Treasurefox's Rise of the Runelords (Inactive)

Game Master TreasureFox

Sunday, the 5th of Kuthona, 4711AR
Cloudy, strong wind (northwards).


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HP 71/71 | AC 25 | T 25 | FF 10 | CMD 21| F +13| R +15| W +11 | SPD 30 ft | Init +7 | Perc +9 Panache 3/3, Stunning Fist 1/1, Tattoo 2/3, Rage 6/6, Smite 2/2, LOH 5/5

So whatdya think Kemras can you speed yourself up with magic and lure the dumb brutes towards us? I'm sure they'll shout and alert the whole castle, but at least we'll be fighting right next to our escape route


Male Neutral Good Half-Elf (Varisian) Investigator (Antiquarian) 1 | HP 10/10 | AC 14, Touch 12, FF 12 | CMB -1, CMD 11 | Fort +1, Ref +4, Will +4 (+2 vs. enchantment) | Initiative +3 | Perception +11 (+12 for traps), Low-light vision | Speed 30 ft. | Inspiration Pool 4/4 | Hero Points: 1 | Active Conditions:

"I'm not sure this is the wisest choice, but..." Kemras nods, stepping back into the tunnel to cast his spell before returning and beginning to sneak towards the ogres on the tower.

Expeditious Retreat for a +30 feet to his speed.
Stealth, Inspiration, Paragon Surge: 1d20 + 15 + 1 + 1d6 ⇒ (7) + 15 + 1 + (1) = 24 Spending one point of inspiration... for all that it helped.


HP 71/71 | AC 25 | T 25 | FF 10 | CMD 21| F +13| R +15| W +11 | SPD 30 ft | Init +7 | Perc +9 Panache 3/3, Stunning Fist 1/1, Tattoo 2/3, Rage 6/6, Smite 2/2, LOH 5/5

Wabbit whispers I'm not sure it's the wisest choice either.

As Wabbit watches Kemras speed off Ok, let's hide and hope Kemras can lure them to us

Wabbit hides while keeping an eye on Kemras, ready to rush out and help if he gets into trouble


Furnok keeps his clanky self back.


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The Ogres ignore the sound of an oinking pig, giving Kemras enough time to cast his spell back in the tunnels safely before setting out. He makes it over to the rubble blocking the tunnel. The rocks are piled high, and it would take some time and effort to dig through it. At the watchtower, Kemras sees one Ogre patrolling around the perimeter. Another Ogre is snoring inside the tower, and the mutterings of an Ogre can be heard from the top. Kemras can hide himself behind boulders scattered around the tower, which were likely used to almost demolish it. The tower creeks precariously in the wind, with sizable holes in its walls to reveal the now wrecked contents within.
The Ogre patrolling is male. Slightly thinner than the average Ogre, this one has only just started his beard. Three thick, greasy hairs coil in on themselves half-way down his neck. He is wearing a shirt of hide armour large enough that Wabbit could nearly use it for a tent. On his head is a little metal cap, likely some cookware bashed into shape. He wanders around with a wooden club in his hands, and a couple of spears on his back.

You can continue moving without making a check (assuming you stick to half your movespeed), but keep in mind that as you get closer, their penalties for distance get smaller.

Dice Rolls:

Ogre 1: 1d20 ⇒ 9
Ogre 2: 1d20 ⇒ 13
Ogre 3: 1d20 ⇒ 16
Ogre 4: 1d20 ⇒ 6
Tower: 1d3 ⇒ 1
Tower: 1d3 ⇒ 3


Male Neutral Good Half-Elf (Varisian) Investigator (Antiquarian) 1 | HP 10/10 | AC 14, Touch 12, FF 12 | CMB -1, CMD 11 | Fort +1, Ref +4, Will +4 (+2 vs. enchantment) | Initiative +3 | Perception +11 (+12 for traps), Low-light vision | Speed 30 ft. | Inspiration Pool 4/4 | Hero Points: 1 | Active Conditions:

Kemras continues forwards with his magically enhanced speed, though he doesn't move too quickly as he focuses on the patrolling ogre and the one atop the tower. Now, how to deal with this...

With a slow, careful study, he prepares to launch an attack on the ogre, then flee as swiftly as he can.

Studied Combat, then Studied Strike when he gets into range, assuming he's not seen and attacked before he can stab with his rapier.

Rapier Attack vs. Patrolling Ogre, Paragon Surge, Studied Combat: 1d20 + 12 + 1 + 4 ⇒ (13) + 12 + 1 + 4 = 30
Damage, Studied Strike, Paragon Surge: 1d6 + 5 + 1 + 3d6 ⇒ (6) + 5 + 1 + (3, 4, 1) = 20


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Your paragon surge has ended, btw.

At the right moment, Kemras stabs straight up through the Ogre's belly. He gasps for a moment, before crying out in pain. Kemras uses the opportunity to dash as quickly as he can back towards the secret door. Thanks to his magic, Kemras is able to fling himself through the entrance before the Ogre can react any more. Then, the Ogre bellows out the alarm, and soon a bunch of Ogres are rallying to him.

You have the option to close the door and retreat, or shall I roll initiative?


HP 71/71 | AC 25 | T 25 | FF 10 | CMD 21| F +13| R +15| W +11 | SPD 30 ft | Init +7 | Perc +9 Panache 3/3, Stunning Fist 1/1, Tattoo 2/3, Rage 6/6, Smite 2/2, LOH 5/5

the plan is to lure them towards us, so no, not retreating... Roll Init


Male Neutral Good Half-Elf (Varisian) Investigator (Antiquarian) 1 | HP 10/10 | AC 14, Touch 12, FF 12 | CMB -1, CMD 11 | Fort +1, Ref +4, Will +4 (+2 vs. enchantment) | Initiative +3 | Perception +11 (+12 for traps), Low-light vision | Speed 30 ft. | Inspiration Pool 4/4 | Hero Points: 1 | Active Conditions:

Indeed.


Female Halfling Cleric 8 | AC:22/14/19 HP:42/57 F:+9 R: +7 W: +12(+2 vs fear) Init: +3 Perception: +5, channel 1/5 | conditions: magic circle against evil | Aggah AC:20/15/16 HP:51/51 F:+6 R: +9 W: +4(+4 vs enchantment) Init: +4 Perception: +6 darkvision (conditions:shield other)

Now that there is screaming, Cleo will cast her spells.

starting with greater magical weapon on Wabbit, then bull's strength on Furnock. If there is more time let me know.


Furnok's muscles bulge! Furnok casts Magic Fang on Bacon


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I'll treat the gmw and the magic fang as prepared actions. The next spell will have to be on your turn, Cleo.

As Kemras runs back, and both Cleo and Furnok cast their spells, the Ogres size them up. No proper leader has taken control of the situation, yet.
Everyone's turn. Good initiative rolls.
@Furnok, I'm treating this as urban terrain.

Initiative:

Cleo: 1d20 + 3 ⇒ (13) + 3 = 16
Kemras: 1d20 + 5 ⇒ (10) + 5 = 15
Wabbit: 1d20 + 7 ⇒ (6) + 7 = 13
Furnok: 1d20 + 6 ⇒ (12) + 6 = 18
NPCs: 1d20 + 3 ⇒ (1) + 3 = 4
Ogres: 1d20 ⇒ 4
Gobbos: 1d20 + 5 ⇒ (6) + 5 = 11


HP 71/71 | AC 25 | T 25 | FF 10 | CMD 21| F +13| R +15| W +11 | SPD 30 ft | Init +7 | Perc +9 Panache 3/3, Stunning Fist 1/1, Tattoo 2/3, Rage 6/6, Smite 2/2, LOH 5/5

are they still in the tower or have they descended and are moving toward the secret door entrance?


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They're still in the tower. One Ogre got out of bed, and two Ogres stood up from a seated position. The one who was stabbed just got the opportunity to yell


HP 71/71 | AC 25 | T 25 | FF 10 | CMD 21| F +13| R +15| W +11 | SPD 30 ft | Init +7 | Perc +9 Panache 3/3, Stunning Fist 1/1, Tattoo 2/3, Rage 6/6, Smite 2/2, LOH 5/5

Alright Kemras. Good job. Let's see if that riles them up and get's em over here

Wabbit miraculously waits somewhat patiently to see if the Ogres will take the bait and engage on the groups chosen battlefield


So we fighting single file?


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Furnok of Ferd wrote:
So we fighting single file?

The entrance is only 5 feet, yes. Apart from the door, however, you guys do have 10 feet to work with. So that could be one guy in the front, and 2 behind him.


Female Halfling Cleric 8 | AC:22/14/19 HP:42/57 F:+9 R: +7 W: +12(+2 vs fear) Init: +3 Perception: +5, channel 1/5 | conditions: magic circle against evil | Aggah AC:20/15/16 HP:51/51 F:+6 R: +9 W: +4(+4 vs enchantment) Init: +4 Perception: +6 darkvision (conditions:shield other)

Cleo presses her hand against the mighty Furnok of Ferd, praying to her god to make the mighty even Mightier!

she'll cast bull's strength on Furnok. Wabbit don't forget about the gmw on him.


HP 71/71 | AC 25 | T 25 | FF 10 | CMD 21| F +13| R +15| W +11 | SPD 30 ft | Init +7 | Perc +9 Panache 3/3, Stunning Fist 1/1, Tattoo 2/3, Rage 6/6, Smite 2/2, LOH 5/5

single file? I gotta better idea.. Wabbit in front. He will move into the ogres space with underfoot assault. Then Kemras with normal melee and Furnok behind with reach. Let's activate the BLENDER

Wabbit moves toward the front of the entrance and seeks to make himself a tasty target
come here lard butt he says to the nearest one


Male Neutral Good Half-Elf (Varisian) Investigator (Antiquarian) 1 | HP 10/10 | AC 14, Touch 12, FF 12 | CMB -1, CMD 11 | Fort +1, Ref +4, Will +4 (+2 vs. enchantment) | Initiative +3 | Perception +11 (+12 for traps), Low-light vision | Speed 30 ft. | Inspiration Pool 4/4 | Hero Points: 1 | Active Conditions:

Sounds as reasonable a plan as any... so long as they don't start smacking him.

Kemras steps forwards behind Wabbit, preparing to strike the next ogre to approach.

Readied Attack:

Rapier: 1d20 + 12 ⇒ (16) + 12 = 28 Critical Threat.
Confirm: 1d20 + 12 ⇒ (15) + 12 = 27 Pretty sure that would confirm. If not, we might be in trouble.
Critical Damage: 1d6 + 5 + 1d6 + 5 ⇒ (6) + 5 + (3) + 5 = 19


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I've added a larger version of the fort map, to make positioning easier.

Secret Door Battle Map


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Wabbit stands in the open doorway and taunts the Ogre that Kemras stabbed just a moment ago. Kemras stays right behind Wabbit, preparing a strike just in case. Cleo casts a spell to make Furnok's muscles bulge like a bodybuilder. Kaven gets his bow ready, while Jakardros stands behind Kemras with his bill hook. "Let them come. There are two Black Arrows yet in Fort Rannick that still draw breath."

Furnok, Bacon, and Aggah's turn.


Female Halfling Cleric 8 | AC:22/14/19 HP:42/57 F:+9 R: +7 W: +12(+2 vs fear) Init: +3 Perception: +5, channel 1/5 | conditions: magic circle against evil | Aggah AC:20/15/16 HP:51/51 F:+6 R: +9 W: +4(+4 vs enchantment) Init: +4 Perception: +6 darkvision (conditions:shield other)

Oh, that makes it so Aggah can shoot, so she will!

The opening shot (minus Kemaras' excellent gutting) goes to Aggah the Aggressively Amazing. Two arrows fly through the air at the nearest Orge.

aggah rapid, grinny, magic: 1d20 + 12 - 2 ⇒ (15) + 12 - 2 = 25
damage: 1d6 + 3 ⇒ (1) + 3 = 4
aggah rapid, grinny, magic: 1d20 + 12 - 2 ⇒ (16) + 12 - 2 = 26
damage: 1d6 + 3 ⇒ (1) + 3 = 4


Furnok readies to bash any Ogre that gets in range of his longhammer
Longhammer,reach: 1d20 + 10 ⇒ (8) + 10 = 181d12 + 8 ⇒ (7) + 8 = 15


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Aggah shoots the Ogre twice in the belly. Both arrows sink into the creature's fat, suggesting that they probably didn't hit anything vital. Furnok waits for the Ogre to attack fist. It tries to do so, but can't move nearly as fast as Kemras did. It moves next to a boulder, before ineffectively throwing a javelin at Wabbit.

Meanwhile, other Ogres start congregating. Another Ogre armed with a club and some javelins wanders dozily through the watchtower door. Further up, a weird-looking female Ogre comes skittering down, her form only slightly visible from the damaged tower, but she looks to be on her hands and knees. The Ogre from the gate starts huffing over to the battle, while to his left, an Ogre armed with a cleaver and a drumstick comes into view and casts a spell.

In the tower next to Wabbit, the shrieking of goblins can be heard.

Everyone's turn.

Dice Rolls:

Javelin: 1d20 + 3 ⇒ (2) + 3 = 5


Furnok keeps being ready


HP 71/71 | AC 25 | T 25 | FF 10 | CMD 21| F +13| R +15| W +11 | SPD 30 ft | Init +7 | Perc +9 Panache 3/3, Stunning Fist 1/1, Tattoo 2/3, Rage 6/6, Smite 2/2, LOH 5/5

Wabbit waits, sticking with the plan


Female Halfling Cleric 8 | AC:22/14/19 HP:42/57 F:+9 R: +7 W: +12(+2 vs fear) Init: +3 Perception: +5, channel 1/5 | conditions: magic circle against evil | Aggah AC:20/15/16 HP:51/51 F:+6 R: +9 W: +4(+4 vs enchantment) Init: +4 Perception: +6 darkvision (conditions:shield other)

Cleo casts great magical weapon on Kemras since they have the time. And Aggah unloads some more into an ogre's gut.

aggah rapid, grinny, magic, pbs: 1d20 + 12 + 1 - 2 ⇒ (5) + 12 + 1 - 2 = 16
damage: 1d6 + 3 + 1 ⇒ (6) + 3 + 1 = 10
aggah rapid, grinny, magic, pbs: 1d20 + 12 + 1 - 2 ⇒ (7) + 12 + 1 - 2 = 18
damage: 1d6 + 3 + 1 ⇒ (2) + 3 + 1 = 6


Male Neutral Good Half-Elf (Varisian) Investigator (Antiquarian) 1 | HP 10/10 | AC 14, Touch 12, FF 12 | CMB -1, CMD 11 | Fort +1, Ref +4, Will +4 (+2 vs. enchantment) | Initiative +3 | Perception +11 (+12 for traps), Low-light vision | Speed 30 ft. | Inspiration Pool 4/4 | Hero Points: 1 | Active Conditions:

I'm pretty sure that greater magic weapon doesn't stack with the native enhancement bonuses of his magical weapon.

"Damn, they have a spellcaster!" Kemras keeps himself ready to attack another ogre coming forth. "They might also have some ranged weapons. Get ready to move out if they don't come in!"

Spellcraft on the Spell, free inspiration: 1d20 + 16 + 1d6 ⇒ (7) + 16 + (1) = 24

Readied Attack:

Rapier, greater magic weapon: 1d20 + 12 + 1 ⇒ (7) + 12 + 1 = 20
Damage: 1d6 + 5 + 1 ⇒ (5) + 5 + 1 = 11


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It does not stack, but it'll still be a +2 weapon. Cleo can choose Kemras, Furnok, Jakardros, Aggah, or Kaven to cast the spell on.

Aggah shoots two more arrows into the Ogre's belly, while Kemras identifies the spell being cast as Mage Armour. Kaven looses a weak arrow, while everyone else prepares their strikes.

The closest Ogre brute waddles into melee, taking a solid bash from Furnok. Jakardros says "Their fat makes them resistant to your maces and hammers. Use the backspike on that lucerne!"
The Ogre grunts, before smacking Wabbit with his club. Wabbit misjudges the timing of the attack, dodging into a solid bash to his gut. It would seem the bleeding from Aggah's arrows have naturally stopped.
Wabbit takes 12 damage

The next Ogre moves closer to the keep, lining up a charge. He takes out a javelin a chucks it into the tunnel, hitting the ceiling and breaking on impact. The next Ogre approaches to about 70 feet away and whistles loudly. A weird-looking lute attached over a drum is summoned from the sky, and the Ogre cheers as he strums it.
The next (and last) Ogre to exit the watchtower is a frightening sight. Skittering on all fours, this female Ogre has backward-facing knees. She is slow and awkward, but the ferocity in her eyes is already apparent. Around her neck is a choker made of fingers, all wearing wedding rings. She carries no weapons, and only a hide shirt for protection. Her mouth foams in a rabid rage.
The mage in the back hustles a bit closer, pointing at Wabbit as he casts another spell. A burst of fire erupts around Wabbit, but Chaldira protect him from the worst of it.
Wabbit takes 7 fire damage.

Everyone's turn

Spellcraft DC12:

The first spell used was Summon Instrument. The second spell was Spontaneous Immolation.

Dice Rolls:

Kaven bow: 1d20 + 8 + 1 - 2 ⇒ (17) + 8 + 1 - 2 = 24
Dmg: 1d8 - 2 ⇒ (5) - 2 = 3
Free Fort: 1d20 + 9 ⇒ (6) + 9 = 15
Bonk: 1d20 + 8 ⇒ (20) + 8 = 28
Bonk confirm: 1d20 + 8 ⇒ (2) + 8 = 10
Bonk dmg: 1d8 + 9 ⇒ (3) + 9 = 12
Javelin: 1d20 + 3 - 4 ⇒ (6) + 3 - 4 = 5
Wabbit Fort: 1d20 + 13 ⇒ (2) + 13 = 15
Dmg: 3d6 ⇒ (4, 6, 5) = 15


HP 71/71 | AC 25 | T 25 | FF 10 | CMD 21| F +13| R +15| W +11 | SPD 30 ft | Init +7 | Perc +9 Panache 3/3, Stunning Fist 1/1, Tattoo 2/3, Rage 6/6, Smite 2/2, LOH 5/5

Wabbit sees the incoming strike and tumbles 5ft toward the Ogres

Immediate action,Dodging Panache,1pt panache:
Dodging Panache (Ex) (Advanced Class Guide pg. 57): At 1st level, when an opponent attempts a melee attack against the swashbuckler, the swashbuckler can as an immediate action spend 1 panache point to move 5 feet; doing so grants the swashbuckler a dodge bonus to AC equal to her Charisma modif ier (minimum 0) against the triggering attack. This movement doesn’t negate the attack, which is still resolved as if the swashbuckler had not moved from the original square. This movement is not a 5-foot step; it provokes attacks of opportunity from creatures other than the one who triggered this deed. The swashbuckler can only perform this deed while wearing light or no armor, and while carrying no heavier than a light load.

Wabbits ac with Cats Grace is 27, Dodging Panache will make his ac 30 vs this attack and maybe even more importantly allow him to 5ft within the Ogres reach while preserving his ability to full attack and 5ft this round

Whether or not Wabbits tumble enables him to avoid the attach Wabbit is now up close and personal with the Ogre
Wabbit leaps up and attempts to grab onto the Ogre
5ft move, climb vs CMD: 1d20 + 21 + 2 ⇒ (12) + 21 + 2 = 35

if successful this activates Underfoot Assault( –4 penalty on all attack rolls and combat maneuver checks not made against the mouser) and Flanking+2 and Sneak attack as Furnok and Kemras are threatening

Cats Grace+2 GMW+1, Flank+2 Flank and SA will not apply if Climb unsuccessful
Melee, Fighting Defensively-2,Flurry, Pirahna Strike -2 +4dam
WaveBlade +10/+10/+5 (1d4+6+4+5, 18-20x2, PS) +1Agile Waveblade, , Pirahna, Precise +5

attack #1: 1d20 + 10 + 2 + 1 + 2 ⇒ (1) + 10 + 2 + 1 + 2 = 16
damage: 1d4 + 6 + 4 + 5 + 2 + 1 ⇒ (2) + 6 + 4 + 5 + 2 + 1 = 20
sneak damage: 1d6 ⇒ 1

attack #2: 1d20 + 10 + 2 + 1 + 2 ⇒ (1) + 10 + 2 + 1 + 2 = 16
damage: 1d4 + 6 + 4 + 5 + 2 + 1 ⇒ (3) + 6 + 4 + 5 + 2 + 1 = 21
sneak damage: 1d6 ⇒ 2

attack #3: 1d20 + 10 + 2 + 1 + 2 ⇒ (10) + 10 + 2 + 1 + 2 = 25
damage: 1d4 + 6 + 4 + 5 + 2 + 1 ⇒ (3) + 6 + 4 + 5 + 2 + 1 = 21
sneak damage: 1d6 ⇒ 5

Wabbits first two attacks are thrown off a bit by the magical fire burning him :(

ac 27 with cats grace,panache 2/3

let me know if the increased ac allowed wabbit to dodge the attack, so I can update his hp total


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You'll still get hurt from the club attack.

Wabbit's first two attacks are unfortunately thrown off as the Ogre tries to keep the little halfling off of him, but Wabbit leaps up and grabs the Ogre by his back hair. The third strike slices deep into the Ogre's back, right along the spine.


Female Halfling Cleric 8 | AC:22/14/19 HP:42/57 F:+9 R: +7 W: +12(+2 vs fear) Init: +3 Perception: +5, channel 1/5 | conditions: magic circle against evil | Aggah AC:20/15/16 HP:51/51 F:+6 R: +9 W: +4(+4 vs enchantment) Init: +4 Perception: +6 darkvision (conditions:shield other)

she'll cast it on Kemras which should give him a +1/+1


Furnok spins the hammer and stabs with the spike.

Spike,PA,Bull's Str.: 1d20 + 12 ⇒ (10) + 12 = 221d12 + 6 ⇒ (6) + 6 = 12
Spike,PA,Bull's Str.: 1d20 + 7 ⇒ (2) + 7 = 91d12 + 6 ⇒ (6) + 6 = 12


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Furnok feels the spike of his lucerne hammer pierce right into the Ogre's flesh, driving deeper and doing more damage than the hammer part has ever done.
Furnok, is your damage correct? I suspect you're actually dealing 1d12+7Str+2Magic+9PA. I also think your Furious Focus feat gives you a total of +15 to hit with your first strike (8BAB+5Str+2Magic), and +7 to hit with your second strike (3BAB+5Str+2Magic-3PA).

Cleo, Aggah, and Kemras' turn.


Whoops


Male Neutral Good Half-Elf (Varisian) Investigator (Antiquarian) 1 | HP 10/10 | AC 14, Touch 12, FF 12 | CMB -1, CMD 11 | Fort +1, Ref +4, Will +4 (+2 vs. enchantment) | Initiative +3 | Perception +11 (+12 for traps), Low-light vision | Speed 30 ft. | Inspiration Pool 4/4 | Hero Points: 1 | Active Conditions:

"The mage is protecting himself! We've got to get rid of him soon. Aggah, Cleo, aim for him if you can!" Kemras takes a moment to examine the ogre before him and then launches his own thrusts at the ogre that has struck Wabbit.

Assuming this isn't the ogre he studied earlier, he uses studied combat as a move action and then attacks as a standard.
Rapier, Studied Combat, Greater Magic Weapon: 1d20 + 12 + 1 + 4 ⇒ (19) + 12 + 1 + 4 = 36 Or 32 if it is the ogre he's already hit with the studied combat - it only works once every 24 hours on a given target. Also, regardless, it's a critical threat.
Confirm: 1d20 + 12 + 1 + 4 ⇒ (20) + 12 + 1 + 4 = 37 Or 33, ibid.
Damage, Greater Magic Weapon, studied combat: 1d6 + 5 + 1 + 4 + 1d6 + 5 + 1 + 4 ⇒ (3) + 5 + 1 + 4 + (5) + 5 + 1 + 4 = 28 Or 20 without studied combat.

Furthermore, if he can't use studied combat, it will be a full attack:
Second Attack, Greater Magic Weapon: 1d20 + 7 + 1 ⇒ (9) + 7 + 1 = 17
Damage, Greater Magic Weapon, just in case: 1d6 + 5 + 1 ⇒ (2) + 5 + 1 = 8


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Kemras steps into where Wabbit was just a moment ago, and finishes off the Ogre by stabbing it through the chest, exactly where he had stabbed it the first time, but now even deeper. The Ogre gargles blood from its mouth, before falling over. Wabbit suddenly finds himself standing on top of the Ogre, as it lays on its stomach.

Cleo and Aggah's turn. Next nearest Ogre is 60ft from Cleo


Female Halfling Cleric 8 | AC:22/14/19 HP:42/57 F:+9 R: +7 W: +12(+2 vs fear) Init: +3 Perception: +5, channel 1/5 | conditions: magic circle against evil | Aggah AC:20/15/16 HP:51/51 F:+6 R: +9 W: +4(+4 vs enchantment) Init: +4 Perception: +6 darkvision (conditions:shield other)

Aggah continues her arrow bombardment, this time on the mage that Kemras yells about while gets out her bow.

aggah rapid, grinny, magic: 1d20 + 12 - 2 ⇒ (14) + 12 - 2 = 24
damage: 1d6 + 3 ⇒ (2) + 3 = 5
aggah rapid, grinny, magic: 1d20 + 12 - 2 ⇒ (6) + 12 - 2 = 16
damage: 1d6 + 3 ⇒ (4) + 3 = 7


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It's a long shot, but Aggah's first shot sinks into the mage's belly. It looks to barely even notice. Kaven shoots the Ogre that's about to charge, though the damage is negligible.

The Ogre who lined themselves up now charges Wabbit. Though Wabbit is extremely nimble, the Ogre's charging bulk and rage just barely overwhelms him. Holding his club with both hands, the Ogre barrels down and smashes downwards onto the poor Wabbit.
Wabbit takes 17 damage

The other regular Ogre and the creepy she-Ogre on all fours approach as quickly as they can. The magic Ogre comes a bit closer, and casts a spell upon Kemras. A burst of flames erupt around him, but Kemras protects himself with his heavy winter clothes.
Kemras takes 7 fire damage

While Kemras is busy with the fire, a tiny little sharp thing juts out from the arrow slit on the tower nearby. Kemras is too distracted to notice, but suddenly a crossbow bolt is launched right at him. Thankfully, the doorway Kemras is standing by protects him by granting cover.

Everyone's turn

Dice Rolls:

Ogre charge: 1d20 + 10 ⇒ (18) + 10 = 28
Dmg: 1d8 + 13 ⇒ (4) + 13 = 17
Kemras Fort: 1d20 + 4 ⇒ (20) + 4 = 24
Dmg: 3d6 ⇒ (2, 6, 6) = 14
Kemras perception: 1d20 + 18 - 5 ⇒ (8) + 18 - 5 = 21
Stealth: 1d20 + 15 + 10 ⇒ (11) + 15 + 10 = 36
Shot: 1d20 + 8 - 4 ⇒ (13) + 8 - 4 = 17


Furnok keeps trying to put the pointy end in.

Sharp hammer,PA,Bull's Furious: 1d20 + 15 ⇒ (1) + 15 = 161d12 + 18 ⇒ (7) + 18 = 25
Sharp hammer,PA,Bull's Furious: 1d20 + 15 ⇒ (15) + 15 = 301d12 + 18 ⇒ (11) + 18 = 29


HP 71/71 | AC 25 | T 25 | FF 10 | CMD 21| F +13| R +15| W +11 | SPD 30 ft | Init +7 | Perc +9 Panache 3/3, Stunning Fist 1/1, Tattoo 2/3, Rage 6/6, Smite 2/2, LOH 5/5

5ft step towards Ogre,Immediate action,Dodging Panache,1pt panache 1/3 remain
Wabbit is on his toes anticipating the Ogres charge and tumbles under the swing of the club (ac30 vs the 28 attack, miss)

After tumbling under the Ogres swing Wabbit leaps onto the beast stabbing merrily as he goes. With each stab he climbs progressively higher on the Ogres body, using the his blade like a climbing pick
climb vs cmd: 1d20 + 21 + 2 ⇒ (18) + 21 + 2 = 41
activating Underfoot Assault, -4 to hit anyone other than Wabbit and Flanking/SA is active

Cats Grace+2, GMW+1, Flanking+2
Melee, Fighting Defensively-2,Flurry, Pirahna Strike -2 +4dam
WaveBlade +10/+10/+5 (1d4+6+4+5, 18-20x2, PS) +1Agile Waveblade, , Pirahna, Precise +5

attack #1: 1d20 + 10 + 2 + 1 + 2 ⇒ (10) + 10 + 2 + 1 + 2 = 25
damage: 1d4 + 6 + 4 + 5 + 2 + 1 ⇒ (2) + 6 + 4 + 5 + 2 + 1 = 20
sneak damage: 1d6 ⇒ 1

attack #2: 1d20 + 10 + 2 + 1 + 2 ⇒ (18) + 10 + 2 + 1 + 2 = 33
damage: 1d4 + 6 + 4 + 5 + 2 + 1 ⇒ (2) + 6 + 4 + 5 + 2 + 1 = 20
sneak damage: 1d6 ⇒ 2

attack #3: 1d20 + 5 + 2 + 1 + 2 ⇒ (2) + 5 + 2 + 1 + 2 = 12
damage: 1d4 + 6 + 4 + 5 + 2 + 1 ⇒ (2) + 6 + 4 + 5 + 2 + 1 = 20
sneak damage: 1d6 ⇒ 2

CRIT CONFattack #2: 1d20 + 10 + 2 + 1 + 2 ⇒ (12) + 10 + 2 + 1 + 2 = 27
EXTRA CRITdamage: 1d4 + 6 + 4 + 2 + 1 ⇒ (1) + 6 + 4 + 2 + 1 = 14
if crit confirmed Wabbit regains 1 panache

ac27, hp51


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Furnok's first attack falls just short, but he takes a step inwards to deliver a devastating piercing strike into the Ogre's shoulder. Meanwhile, Wabbit tumbles under the Ogre and climbs his way up the Ogre's leg like a hungry cat, using his waveblade like a climbing pick. Though Furnok did a good job, it pales in comparison to Wabbit's flurry of death and destruction. The waveblade pierces b#+$~$~s, liver, and heart, causing the Ogre to spray blood everywhere before dying.

Jakardros draws his crossbow, and both he and Kaven shoot the next Ogre coming up. While both projectiles hit, they don't really do much in the belly of the Ogre.

Cleo, Aggah, and Kemras' turn
Yes the crit did confirm

Dice Rolls:

Jakardros crossbow: 1d20 + 8 + 2 ⇒ (9) + 8 + 2 = 19
Dmg: 1d8 + 2 ⇒ (1) + 2 = 3
Kaven bow: 1d20 + 7 + 1 ⇒ (12) + 7 + 1 = 20
Dmg: 1d8 - 2 + 1 ⇒ (8) - 2 + 1 = 7


Female Halfling Cleric 8 | AC:22/14/19 HP:42/57 F:+9 R: +7 W: +12(+2 vs fear) Init: +3 Perception: +5, channel 1/5 | conditions: magic circle against evil | Aggah AC:20/15/16 HP:51/51 F:+6 R: +9 W: +4(+4 vs enchantment) Init: +4 Perception: +6 darkvision (conditions:shield other)

As Cleo prays for Wabbit's protection... Shield Other on Wabbit

Aggah's Arrow storm of astounding awesomeness continues... she doesn't really care if she hits, just that a LOT of arrows fly out of her bow. These continue to be sent at the mage.

aggah rapid, grinny, magic, pbs: 1d20 + 12 + 1 - 2 ⇒ (13) + 12 + 1 - 2 = 24
damage: 1d6 + 3 + 1 ⇒ (5) + 3 + 1 = 9
aggah rapid, grinny, magic, pbs: 1d20 + 12 + 1 - 2 ⇒ (19) + 12 + 1 - 2 = 30
damage: 1d6 + 3 + 1 ⇒ (5) + 3 + 1 = 9


Male Neutral Good Half-Elf (Varisian) Investigator (Antiquarian) 1 | HP 10/10 | AC 14, Touch 12, FF 12 | CMB -1, CMD 11 | Fort +1, Ref +4, Will +4 (+2 vs. enchantment) | Initiative +3 | Perception +11 (+12 for traps), Low-light vision | Speed 30 ft. | Inspiration Pool 4/4 | Hero Points: 1 | Active Conditions:

Kemras chants, invoking heat and fire. His face reddens as magical power fills his throat and lungs, ready to expel bursts of flame.

Casting fire breath.


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Aggah's two arrows aren't quite enough to properly injure the mage, but they do draw a bit of blood. Meanwhile, Kemras begins holding in a breath of flame like he were a dragon, and Cleo casts a spell to protect Wabbit.

The female Ogress who approaches on all fours bellows out a terrible warcry, displaying her incisors while her mouth begins to foam. Wabbit's faith protects him, but even with Wabbit next to him, Furnok and Kemras are pretty shaken. This rabid Ogress is still well above 8 feet tall, and several hundred pounds.
Furnok and Kemras are shaken for 4 rounds

The next closest Ogre, the one with the drum-lute, begins to sing, dance, and play his instrument. After the first verse, he belches out a huge glob of black goo, which sails over to the doorway and coats it with this slippery substance. Furnok and Kemras duck out of the way, but the grease is now all around them. It also seems as though the bleeding has stopped.
Moving through the grease at no more than half speed needs a DC10 acrobatics check, and I'd let people move through it at full speed with a DC20 acrobatics check. I consider it to be difficult terrain.

The Ogre in the back continues to approach, this time sending a ray of black magic right over Wabbit's head. As Wabbit looks past the Ogre, he sees two Ogress archers from before. They're rounding the corner to join in the fight, and they're just barely within longbow range.
Everyone's turn

Dice Rolls:

Intimidate: 1d20 + 13 + 4 ⇒ (19) + 13 + 4 = 36
Fort: 1d20 + 7 ⇒ (9) + 7 = 16
Furnok Reflex: 1d20 + 7 ⇒ (10) + 7 = 17
Kemras Reflex: 1d20 + 13 ⇒ (11) + 13 = 24
Fort: 1d20 + 7 ⇒ (15) + 7 = 22
Ray: 1d20 + 3 ⇒ (13) + 3 = 16


HP 71/71 | AC 25 | T 25 | FF 10 | CMD 21| F +13| R +15| W +11 | SPD 30 ft | Init +7 | Perc +9 Panache 3/3, Stunning Fist 1/1, Tattoo 2/3, Rage 6/6, Smite 2/2, LOH 5/5

Wabbit sees the grease puddle form under Furnok and Kemras feet. Realizing it'll be hard for them to fight effectively while slipping around. Wabbit moves forward giving them space to get outa the grease puddle

swift action 1panache reach scarf 1/3remain
With his elongated blade Wabbit 5fts forward and full attacks the rabid Ogress

Melee, Fighting Defensively-2,Flurry, Pirahna Strike -2 +4dam
WaveBlade +10/+10/+5 (1d4+6+4+5, 18-20x2, PS) +1Agile Waveblade, , Pirahna, Precise +5

Cats grace+2 gmw+1
attack #1: 1d20 + 10 + 2 + 1 ⇒ (9) + 10 + 2 + 1 = 22
damage: 1d4 + 6 + 4 + 5 + 2 + 1 ⇒ (4) + 6 + 4 + 5 + 2 + 1 = 22

attack #2: 1d20 + 10 + 2 + 1 ⇒ (11) + 10 + 2 + 1 = 24
damage: 1d4 + 6 + 4 + 5 + 2 + 1 ⇒ (4) + 6 + 4 + 5 + 2 + 1 = 22

attack #3: 1d20 + 10 + 2 + 1 ⇒ (10) + 10 + 2 + 1 = 23
damage: 1d4 + 6 + 4 + 5 + 2 + 1 ⇒ (4) + 6 + 4 + 5 + 2 + 1 = 22


Furnok carefully moves up and whacks with the spike.

Spike: 1d20 + 13 ⇒ (8) + 13 = 211d12 + 18 ⇒ (7) + 18 = 25
Spike: 1d20 + 5 ⇒ (1) + 5 = 61d12 + 18 ⇒ (1) + 18 = 19


Female Halfling Cleric 8 | AC:22/14/19 HP:42/57 F:+9 R: +7 W: +12(+2 vs fear) Init: +3 Perception: +5, channel 1/5 | conditions: magic circle against evil | Aggah AC:20/15/16 HP:51/51 F:+6 R: +9 W: +4(+4 vs enchantment) Init: +4 Perception: +6 darkvision (conditions:shield other)

Cleo casts remove fear on Kemras and Aggah continues her arrow storm on the mage.

aggah rapid, grinny, magic, pbs: 1d20 + 12 + 1 - 2 ⇒ (13) + 12 + 1 - 2 = 24
damage: 1d6 + 3 + 1 ⇒ (3) + 3 + 1 = 7
aggah rapid, grinny, magic, pbs: 1d20 + 12 + 1 - 2 ⇒ (15) + 12 + 1 - 2 = 26
damage: 1d6 + 3 + 1 ⇒ (5) + 3 + 1 = 9


Male Neutral Good Half-Elf (Varisian) Investigator (Antiquarian) 1 | HP 10/10 | AC 14, Touch 12, FF 12 | CMB -1, CMD 11 | Fort +1, Ref +4, Will +4 (+2 vs. enchantment) | Initiative +3 | Perception +11 (+12 for traps), Low-light vision | Speed 30 ft. | Inspiration Pool 4/4 | Hero Points: 1 | Active Conditions:

Kemras moves forwards and unleashes one of the bursts of fire from his mouth, aiming at the ogress and her male counterpart closest to the door whilst avoiding Wabbit and Fernok.

Fire Damage: 4d6 ⇒ (1, 2, 1, 5) = 9 DC 17 Reflex for Half. Oof, two ones, though...

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