
| Eben TheQuiet | 
 
	
 
                
                
              
            
            I think its so that round 1 a mounted cavalier cant charge you with a lance for double damage or immediately smashing wizards by putting them in melee round 1. Personally I think the surprise round is good in theory, but it kind of nerfs a melee character unless they dip for about 4 lvls into the rogue so they can get a full round in the surprise round. Oh, unless they are a monk with deflect arrow. Gets even funnier with snatch arrow as you could just launch the arrow right back at them.
Why do you think it nerfs the melee character?

| Darkwolf117 | 
 
	
 
                
                
              
            
            I actually haven't quite grasped the concept of the surprise round here in the pits yet, seems it would be a little too taxing for those that lose initiative and are immediately caught flat footed, even more taxing for those melee that need to close the distance.
Wouldn't it be more taxing for those who lose intiative if they were to eat a full-round action instead (charge, full attack w/ bows later on when they become available, etc.)? If the opponent beats you in Initiative, you'd be flat-footed whether it's a surprise round or a normal one.

| Grogg Fire-Bringer | 
 
	
 
                
                
              
            
            Grixus wrote:I think its so that round 1 a mounted cavalier cant charge you with a lance for double damage or immediately smashing wizards by putting them in melee round 1. Personally I think the surprise round is good in theory, but it kind of nerfs a melee character unless they dip for about 4 lvls into the rogue so they can get a full round in the surprise round. Oh, unless they are a monk with deflect arrow. Gets even funnier with snatch arrow as you could just launch the arrow right back at them.Why do you think it nerfs the melee character?
I guess nerf is a harsh word, but as most decent spells can be fired off as a standard action and there are feats that allow an archer to fire 2 shots at once and later fire full damage on a single arrow, wizards get a bit of a bonus because of that, but rangers get the real advantage. Granted, if a fighter just goes sword and shield, they can take feats to counter shots every round, but I think its a tad early to pull that off (unless you are a monk or unarmed fighter and snatch arrows).

| Champion of mbauers | 
 
	
 
                
                
              
            
            A few things quick, while I have time:
I think that the play-testing made as close as possible of a fair arena. It really is the luck of the draw in terms of who you face and dice rolls. I'll do better against certain characters and worse against others--I agree that it sucks to lose your first match in the surprise round, but with a growing pool of characters it should make for more good matches than bad, IMO.
Keep in mind, Vironus, that after each randomized fight you can challenge someone. If you want to face a melee combatant, challenge them for round 2.
Gnasher, are we gonna throw down today? Let's do this!
(For the record--Rolg is pretty much my hero. ;-) )

| Eben TheQuiet | 
 
	
 
                
                
              
            
            Yah, I don't know of an ability in PF that allows multiple shots on a standard action, so I'm only aware that any archer could fire one shot in the surprise round. I guess the rogue archetype in question would be the only way.
I think the surprise round rule is a good one. It allows for some quick reaction type actions without allowing the exact type of full-around archer explosion damage you're arguing against.
(For the record--Rolg is pretty much my hero. ;-) )
Agreed. I have a serious dwarf-crush on him. :D
(and that's saying something.. i generally dislike dwarves)

| Vironus Antilles - Gladiator | 
 
	
 
                
                
              
            
            Ah, really? I thought all fights were randomised?
If not, then I CHALLENGE BRUNO!
Haha. :p
I think the first few fights will be me getting to grips with what I can and can't do with readied actions. Like if someone charges you with a reach weapon, if you keep within 5 feet of them, I don't think they can attack you, charge or normal attack, so it's things like that I'll have to test in my matches.

| Vironus Antilles - Gladiator | 
 
	
 
                
                
              
            
            Yep. :p
Well, tbh, I don't mind challenging anyone who wants to fight right now. Do these ones count for round 2, or is it only the fights that Jehova sets that will level you?
Here's who I'd like to fight...dare I say it:
Bruno
Kailin
YOU (Mr.Rolg)
Basha (if he doesn't have an opponent as I know he wants to play.
Ready when anyone is. :p

| Eben TheQuiet | 
 
	
 
                
                
              
            
            The rules on the Campaign tab indicate that challenge matches do, in fact, count towards Reputation gains/losses. It also says, though, that challenge matches must be "broken up" with regular, randomized matches (I'm assuming that means you can only do one official Challenge match before you need to go into a randomized official match again).
See if BASHA wants in, as he didn't get to participate in this last round of bouts.

| Vironus Antilles - Gladiator | 
 
	
 
                
                
              
            
            Yea, I guess if you have say two challenges in a row, then a randomised match, it would still probably be fine.
I'm expecting to lose a lot until I know the ins and outs of readied action possibilities btw.
You seem to know a heck of a lot of rules based around it. I guess you've done your research. :p

| Eben TheQuiet | 
 
	
 
                
                
              
            
            It read to me like you could only do one Challenge match (that would count for Rep purposes) before you'd need to get into another official randomized match. Or, if you don't care about Rep, you could have as many Challenges in a row as you like... they just would have no mechanical benefit on Arena Standings.

| Vironus Antilles - Gladiator | 
 
	
 
                
                
              
            
            Ah okay, well I guess we should wait for official ruling on that, but regardless, if it comes to it, we can arrange that ourselves.
Just assign people to a number and roll some dice to see who you face. I'd have to count how many of us are actually playing now though, but I think there's about 17, as Basha seems to be the only one with no fight or opponent. Get it to 20 and just roll a d20 to see who you face. That works.

|  Choon | 
 
	
 
                
                
              
            
            Ah, really? I thought all fights were randomised?
If not, then I CHALLENGE BRUNO!
Haha. :p
I think the first few fights will be me getting to grips with what I can and can't do with readied actions. Like if someone charges you with a reach weapon, if you keep within 5 feet of them, I don't think they can attack you, charge or normal attack, so it's things like that I'll have to test in my matches.
Bruno challenges the over-confident melee-man to stand still!
Seriously, no one has stood their ground against me since fight 3 in the test arena. :PSpeaking as the one fighting the flier, I wanted to throw in my two coppers.
Bruno's issue with the flying halfling could have been solved by a little forethought on my part. I honestly didn't expect a flier this early. All I need is a bow and most of my problems would be solved.  You can guarantee an equipment shift as soon as he dies.  Until then I'll do my best to get her in lance range. :P
I'm kinda in your boat, Vironus, except I'm dying by a thousand cuts. I give mad props to the halfling. Well done on making such a surprising build at lvl 3.

| Vironus Antilles - Gladiator | 
 
	
 
                
                
              
            
            Haha.
I don't know how it works in combat mind. Ranged touch attack perhaps? -2 for each range increment past the first, -4 for soft cover (if aimed at rider), possibly -4 for non-proficiency.
That's a lot of penalties, but if successful, things would start to get epic. :p
I don't have throw anything if that's necessary for this, but I have an ongoing conversation on the subject in rules/questions, as I feel that personally throwing a grappling hook doesn't need proficiency to throw it in combat, as it's meant for being thrown and attached to things.
I guess Jehova's ruling will be the ultimate decision, haha.

| Master of the Pits | 
 
	
 
                
                
              
            
            The way I've been seeing the surprise round work so far I'm actually fairly happy with. I don't think there is any way to further restrict the number of actions someone can take before their opponent can act, and allowing initiative to matter even more than it does seems like a bad idea. There are plenty of different possibilities for the surprise round (and those immediately following it), and so far we've seen hugely diverse tactics (which allows for some fun mind games against people who know your playstyle). Some characters have gone invisible, some have buffed, some have jumped onto a mount (and possibly shot an arrow at the same time), some have attacked instantly, some have chugged a potion, some have cast an attack spell.
What would make me feel we have an issue is an over-centralization of tactics, where everyone needs to use the same playstyle to be viable, but so far I haven't noticed this.
We're still early in the life of the pits, so let's see how this all pans out.
@ Trihedron, it's one o' them posts I where I yell stuff like VICTORY TRIHEDRON. Go update your profile, you winner you.

| Master of the Pits | 
 
	
 
                
                
              
            
            In regards to the challenge fight, technically BASHA should have a round of randomized fighting under his belt beforehand, but since he was on board and simply couldn't fit, I'll make an exception (though he will not be able to have a second challenge match until after his first randomization).
I will set up the challenge match in the recently vacated Pit Three. See you there.

| Elinora | 
 
	
 
                
                
              
            
            It is, have a look at my roll. :p
Only a natural 20 could save that, and you had 10 rounds of attempts, so I figured there was no point rolling. Have done anyway.
Be sure to update your win on you character profile! :)
Thanks, and good luck to you on your next match. With a name like Basha, I think he will probably give you the in-close fight you are looking for. ;)

| Darkwolf117 | 
 
	
 
                
                
              
            
            Bruno's issue with the flying halfling could have been solved by a little forethought on my part. I honestly didn't expect a flier this early. All I need is a bow and most of my problems would be solved. You can guarantee an equipment shift as soon as he dies. Until then I'll do my best to get her in lance range. :P
This is pretty much exactly why Kailin has had a crossbow from day 1. Even if I never plan on using it (and I don't), if a situation arises where I might need to, I want it available :P

| Vironus Antilles - Gladiator | 
 
	
 
                
                
              
            
            Haha, I got some good hits off on Basha, dealing 35 damage taking no damage, but then I took a double swing from his double weapon (I assume that's the weapon) and apparently didn't get through half of his life.
No idea how his life is so high, but well fought lol. No way can I survive 37 damage in one round, haha.
Rolg, you have some damage to deal to this guy. :p

| Darkwolf117 | 
 
	
 
                
                
              
            
            I'm in a Summoner vs Summoner match that will either be decided by lucky dice rolls or attrition.
I think the odds are stacked in your favor. You definitely have more AC than either Kailin or Sunahl, though I'm not sure what your likelihood to actually hit them is. They certainly will have difficulty hitting you though, unless I figure something out (also, in the future, I think Kailin might just have some tanglefoot bags for a situation such as this :/ ).

| Sleet Storm | 
 
	
 
                
                
              
            
            Haha, I got some good hits off on Basha, dealing 35 damage taking no damage, but then I took a double swing from his double weapon (I assume that's the weapon) and apparently didn't get through half of his life.
No idea how his life is so high, but well fought lol. No way can I survive 37 damage in one round, haha.
Rolg, you have some damage to deal to this guy. :p
Actually you did 43 damage.

| Trihedron | 
 
	
 
                
                
              
            
            I wonder if anyone wants to fight Basha :D
 
	
 
     
     
     
	
  
	
 