Toss the Dice(A randomized dungeon crawl)
Game Master
Monkeygod
Male Drow
Whoo the poisoned...
Deciding the others had the scouting well in hand, Qiu gathers the horses' reigns and stays back from the building. He is perfectly happy to not have to walk anymore then necessary on his battered legs. He does keep an eye out for anything that might try to sneak up on them from the surroundings though.
Perception: 1d20 + 4 ⇒ (16) + 4 = 20
Female Undine Rogue (Bandit, Knife Master) 2 | HP 20/20 | AC 17 T 13 FF 14 | Fort +1 Ref +6 Will +1| CMD 15 | Init +3 | Perception +6
"Maiden" now? You're sweet. Naive, but sweet. 8^)
Male Slyph Elemental Kin Urban Barbarian 2 | HP 25/30 | AC 18 T 13 FF 18 | Fort +5 Ref +3 Will +3| CMD 18 (20) | Init +5 | Perception +8
Well Maiden as far as.. female.. then again he is terribly kind.. as he has no cha. Heh, Syn most likely broke him in, not sure if he was fully aware when such things happened.
Male Slyph Elemental Kin Urban Barbarian 2 | HP 25/30 | AC 18 T 13 FF 18 | Fort +5 Ref +3 Will +3| CMD 18 (20) | Init +5 | Perception +8
Now we are just waiting on whether something is found or going to happen. This does beg the question however of, will we find a new party member or go on without? Currently, as badass as we all are, we are missing a divine character.. oh and also healing of some kind as well as lack of Blasting power (As the Ifrit does both)
Male Archangel of Awesome Paladin of Badassery 20
The group does not find anything or anybody lurking around the outpost. Perhaps there might be something of interest inside?
Male Slyph Elemental Kin Urban Barbarian 2 | HP 25/30 | AC 18 T 13 FF 18 | Fort +5 Ref +3 Will +3| CMD 18 (20) | Init +5 | Perception +8
Figaro gives the party the thumbs up noting there was nothing inside. Over the course of travel his stomach had calmed down and headache dissipated. He was still a bit queasy, but it was manageable at the moment.
Finding the entrance to the area Figaro gave the others the sign to follow him and he let the Meteor Hammer dangle limply while he started to move, being wary all the same.
Perception: 1d20 + 8 ⇒ (5) + 8 = 13
Stealth: 1d20 + 6 ⇒ (17) + 6 = 23
Currently in Fortress Mode, Reach +1 Shield Bonus to AC
Female Gnome Cleric 3 - HP: 18/18 - AC: 19/ T: 12/ FF: 18- Fort: +3, Ref: +2, Will: +5- CMB: +2, CMD: 13- Speed: 15, Perception: +4- Init: +1
Poppy tended to Spot. giving him a rest and some water.
As the others approach the building, Poppy retrieves her hammer and shield ready to back up her travelling companions.
If there is anything inside, I can try and se if i can hammer out any differences we may be having.
Poppy attunes her keen gnomish senses to the area surrounding the entryway, especially the roof. ever vigilant of dang....Squirrel
perception: 1d20 ⇒ 8
Female Undine Rogue (Bandit, Knife Master) 2 | HP 20/20 | AC 17 T 13 FF 14 | Fort +1 Ref +6 Will +1| CMD 15 | Init +3 | Perception +6
My intention was to have searched outside and inside, but okay, let's head in.
Perception: 1d20 + 6 ⇒ (20) + 6 = 26
Stealth: 1d20 + 5 ⇒ (15) + 5 = 20
I guess perception checks help :)
1d20 + 6 ⇒ (17) + 6 = 23
Male Drow
Perception: 1d20 + 4 ⇒ (8) + 4 = 12
I'm helping! :P
Qiu brings the horses closer to the shack but hangs back still. Sadly his muscle cramps and fatigue weren't going away that quickly.
Male Slyph Elemental Kin Urban Barbarian 2 | HP 25/30 | AC 18 T 13 FF 18 | Fort +5 Ref +3 Will +3| CMD 18 (20) | Init +5 | Perception +8
I wonder if this is also considered part of the random dungeon portion of the game.. Seems Haunted/inhabited by creatures-eque. Suddenly Drider
Male Archangel of Awesome Paladin of Badassery 20
Hey guys, my weekend was busy and then my laptop got hit with some weird ad virus. I think I got it fixed, but I am still running diagnostics
Male Slyph Elemental Kin Urban Barbarian 2 | HP 25/30 | AC 18 T 13 FF 18 | Fort +5 Ref +3 Will +3| CMD 18 (20) | Init +5 | Perception +8
Was it the one that makes things randomly pop up while you search any website, or has words randomly double underlined? Did it constantly send downloads to your web browsing page? I'm in no rush I just noted that.
Male Archangel of Awesome Paladin of Badassery 20
The inside of the outpost is much like its surroundings, empty and abandoned. There's a large counter, and a couple of overturned tables. No chairs, but there is a backroom.
Perception checks please
Male Drow
Qiu hobbles the mounts outside and slowly approaches the building.
Perception: 1d20 + 4 ⇒ (1) + 4 = 5
He misses everything, but draws his wand and is ready to use it at a moments notice.
Male Slyph Elemental Kin Urban Barbarian 2 | HP 25/30 | AC 18 T 13 FF 18 | Fort +5 Ref +3 Will +3| CMD 18 (20) | Init +5 | Perception +8
Whiskey slows his meteor hammer down to a dangle as he notes there isnt much in here and that it'd be a great place to camp outside of this. However the strange Spider attack from before had him wary, so he dropped his shoulders and looked around much more relaxed.
Perception: 1d20 + 8 ⇒ (11) + 8 = 19
Perception: 1d20 + 6 ⇒ (20) + 6 = 26
Sanobi looks around, and even looks up and inside and under things.
Female Undine Rogue (Bandit, Knife Master) 2 | HP 20/20 | AC 17 T 13 FF 14 | Fort +1 Ref +6 Will +1| CMD 15 | Init +3 | Perception +6
Perception: 1d20 + 6 ⇒ (14) + 6 = 20
Stealth: 1d20 + 5 ⇒ (15) + 5 = 20
Syntriani continues sneaking as she investigates the back room.
Male Archangel of Awesome Paladin of Badassery 20
Was waiting for Poppy to post, but taking too long
As Sanobi wanders around, she stumbles upon a trap door in the back room. It is locked, though it doesn't seem to be a very good one.
Female Gnome Cleric 3 - HP: 18/18 - AC: 19/ T: 12/ FF: 18- Fort: +3, Ref: +2, Will: +5- CMB: +2, CMD: 13- Speed: 15, Perception: +4- Init: +1
I did post, poppy was looking around the outside of the building as she tended to Spot..
Male Archangel of Awesome Paladin of Badassery 20
Meant once inside. I always try to let everyone reply, if possible, in situations like this.
Male Slyph Elemental Kin Urban Barbarian 2 | HP 25/30 | AC 18 T 13 FF 18 | Fort +5 Ref +3 Will +3| CMD 18 (20) | Init +5 | Perception +8
Female Undine Rogue (Bandit, Knife Master) 2 | HP 20/20 | AC 17 T 13 FF 14 | Fort +1 Ref +6 Will +1| CMD 15 | Init +3 | Perception +6
Assuming this is pointed out to the rest...
"Oooh, something someone doesn't want people to get into. Probably valuables. My favorite," Syn adds, grinning.
Disable Device: 1d20 + 5 ⇒ (17) + 5 = 22
"Or a hideaway, possibly an escape route. Or even a whole doomsday shelter filled with a thousand folk. But sure, it could also be valuables."
Male Slyph Elemental Kin Urban Barbarian 2 | HP 25/30 | AC 18 T 13 FF 18 | Fort +5 Ref +3 Will +3| CMD 18 (20) | Init +5 | Perception +8
Figaro nods and starts spinning his Meteor Hammer in anticipation.
Male Drow
Hearing conversation instead of screams of heart-rending pain or other battle sounds, Qiu heads into the shack wand still ready.
"I like the escape route, personally."
Female Gnome Cleric 3 - HP: 18/18 - AC: 19/ T: 12/ FF: 18- Fort: +3, Ref: +2, Will: +5- CMB: +2, CMD: 13- Speed: 15, Perception: +4- Init: +1
Poppy was looking around. from her vantage point there was not much to really see.
coming in from behind as the others converse. If it is an escape route it probably goes for some distance, didn't find and exit outside.
She makes her way through the forest of legs around the hatch. Otta the way, unless ya wanna get hammered.
she stops to check out the hatch.
perception: 1d20 ⇒ 5
she then gets a grip on her hammer. lets see if can ring the bell and get a prize. as she gets ready to smash the trap door open with her hammer.
Sanobi gets well away from the door, in case of traps. In fact, she watches from the doorway to the other room.
Male Slyph Elemental Kin Urban Barbarian 2 | HP 25/30 | AC 18 T 13 FF 18 | Fort +5 Ref +3 Will +3| CMD 18 (20) | Init +5 | Perception +8
Figaro continues to spin the weapon in his right hand as his left shot out to hold Poppy a little. He points to Syn's work and shakes his head. ' Wait-till-after-Syn-Then-Smash ' he spells out with his hand.
Female Undine Rogue (Bandit, Knife Master) 2 | HP 20/20 | AC 17 T 13 FF 14 | Fort +1 Ref +6 Will +1| CMD 15 | Init +3 | Perception +6
What? Check it for traps? That's crazy talk... 8^)
Better late than never.
Perception: 1d20 + 6 ⇒ (4) + 6 = 10
Male Archangel of Awesome Paladin of Badassery 20
No traps are found and Syn easily picks the crude lock. The door opens to reveal a ladder leading down into a storeroom. There's several shelves lined with foodstuffs, some casks, and a few crates.
Male Slyph Elemental Kin Urban Barbarian 2 | HP 25/30 | AC 18 T 13 FF 18 | Fort +5 Ref +3 Will +3| CMD 18 (20) | Init +5 | Perception +8
Whiskey checks through the hidden storeroom to see if everything i okay before giving the group the thumbs up for all clear.
Perception: 1d20 + 8 ⇒ (18) + 8 = 26
Female Undine Rogue (Bandit, Knife Master) 2 | HP 20/20 | AC 17 T 13 FF 14 | Fort +1 Ref +6 Will +1| CMD 15 | Init +3 | Perception +6
Syn will be the next one down, and she'll give the place a thorough search for traps, secret doors/hidden compartments, and valuables.
Perception "taking 20": 26.
Dang, Whiskey, you've got a better Perception mod than me. Right, you get to go in first in general. 8^)
Male Slyph Elemental Kin Urban Barbarian 2 | HP 25/30 | AC 18 T 13 FF 18 | Fort +5 Ref +3 Will +3| CMD 18 (20) | Init +5 | Perception +8
Well.. he IS better listener than talker... but Syn would already know that. He lets his body do the talking.
Sanobi lays on the floor with her head hanging through to see in the room, watching as the others search, "Anything good?"
Female Undine Rogue (Bandit, Knife Master) 2 | HP 20/20 | AC 17 T 13 FF 14 | Fort +1 Ref +6 Will +1| CMD 15 | Init +3 | Perception +6
You better believe Syn knows that. Both points. 8^)
Male Archangel of Awesome Paladin of Badassery 20
No danger lurks in this storeroom, but the air and water kin get the feeling this was meant to be some sort of fallout chamber. Its stocked with plenty of food, water, a fair amount of liquor, as well as all the basic supplies one could need. Taking a rough guess it seems around ten people could survive down here for a good two months, easy. Can anybody Detect Magic?
Sadly, nothing overly valuable is down here either. Yet, the question remains, why is there such a secure, hidden room underneath a traveler's outpost?
Male Slyph Elemental Kin Urban Barbarian 2 | HP 25/30 | AC 18 T 13 FF 18 | Fort +5 Ref +3 Will +3| CMD 18 (20) | Init +5 | Perception +8
Figaro's head pops up after the inspection and shakes his head. He signs to Sanobi ' Food-Alot-of-food '
"Did you check for magic? I've seen some pretty mundane looking magic items before, and an emergency storeroom like this might have a need for an unassuming yet helpful thing. The real question is, what happened to those who would have used this and why did they have it? Keeping a room like this is expensive. Not something a little shack owner like this could normally afford."
Male Slyph Elemental Kin Urban Barbarian 2 | HP 25/30 | AC 18 T 13 FF 18 | Fort +5 Ref +3 Will +3| CMD 18 (20) | Init +5 | Perception +8
Figaro shrugged, as he had no capability to do such. So, In response.. He grabbed Sanobi by the shoulders, and Jumped down the shaft into the storeroom with her.. so that she would see. He smiled the whole way eerily.
Female Gnome Cleric 3 - HP: 18/18 - AC: 19/ T: 12/ FF: 18- Fort: +3, Ref: +2, Will: +5- CMB: +2, CMD: 13- Speed: 15, Perception: +4- Init: +1
Poppy tries to peer inside as best she can, smugglers? maybe? what about that liquor, any value to that?
Female Undine Rogue (Bandit, Knife Master) 2 | HP 20/20 | AC 17 T 13 FF 14 | Fort +1 Ref +6 Will +1| CMD 15 | Init +3 | Perception +6
"Probably somebody's bolt-hole, in case they get in over their head on something and have to 'disappear' for a while. Pity no cash or the like, but foodstuffs can be useful. Assuming they're still good."
"As for magic, I'm no spellcaster. I thought The Great Sanobi or Qiu were? Could be wrong..."
Syntriani will start examining the foodstuffs and supplies, to see how much is still good and usable.
Male Slyph Elemental Kin Urban Barbarian 2 | HP 25/30 | AC 18 T 13 FF 18 | Fort +5 Ref +3 Will +3| CMD 18 (20) | Init +5 | Perception +8
Wisk begins to wet his lips at the mention of liquor, He and Syntriani had dealt with other smugglers before but, as she said, they were no spellcasters. Though they were elemental kin, possessing nothing beyond what they internally had.
Male Drow
Happy, there really was no one in the cabin, Qiu is perfectly fine joining the group in the cellar and even checking for any magic.
Magic detection on.
Female Undine Rogue (Bandit, Knife Master) 2 | HP 20/20 | AC 17 T 13 FF 14 | Fort +1 Ref +6 Will +1| CMD 15 | Init +3 | Perception +6
Not having any real training in determining what's valuable or not how did I miss giving Syn ranks in Appraise?!?, the blue-skinned woman starts pawing through the supplies looking for anything shiny. 8^)
Edit: What the heck, it's usable untrained...
Appraise: 1d20 + 1 ⇒ (13) + 1 = 14
Male Archangel of Awesome Paladin of Badassery 20
Qiu does see a decent amount of magic, around the food and liquor. Spellcraft sir
Syn doesn't spot anything overly valuable, but everything is useful. Assume pretty much all the basic gear in the equipment section can be found down here. Perhaps some non basic too, just ask
Male Drow
Spellcraft: 1d20 + 8 ⇒ (11) + 8 = 19
Very well sir, your check sir.
Male Archangel of Awesome Paladin of Badassery 20
Qiu, you can tell the magicks present have preserved the food down here, keeping it from spoiling. You guess that any food taken out will last about two weeks before going bad.
Male Slyph Elemental Kin Urban Barbarian 2 | HP 25/30 | AC 18 T 13 FF 18 | Fort +5 Ref +3 Will +3| CMD 18 (20) | Init +5 | Perception +8
Are there any rings, bracelets or necklaces? Peaches Pineapples... WHISKEY?!
Male Archangel of Awesome Paladin of Badassery 20
Peaches?, check. Pineapples?, Check. Whiskey?, several bottles, actually.
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