The Ruby Phoenix Tournament with GM Deadly Secret - Table 3 (Inactive)

Game Master Deadly secret


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HP 233/233 | AC26 tch17 FF24 | CMD 30/FF 28 | F+26 R+13 W+10 | Rage 25/27 | 1st 2/2, 2nd 1/1 | Init +2

"Distasteful?" Deathless says mocking incredulously, "I mean, I know I'm suuper hideous, but I wear a mask. There is no need to be so mean!"

After Risha walks away, Deathless looks at Ahnika with eyes beaming and gives her a wink, "I don't need any friends other than you."


Female Aasimar (Angel-blooded) Monk 2 / Oracle 9 | HP 64/69 {status: OK} | AC 27 Tch 21 FF 25 | CMD 35 FF 33 (+6 grpl) | F +12 R +14 W +9 (+17 chrm, cmpl) | Init +2 | Perc +14

”Sorry” answers Ahnika as she goes, feigning offense. ”I won’t stand being the sloppy second.”


HP 233/233 | AC26 tch17 FF24 | CMD 30/FF 28 | F+26 R+13 W+10 | Rage 25/27 | 1st 2/2, 2nd 1/1 | Init +2

Deathless shouts merrily after her, "But I got rejected! Does that mean your okay with sloppy firsts?!" He chuckles as she is clearly gone by this point.

He falls back into his seat and then faces the table to the south. "So!..You all never did tell me about what happened to your faces..."


HP 81/91 | AC 25 (T 17, FF 20) | CMD 28 (FF 23) (+6 sunder&disarm) | F +13, R +11, W +13 (+2 vs Evil)| Fervor 4/8 | Status: VoM: Cha, VoB: Dex, -5 Str, +4 Hit&Dmg

At this point, Wong just sits and drinks tea, witnessing Deathless's attempts and Ahnika's successes at socializing.

"Well" he comments to Darnak, "at this pace maybe or adversaries will start the combat dazed due to our bipolarity."


Stats:
Hp's 113/113; Int: +3; AC 31/touch 25/ff 27; Fort:+15/Ref:+14/Will:+16/CMD: 37(45 Bull R/39 Disarm/47 trip)/ff 33
Hou Wong Xia wrote:

At this point, Wong just sits and drinks tea, witnessing Deathless's attempts and Ahnika's successes at socializing.

"Well" he comments to Darnak, "at this pace maybe or adversaries will start the combat dazed due to our bipolarity."

Darnak chuckles, "Whatever it takes ta win, right?" he asks rhetorically, grinning. He then leans in a bit toward Wong, "I will say this though, that old man over there...," he nods toward the white bearded man across the way, "I'm tellin' ya, there's somethin' about 'im that just ain't right. Hopefully I'm completely wrong and he's just a patron and not a contestant. One could easily underestimate that one. If ya notice everyone else in here, they appear young and formidable. Not him. And that's what gives me pause the most." Leaning back out, "I guess we'll find out. If he is part of the tournament and we've got ta beat 'im, then so be it."


HP 81/91 | AC 25 (T 17, FF 20) | CMD 28 (FF 23) (+6 sunder&disarm) | F +13, R +11, W +13 (+2 vs Evil)| Fervor 4/8 | Status: VoM: Cha, VoB: Dex, -5 Str, +4 Hit&Dmg

"If you wanna be the man, you gotta beat the man, right?" Wong laughs and relaxes. [b]"He could be only watching that everything goes smooth, or even be the owner of the inn. Who knows_"&b


Stats:
Hp's 113/113; Int: +3; AC 31/touch 25/ff 27; Fort:+15/Ref:+14/Will:+16/CMD: 37(45 Bull R/39 Disarm/47 trip)/ff 33

Darnak points and gives an agreeing nod. "True, me friend, too true. Should be interestin'." He then glances around, "Where are the waiters in this place? I could use one drink."


Darnak is served another drink. The noodle house seems to be thinning out as the night goes on.


Stats:
Hp's 113/113; Int: +3; AC 31/touch 25/ff 27; Fort:+15/Ref:+14/Will:+16/CMD: 37(45 Bull R/39 Disarm/47 trip)/ff 33

Nodding in thanks to the server. "Alright." Quickly finishing his drink, "Alright, lads and lass, looks like it's time ta call it a night. At least it is for this dwarf. We got a busy day tomorrow."

Do we all have a place to stay?


Yes at the inn for the contestants. Your rooms are already reserved.


HP 233/233 | AC26 tch17 FF24 | CMD 30/FF 28 | F+26 R+13 W+10 | Rage 25/27 | 1st 2/2, 2nd 1/1 | Init +2

TO BED!


Stats:
Hp's 113/113; Int: +3; AC 31/touch 25/ff 27; Fort:+15/Ref:+14/Will:+16/CMD: 37(45 Bull R/39 Disarm/47 trip)/ff 33

Sweet. Then I would have to concur with Deathless then. :)


Is everyone heading to bed or?


HP 81/91 | AC 25 (T 17, FF 20) | CMD 28 (FF 23) (+6 sunder&disarm) | F +13, R +11, W +13 (+2 vs Evil)| Fervor 4/8 | Status: VoM: Cha, VoB: Dex, -5 Str, +4 Hit&Dmg

When his comrades decide to go to bed, Wong can't only agree. "It's been risky enough for today. We should sleep well and be clear minded tomorrow."


It seems as if all of New Harbor wakes before dawn. Even as the dull orange sun creeps slowly over the eastern horizon, the fishermen have already crowded into their boats. They move swiftly, like blackened silhouettes dancing against dawn’s watercolor pallet, eerily silent except for the shuffling of ropes and oars, and the caws of their trained cormorants.

Finding their way to the Grand Pavilion should pose no challenge to you, who find a steady stream of boats carrying contestants and observers who can afford passage across the bay to the seaside arena, while droves of locals follow the coastal path to the pavilion. The Grand Pavilion and surrounding fairgrounds lie deep within the cove, and feature a massive and elaborate combat arena specifically constructed for the tournament. Scores of colorful tents cram the grounds spreading from the wood almost to the water. A line of spectators stretches from the Grand Pavilion, waiting to enter the arena. Contestants are given priority, and red- and orange-clad monks usher the eclectic collection of warriors and battlemages into the arena to stand before the Emissary.

Before you are allowed to enter the Grand Pavilion, you must sign an entrance contract before an Abadaran cleric. On the contract, you must write their team name, and the name of each member of the team. They must also each sign their names to the contests’ five simple rules, which are:

  • The commands of the Emissary and his agents are to be obeyed at all times, and the Emissary's word is final. None shall take violent action against the Emissary or his agents.
  • No contestant may leave Xielan Island until the conclusion of the tournament for any reason.
  • Once a round has begun, no contestant may receive any aid, be it magical or mundane, from anyone not participating in the round as a contestant.
  • Should any contestant yield to a foe and forfeit the battle, failure of other contestants to honor that forfeit will result in immediate disqualification.
  • No contestant shall loot the body of a fallen foe.
  • All contestants agree that there shall be no ties; only one team may be named the champions.

Map: The Grand Pavilion


Stats:
Hp's 113/113; Int: +3; AC 31/touch 25/ff 27; Fort:+15/Ref:+14/Will:+16/CMD: 37(45 Bull R/39 Disarm/47 trip)/ff 33

Taking in the sights of the Grand Pavilion, "Well this ought ta be interestin'. I wonder who's fightin' first? And 'when'? as far as that goes," he says to the others.


Stats:
Hp's 113/113; Int: +3; AC 31/touch 25/ff 27; Fort:+15/Ref:+14/Will:+16/CMD: 37(45 Bull R/39 Disarm/47 trip)/ff 33

Darnak makes his way to the nearest cleric, "Okay. Where do we sign? Right here? Will do." He then proceeds to sign his name and the team name.

It says: "write their team name and the name of each member of the team". Does Darnak write down everybody's name or just his own?


Each player must sign. This is also a signal for me to start the tournament. I won't do it until all 4 sign.


Female Aasimar (Angel-blooded) Monk 2 / Oracle 9 | HP 64/69 {status: OK} | AC 27 Tch 21 FF 25 | CMD 35 FF 33 (+6 grpl) | F +12 R +14 W +9 (+17 chrm, cmpl) | Init +2 | Perc +14

Ahnika enthusiastically makes her way towards the pavillion besides Darnak, eager to finally prove herself in combat.

"I hope it's us" she muses in response to his inquiry. "I didn't find much competition yesterday, and I've been itching for some action!

She stands right behind the dwarf as he signs the contract, and soon she adds hers in a flowery, elaborate signature.

Do we have a wand of CLW?


HP 81/91 | AC 25 (T 17, FF 20) | CMD 28 (FF 23) (+6 sunder&disarm) | F +13, R +11, W +13 (+2 vs Evil)| Fervor 4/8 | Status: VoM: Cha, VoB: Dex, -5 Str, +4 Hit&Dmg

Wrong signs steadily, but turns his head when he sees they must choose a name. "By which name should we go, then? Something descriptive, like "The Four Rookies"?


Stats:
Hp's 113/113; Int: +3; AC 31/touch 25/ff 27; Fort:+15/Ref:+14/Will:+16/CMD: 37(45 Bull R/39 Disarm/47 trip)/ff 33

Darnak looks at the warpriest with a raised eyebrow. "'The Four Rookies', lad? We cannot have that one. They'd disqualify us on name alone. Let's go with D's suggestion: 'The Fists of Fury'. At least that one sounds intimidatin'." He then thinks on it a moment, "Of course the other train o' thought is we go with the 'The Four Rookies' and everyone underestimates us. Hm. Not bad, lad. Not bad." He then gives a shrug, "Either works for me. Just put somethin' down so we can get this thing started."


Female Aasimar (Angel-blooded) Monk 2 / Oracle 9 | HP 64/69 {status: OK} | AC 27 Tch 21 FF 25 | CMD 35 FF 33 (+6 grpl) | F +12 R +14 W +9 (+17 chrm, cmpl) | Init +2 | Perc +14

"The Four Furies? The Storm?"[/s] suggests Ahnika as she streatches her arms. [b]"Still, I second your feeling, Darnak. We came here to fight, not to write poetry."


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Stats:
Hp's 113/113; Int: +3; AC 31/touch 25/ff 27; Fort:+15/Ref:+14/Will:+16/CMD: 37(45 Bull R/39 Disarm/47 trip)/ff 33

"How 'bout: 'The Fantastic Four'? Believe it or not that one just came ta me. It's true. I wouldn't lie." ;)


HP 81/91 | AC 25 (T 17, FF 20) | CMD 28 (FF 23) (+6 sunder&disarm) | F +13, R +11, W +13 (+2 vs Evil)| Fervor 4/8 | Status: VoM: Cha, VoB: Dex, -5 Str, +4 Hit&Dmg

"The Storm Furies? That sounds descriptive enough, as we're putting in a storm of blows or arrows, right?"


Female Aasimar (Angel-blooded) Monk 2 / Oracle 9 | HP 64/69 {status: OK} | AC 27 Tch 21 FF 25 | CMD 35 FF 33 (+6 grpl) | F +12 R +14 W +9 (+17 chrm, cmpl) | Init +2 | Perc +14
Darnak Deepstone wrote:
"How 'bout: 'The Fantastic Four'? Believe it or not that one just came ta me. It's true. I wouldn't lie." ;)

Ha! Too bad invisibility isn't in the cleric spell list!

"Storm Furies? Hmm... The storm part surely fits you and Darnak, and I'm getting more and more furious the more time passes before we get to knock someone out; so you've got my vote."

Stalling until we get news from D...


HP 233/233 | AC26 tch17 FF24 | CMD 30/FF 28 | F+26 R+13 W+10 | Rage 25/27 | 1st 2/2, 2nd 1/1 | Init +2

"I've got It! Deathless exclaims waving his hands ridiculously in the air, "The....fantastic flurries of the furious foursome!"

Deathless will sign as Deathless.


Stats:
Hp's 113/113; Int: +3; AC 31/touch 25/ff 27; Fort:+15/Ref:+14/Will:+16/CMD: 37(45 Bull R/39 Disarm/47 trip)/ff 33

Darnak simply stares at Deathless blankly for a moment before quickly snapping his attention to Wong and saying, "Yep, you've got my vote to, lad. Probably need ta hurry up and write it down. Yep, just write it right there. Write it quickly, lad. Quick!" he snaps as he's all of the sudden a bit panicky. He glances over at Deathless signing his name and hopes that is all that he's doing.


HP 233/233 | AC26 tch17 FF24 | CMD 30/FF 28 | F+26 R+13 W+10 | Rage 25/27 | 1st 2/2, 2nd 1/1 | Init +2

"Hmm...furious and fallacious foursome!" Deathless mumbles putting the writing utensil to his masked over mouth thoughtfully.


Stats:
Hp's 113/113; Int: +3; AC 31/touch 25/ff 27; Fort:+15/Ref:+14/Will:+16/CMD: 37(45 Bull R/39 Disarm/47 trip)/ff 33

Lol!

Darnak manages to overhear a smidgen of Deathless talking to himself and turns to Wong in what appears to be utter fear. "QUICK!" he yells, slamming a pointed dwarven finger on the paper several times. "Our lives depend on it, lad! Oh forget it, I'll do it." He grabs the pen and hurries to write down 'The Storm Furies'. "There! It's done." He looks over at Deathless, "Don't you worry, lad, we've got a name. It's all good. You can rest easy and not think on it anymore. We're good. We're all good. Everythin's good now. Yes yes it's much better now than it could've been." He then quickly glances at the name and wonders if that 'u' looks somewhat like an 'o'. 'The Storm Fories?' I'm sure they'll get it right because that doesn't even make sense. That's just stupid. Yeah, it's good. It'll be good... I hope. The dwarf ponders it long after the sign up sheet has been taken away.


In the grandstands, a tenuous hush falls upon the immense and eager crowd. Moments later, the curtains part, revealing the Emissary flanked by the oni Kiang Zhen and the previous Ruby Phoenix Champion, the half-elf paladin Marthysan the Righteous. Behind the Emissary, like motionless statues, stand no less than a dozen qinggong monks—his mystic disciples and bodyguards. As all watch rapt, the Emissary rises and addresses the crowd.

“I am Sifu Xho Nuo—Emissary of the Ruby Phoenix Tournament and guardian of the legacy of Hao Jin, the once immortal sorceress in whose name you are gathered here to battle. To honor the Grandmaster’s legacy, I stand before you to carry out her final will: the thirty-first decennial Ruby Phoenix Tournament. Without further delay, we begin our first round of the contest. May the worthiest win!”

Upon his final words, the crowd erupts into clamorous applause, and the contestants scatter for their respective seats or positions throughout the pavilion. Your team is escorted by a group of silent usher monks and directed to the center of the fight stage to face you first opponents.

As a reminder, you can not leave the white box. Literally…. There is a wall of force. You may deal lethal damage and cast spells. Remember to play to the crowd if you want those sweet bonuses and avoid penalties. You will not know what these bonuses are, but I will give you hints by how the crowd is reacting to you each round. You may cast spells on yourself that last 10 min/CL or longer, anything that requires 1 min/CL or rounds won’t be allowed until round 1.

Initiative
Hou Wong Xia 1d20 + 5 ⇒ (11) + 5 = 16
Darnak Deepstone 1d20 + 3 ⇒ (7) + 3 = 10
Deathless 1d20 + 13 ⇒ (13) + 13 = 26
Ahnika 1d20 + 2 ⇒ (4) + 2 = 6
Devilspawn Tiefling 1d20 + 6 ⇒ (9) + 6 = 15
Human (red) 1d20 + 7 ⇒ (13) + 7 = 20
Human (orange) 1d20 + 7 ⇒ (7) + 7 = 14
Human (yellow) 1d20 + 7 ⇒ (15) + 7 = 22

Combat Tracker:

Round 1
══════════════
Party Buffs:
══════════════

26.13 - Deathless

22.07 - Human (yellow)

20.07 - Human (red)

16.05 - Hou Wong Xia

15.06 - Devilspawn Tiefling

14.04 - Human (orange)

10.03 - Darnak Deepstone

06.02 - Ahnika

---Round End---

══════════════

Up first, Deathless!


HP 233/233 | AC26 tch17 FF24 | CMD 30/FF 28 | F+26 R+13 W+10 | Rage 25/27 | 1st 2/2, 2nd 1/1 | Init +2

So..I don't have a plus 13 modifier to initiative. My first turn won't likely change though.

Deathless strolls forward, seemingly sizing up the team on the other side. He is clearly not taking them seriously when he shouts first to the tiefling, " Wow demon! You are ugly something fierce! It's like an aurok fooled around with a piranha!" He then turns to the crowd and continues, "I mean, at least I had the decency to wear a mask!"

Antagonize:

You can make Diplomacy and Intimidate checks to make creatures respond to you with hostility. No matter which skill you use, antagonizing a creature takes a standard action that does not provoke attacks of opportunity, and has a DC equal to 10+ the target’s Hit Dice + the target’s Wisdom modifier. You cannot make this check against a creature that does not understand you or has an Intelligence score of 3 or lower. Before you make these checks, you may make a Sense Motive check (DC 20) as a swift action to gain an insight bonus on these Diplomacy or Intimitade checks equal to your Charisma bonus until the end of your next turn. The benefits you gain for this check depend on the skill you use. This is a mind-affecting effect.

Diplomacy: You fluster your enemy. For the next minute, the target takes a –2 penalty on all attacks rolls made against creatures other than you and has a 10% spell failure chance on all spells that do not target you or that have you within their area of effect.

Intimidate: The creature flies into a rage. On its next turn, the target must attempt to make a melee attack against you, make a ranged attack against you, target you with a spell, or include you in the area of a spell. The effect ends if the creature is prevented from attacking you or attempting to do so would harm it (for example, if you are on the other side of a chasm or a wall of fire). If it cannot attack you on its turn, you may make the check again as an immediate action to extend the effect for 1 round (but cannot extend it thereafter). The effect ends as soon as the creature attacks you. Once you have targeted a creature with this ability, you cannot target it again for 1 day.


Intimidate: 1d20 + 11 ⇒ (20) + 11 = 31

move 5 ft diagonally SE, then 20ft E. Standard Antagonize(Intimidate) at the tiefling. Free action bloodrage. Begin fast healing 8!


You were asked to review the dice rolls I have on the campaign Info tab before we started the game, maybe you didn't see that. Could you re-review them and let me know what changes need to be done and if there are any situational modifiers. You don't seem to have your initiative anywhere I can see on the alias page. Also, the squares have letters and numbers, so you can say you move to R19.

Deathless moves up and antagonizes the tiefling.

If I ever provoke an attack of opportunity, state it and take the roll when you notice. It will be up to you to manage that. If you don’t take it, I won’t bring it up. Sometimes your AoO will down the target before it gets its attacks off. I will always consider this.

Devilspawn Tiefling is holding a longsword. A longsword (also spelled long sword, long-sword) is a type of sword characterized as having a cruciform hilt with a grip for two handed use and a straight double-edged blade of around 100–122 cm (39–48 in).

Human (red) is holding a monks spade. This weapon is a double weapon polearm. One side is fitted with a broad, shovel-like sharpened blade while the opposite side is fitted with a crescent blade that juts out like a pair of bull’s horns.

Human (orange) is holding a meteor hammer. This weapon consists of one or two spherical weights attached by a 10-foot chain. You whirl the weights and wrap them around an opponent’s body.

Human (yellow) is holding a seven-branched sword. This unusual sword has a straight 2-foot-long blade with six shorter L-shaped blades protruding, three on each side in a staggered pattern.

Human (yellow) uses a swift action and is in a fighting stance.

Human (red) uses a swift action and is in a fighting stance.

Up next, Hou Wong Xia!


HP 233/233 | AC26 tch17 FF24 | CMD 30/FF 28 | F+26 R+13 W+10 | Rage 25/27 | 1st 2/2, 2nd 1/1 | Init +2

My apologies. I will fix that forthwith.


Will just keep order as is for this combat.


HP 81/91 | AC 25 (T 17, FF 20) | CMD 28 (FF 23) (+6 sunder&disarm) | F +13, R +11, W +13 (+2 vs Evil)| Fervor 4/8 | Status: VoM: Cha, VoB: Dex, -5 Str, +4 Hit&Dmg

Wong lets his robes loose and spreads his wings, covered in full white feathers, for all the crowd to see. With an impulse, he flies up, murmuring some prayers and chanting.

Move action: fly up (30ft or until a barrier is found).
Swift Action: Spend some fervor to cast Divine Favor.
Standard Action: Cast Blessing of Fervor on himself and his allies. He chooses the +2 to hit, AC and Ref for himself this round.

If 10min/level spells are allowed to have been cast, then if you don't mind Wong would have cast Visualization of the Mind: Charisma and Visualization of the Body: Strength.


The tiefling casts a spell.

Everyone is in the cylinder and will take the damage.
Great magical hailstones pound down upon casting this spell, dealing 3d6 ⇒ (3, 2, 6) = 11 points of bludgeoning damage and 2d6 ⇒ (5, 4) = 9 points of cold damage to every creature in the area. This damage only occurs once, when the spell is cast. For the remaining duration of the spell, heavy snow and sleet rains down in the area. Creatures inside this area take a -4 penalty on Perception skill checks and the entire area is treated as difficult terrain.

Human (orange) takes a defensive stance.

Up next, Darnak!


HP 233/233 | AC26 tch17 FF24 | CMD 30/FF 28 | F+26 R+13 W+10 | Rage 25/27 | 1st 2/2, 2nd 1/1 | Init +2

Is there a reflex save for that?


nope


Stats:
Hp's 113/113; Int: +3; AC 31/touch 25/ff 27; Fort:+15/Ref:+14/Will:+16/CMD: 37(45 Bull R/39 Disarm/47 trip)/ff 33

As the hail pummels him and the cold brings its bite, Darnak goes into his dragon style and charges, grabbing his kama from within his pack as he does. Charging straight at the spellcaster, he sends a mighty fist straight at her face.

Charging(per Dragon Style) at the tiefling(and drawing weapon)(Move); Activate Ki defense(+4 dodge)(swift); Stunning fist(sickened for 1 minute on failed Fort save of DC 21) attempt vs. tiefling(standard).

Blessing of fervor +2 attacks/ac/reflex

Unarmed Strike(Magic/Lawful/Cold Iron/Silver): 1d20 + 18 ⇒ (10) + 18 = 28
Damage: 3d8 + 9 ⇒ (6, 3, 1) + 9 = 19

AC 35; Hp's 94/113; Ki pool(1/13); Stunning fist(1/12)


Darnak charges the tiefling.

Human (orange) takes an attack of opportunity on you as you move through a threatened square AC 35
meteor hammer melee: 1d20 + 11 ⇒ (14) + 11 = 25 19-20/x2
Miss

Darnak hits the tiefling, you notice her skin is like stone as you strike and not all of your damage goes through.
Fortitude: 1d20 + 9 ⇒ (12) + 9 = 21 Saves

Up next, Ahnika!


Female Aasimar (Angel-blooded) Monk 2 / Oracle 9 | HP 64/69 {status: OK} | AC 27 Tch 21 FF 25 | CMD 35 FF 33 (+6 grpl) | F +12 R +14 W +9 (+17 chrm, cmpl) | Init +2 | Perc +14
GM Deadly Secret wrote:
You may cast spells on yourself that last 10 min/CL or longer, anything that requires 1 min/CL or rounds won’t be allowed until round 1.

Ouch. This really hurts. I was counting on being able to cast 1 min/level spells before combat began – this is going to take a lot of accounting.

Ahnika takes 11+4 dmg (due to cold resistance), and chooses +2 to hit, AC and Ref as her Blessing of Fervour bonus.

Ahnika's celestial blood boils as the Devilspawn casts his spell, and she clenches her teeth as the hail bruises her once flawless skin. Ignoring the pain, she switches into a combat stance and moves to stand besides Deathless (S19), a bulwark against the onslaught. As she the half-orc bellows his challenge, she invokes Falayna's might upon herself.

Casting Divine Power, +4 to atk., dmg.; +11 hp; +1 attack/round

Using misfortune to force a reroll on any attack roll against her above 17. D, Darnak, Hou: I'll leave it up to you if you wish to reroll one of your own rolls, remember it only works once per day.


What is your move speed? This is difficult terrain now and you can only move at half speed. Let me know what you got that is letting your each that square or if you're moving somewhere else.

Up next, Deathless!


Female Aasimar (Angel-blooded) Monk 2 / Oracle 9 | HP 64/69 {status: OK} | AC 27 Tch 21 FF 25 | CMD 35 FF 33 (+6 grpl) | F +12 R +14 W +9 (+17 chrm, cmpl) | Init +2 | Perc +14

Oops, sorry. Much like Darnak, Ahnika activated her Dragon Style (though I forgot to specify it); I misremembered it as allowing to ignore difficult terrain, but it only does so when running or charging. Make it square S17, then.

Also, quick question: since a touch spell can be cast and then held indefinitely, would it be legal for a contestant to enter combat while already holding a charge?


No I'm not gonna allow that cheese, it's not like this tournament is hard.


HP 233/233 | AC26 tch17 FF24 | CMD 30/FF 28 | F+26 R+13 W+10 | Rage 25/27 | 1st 2/2, 2nd 1/1 | Init +2

Fast Healing 8!
Blessing of Fervor: +2 hit, AC, Ref [AC 28]

Deathless strolls down (5ft to T19) and begins shouting and laughing at yellow. "What on earth are you holding!? It looks like a phallus tree. I mean a sharp phallus tree! Can you even hurt somebody with that!? It's like an actual orgy where mostly guys show up! Ya'know, and they get in each others way! I can't take you seriously!" He then turns to the crowd, "THAT was his weapon of choice! Hahahaha!"

Antagonize
Intimidate: 1d20 + 11 ⇒ (20) + 11 = 31

Can we swift action Perform? If so...
Perform (Witty Repartee): 1d20 + 11 ⇒ (17) + 11 = 28


Swift action: charge, combat maneuvers, dealing max damage, energy spells & effects, feint, knocking opponent prone and multiple attacks.

Free or Immediate: critical hit, first blood, raging, vanquish opponent.


Deathless antagonizes the Human (yellow).

Human (yellow) uses a swift action, then charges at Deathless with the Seven-branch Sword AC 28
Melee: 1d20 + 13 ⇒ (18) + 13 = 31 20/x3
Hits
1d10 + 5 ⇒ (10) + 5 = 15 magic, slashing, lethal damage

Human (red) will 5 ft step down and use a swift action and take a total defensive stance.

Up next, Hou Wong Xia!


HP 81/91 | AC 25 (T 17, FF 20) | CMD 28 (FF 23) (+6 sunder&disarm) | F +13, R +11, W +13 (+2 vs Evil)| Fervor 4/8 | Status: VoM: Cha, VoB: Dex, -5 Str, +4 Hit&Dmg

ROUND 2

Wong resist the storm as he can. He flaps his angelic wings, adjusting his position, while he asks for divine help again. Then he picks some arrows and lets the string of his bow sing the chant of doom.

Full Turn:

Swift: 1 Fervor to cast Channel Vigor: Head (Haste)

5-ft-step to T15

Full Attack: Targeting the one who cast the storm, any other in case he's dead. Rapid Shot, Many Shot, Divine Favor, Haste, BoF, Deadly Aim, Clustered Shots, Merciful

Longbow Attack #1 1d20 + 17 + 4 + 1 + 2 - 3 ⇒ (12) + 17 + 4 + 1 + 2 - 3 = 33
Damage 1d8 + 10 + 4 + 6 + 1d6 ⇒ (7) + 10 + 4 + 6 + (4) = 31
Damage (Manyshot) 1d8 + 10 + 4 + 6 + 1d6 ⇒ (3) + 10 + 4 + 6 + (5) = 28

Longbow Attack #2 (Rapid Shot) 1d20 + 17 + 4 + 1 + 2 - 3 ⇒ (8) + 17 + 4 + 1 + 2 - 3 = 29
Damage 1d8 + 10 + 4 + 6 + 1d6 ⇒ (4) + 10 + 4 + 6 + (2) = 26

Longbow Attack #3 (Haste) 1d20 + 17 + 4 + 1 + 2 - 3 ⇒ (19) + 17 + 4 + 1 + 2 - 3 = 40
Damage 1d8 + 10 + 4 + 6 + 1d6 ⇒ (8) + 10 + 4 + 6 + (6) = 34

Longbow Attack #4 1d20 + 12 + 4 + 1 + 2 - 3 ⇒ (1) + 12 + 4 + 1 + 2 - 3 = 17
Damage 1d8 + 10 + 4 + 6 + 1d6 ⇒ (1) + 10 + 4 + 6 + (6) = 27

After delivering all the arrows, Wong stays alert, carefully watching the battlefield while recharging. If he's targeted by an effect which forces him to save, he'll use an immediate to deliver VoB: Charisma and receive a +3 luck bonus to all d20 rolls for 1 minute

Haste: 11 rounds
Blessing of Favor: 10 rounds
Divine Favor: 9 rounds


Using an immediate action on your turn is the same as using a swift action and counts as your swift action for that turn. You cannot use another immediate action or a swift action until after your next turn if you have used an immediate action when it is not currently your turn (effectively, using an immediate action before your turn is equivalent to using your swift action for the coming turn).

Hou Wong Xia attacks the tiefling. It appears that her skin is like stone and she reduces some of your damage through DR. She falls to the ground.

The tiefling is unconscious on the ground.

Human (orange) uses a swift action then charges at Deathless AC 28
Melee reach: 1d20 + 13 ⇒ (3) + 13 = 16 20/x3
Miss

Up next, Darnak!


Scratch my last turn, I completely forgot Darnak moved up to them I wlll be redoing red human and orange humans turns.

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