Khellirin |
Khel should have 94 hp: the 49 he already had and the 45 he got from the last recovery. Plus the 40 temps.
Edit: looks like you didn't update Khel at all in the tracker, not sure about the others, but he should also be listed as no longer on fire. Which is a fine thing.
Pirate GM |
c/p fail on my part for Khel. Hrarsk updated. Thank you all for paying attention and catching things.
ESCALATION 1
The Storm Tyrant 2 (650/650)
Fire Giant (12/285)+1 to hit this, Viciousuly Mocked (SE)
Fortuna (101/140 T40)
Stone Giant (240/270)
Khellirin (94/160 T40) blinking
Hrarsk (81/160 T15)
Frost Giant (262/262)
Doug (106/176)
Red Dragon (500/500)
Bethany (91/128 T40)
Pirate GM |
With the ability to fly, and having weapons that aren't super effective against the Stone Giant Doug takes to the air to engage the dragon.
disengage DC11: 1d20 ⇒ 11
+14, +1 escalation, +2 fearless
melee: 1d20 + 14 + 1 + 2 ⇒ (4) + 14 + 1 + 2 = 21
damage: 8d8 + 18 ⇒ (2, 7, 6, 4, 4, 7, 5, 4) + 18 = 57
Misses for 8? damage, confirm when you get a chance Doug.
The red dragon takes advantage of the growing tension and retaliates against the Paladin rather than swooping down on the bard or wizard.
Dragons get to use the escalation die
Fangs, claws, and tail vs Doug AC: 1d20 + 16 + 1 ⇒ (7) + 16 + 1 = 24
Fangs, claws, and tail vs Doug AC: 1d20 + 16 + 1 ⇒ (18) + 16 + 1 = 35
Fangs, claws, and tail vs Doug AC: 1d20 + 16 + 1 ⇒ (18) + 16 + 1 = 35
Doug's armor absorbs the first attack but he then gets shredded by the subsequent 2 attacks from the flurry of natural attacks coming from the dragon.
44 damage on each hit. Only gets a 3rd attack if at least one of the first 2 is even.
ESCALATION 1
The Storm Tyrant 2 (650/650)
Fire Giant (12/285)+1 to hit this, Viciousuly Mocked (SE)
Fortuna (101/140 T40)
Stone Giant (240/270)
Khellirin (94/160 T40) blinking
Hrarsk (81/160 T15)
Frost Giant (262/262)
Doug (18/176) Flying, Staggered
Red Dragon (492/500)
Bethany (91/128 T40)
Bethany is up!
Fire Giant
AC 25 | PD 21 | MD 17
Vulnerability: cold
Resist fire 16+: When a fire attack targets this creature, the attacker must roll a natural 16+ on the attack roll or it only deals half damage.
Stone Giant
AC 24 | PD 22 | MD 18
Built of stone: The stone giant has resist weapons 16+.
Frost Giant
AC 24 | PD 23 | MD 18
Vulnerability: fire
Resist cold 16+: When a cold attack targets this creature, the attacker must roll a natural 16+ on the attack roll or it only deals half damage.
Large Red Dragon
AC 25 | PD 24 | MD 20
Vulnerability: cold
Fear: While engaged with this creature, enemies with 72 hp or fewer are dazed (–4 attack) and do not add the escalation die to their attacks.
Resist fire 16+: When a fire attack targets this creature, the attacker must roll a natural 16+ on the attack roll or it only deals half damage
The Storm Tyrant
AC 26 | PD 24 | MD 22
Storm born: The storm giant has resist thunder 16+ and resist lightning 16+.
Probably something special.
Bethany Filnamorth |
Lacking inspiration for a song or witty remark, and knowing there's nothing she can do to aid Doug at the moment, Bethany grimly raises her scimitar and brings it to bear against the frost giant!
Melee: 1d20 + 11 + 1 ⇒ (5) + 11 + 1 = 17
Reroll: 1d20 + 11 + 1 ⇒ (4) + 11 + 1 = 16
I'll take the 5 (17). 8 miss damage and Hang Tough! Doug can have 26 temporary hit points (assuming he's nearby).
Pirate GM |
He is indeed nearby, just a little above your heads.
Doug will also Lay on Hands himself prior to getting mauled by the dragon. LOH: 8d10 + 6 ⇒ (7, 3, 5, 8, 7, 9, 4, 6) + 6 = 55
Bethany inspires Doug a bit but does little else.
ESCALATION increases to 2.
With nobody engaging him The Storm Tyrant once again makes a pair of attacks with his returning thunderous falcata.
Hrarsk AC: 1d20 + 20 ⇒ (8) + 20 = 28
Hrarsk's armor protects him from the falcata
random lightning bolt: 1d5 ⇒ 4
Doug is not so lucky as the lightning hits him.
lightning bolt PD vs: 1d20 + 21 ⇒ (6) + 21 = 27
damagex10: 2d6 ⇒ (6, 1) = 7
Doug takes 70 damage from the lightning bolt
Still wanting to stem the tide of healing the flying falcata once again strikes at hrarsk as a booming laugh comes from The Storm Tyrant.
Hrarsk AC: 1d20 + 20 ⇒ (6) + 20 = 26
Another miss, but another lightning bolt
target: 1d5 ⇒ 1
vs Fortuna PD: 1d20 + 21 ⇒ (15) + 21 = 36
damagex10: 2d6 ⇒ (2, 6) = 8
Fortuna takes the errant lightning bolt.
80 damage
With that mocking little bard close enough the Fire Giant swings at her
fire giant greatsword: 1d20 + 13 ⇒ (10) + 13 = 23
Dropping from embarrassment as his first swing misses.
ESCALATION 2
The Storm Tyrant 3 (650/650)
Fortuna (61/140) Staggered
Stone Giant (240/270)
Khellirin (94/160 T40) blinking
Hrarsk (81/160 T15)
Frost Giant (262/262)
Doug (29/176) Flying, Staggered
Red Dragon (492/500)
Bethany (91/128 T40)
Fortuna is up!
Fortuna Peccata |
Fortuna lifts the staff to her shoulder and points the heel at the frost giants. [ooc]tgts: 1d3 ⇒ 1 A gout of flame erupts from the end of the staff and speeds towards him, enveloping him in a firestorm.
atk vs PD: 1d20 + 4 + 8 + 1 + 3 ⇒ (10) + 4 + 8 + 1 + 3 = 26
fire dmg, miss half: 12d10 + 3 ⇒ (7, 5, 9, 10, 10, 9, 4, 3, 2, 2, 10, 2) + 3 = 76
Pirate GM |
Fortuna's fireball roasts the ice giant.
The Stone Giant, now unhindered by Doug moves up and tries to club Bethany.
Big stone club vs Bethany AC: 1d20 + 13 ⇒ (19) + 13 = 32
Connecting with a resounding thud.
50 damage
ESCALATION 2
The Storm Tyrant 3 (650/650)
Fortuna (61/140) Staggered
Stone Giant (240/270)
Khellirin (94/160 T40) blinking
Hrarsk (81/160 T15)
Frost Giant (186/262)
Doug (29/176) Flying, Staggered
Red Dragon (492/500)
Bethany (81/128)
Khel and Hrarsk are up!
Fire Giant
AC 25 | PD 21 | MD 17
Vulnerability: cold
Resist fire 16+: When a fire attack targets this creature, the attacker must roll a natural 16+ on the attack roll or it only deals half damage.
Stone Giant
AC 24 | PD 22 | MD 18
Built of stone: The stone giant has resist weapons 16+.
Frost Giant
AC 24 | PD 23 | MD 18
Vulnerability: fire
Resist cold 16+: When a cold attack targets this creature, the attacker must roll a natural 16+ on the attack roll or it only deals half damage.
Large Red Dragon
AC 25 | PD 24 | MD 20
Vulnerability: cold
Fear: While engaged with this creature, enemies with 72 hp or fewer are dazed (–4 attack) and do not add the escalation die to their attacks.
Resist fire 16+: When a fire attack targets this creature, the attacker must roll a natural 16+ on the attack roll or it only deals half damage
The Storm Tyrant
AC 26 | PD 24 | MD 22
Storm born: The storm giant has resist thunder 16+ and resist lightning 16+.
Probably something special.
Khellirin |
Glad to have one less giant fighting them, Khellirin steps up to the stone giant and smashes it twice, sending stone chips flying!
Full attack on stoney.
Elven Grace Check: 1d6 ⇒ 1 Extra standard action again!
Stunning Hammer, Double Attack: 1d20 + 16 + 2 ⇒ (9) + 16 + 2 = 27
Damage, Boots: 8d6 + 17 + 2d8 ⇒ (3, 1, 4, 4, 2, 6, 6, 1) + 17 + (5, 4) = 53
Stunning Hammer, Double Attack: 1d20 + 16 + 2 ⇒ (11) + 16 + 2 = 29
Damage: 8d6 + 17 ⇒ (3, 5, 5, 1, 1, 1, 4, 3) + 17 = 40
Hrarsk |
Sphere of Radiance: 1d20 + 14 ⇒ (20) + 14 = 34
Damage: 8d12 + 5 ⇒ (11, 2, 9, 5, 12, 10, 8, 2) + 5 = 64 x2 = 128
As the fire giant falls, Hrarsk takes the opportunity to cast a spell. As a bright orb heals Doug and Fortuna, the stone giant and dragon are blinded.
I'm using two abilities for a free recovery for Doug and a heal with a recovery for Fortuna, but if Fortuna has no recoveries and Doug has, then you can swap the recoveries.
Pirate GM |
Doug will use a recovery for his heal and let Fortuna take the free one. recovery: 8d10 + 6 ⇒ (5, 6, 1, 2, 3, 3, 8, 1) + 6 = 35
Khel's blows slowly chip bits of the stony giant.
half damage from its resistance.
Hrarsk heals Doug and Fortuna while critting the Frost Giant and Dragon with a big glowing ball of light.
The Frost Giant tries to slam Hrarsk with its axe.
icy axe: 1d20 + 13 ⇒ (15) + 13 = 28
It just misses though.
Doug lays on hands himself.
also adding missing 8 hp from last LoH)
LoH: 8d10 + 6 + 8 ⇒ (9, 10, 7, 2, 7, 8, 7, 7) + 6 + 8 = 71
That makes 2 LoH uses this battle.
(135/76)
Doug then smites the Dragon.
Smite: 1d20 + 14 + 2 + 2 + 4 ⇒ (13) + 14 + 2 + 2 + 4 = 35
damage: 8d8 + 18 + 4d12 ⇒ (3, 6, 6, 2, 7, 7, 7, 8) + 18 + (4, 4, 7, 3) = 82
The Dragon retaliates with another flurry of natural attacks.
Fangs: 1d20 + 15 + 2 ⇒ (20) + 15 + 2 = 37
Claws: 1d20 + 15 + 2 ⇒ (16) + 15 + 2 = 33
Tail: 1d20 + 15 + 2 ⇒ (5) + 15 + 2 = 22
That's a crit for 88 and then a hit for 44 and then a miss.
Doug takes the blows but remains flying.
ESCALATION 2
The Storm Tyrant 4 (650/650)
Fortuna (61/140) Staggered - Free Recovery.
Stone Giant (66/270) Staggered
Khellirin (94/160 T40) blinking
Hrarsk (81/160 T15)
Frost Giant (186/262)
Doug (3/176) Flying, Staggered
Red Dragon (282/500)
Bethany (81/128)
Bethany is up!
Stone Giant
AC 24 | PD 22 | MD 18
Built of stone: The stone giant has resist weapons 16+.
Frost Giant
AC 24 | PD 23 | MD 18
Vulnerability: fire
Resist cold 16+: When a cold attack targets this creature, the attacker must roll a natural 16+ on the attack roll or it only deals half damage.
Large Red Dragon
AC 25 | PD 24 | MD 20
Vulnerability: cold
Fear: While engaged with this creature, enemies with 72 hp or fewer are dazed (–4 attack) and do not add the escalation die to their attacks.
Resist fire 16+: When a fire attack targets this creature, the attacker must roll a natural 16+ on the attack roll or it only deals half damage
The Storm Tyrant
AC 26 | PD 24 | MD 22
Storm born: The storm giant has resist thunder 16+ and resist lightning 16+.
Probably something special.
Pirate GM |
Also, thunder continues to build and the clouds darken every-time The Storm Tyrant calls down a lightning bolt.
Bethany Filnamorth |
DM, did you get Doug's 26 temporary hit points? They weren't noted, but I can't tell if you included 'em.
Disengage (DC+2): 1d20 + 2 ⇒ (9) + 2 = 11
The burly barkeep takes a sip of ale from her trusty mug before attempting to dodge away from the giants. Seeing that they're too quick for her to get away, she steels herself and, taking another (larger) swig, swings her scimitar at the frost giant once again! Move action to attempt disengage (fails), quick to quaff a pudding-potion from her belt, then standard to attack.
Sekrit Effect: 1d20 ⇒ 7
Recovery+3d8: 8d8 + 3 + 3d8 ⇒ (7, 6, 1, 3, 5, 4, 4, 5) + 3 + (5, 6, 5) = 54
HP now 128/128.
Boop: 1d20 + 11 + 2 ⇒ (3) + 11 + 2 = 16
8 miss damage and Hang Tough! Doug can have 26 temporary hit points.
Fortuna Peccata |
Is Fortuna's recovery immediate upon Hrarsk's spell, or on her turn? Either way, recovering hp: 8d6 + 6 ⇒ (3, 1, 4, 3, 2, 6, 4, 3) + 6 = 32 hp.
Pirate GM |
I gave Doug his temps before I took them away with the dragon's claws etc.
Fortuna feels better as does Bethany. The frost giant feels ever so slightly worse.
ESCALATION increases to 3.
The Storm Tyrant continues his thunderous reign of terror, attacking Hrarsk with his thunderous returning falcata.
Flying Falcata vs Hrarsk AC: 1d20 + 20 ⇒ (4) + 20 = 24
Finally a miss, but it does cause lightning to strike.
target?: 1d5 ⇒ 3
Lightning Bolt vs Hrarsk PD: 1d20 + 21 ⇒ (7) + 21 = 28
damagex10: 2d6 ⇒ (5, 2) = 7
70 lightning damage to Hrarsk.
A lightning bolt strikes Hrarsk as The Storm Tyrant makes his second attack against the half-orc cleric.
Presumably Hrarsk wants to use his mantle to make it a miss for half damage (35)
Flying Falcata vs Hrarsk AC: 1d20 + 20 ⇒ (16) + 20 = 36
The second Falcata hits Hrarsk
60 damage, dropping Hrarsk to 1
lightning bolt target?: 1d5 ⇒ 5
lightning bolt vs Bethany PD: 1d20 + 21 ⇒ (11) + 21 = 32
damage x10: 2d6 ⇒ (5, 6) = 11
As the clouds continue to darken the winds being to pick up. A storm is brewing and The Storm Tyrant seems to be reveling in it.
ESCALATION 3
The Storm Tyrant 6 (650/650)
Fortuna (93/140)
Stone Giant (66/270) Staggered
Khellirin (94/160 T40) blinking
Hrarsk (1/160)
Frost Giant (178/262)
Doug (3/176 T26) Flying, Staggered
Red Dragon (282/500)
Bethany (19/128)
Fortuna is up!
Fortuna Peccata |
Fortuna zips around behind her embattled team and aims the staff at the two giants on the floor, firing her last remaining bolt at the pair.
tgts: 1d3 + 1 ⇒ (1) + 1 = 2
atk1: 1d20 + 8 + 4 + 3 + 3 ⇒ (10) + 8 + 4 + 3 + 3 = 28
atk2: 1d20 + 8 + 4 + 3 + 3 ⇒ (8) + 8 + 4 + 3 + 3 = 26
dmg: 10d10 + 3 ⇒ (3, 8, 2, 9, 2, 5, 5, 1, 7, 2) + 3 = 47
Epic Feat: A natural even hit now deals 20 ongoing lightning damage (hard save ends, 16+).
Pirate GM |
Fortuna zaps the two remaining giants, leaving lightning coursing through their bodies.
"Noooo!" screams the stone giant as he makes one final attack before collapsing into rubble.
massive stomp vs Hrask PD: 1d20 + 13 ⇒ (16) + 13 = 29
massive stomp vs Beth PD: 1d20 + 13 ⇒ (2) + 13 = 15
massive stomp vs Khel PD: 1d20 + 13 ⇒ (1) + 13 = 14
Khel and Beth manage to get out of the way while Hrarsk is not so lucky and gets knocked down by the giant.
30 damage to Hrarsk and is dazed (save ends)
Hrarsk does not appear to be getting back up on his own.
ESCALATION 3
The Storm Tyrant 6 (650/650)
Fortuna (93/140)
Khellirin (94/160 T40) blinking
Hrarsk (-29/160) DS 0, Dazed SE
Frost Giant (131/262) Ongoing 16+ 20lightning
Doug (3/176 T26) Flying, Staggered
Red Dragon (282/500)
Bethany (19/128)
Khel and Hrarsk!
Stone Giant
AC 24 | PD 22 | MD 18
Built of stone: The stone giant has resist weapons 16+.
Frost Giant
AC 24 | PD 23 | MD 18
Vulnerability: fire
Resist cold 16+: When a cold attack targets this creature, the attacker must roll a natural 16+ on the attack roll or it only deals half damage.
Large Red Dragon
AC 25 | PD 24 | MD 20
Vulnerability: cold
Fear: While engaged with this creature, enemies with 72 hp or fewer are dazed (–4 attack) and do not add the escalation die to their attacks.
Resist fire 16+: When a fire attack targets this creature, the attacker must roll a natural 16+ on the attack roll or it only deals half damage
The Storm Tyrant
AC 26 | PD 24 | MD 22
Storm born: The storm giant has resist thunder 16+ and resist lightning 16+.
Probably something special.
Khellirin |
Khel steps over the rubble of the fallen stone giant, his hammers whirling, and smashes the frost giant over and over, knocking him flat!
Lots o' attacks on frosty!
Elven Grace Check: 1d8 ⇒ 3 Extra standard action again!
Stunning Hammer, Double Attack: 1d20 + 16 + 3 ⇒ (10) + 16 + 3 = 29
Damage: 8d6 + 17 ⇒ (3, 6, 4, 5, 4, 4, 4, 3) + 17 = 50
Argrimmosh, Double Attack: 1d20 + 15 + 3 ⇒ (15) + 15 + 3 = 33 That's a crit, due to Champion Favored Enemy (+3 crit range) and First Strike (+2 crit range)
Damage: 8d6 + 16 ⇒ (1, 3, 5, 4, 4, 4, 4, 5) + 16 = 46
First two hits do 142 damage, vs his 131 hp. I still have a standard action left this turn, and no giants in reach! Is there a way to get to the Storm Tyrant?
Pirate GM |
Can spend a move action to try and climb his tower with a 25 strength based skill check. Also if your blinking works you can just teleport up there instead of having to climb. If you mnage to blink up I'll even ignore the second move action from being far away.
Hrarsk |
Recharge Mantle: 1d20 ⇒ 13
Death Save: 1d20 + 2 ⇒ (16) + 2 = 18
Dazed Save: 1d20 + 2 ⇒ (8) + 2 = 10
Recovery: 8d8 + 9 + 3d8 ⇒ (6, 5, 4, 2, 5, 2, 2, 4) + 9 + (2, 1, 4) = 46
Potion fumble: 1d20 ⇒ 14
Although he fails to block the falling giant's attack, Hrarsk drinks from the potion that he brought from the ooze, which brings him back to consciousness.
Edited out a comment about PD, since apparently I misread it.
Pirate GM |
The death save of 16+ lets you heal with a recovery but it uses your turn unless it's a 20, so no potion, but you do get to heal via recovery.
With the Frost Giant down Doug can also go while we wait for Khel.
Khellirin |
I remembered my Terrain Stunt ability, will also try that.
Terrain Stunt check: 1d6 ⇒ 4 Don't get to use that until next turn.
Blink check, 1-50 is good: 1d100 ⇒ 18
With the frost and stone giants fallen, Khel turns his attention to their fearsome leader, the Storm Tyrant! He takes a step in that direction, and is shocked to discover that his step ends next to the towering foe!
Uh-oh!
Pirate GM |
You have a move action for your turn normally, you spent that blinking up, so you still have your bonus standard action as far as I can tell.
Khellirin |
Oh, right. Thanks for clearing that up, Rob.
Khel takes the longest step ever, turning his slightly frightened focus on the Storm Tyrant. He swings his hammer hard, but he's still a bit disoriented from the trip.
Activate Lethal Hunter vs Storm Tyrant. Combined with FE, that puts his crit range vs this target at 14-20. Attempt to whack him!
Stunning Hammer, Double Attack: 1d20 + 16 ⇒ (1) + 16 = 17
Damage, Boots: 8d6 + 17 + 2d8 ⇒ (2, 4, 3, 5, 2, 2, 5, 6) + 17 + (3, 5) = 54
Ah, well. That's 24 damage - 16 for regular miss damage, plus the 2d8 from the chargin' boots.
Pirate GM |
No miss damage on a 1 :(
Hrarsk manages to get up while Khel finishes off the last giant and blinks up to The Storm Tyrant.
Still haven't heard from Doug since before asking him to confirm miss damage last week so going to continue botting him until I hear otherwise.
Doug will lay on hands on himself twice, as he stands up to the awesome abuse of the Dragon.
LoH: 8d10 + 6 + 9 ⇒ (8, 9, 2, 8, 1, 8, 5, 10) + 6 + 9 = 66
LoH: 8d10 + 6 + 9 ⇒ (6, 4, 1, 9, 1, 4, 9, 9) + 6 + 9 = 58
(163/176 T26)
Doug roars as he smites the Dragon again.
Smite: 1d20 + 14 + 2 + 3 + 4 ⇒ (2) + 14 + 2 + 3 + 4 = 25
damage: 8d8 + 18 + 4d12 ⇒ (4, 7, 6, 3, 5, 5, 7, 3) + 18 + (2, 8, 6, 5) = 79
Thanks to Fearless, Smite, and Escalation that's a hit!
Doug smashes the dragon, staggering it.
The dragon once again roars and retaliates.
Fangs, claws, and tail vs Doug: 1d20 + 16 + 3 ⇒ (20) + 16 + 3 = 39
Fangs, claws, and tail vs Doug: 1d20 + 16 + 3 ⇒ (11) + 16 + 3 = 30
Fangs, claws, and tail vs Doug: 1d20 + 16 + 3 ⇒ (11) + 16 + 3 = 30
Ouch, another crit for 88, followed by to hits for 44 each.Leaves Doug at 13hp
Despite the abuse Aroden's paladin stands firm and does not falter.
ESCALATION 3
The Storm Tyrant 6 (650/650)
Fortuna (93/140)
Khellirin (94/160 T40) blinking
Hrarsk (39/160) DS 0, Dazed SE
Doug (13/176 T26) Flying, Staggered
Red Dragon (203/500) Staggered
Bethany (19/128)
Bethany is up!
Stone Giant
AC 24 | PD 22 | MD 18
Built of stone: The stone giant has resist weapons 16+.
Frost Giant
AC 24 | PD 23 | MD 18
Vulnerability: fire
Resist cold 16+: When a cold attack targets this creature, the attacker must roll a natural 16+ on the attack roll or it only deals half damage.
Large Red Dragon
AC 25 | PD 24 | MD 20
Vulnerability: cold
Fear: While engaged with this creature, enemies with 72 hp or fewer are dazed (–4 attack) and do not add the escalation die to their attacks.
Resist fire 16+: When a fire attack targets this creature, the attacker must roll a natural 16+ on the attack roll or it only deals half damage
The Storm Tyrant
AC 26 | PD 24 | MD 22
Storm born: The storm giant has resist thunder 16+ and resist lightning 16+.
Probably something special.
Bethany Filnamorth |
HP are 73/128 due to resistance, unless I missed something.
Shaking her head at the group's ill fortune, Bethany grits her teeth and launches her mug at the flying beastie. I can't make a DC 25 Str-based skill check, so no climbing for me.
Ranged: 1d20 + 11 + 3 ⇒ (14) + 11 + 3 = 28
Damage: 8d6 + 9 ⇒ (1, 4, 1, 5, 3, 4, 3, 6) + 9 = 36
Edit: actually, with escalation and 2 points of "tramp", I can if I get a 20... 20?: 1d20 ⇒ 8 Nope.
Pirate GM |
Just didn't update your hp after your last comment. Remember a skill check you get to add your level and an appropriate background to the d20 roll as well as the stat I deem appropriate.
Pirate GM |
Bethany thumps the Dragon with her mug.
ESCALATION increases to 4
The Storm Tyrant laughs as this little elf a quarter his size blinks up next to him.
He reaches above his head and lets the Orb of Dragonkind float above him as he tosses aside his falcata and unsheathes a Truly Enormous Greatsword and swings it at Khellirin.
Truly enormous greatsword vs Khel AC: 1d20 + 21 ⇒ (10) + 21 = 31
120 damage, halved to 60 from blink.
Lightning then dances from the ever darkening clouds
Khel is the only legal target
Khel PD: 1d20 + 21 ⇒ (2) + 21 = 23
damage x10: 2d6 ⇒ (6, 4) = 10
Partially striking Khel
100 damage, halved from blink to 50
Sliced, beaten, battered, shocked, Khel stands tall.
The Storm Tyrant honestly seems surprised that you're still standing as he looks down at you in confusion
"Nobody's ever done that before..."
ESCALATION 4
The Storm Tyrant 7 (650/650)
Fortuna (93/140)
Khellirin (34/160) blinking, Staggered
Hrarsk (39/160) Dazed SE
Doug (13/176 T26) Flying, Staggered
Red Dragon (167/500) Staggered
Bethany (73/128)
Everybody but Bethany is up!
reminder Dazed is "You take a –4 penalty to attacks."
Khellirin |
Khel decides going toe to toe with the massive, lightning-wielding foe is not sustainable. He takes one more fruitless swing at the giant giant, then tries again to take an instantaneous step from the Storm Tyrant's perch down to where his friends are.
Attack, then disengage and git!
Elven Grace Check: 1d10 ⇒ 5 Rats, broke my streak!
Stunning Hammer, Double Attack: 1d20 + 16 ⇒ (5) + 16 = 21 16 damage on miss
Damage: 8d6 + 17 ⇒ (5, 6, 1, 5, 5, 4, 4, 2) + 17 = 49
Disengage check: 1d20 ⇒ 19
Blink to teleport? 1-50 works: 1d100 ⇒ 32
Pirate GM |
As a note I'm going to say if you make the blink check to teleport you don't also need to roll to disengage. Teleportation is cool like that.
Fortuna Peccata |
Fortuna sights along her staff and a shimmering bolt flies out the end to strike the dragon.
Magic Missile dmg: 6d6 ⇒ (4, 2, 6, 1, 1, 1) = 15
Hrarsk |
I had meant to use the potion as the recovery, not to recover twice. I think I should also be taking a -1 penalty for healing beyond my capacity.
Hrarsk sees that Doug is in a perilous state. With no other way to heal him, he prays merely that the dragon stop attacking him. While he seems to succeed, the dragon doesn't look any weaker than previously.
Cause Fear: 1d20 + 12 + 2 - 5 ⇒ (6) + 12 + 2 - 5 = 15
Miss, the dragon now wants to attack me, but won't act stupidly.
Save: 1d20 ⇒ 10
Pirate GM |
Smite: 1d20 + 14 + 2 + 4 + 4 ⇒ (2) + 14 + 2 + 4 + 4 = 26
damage: 8d8 + 18 + 4d12 ⇒ (8, 2, 1, 7, 6, 8, 1, 7) + 18 + (6, 12, 2, 1) = 79
disengage?: 1d20 ⇒ 8
Doug tries to back off from the dragon so that he can safely cast his cure but is unsuccessful.
Doug smites the dragon once more. While Khel draws first blood on the giant before blinking away.
Fortuna fires magic missiles at the dragon, whittling it down.
Rather than just focus on Doug the Dragon looks down at Hrarsk in disgust and breathes fire.
targets: 2d3 ⇒ (1, 1) = 2
Doug PD: 1d20 + 16 ⇒ (15) + 16 = 31
Hrarsk PD: 1d20 + 16 ⇒ (20) + 16 = 36
50 fire damage for Doug, and 100 fire damage for Hrarsk from the crit
Doug's Resurgant Belt triggers: When you drop to 0 hit points or lower, heal using a recovery before falling unconscious.
recovery: 8d10 + 6 ⇒ (7, 7, 3, 10, 1, 3, 3, 10) + 6 = 50
Leaving Doug once again still standing.
Hrarsk is not so lucky.
ESCALATION 4
The Storm Tyrant 7 (634/650)
Fortuna (93/140)
Khellirin (34/160) blinking, Staggered
Hrarsk (-61/160) -1 | DS 0
Doug (50/176 T26) Flying, Staggered
Red Dragon (73/500) Staggered
Bethany (73/128)
Bethany is up!
Large Red Dragon
AC 25 | PD 24 | MD 20
Vulnerability: cold
Fear: While engaged with this creature, enemies with 72 hp or fewer are dazed (–4 attack) and do not add the escalation die to their attacks.
Resist fire 16+: When a fire attack targets this creature, the attacker must roll a natural 16+ on the attack roll or it only deals half damage
The Storm Tyrant
AC 26 | PD 24 | MD 22
Storm born: The storm giant has resist thunder 16+ and resist lightning 16+.
Probably something special.
Bethany Filnamorth |
Hrarsk, don't forget about your new cloak's ability...
Bethany flings ale at the dragon, then sets to work getting closer to the evil storm tyrant. Using her experience climbing the stairs at her tavern, she looks for foot-holds on the rock...
Fling!: 1d20 + 11 + 4 ⇒ (17) + 11 + 4 = 32
Damage: 8d6 + 9 ⇒ (3, 2, 4, 3, 3, 2, 1, 6) + 9 = 33
Climb (Str+Tavernkeeper): 1d20 + 8 + 3 ⇒ (18) + 8 + 3 = 29
Hurray! Now I get to die to the storm tyrant! (This might have been a very bad idea...) :P
Pirate GM |
Bethany thwacks The Storm Tyrant with her mug and climbs up.
ESCALATION increases to 5!
The Storm Tyrant laughs, "One at a time? Why not make this a real challenge?"
The Orb of Dragonkind continue to float above his head as he takes a swing at Bethany.
Truly enormous greatsword: 1d20 + 21 ⇒ (7) + 21 = 28
cutting the poor barkeep down.
120 damage. No lightning though.
ESCALATION 5
The Storm Tyrant 7 (601/650)
Fortuna (93/140)
Khellirin (34/160) blinking, Staggered
Hrarsk (-61/160) -1 | DS 0
Doug (50/176 T26) Flying, Staggered
Red Dragon (73/500) Staggered
Bethany (-47/128) DS0
Non-Beth turn.
Khellirin |
Seeing Bethany fall, Khel shakes his head in despair a moment. I'm the only one who can get to the giant, and the best suited to hurt him. And maybe I can pull Bethany out of the mess she's in too...
He takes a quick breath, then strides confidently toward the base of the massive pillar, his hammers spinning already, knowing somehow that he'll find himself at the giant's side. His reappearance takes the Storm Tyrant completely by surprise, and Khel lands a series of crushing blows!
Taking a risk, he steps towards Bethany's still form where she lies on the brink of the massive pillar. Stepping off the pillar and hoping Fortuna's spell will carry them both, Khel reaches a hand out and touches Bethany as he falls!
Move action with Blink to get up there, two standard actions to whack him a bunch, then use Terrain Stunt and step off the cliff, trying to Blink me and Bethany back to the ground. Hope I get points for a bold move and it works!
Elven Grace Check: 1d10 ⇒ 4 Extra standard action.
Blink Check, 1-50 is good: 1d100 ⇒ 37 Teleporting again!
Blink Check, 1-50 is good: 1d100 ⇒ 15 And again!
Stunning Hammer, Double Attack: 1d20 + 16 ⇒ (14) + 16 = 30
Damage: 8d6 + 17 ⇒ (3, 1, 5, 4, 5, 3, 1, 3) + 17 = 42
Argrimmosh, Double Attack: 1d20 + 15 ⇒ (17) + 15 = 32
Damage: 8d6 + 16 ⇒ (1, 3, 4, 1, 6, 1, 1, 2) + 16 = 35
Stunning Hammer, Double Attack: 1d20 + 16 ⇒ (14) + 16 = 30
Damage: 8d6 + 17 ⇒ (6, 4, 2, 6, 4, 4, 6, 1) + 17 = 50
Argrimmosh, Double Attack: 1d20 + 15 ⇒ (18) + 15 = 33
Damage: 8d6 + 16 ⇒ (3, 1, 4, 5, 2, 4, 6, 5) + 16 = 46
With Favored Enemy and Lethal Hunter, those are all crits, for a total of 346 damage!
Pirate GM |
Terrain stunt is all about getting to do something that looks awesome and fits with the terrain. Looks great.