner BTW. Just not sure.


hp 75/75, AC 21, T11, FF20, bab +6/+1, melee +9, ranged +7, cmb 9, cmd 20, F +8, R +4, W +9, Init +4, Perc +14 Aasimar (Angelkin) Female Inquisitor/9

Brother dear, a straight cleric would work too. Story wise alone, it would make a lot of sense with the family background.

Variel did mention a wizard would be good .. oops Pakak is one. ;)

Also, may I add you play kick arse summoners.


Male Dwarf Wizard (Abjurer)-9 (Mythic Archmage 2)(Current HP 54/62)

Go for a mutliclass Summoner Cleric ;)


hp 99/101, AC 24 12 23 (21 T12 FF20) , bab +6/+1, melee +9, missile +7, cmb 9, cmd 21, F 12, R 11, W 14 +3 vs mind affect, init +3, MP 8/9 weapon 7/7 angel blooded Aasimar oracle metal 7/mystery cultist 2/mythic 3
skills:
Acrobatics -2 bluff 7 craft: weapons 5 diplomacy 16+2 disable 5, heal 5, intimidate 15, know history 6, know planes 9, know religion 11, linguistics 7, perception 13+1 sense motive 9, spellcraft 5, stealth -2, swim 0

con buff? angel-blooded aasimar (ie angelkin) don't get a con buff, they get str and cha buffs... I'm confused...

Sovereign Court

Angelkin Aasimar - (Status: Normal) SS 12/G 5 | HP:30/136 (-1wis drain) | AC: 32(33) [39] | CMD: 31 | F:16/R:13/W:13 MP:8/13 (RadMP:2/2) Aura 20ft DC:19 to Teleport

Sacred summons is pretty cool, though limited if you're not evil... still im giving up channeling, although a rockin Buff-guy like a summoner helps, but there are many ways to buff.

Wizards get Mythic Haste which is amazing!!!

Sovereign Court

Male Human Magus 2; HP 17/17, AC 16/12/14; saves 4/2/3; CMB: +4, CMD 16 loot list

So for sure we have an inquisitor, paladin shield knight, oracle, wizard.

Still lots of options since we have a full arcane caster and a full spontaneous divine caster.

The two areas that seem lacking are skilled and ranged. Don't know if that matters to you at all. Have fun deciding.

Sovereign Court

Male Human Magus 2; HP 17/17, AC 16/12/14; saves 4/2/3; CMB: +4, CMD 16 loot list
Maelchar wrote:
con buff? angel-blooded aasimar (ie angelkin) don't get a con buff, they get str and cha buffs... I'm confused...

The celestial heritage feat he rolled gave him +2 con but it costs a feat to get.


hp 99/101, AC 24 12 23 (21 T12 FF20) , bab +6/+1, melee +9, missile +7, cmb 9, cmd 21, F 12, R 11, W 14 +3 vs mind affect, init +3, MP 8/9 weapon 7/7 angel blooded Aasimar oracle metal 7/mystery cultist 2/mythic 3
skills:
Acrobatics -2 bluff 7 craft: weapons 5 diplomacy 16+2 disable 5, heal 5, intimidate 15, know history 6, know planes 9, know religion 11, linguistics 7, perception 13+1 sense motive 9, spellcraft 5, stealth -2, swim 0

Divine caster (oracle) is as much a fighter as a divine caster and probably won't be slinging much in the way of divine magic during combat... just saying.


hp 99/101, AC 24 12 23 (21 T12 FF20) , bab +6/+1, melee +9, missile +7, cmb 9, cmd 21, F 12, R 11, W 14 +3 vs mind affect, init +3, MP 8/9 weapon 7/7 angel blooded Aasimar oracle metal 7/mystery cultist 2/mythic 3
skills:
Acrobatics -2 bluff 7 craft: weapons 5 diplomacy 16+2 disable 5, heal 5, intimidate 15, know history 6, know planes 9, know religion 11, linguistics 7, perception 13+1 sense motive 9, spellcraft 5, stealth -2, swim 0

ah thank you for clarifying for me, Variel - he had me very confused.


Male to kill the six fingered man Duelist/20 years

Tossing back and forth between a druid and a cleric now. I swear I am all over the place lol.

Sovereign Court

Male Human Magus 2; HP 17/17, AC 16/12/14; saves 4/2/3; CMB: +4, CMD 16 loot list

Would it help immortal if I said I wanted to start the campaign by Friday to give you a deadline? Not that it would be a hard and fast deadline but a deadline nonetheless.


Male Dwarf Wizard (Abjurer)-9 (Mythic Archmage 2)(Current HP 54/62)

I'd suggest Cleric, but play what you prefer


Male to kill the six fingered man Duelist/20 years

Ok cleric it is...now to figure out what kind of cleric lol.


hp 75/75, AC 21, T11, FF20, bab +6/+1, melee +9, ranged +7, cmb 9, cmd 20, F +8, R +4, W +9, Init +4, Perc +14 Aasimar (Angelkin) Female Inquisitor/9

Oh brother dear. ;) I thought you said a straight cleric? lol


hp 99/101, AC 24 12 23 (21 T12 FF20) , bab +6/+1, melee +9, missile +7, cmb 9, cmd 21, F 12, R 11, W 14 +3 vs mind affect, init +3, MP 8/9 weapon 7/7 angel blooded Aasimar oracle metal 7/mystery cultist 2/mythic 3
skills:
Acrobatics -2 bluff 7 craft: weapons 5 diplomacy 16+2 disable 5, heal 5, intimidate 15, know history 6, know planes 9, know religion 11, linguistics 7, perception 13+1 sense motive 9, spellcraft 5, stealth -2, swim 0

Straight clerics are so boring... I say make him gay!!! yeah that's the ticket. lol j/k


hp 75/75, AC 21, T11, FF20, bab +6/+1, melee +9, ranged +7, cmb 9, cmd 20, F +8, R +4, W +9, Init +4, Perc +14 Aasimar (Angelkin) Female Inquisitor/9

Bi adds a little more flavour, Maelchar. ;) lol


hp 99/101, AC 24 12 23 (21 T12 FF20) , bab +6/+1, melee +9, missile +7, cmb 9, cmd 21, F 12, R 11, W 14 +3 vs mind affect, init +3, MP 8/9 weapon 7/7 angel blooded Aasimar oracle metal 7/mystery cultist 2/mythic 3
skills:
Acrobatics -2 bluff 7 craft: weapons 5 diplomacy 16+2 disable 5, heal 5, intimidate 15, know history 6, know planes 9, know religion 11, linguistics 7, perception 13+1 sense motive 9, spellcraft 5, stealth -2, swim 0

oh yeah, that works too! If you two weren't siblings, we could have a threesome that way! *hides*


Male to kill the six fingered man Duelist/20 years

Aasimar's are all about free love ;-)


hp 75/75, AC 21, T11, FF20, bab +6/+1, melee +9, ranged +7, cmb 9, cmd 20, F +8, R +4, W +9, Init +4, Perc +14 Aasimar (Angelkin) Female Inquisitor/9

On a more serious note, this weekend is full-on busy for me (that is your Friday and Saturday) as I have a wedding to attend and it goes over two full days - not to mention I have to vote on my Saturday.

Can we possibly start the campaign after Friday (US time) please?


hp 75/75, AC 21, T11, FF20, bab +6/+1, melee +9, ranged +7, cmb 9, cmd 20, F +8, R +4, W +9, Init +4, Perc +14 Aasimar (Angelkin) Female Inquisitor/9

Our parents would shun us if we played that way! ;) lol


hp 99/101, AC 24 12 23 (21 T12 FF20) , bab +6/+1, melee +9, missile +7, cmb 9, cmd 21, F 12, R 11, W 14 +3 vs mind affect, init +3, MP 8/9 weapon 7/7 angel blooded Aasimar oracle metal 7/mystery cultist 2/mythic 3
skills:
Acrobatics -2 bluff 7 craft: weapons 5 diplomacy 16+2 disable 5, heal 5, intimidate 15, know history 6, know planes 9, know religion 11, linguistics 7, perception 13+1 sense motive 9, spellcraft 5, stealth -2, swim 0

omg what a busy time for you! Starting a little later is fine with me if Variel is good with it. Hope you have fun at the wedding!


hp 75/75, AC 21, T11, FF20, bab +6/+1, melee +9, ranged +7, cmb 9, cmd 20, F +8, R +4, W +9, Init +4, Perc +14 Aasimar (Angelkin) Female Inquisitor/9

Thanks, Maelchar. :) I'm in the bridal party ... and my poor kiddo has end-of-year exams to boot ... this time of year is crazy.


hp 99/101, AC 24 12 23 (21 T12 FF20) , bab +6/+1, melee +9, missile +7, cmb 9, cmd 21, F 12, R 11, W 14 +3 vs mind affect, init +3, MP 8/9 weapon 7/7 angel blooded Aasimar oracle metal 7/mystery cultist 2/mythic 3
skills:
Acrobatics -2 bluff 7 craft: weapons 5 diplomacy 16+2 disable 5, heal 5, intimidate 15, know history 6, know planes 9, know religion 11, linguistics 7, perception 13+1 sense motive 9, spellcraft 5, stealth -2, swim 0

Well I hope he does well on his exams. Finals are always the toughest! I keep forgetting your seasons are opposite us - our kids just went back to school for the fall!

Sovereign Court

Male Human Magus 2; HP 17/17, AC 16/12/14; saves 4/2/3; CMB: +4, CMD 16 loot list

Yes we can start Sunday. I was just trying to get Immortal to commit to something. However as I will have time Saturday I will probably get the first long intro post done that day so it is up and people can react on our Sunday.


hp 75/75, AC 21, T11, FF20, bab +6/+1, melee +9, ranged +7, cmb 9, cmd 20, F +8, R +4, W +9, Init +4, Perc +14 Aasimar (Angelkin) Female Inquisitor/9

Thanks, Malechar. :) Our kids have three more months of school and then off on summer holiday.

And thanks Variel for the chance to get RL out of the way and start with the others.


hp 75/75, AC 21, T11, FF20, bab +6/+1, melee +9, ranged +7, cmb 9, cmd 20, F +8, R +4, W +9, Init +4, Perc +14 Aasimar (Angelkin) Female Inquisitor/9

Maelchar, Variel gave us Strike Back as a bonus feat. I didn't notice it on your profile.


hp 99/101, AC 24 12 23 (21 T12 FF20) , bab +6/+1, melee +9, missile +7, cmb 9, cmd 21, F 12, R 11, W 14 +3 vs mind affect, init +3, MP 8/9 weapon 7/7 angel blooded Aasimar oracle metal 7/mystery cultist 2/mythic 3
skills:
Acrobatics -2 bluff 7 craft: weapons 5 diplomacy 16+2 disable 5, heal 5, intimidate 15, know history 6, know planes 9, know religion 11, linguistics 7, perception 13+1 sense motive 9, spellcraft 5, stealth -2, swim 0

but strike back normally requires a bab of 11... we still get it now? that's cool if we do.

Sovereign Court

Male Human Magus 2; HP 17/17, AC 16/12/14; saves 4/2/3; CMB: +4, CMD 16 loot list

Once you get to bab 6+ you get it. So you both are correctish.


hp 99/101, AC 24 12 23 (21 T12 FF20) , bab +6/+1, melee +9, missile +7, cmb 9, cmd 21, F 12, R 11, W 14 +3 vs mind affect, init +3, MP 8/9 weapon 7/7 angel blooded Aasimar oracle metal 7/mystery cultist 2/mythic 3
skills:
Acrobatics -2 bluff 7 craft: weapons 5 diplomacy 16+2 disable 5, heal 5, intimidate 15, know history 6, know planes 9, know religion 11, linguistics 7, perception 13+1 sense motive 9, spellcraft 5, stealth -2, swim 0

ah... i knew there had to be a catch... lol thanks for clarifying...


hp 75/75, AC 21, T11, FF20, bab +6/+1, melee +9, ranged +7, cmb 9, cmd 20, F +8, R +4, W +9, Init +4, Perc +14 Aasimar (Angelkin) Female Inquisitor/9

Okay, I need a clarification on this ruling please.

It says under the Touched by Divinity trait:

"Choose one domain associated with your deity. You gain the use of that domain's 1st level spell as a spell-like ability usable once per day."

Now, does that mean any of the domains, for eg Iomedae has Glory, Good, Law, Sun and War?

Oriana has chosen the GOOD domain for her own. But I'm wondering if she can choose this spell from say Glory or War? Or just from Good?


Male to kill the six fingered man Duelist/20 years

What do you guys think of the variant channeling options? Worth it to take one?

Webstore Gninja Minion

Removed links to PDFs. This is 100% not okay folks, even for free PDFs.

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