| Kemras Iuvescanu |
I hope I'm not overplaying the fact that Kemras isn't terribly interested in helping people - I figure he'll become more idealistic the longer he sticks around the Shield.
| Cleo Gingerberry |
Kemras is great! I love that he's mentally 'Ughhhhh why?'
| Kemras Iuvescanu |
It's not exactly that he's opposed to helping these people out, it's just... he feels like their problems won't be very intellectually stimulating or very dangerous for those involved. His interest in such things is limited.
| Acoris |
@Acoris, I notice you've got the skill Craft (wonderous item). If you want a crafting skill, I'll need you to pick an actual item, like craft (clothing), craft (jewelry), or craft (scabbards). Regarding making magical wonderous items, the craft skill only contributes to making the physical item, not its magical properties. Magical properties are done by means of Spellcraft. So for instance if you wanted to make a cloak of resistance, you'd start by either crafting (using craft (clothing)) or buying a cloak. Then you'd begin the wonderous item crafting, which would be spellcraft. Does that make sense?
I wanted to move this over to Discussion for a bit more clarity, mostly because I find the PF crafting rules fall somewhere between brittle and incomplete.
This makes sense in and of itself but I feel like there are a lot of wondrous items (including ones I've made) where it becomes increasingly unclear what the actual Craft subskill should be.
So far I've made a Belt of Incredible Dexterity and Cloak of Resistance, which both fit securely under Craft (Clothing), and I've made a Tuned Bowstring and Efficient Quiver, which I guess are maybe both Craft (Bows)? But then I've also made a Doomharp and I have no idea what that would be.
Happy to adjust my skill with a bit more input, though!
| DM TreasureFox |
Like I said before, you can buy nonmagical items and enchant them with spellcraft. So perhaps you have craft (clothing). For the efficient quiver, you literally bought a quiver, and then enchanted it.
Craft is for creating nonmagical items only (with master craftsman feat notwithstanding)
Spellcraft is for turning nonmagical items into magical items
| Kemras Iuvescanu |
Kemras: Somewhat exasperated by the locals. Maybe I should be making more Diplomacy rolls.
| DM TreasureFox |
I think Kemras is probably the least well-suited for this place, except perhaps for Acoris. Your ticket in is two-fold:
1. Do things for them to show that you're invested in the community (family)
2. Don't do bad things that piss them off
At the moment, Cleo and Furnok are tied for best reputation.
Kemras, Wabbit, and Acoris are tied for second place
No one's screwed up yet!
| Kemras Iuvescanu |
Yeah, Kemras doesn't especially care for rural communities, especially ones that demand you be magically scanned before entering. Call him paranoid, but he takes umbrage to that sort of thing. He liked being on the road with his caravan, back when he was doing that, though...
So he'll probably end up liking these strange adventuring types, even if they're frustratingly idealistic at times.
| Kemras Iuvescanu |
I know the feeling, TreasureFox. My sympathies, and hope you feel better soon.
| Wabbit the Paladin of Chaldira |
there's NOTHING wrong with taking a break or vacation from work, pbp etc when needed. Take care of yourself. We're here for the long haul. You never need to worry about putting this campaign on pause when you need a break.
| Cleo Gingerberry |
no worries, sir. Health is important! or at least that is what the doctor's keep telling me.
| Kemras Iuvescanu |
Man, that was a crap roll on my critical damage. Yeesh. Maybe I should've done the Studied Strike for an extra 3d6 damage...
| Kemras Iuvescanu |
Oh, I could've, but I didn't want to expend the Studied Combat yet, in case he doesn't start bleeding out immediately.
| Kemras Iuvescanu |
No worries. I've been studying a bit about them, so I'll help as I can.
| DM TreasureFox |
I'm still working on the specifics of your tattoo, Wabbit, but here's the basics to get you going:
Launching your serpent tattoo is a standard action that requires a ranged touch attack. You can target both creatures and objects. You've got a range of 30 feet.
The stuff I'm still working on is exactly what happens depending on the size of the target. The big guys I've figured out, it's the smaller ones that need more work.
If the target is at least 2 sizes larger than you: You're immediately pulled up to the target, and it counts as limb climbing.
They can try a Str check or Escape Artist check to get out, or the tattoo can be temporarily dispelled. If they succeed, you'll need to make a climb check to stay on them.
| DM TreasureFox |
If you guys happen to be curious, here are the stats for a Crossbow, Turtleback Hunting
Type: Exotic Ranged (crossbow)
Cost: 400gp
Dmg (M): 2d10
Critical: 19-20/ x2
Range: 120ft
Weight: 24lbs
Dmg Type: P
Special: Requires 14 Strength
Reload: 2 Full-round actions. Rapid reload and similar abilities can reduce reload to 1 standard action. Cannot ever be reloaded faster than 1 standard action under any circumstance.
Besnik and similar hunters use it with a Vital Strike build. It's designed for infrequent shooting, such as hunting or ambushes.
| Kemras Iuvescanu |
Huh. Neat. Not actually a ballista/siege weapon then.
| Wabbit the Paladin of Chaldira |
The stuff I'm still working on is exactly what happens depending on the size of the target. The big guys I've figured out, it's the smaller ones that need more work.
If the target is at least 2 sizes larger than you: You're immediately pulled up to the target, and it counts as limb climbing.
They can try a Str check or Escape Artist check to get out, or the tattoo can be temporarily dispelled. If they succeed, you'll need to make a climb check to stay on them."
The standard action is rough. The vast majority of the time Wabbit would prefer to move and then attack as this would give him the ability to activate Limb-Climber and/or Underfoot Assault.
Allowing a charge attack as part of the Standard Action would make it see more use.
As a Standard action without an attack accompanying it, Wabbit would only use it when villians are not reachable through normal movement ie flying
| DM TreasureFox |
If the ranged touch attack's success automatically activates underfoot assault and limb-climbing, would that be enough to validate the ability?
My goal for this isn't to replace what you've got, but to give you something against those gargantuan enemies with ridiculous cmds, but pathetic touch ACs. Also to give a bit of utility for the objects/flying foes.
| Kemras Iuvescanu |
Wait, where are we going? xD
| Wabbit the Paladin of Chaldira |
| Cleo Gingerberry |
:)
Its still a thunderstorm, what time of day is it now though?
| Kemras Iuvescanu |
Sunset, I think the GM said.
| DM TreasureFox |
Kemras is correct. It's sunset. I'll leave the timing up to you, whether you want to do this during the night, or wait for morning.
You guys seem very keen on the werewolves first, so I'm trying to set that up as smoothly as I can. This isn't illusion of choice, it's player agency.
| Cleo Gingerberry |
I don't love the idea of hunting werewolves in the dark. Cleo is probably more concerned with the army of ogres but will happily go with the hunting party.
| Kemras Iuvescanu |
Kemras is also more concerned with the ogres. Or potential magical origins of the storm.
| Wabbit the Paladin of Chaldira |
Can we leave the werewolf to the townsfolk and the church if they feel capable of handling it? Wabbit would think an ogre army is the more dire threat and therefore more important.
| Furnok of Ferd |
Kemras Iuvescanu wrote:Wait, where are we going? xDthis is where!
Why is it getting warmer?
Why are we going lower?
Why are we in a basket?
| Kemras Iuvescanu |
Were-Rabbit
Now I'm going to have to make a wererabbit. Admittedly, I'm pretty sure it would only work with small creatures...
| Kemras Iuvescanu |
Man, I've been sitting on that realization for weeks now.
| Wabbit the Paladin of Chaldira |
the last time Acoris posted in any of his campaigns was Feb 8th....Truly one of my pet peeves about pbp is the frequency at which players go radio silent/disappear with no notice. I promise you all if I become unable/unwilling to play anymore I'll give you all the courtesy of letting you know rather than leave you hanging.
| DM TreasureFox |
| 2 people marked this as a favorite. |
It's definitely frustrating, both as a player or a GM, to have a player just disappear without a trace. That being said, I brought in an extra player just in case someone left, so it didn't hurt the game.
I try to keep some compassion for the player who leaves. We don't know what's going on in their world. Sure they might have bailed because they gave up, and didn't want to tell the groups, but they also might have died. We have no way of knowing.
And also, I'd much rather have a player go silent, than one who actively seeks to destroy the game. Very different motivations, but I try to remind myself that there are far worse players.
There are also players who return. Sometimes they do fade in and out until I have to kick them, but there are others who actually stay dedicated. I would like to acknowledge those rare few who come back and stay.
I'm just happy to have people play these games with me. The ones who stick around are awesome, and I genuinely cherish them. I tell stories about them to my family (who do not care at all, and I know they do not care, and I tell them anyways).
| Cleo Gingerberry |
I am confused on the river trouble image. Shouldn't the ferry be attached by a rope to the two sides of the shore? I had assumed the distance between our shore and the island was cause some of the water had flooded and cut off the island.
Now I have no idea. Maybe we should just try the bell?
| DM TreasureFox |
I am intentionally making it harder, since we're at 8th level. People at this level can have access to things like dimension door, water walk, fly, swim speeds, summoning spells with decent duration. Lots of possibilities to think outside the box, and not all of them are magic.
| Kemras Iuvescanu |
Alas, it seems so, yes.
| Kemras Iuvescanu |
I'm ready to move us onwards.
| Kemras Iuvescanu |
I guess that Kemras should summon an entropic squid, rather than a fiendish one. I'm not sure the latter would be a wise choice.