The Sirensong Traveling Carnival (Inactive)

Game Master Whosawhatsis?

Battle Grid
Campaign notes

Initiative: You guys, everyone else.


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Zarine Greenblood wrote:
Does anyone know what we are supposed to do for call-backs? I'm sure it is well past the time we were supposed to start.

Looks like our amphibious friend isn't going to show. I'll get some narration up later today.


Female Halfling Aberrant Bloodrager (Primalist) 4

Erin listens with interest to Evalee's rambling spiel, and by the end of it she gives an involuntary bark of laughter. She then sits in awkward silence for a moment while the others exchange small talk, before sliding over to address her. "Hi, um... Evalee? Anyway, sorry about that. That's just a... refreshing outlook. Really. I wish I felt that comfortable with my own cosmic helplessness."

Zarine Greenblood wrote:
Does anyone know what we are supposed to do for call-backs? I'm sure it is well past the time we were supposed to start.

In response to Zarine's query, Erin raises her eyebrows. "They're probably giving us a chance to get to know each other, so it'll be all the more amusing when we duel to the death for their entertainment."


Aphrashai walks along with Erin. After she finishes speaking he pipes up, "Well, I believe life has a bit more meaning than nothing at all. What's ones purpose if not to serve themselves after all? I suppose if one allows themselves to be miserable and has made their peace with it then more power to them. Well, all told why would you allow yourself to be miserable when with enough charm and determination one can attain great things?" He pauses for a moment to think before continuing, "That said, it seems increasingly likely that this...audition will involve a bit of violence. Well, I can handle myself in a duel of wits but when it comes to a duel of arms I am less purely skilled."


Male Goblin Skald 4 | HP 14/31 | Init +3 | AC 19 T 14 FF 16 | Fort + 4 Ref +4 Will +2 | CMB + 1 CMD 14 | Perception +5 | Raging Song 12/12

Pogug laughs. "If life has meaning for yous, it was meeting Pogug. Pogug knows that life is about him, so he does as Pogug wishes. No one influences Pogug like Pogug, therefore Pogug is Pogug. If you wish meaning outside of Pogug being Pogug, then yous is stupid and don't understand. You should be yous like Pogug is Pogug, but Pogug not be mad if you want to be like Pogug rather than yous. Pogug understands." Looking rather happy with his explanation, he grins with his sharp teeth.

Life is so easy to understand with 6 Wisdom... Alas, poor Pogug.

"Pogug not scared of violence! Pogug is strongest! Pogug would also win duel of wits too! Despite yous all seeming nice people, Pogug not feel bad if he must hit yous to win. But will be mad if Pogug is hit. That is not nice."


Female CG Human Daredevil / Flame Dancer Bard 7 | HP 38/41 [-4 STR] | CMB +5 / CMD +19 (+20 vs Steal and Trip) | AC 19 / T 15 / FF 14 | Fort +2 / Ref +10 / Will +4 | Initiative +4 | Bardic Performances 16/19 | Perception +11 | Active Effects: +4 vs fear (constant) ||| Dreamlands Items and Negative Effects:
Erin wrote:
They're probably giving us a chance to get to know each other, so it'll be all the more amusing when we duel to the death for their entertainment.

Zarine laughs.

A duel would be interesting, though death probably less so. I mean, I need a job, but not THAT badly.

She smiles.

You may have a very good point though about getting to know each other. Perhaps part of the test is how well we get along with each other.


Pogug wrote:
Life is so easy to understand with 6 Wisdom... Alas, poor Pogug.

If you have a low mental stat and you're not having fun roleplaying it, you're doing something wrong :P


Female CG Human Daredevil / Flame Dancer Bard 7 | HP 38/41 [-4 STR] | CMB +5 / CMD +19 (+20 vs Steal and Trip) | AC 19 / T 15 / FF 14 | Fort +2 / Ref +10 / Will +4 | Initiative +4 | Bardic Performances 16/19 | Perception +11 | Active Effects: +4 vs fear (constant) ||| Dreamlands Items and Negative Effects:

Wow... I am just now realizing how many of us took a 6 in Wisdom. This is going to be the Carnival of Bad Judgement. :)


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Zarine Greenblood wrote:
Wow... I am just now realizing how many of us took a 6 in Wisdom. This is going to be the Carnival of Bad Judgement. :)

If you had good judgement, do you really think you would be joining a carnival in the first place? :P


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Oh wow, you're right. It would appear that Clyde and Ashak are outstandingly sensible in this company, with an 11 and 10 respectively. This is going to be interesting.


MHuman Vigilante7 Init+7 Perception+12 AC17T12FF15 HP59/59 F+4 R+7 W+7

CHA 6 means Clyde is a rather large person of unsavory habits.


Billybrainpan wrote:
Oh wow, you're right. It would appear that Clyde and Ashak are outstandingly sensible in this company, with an 11 and 10 respectively. This is going to be interesting.

Did nobody decide to dump STR? That's my most often-dumped stat...


Outsider (Devil)
Billybrainpan wrote:
Oh wow, you're right. It would appear that Clyde and Ashak are outstandingly sensible in this company, with an 11 and 10 respectively. This is going to be interesting.

Which Clyde? :P Oh, my one only has ten WIS- not as upper-average as McClod, but I'm surprised that he's tied for second place. Amusing: the DC for an intimidate check is 10+HD+WIS, so Semsephiel can successfully intimidate anyone in the party on a roll of one. Can't use social skills on PCs, but he can at least liberally apply the shaken condition. X)

whosawhatsis wrote:
Did nobody decide to dump STR? That's my most often-dumped stat...

Well, Evalee did dump strength- down to seven. But I think the reason why so many people tanked WIS is because it's the most fun to roleplay, at least by my reasoning. Strength- well, the RP is the same whether you have 10 or 3- when it comes up you fail strength roles. Roleplaying a low DEX has a little more potential- you're really clumsy- but DEX is a really important stat. Ditto for CON. INT is important for skill ranks, and skill ranks determine whether your character is fun to play or not outside of combat. So the only options left are WIS and CHA, and five of us are CHA-based casters; the sixth is a swashbuckler.

On an unrelated topic- aren't back and forth out of character posts supposed to go in the discussion thread?


Here we go...

A tall, debonair-looking man approaches. His short, reddish-brown hair contrasts his thick, orange beard. He wears a long brown coat with elaborate red, gold and black embroidery on its trim. He has the confident stride of a man in charge.

Is this everyone? His eyes scan over the group assembled in the stands. You recognize the voice from the night before. It's the same one that dismissed one performer after another from the stage in the bigtop. Where's the frog?


MHuman Vigilante7 Init+7 Perception+12 AC17T12FF15 HP59/59 F+4 R+7 W+7

Clyde looks around and shrugs.Must have hopped off somewhere.


Female Halfling Aberrant Bloodrager (Primalist) 4

Erin looks mildly confused. "There's a frog?"


As the newcomer enters Ashak turns to his peers. "Good luck" He bends to take a seat, turning his head back he add "Just not too much."

In response to the missing frog
"must've gotten cold feet"


Male Human Swashbuckler (Flying Blade) 3

Nathaniel turned to the red-haired man with the flaming orange beard, a slight warmth permeating through him as he was filled with nervous energy. This was it, time to shine! As the man asked about the froggish performed, the young man shrugged his whitecloaked shoulders. "Not my day to keep up with him, I'm afraid."

Internally Nathaniel winced after the words left his mouth, but he kept a performer's smile on his face. Others had already answered, why had he felt the need? And in such a smarmy way! No matter...Nathaniel whispered to Ashak, "Good luck to you as well."

Thinking back, the Juggler wondered why so many of his fellow performers thought there was a combat coming up. Had they been joking? Or was that how primal it was here in these parts? Maybe he should have ventured further before seeing what was in store for him. Oh well, nothing to do about it but just see what happened.


Female CG Human Daredevil / Flame Dancer Bard 7 | HP 38/41 [-4 STR] | CMB +5 / CMD +19 (+20 vs Steal and Trip) | AC 19 / T 15 / FF 14 | Fort +2 / Ref +10 / Will +4 | Initiative +4 | Bardic Performances 16/19 | Perception +11 | Active Effects: +4 vs fear (constant) ||| Dreamlands Items and Negative Effects:

Zarine looks around. Well, maybe the frog will be along soon.


Male Goblin Skald 4 | HP 14/31 | Init +3 | AC 19 T 14 FF 16 | Fort + 4 Ref +4 Will +2 | CMB + 1 CMD 14 | Perception +5 | Raging Song 12/12

Pogug licks his lips. Mmmmm... Frog...


MHuman Vigilante7 Init+7 Perception+12 AC17T12FF15 HP59/59 F+4 R+7 W+7

Mmm...sauted in garlic butter


The man stands in front of you, resting one hand on the ornate silver pommel of the sword that hangs at his side. My name is Gregor Maleffect. His voice booms. If you have one of these, he holds up a wooden token, like the ones you were all given, it means that you've shown you can perform, but I am looking for individuals who can do more than just the performances you have demonstrated.

The Sirensong Travelling Carnival performs all around the world. In some parts that world, bloodsport is still the primary form of entertainment. Yesterday, we saw who could perform on the stage, today we see who can perform in the arena.

It wouldn't do to have you killing one another, so the order of the day is nonlethal damage only. Your goal is not to kill one another, it is to put on a good show for the audience. Those of you who haven't fought in front of an audience before will find that winning their favor is a boon to your ability, but make them turn against you, and the match is as good as lost.

I'm going to try out a houserule for nonlethal damage. All of the normal options still apply, including (for most weapons) taking a -4 on the attack roll, OR you can simply choose "pull your punches" to do half the normal amount of damage, and that damage will be nonlethal. I think this will extend the performances and make them more interesting, but this will be my first playtest of this rule, and it may require revision later on. Of course, you also have the option of doing lethal damage normally, but that is considered cheating, and getting caught can turn the crowd against you. Since each of you is being evaluated, I will be tracking audience attitude for each character individually, even though you will be on teams.

Any questions?


Female CG Human Daredevil / Flame Dancer Bard 7 | HP 38/41 [-4 STR] | CMB +5 / CMD +19 (+20 vs Steal and Trip) | AC 19 / T 15 / FF 14 | Fort +2 / Ref +10 / Will +4 | Initiative +4 | Bardic Performances 16/19 | Perception +11 | Active Effects: +4 vs fear (constant) ||| Dreamlands Items and Negative Effects:

Zarine doesn't really like this idea, but goes along.

Is healing allowed, for ourselves or others? And how are you gauging audience reaction... are you our audience, or are you going to let people in here while we .. um... "audition"?


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Healing is not against the rules, nor is it what the audience will want to see. You will have to try harder to keep them on your side if you do it, but it could mean the difference between victory and defeat.

From the Performance Combat rules wrote:
Magical Healing: Crowds tend to dislike the use of magical healing; some crowds even see it as cheating. On a turn when a combatant casts a healing spell or other healing effect, or uses a healing spell trigger, spell completion, or use-activated item (including forcing a potion of cure light wounds or similar potion down the throat of an opponent) she must make a performance combat check. Success yields no change to the attitude of the crowd, but any failure reduces the crowd’s attitude by one step.


Male Human Swashbuckler (Flying Blade) 3

Nathaniel's brow furrowed as he glanced down at his daggers, realizing how difficult it would be to hit anyone without giving out 'nonlethal' damage. Still, the young man shrugged. At least he had specified no killing...hopefully he meant it. Surely he had. "Ummm...so do we spread out...count to 10, how's this work?"


Female CG Human Daredevil / Flame Dancer Bard 7 | HP 38/41 [-4 STR] | CMB +5 / CMD +19 (+20 vs Steal and Trip) | AC 19 / T 15 / FF 14 | Fort +2 / Ref +10 / Will +4 | Initiative +4 | Bardic Performances 16/19 | Perception +11 | Active Effects: +4 vs fear (constant) ||| Dreamlands Items and Negative Effects:

Zarine puts her armor on.


No. I want to see how you work on a team. He seems to think for a moment, probably trying to decide how to divide up the teams, given that one member is missing, before continuing to Nathaniel. You, your blue-haired friend, and the fat one will take the east. The mystic, the halfling, and the hobgoblin will take the west. The rest of you will start at the north. I will tell you when to begin, and the last team standing wins.


Male Human Swashbuckler (Flying Blade) 3

Nathaniel looked at the team he was assigned to as he slowly started to walk in what he assumed was an easterly direction. He'd never been big on the sun and how it could clue you in to these things. As they diverged from the others, he whispered to Clyde and Zarine...

Clyde and Zarine:
"So, ummm, any plans? Haven't exactly participated in bloodsport in the past. Not on purpose, anyway." The young man winced as he said it, then carried on. "Since it's performance based, I wouldn't suggest holding back and letting the other two teams fight it out...maybe we should go after the two man team and try to take them out quickly?"


Gregor adds, before the teams begin to adjourn to their respective corners.You may cast whatever spells you like on yourselves and your team beforehand, but no offensive spells before I tell you to start.


MHuman Vigilante7 Init+7 Perception+12 AC17T12FF15 HP59/59 F+4 R+7 W+7

Conspiracy whispers:
Hmmhmmmmm If any of you are good with acrobatics, vaulting off me might be good. I do know tumbling but not that well. Clyde cracks his knuckles. Pummeling and grappling is my forte, see the blood spattered clown and all that. Clyde taps his chin. If too many take on the two man team, it might be displeasing to the crodwd. Let us go after the three man team and even things up.


Female CG Human Daredevil / Flame Dancer Bard 7 | HP 38/41 [-4 STR] | CMB +5 / CMD +19 (+20 vs Steal and Trip) | AC 19 / T 15 / FF 14 | Fort +2 / Ref +10 / Will +4 | Initiative +4 | Bardic Performances 16/19 | Perception +11 | Active Effects: +4 vs fear (constant) ||| Dreamlands Items and Negative Effects:

CNZ Team:

Zarine pulls out her bow and her quiver full of blunt arrows. I can't exactly do non-lethal damage with arrows, but I'll use blunt ones, so the audience won't be shocked by any blood.

I'm okay with attacking the three-person team I suppose. You have a point that the others will look like underdogs, but of course, we can hopefully manipulate that. I am going to use a bardic performance, which will keep you loose, and it will help you even more if you are mobile. You're going to think that I'm crazy, but the way it works is that I am going to be narrating our great battle for the audience, telling them our great feats and failures, and making us out hopefully to be the heroes, so I want you guys to go full melodrama. This is full improv of course, but if you miss, pout. If you hit, cheer. Show the audience what is happening, and if you hear me give you a cue as part of the story, try to run with it. ... I'll also try to be watching to see if there is something that I can narrate to our advantage.

+1 morale bonus on Reflex saving throws and a +2 competence bonus on Dexterity-based skill checks. Allies who move at least 10 feet during their turn gain a +1 dodge bonus to their Armor Class until the start of their next turn.

Either of you want me to call you something specific in the story... a stage or heroic character name? ... Or anything else you guys can think of?


what about Evalee/Semsephiel and Pogug?

Ashak cracks his neck, stands and discards his heavy clothing. Beneath is ashort, wiry hobgoblin in old leather armor, as he stands kukri slide from hidden sheathes into his hands. "just like the good ol' days". He crosses to his side of the ring with his team mates.

Team West:

Ashak leans in a whispers. "The fat one, Clyde, is going to be tough. He looks like he can throw quite a punch, and I'm sure he can take quite a few hits himself. If one of you can give me an opening I can hit him where it hurts. The other two should be a bit easier but I'm sure they have plenty of tricks up their sleeves as well.

For the other team the other Clyde seems like he could be trouble too, the goblin doesn't seem too bad, and I'm not sure about Ms. Baker, I don't think that's her real name. What are your talents?"


Billybrainpan wrote:
what about Evalee/Semsephiel and Pogug?

It's a 3-way fight. They are the third team.


Male Human Swashbuckler (Flying Blade) 3

CNZ Team, also known as Team East:

Nathaniel listened to Clyde's words thoughtfully, nodding along at the end. "Vaulting off your wide back for my initial attack would probably look pretty cool, I guess."

The young man paid as well of attention as he could to Zarine's rather longer list of instructions, trying not to tap his foot nervously as his eyes flitted to the other teams getting ready. He nodded his understanding of the performance aspect of her speech, putting on a good show something he was at least decent at.

His mind was whirling as the combat approached, but he grinned nevertheless. "How about Nate the Great!" He cackled to himself, shrugging his shoulders as he started to stretch his limbs to loosen them up.


Team West:
"Nothing much, some minor illusions, a little swashbuckling. Ah, and yes, the domination of minds. I can snatch arrows and daggers from thin air, so Nathaniel shouldn't be too much of a problem for me. I can also make it seem, for a moment, as if I am flanking the enemy. I do not believe Clyde will be too much trouble. I have met many men like him. Like clay in the hands of a master potter, they are easily shaped. Besides, I believe our small friend has her fair share of brawn."


Male Goblin Skald 4 | HP 14/31 | Init +3 | AC 19 T 14 FF 16 | Fort + 4 Ref +4 Will +2 | CMB + 1 CMD 14 | Perception +5 | Raging Song 12/12

Team North: Pogug, Evalee, Semsephiel:

Pogug shys away from Semsephiel, frightened by what he saw in him. He turns more to Evalee, whispering. "Pogug is strongest, so will be in front. Vween-Maker make Pogug strong, though hes also thinks that it could make yous stronger too. But it is hard to use weapon while playing Vween-Maker. Do yous have weapons?"


Team West:
"That flanking trick sounds quite useful, and I imagine its quite the crowd pleaser. Speaking of we need to impress the crowd as well as win. I've fought in many arena battles both for sport and to the death, but always one on one or with a partner. This melee business is new to me.


MHuman Vigilante7 Init+7 Perception+12 AC17T12FF15 HP59/59 F+4 R+7 W+7

CNZ:
Oh hoh! Clyde the Clobbering Clown! I am sure I can shout and pull a face for the crowd. Perhaps punting the little goblin out of the ring.


Female Halfling Aberrant Bloodrager (Primalist) 4

At Maleffect's announcement, Erin looks somewhat shaken, but she takes a deep breath and smiles. "Well. This should be fun."

Erin opens her backpack, draws out a spiked breastplate, and puts it on. She slips on a pair of wrist sheathes and a cestus, then straps a buckler to one arm and lashes her lance to the other with a leather cord.

"Oh, I almost forgot!" She lifts the bat from outside of her backpack and tosses it gently into the air. It immediately grows at a rapid pace, quickly reaching the size of a small pony, then it loops around and follows Erin as she walks briskly toward her teammates.

Team West:
"Yep, that's me... brawny. Anyway, I was thinking of supporting you guys from the air. A lot more room to maneuver up there, and I'm sure the crowd'll love it."

"So, who do you think we should go for first? What would make the biggest splash?"


Outsider (Devil)

Team North:

It appears that our team has one less member than the others . . . but them's odds we can even real quick.

Can't you use your bardic performance/raging song with any perform skill? You could sing and hold a weapon.

"My vote is that we hang back from the initial melee and harass them at range, if they're forced to close the gap we have the advantage." Semsephiel has a reach weapon, enlarge person, and combat reflexes. Let's see if we can't keep them away from our squishes with the threat of his range alone.
"It might be best if your took one of my nets. They're a little big for you, but with two of us throwing we can increase our odds of snaring the bat."


F Humanoid (Human, Elf) Summoner 3

Evalee is going to cast enlarge person on Semsephiel, and then mount to summon a meatshield.

[ooc]Do we have a battle map?


Male Goblin Skald 4 | HP 14/31 | Init +3 | AC 19 T 14 FF 16 | Fort + 4 Ref +4 Will +2 | CMB + 1 CMD 14 | Perception +5 | Raging Song 12/12

Team North:

True, Pogug could use sing, but he is also Pogug. For the benefits of the party, however, I think that'll work. If Semsephiel recommends it, Pogug will likely listen. As for the nets, I don't think I'll get much use: between the size penalty and exotic weapon, I'm getting a -1 to hit. Even for a touch weapon, it isn't too great. Maybe in an emergency.

Pogug nods, and takes the net from the man. He keeps it folded, and puts it on his belt. It easily reaches his feet even in that manner, looking rather ridiculous. "Pogug stay in back and shoot with crossbow. Sting real bad!"


Evalee Ribbinz wrote:
Do we have a battle map?

Not yet. I was hoping to go more theater-of-the-mind with this game, but in a large PvP scenario like this, I think I'll need to whip one up.


F Humanoid (Human, Elf) Summoner 3

Team North:

Pogug wrote:
As for the nets, I don't think I'll get much use: between the size penalty and exotic weapon, I'm getting a -1 to hit. Even for a touch weapon, it isn't too great.

After Semsephiel gets enlarged, he'll be at -2 to hit, for having low dex, being large sized, and not being proficient. He's definitely better at melee. (He isn't proficient with any ranged weapons.) So you might as well take one of the nets, he has three.

I'm really worried about that bat- at level three we don't have a lot of answers to flight. The nets might work, but they probably won't. Semsephiel can try holding his actions for when Erin divebombs someone and use his longer reach to thwack the mount- but with his low eidolon hitpoints and her spirited charge he'd probably come out the loser.

I think what I'll try is having Semsephiel intimidate Erin, and then Evalee cast grease on her lance. No lance = no mounted charge attacks.

Of course, that leaves us with the problem of McClod, who'll be dealing full damage with no penalty to hit . . . I hope the other team takes him out for us.

All things considered, I'm thinking that our best bet is to let them fight it out between them while conserving resources. Your thoughts?


Male Goblin Skald 4 | HP 14/31 | Init +3 | AC 19 T 14 FF 16 | Fort + 4 Ref +4 Will +2 | CMB + 1 CMD 14 | Perception +5 | Raging Song 12/12

Team North:

Team East has Nathaniel, Zarine, and Clyde. I suspect that Nathaniel will need to move up, as he is doing a throwing weapon build. Zarine is a bard - but I don't know whether melee or ranged. Clyde is... Clyde. It might be their entire team is going to move into melee.

Team West has Erin, Ashak, and Aphrasi. Erin seems a mounted charge character, and will certainly run straight into the melee. I don't know how the map is going to be set up, so we might actually be closer to her then the other team. One thing to keep in mind is that the mount isn't a real mount, but a familiar (as she is a bloodrager). Thus, it should have significantly less HP. If it gets taken out, most of Erin's charges will be disabled, and if it gets knocked out whilst flying, free fall damage. I don't know much about Ashak - seems to be more of a upfront battler, which may cause some problems along with Erin. The last is the most dangerous, however. Aphrasi is likely to have some pretty debilitating spells up his sleeves, and since we have basically no will save, we could be in trouble.

Overall, with so little melee power at our hands, getting up to the other two groups is suicide. Staying off to the side is our best bet, but if the fight comes to us... well, we might just have to hope that doesn't happen. If the other teams focus one another, we should try for a few shots on Aphrasi while he is more than 30 feet away: his stare won't work on us (thus he will likely target those in his range), and the spells that reach us won't be too harmful.

Overall, however, we should remember this isn't mere PVP: this is performance combat. As such, our goal is to be as showy as possible, not to necessarily win (though that would certainly be good). As really only two characters, we're set up as the underdog, and we should act like it. We're not going for a frontal assault, but we aren't cowards either. We should act like the person who is cunning, but not the trickster. We win through our superior strategy, but not through any dirty tricks.

After the successful casting of Wall of Text, Pogug waves his hands and hums a melody. A magic imbues each of the team, as they feel the sound take them. It's Moment of Greatness. "It'll only work once, so make sure not to waste on stupids."


Battle grid is up. Please place your icons.

As you are moving to your corners and discussing strategy with your new allies, you notice a group of characters about as diverse as yourselves take up seats in the southern stands. When Maleffect moves to join them, you assume they are other members of the carnival, who will be acting as the audience for your performance. This "professional" audience is small, but may be unusually difficult to impress.


Female Halfling Aberrant Bloodrager (Primalist) 4

Once Erin and her team have finished making plans, she mounts her bat and they take off, rising thirty feet above the battlefield.


Team West:
We are easily the least impressive looking team here." Ashak makes a *this high* sign with a grin. "That gives us an advantage in terms of pleasing a crowd. The Clydes are the most impressive physical specimens. Taking one of them down would make us look skilled indeed, assuming we do it with style."

I think our biggest advantage here is going to be Aphrashai. The best will save around is a +3 I think. Most importantly though we want to be impressive.


Female Halfling Aberrant Bloodrager (Primalist) 4

Team West:
"Take out the Clydes? Sounds good to me." She looks around the battlefield, thinking. "Hey, you, um... Aphrashai? You said you had some sort of mind control, right? Think you could use it on the Clyde over with Evalee? Those spinning blades look like they could slice Epsilon's wings right out of the air."

Erin raises her eyebrows at Ashak's height reference, but lets it pass without comment. A few minutes later, though, from the top of her bat's arc over the arena, she looks down to catch Ashak's eye, makes a *this high* sign, and winks.


Male Goblin Skald 4 | HP 14/31 | Init +3 | AC 19 T 14 FF 16 | Fort + 4 Ref +4 Will +2 | CMB + 1 CMD 14 | Perception +5 | Raging Song 12/12

I just realized Pogug cast a spell in the vicinity of everyone, so I suppose that should prompt a Spellcraft check if people so wish.

Spellcraft DC 16:


Team West:

Aphrashai picks up his walking stick, twists the handle, and produces a finely crafted dueling sword. He says to the group, "I do indeed, well, more of weakening minds, making them more open to my...suggestions. I have a bit of minor mind control as well, commanding people to do a task that they cannot refuse or causing them to collapse into unstoppable laughter. "

As far as I'm aware of there's only one Clyde, Clyde McClod. Is Semsephiel the other Clyde you're referring to? In any case, I can get saves down by -2, so for most it seems like they'd end up with a -1.

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