The New World: Arcadia

Game Master Molly Narr

A series of storms has led the ships you were traveling on astray. Instead of landing on the shores of Varisia, you find yourself adrift without a navigator and dwindling food supplies.


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Azrielan:
You are standing beside the Paracount as he sails, muttering various curses under his breath in Infernal. After some time, he looks to you. "Come now Azrielan. I think it is about time to meet some of the fresh blood." He quietly gestures to one of the crew members who he directs to take the wheel and whispers something to another. He then motions for you to follow him as he makes his way to his cabin. He lets the door shut behind you two before opening himself a glass of the finest of Chelaxian wines.

"I don't know anymore Azrielan." He says, taking a heart drink and immediately refilling the glass. "This was supposed to be simple. By the gods, we were supposed to have been free of any troubles. I know it wasn't my fault but... how does one live with themselves after losing four-hundred civilians? I can see it now, my friend; how the ship was taken under by the waves. I watched as they died." Dominicus looks at you with tired eyes, a far cry from his usual stoic self. It's clear he hasn't shared his worries with anyone since the storm. "The Inheritor... she only tells me where to go. She does not speak of how I am supposed to act. Has Asmodeus spoken to you at all? Given you any vision of the the times to come?

Feel free to respond within a spoiler.

As you complete your thought, a knock comes from the door. "Sir, I have the passengers you asked for."

Dominicus gives you a small nod, finishing his glass of wine before putting the bottle away. He then walks to the door and lets it open.

Everyone else:
As you are all speaking on deck, you are approached by one of the crew members, a half-elf with a blonde ponytail. He gives you a small nod and says, ""A thousand pardons for interrupting you, but it seems that Paracount Dominicus Arvanxi wishes to speak with you. If you would kindly follow me." He turns around and walks over to the door which leads to the Captain's Quarters knocking three times. "Sir, I have the passengers you asked for."

A few moments later, the door opens wide. You see Dominicus standing in the same armor he was wearing earlier looking down at you all unless you happen to be standing at nearly seven feet tall, in which case he is looking at you eye level. "I see. Why don't you all come in then. We have a few matters to discuss."

He invites you into his room, letting the door shut behind everyone. Already here is an aasimar woman standing in heavy armor. Dominicus coughs to get your attention. "It has come to my knowledge that you lot are the most trustworthy individuals on this ship. I have been watching for some time now, gathering bits of information about each of you here and there. Now, I will not let certain details I've heard cloud my judgement*... you four are, after all, better than most in the crumbling Westcrown area. That's something I can work with."

Dominicus sits down at a table, attempting to get his gauntleted fingers underneath the armor on his grieves in what appears to be an attempt to rub his wounded knee. "I prefer to let actions speak for themselves. In a few days, we will be landing in an unknown location. Unfortunately, I can't have my eyes on everyone at once. I wish to offer the lot of you positions as... freelancers of sorts. I need a group of people I can consistently rely on, whether this be to settle disputes amongst the people, or to explore the land. My bodyguard Azrielan, a trusted member of my staff and aspiring Hellknight, is to be supervising you."

He gives a small smile. "So, what say the lot of you to my proposition?"

*

DC 15 Perception Check:
His eyes flicker briefly to Akkad as he says this.


Male Half-elf Master Summoner (Unchained)/3|| HP: 21/21, AC: 18 (FF: 14 T: 14) || Init: +10, Fort: +4 Ref: +6 Will: +6 || Per: +2

Ha ha! You've chosen wisely, my good Paracount! The man who had been slowly moving himself to the front of the group while Dominicus was talking, had responded with enthusiasm.

I can assure you I shall succeed at whatever task you decide on.

Perception: 1d20 - 1 ⇒ (14) - 1 = 13

It is really hard to find a good picture for him, just imagine the moustache as black.


Male Dwarf Inquisitor (Preacher) 1

"Aye, I can do that as well. Do you want to know more about what I can do or do you know enough?"
perception: 1d20 + 8 ⇒ (12) + 8 = 20


Female Eidolon (Psychopomp) -

A skeletal creature follows Akkad to the forefront. He always does this. His impatience will be his undoing some day. I hope I get to be there to laugh too.

Perception: 1d20 + 4 ⇒ (18) + 4 = 22

Exactly what does this man know? Vimana clues Akkad in to the results of the check.

She appears to have a feline bonestructure, but with an eerily human skull. A cool blue energy faintly peers from her eye sockets.


Dominicus sits back in his chair. "I know all I need. I will leave it up to you all to share with your new acquaintances."


Male Gnome Bard (Archaeologist)

Nymarchemadias inwardly groans as the half-elf with a blond ponytail announces that they have been summoned to speak with the Paracount. However, he puts on a affable smile and follows they small group to the Paracount's Quarters.

This could be bad, although it is a good sign that it was not just me that was summoned.Perhaps it could be good...whichever is sure to be interesting!

Nymarchemadias does not object as Akkad moves to the front of the group. In fact, he uses it as an opportunity to place Akkad between himself and the enormous Paracount and the heavily armored aasimar woman standing beside the Paracount.

Perception: 1d20 + 5 ⇒ (19) + 5 = 24

"I would be most honored to serve as needed,"Nymarchemadias replies peeking around Akkad.

Did he just say unknown location? Are we lost? What a most exciting turn of events! Perhaps we will discover some new land! This is a most fortunate turn of events!


Male Half-elf Master Summoner (Unchained)/3|| HP: 21/21, AC: 18 (FF: 14 T: 14) || Init: +10, Fort: +4 Ref: +6 Will: +6 || Per: +2

I see. Well, he can't be too concerned if he doesn't have the nerve to bring it up. Akkad hears one of his favorite subjects crop up; himself.

As for my services, I happen to be a master conjurer. He states with quite a bit of pride.


Female Eidolon (Psychopomp) -

He can summon four things. Vimana adds in a deadpan tone.


Male Half-elf Master Summoner (Unchained)/3|| HP: 21/21, AC: 18 (FF: 14 T: 14) || Init: +10, Fort: +4 Ref: +6 Will: +6 || Per: +2

I'll have you know that number has grown to six since you last held count. It happened just before this poorly planned voyage, in fact.

I command you to stop undermining me in front of the lesser born rabble! How am I supposed to assert my place atop them?


Male Advanced Flame-Infused Legion Archon Bloodrager 4

Response:
"Of course, Paracount. Hopefully they meet your standards." she answers respectfully.

As she follows the man into his cabin, she notices his somber mood. Upon hearing him speak, she understood immediately what was on his mind.
When he pulls the bottle out, she politely holds a hand out, declining any drink offered.

I'm assuming we had another ship with us?

"You cannot blame yourself for that. You know it was an accident, my lord. You could not have done anything."

Walking over to the wall and looking out the window.

"The Prince of Law has been silent on the matter of what is ahead, although he has shown me that there will be tests."

The armored aasimar turns back towards the Paracount.

"We must prepare ourselves for the worst, my lord." she answers solemnly. "I hope these new recruits are up for the task."

In the meeting with the rest, Azrielan will stay silent, allowing the Paracount to do the talking, but does give a quiet nod when referred to by name.

Edit: Sorry! I didn't realize there was a discussion up for me to read the prelude. Reading it now!


Male Dwarf Inquisitor (Preacher) 1

"Well, six things is six more than I can summon." Grunyar says, turning to his new companions. "I can, however, do a few other things with magic. Some minor healing, some minor boosts to various things, and of course reading and detecting magic. Aside from that, I'm decent in combat, and skilled in a fair number of areas, such as observation, survival in the wild, social skills, first aid, and I also know a bit about the gods, though that's probably not going to get much use here.


Male Human Ranger 1

Arlan stands quietly at the rear of the group, listening in to the conversation as it unfolds. "Seems to me that we've got quite the talented group here; I'd say we're more than capable of supporting the expedition however you see fit." he replies to the Paracount.

"I am Arlan Sandor. I was born in Isger, near the Chitterwood, and I've spent some time among the more rugged country of Cheliax. For the last two years I've made my living hunting Shadowgarms in Westcrown, so I can handle myself if we run into trouble." he explains to the group.

"So, Paracount; How long exactly until we reach land?"


Azrielan:
Two ships to be exact. But it looks like you found the initial post in the Discussion thread already.

Dominicus nods once everyone has said their piece. "Right then. I expect you lot will be getting along well. And with Azrielan here, I can be sure that I keep an eye on everyone and make sure things run smoothly."

He turns to Arlan. ""From what I've gathered, we should be making land within a week. By the grace of the gods, we can only hope it will be in some civilized place. I will be sure to speak with her again tomorrow, when I have can afford to cast another spell. And actually, speaking of civilization, I believe I have my first task for you all."

Dominicus stands up from the table and takes a stroll to his desk, flipping open a ledger. "I have here, the name of every single person who decided to come aboard this ship. For my own records, you see, just in case I may have need of them. Now, a particular name caught my eye." He taps a finger against the ledger and looks up to you all. "Apparently a slip... I'm sorry, halfling, decided to board the ship under the name "Myrtle Shortwick". Now, this would be all very well and good had it not been for the fact that I saw Myrtle Shortwick die with my own two eyes. She was cut down by my cousin, the Lord Mayor Aberian, about a week before we departed from Westcrown. She was attempting to escape servitude and received an arrow in the spine for her troubles.

I am not sure who this joker is, but I do know that signing an official document with a false name and passing oneself off as a dead person -a slave at that-, violates at least three different laws both here and in Varisia. I would fire the person who let her on board for not properly vetting her, but it seems that he went overboard in the storm. Anyways, I want you to find whoever is passing themselves off as Myrtle and bring them to me. I would prefer this be done before we reach land, but if you cannot find her... I suppose that she may have gone overboard in last weeks storms.

So, any questions?"


Male Gnome Bard (Archaeologist)

"Finding a halfling on a ship should not be too difficult. I imagine that there are not too many of our stature, right Grunyar? Perhaps Grunyar and I can make some polite inquiries among the ship's "smaller folk" and even have a look below deck,"Nymarchemadias eyes widen as an idea suddenly dawns on him,"we can let it be known that Grunyar is lonely a lonely sailor looking for love with a preference for halfling companionship! People love to play matchmaker and will surely point us in the right direction!"

Nymarchemadias hops in excitement and gives Grunyar a conspiratorial wink and grin.


Male Advanced Flame-Infused Legion Archon Bloodrager 4

Looking down at the excited gnome, "If you are sure that you can find this stowaway, then go on with whatever plan you deem necessary. We must find her, and discover what is going on." Azrielan replies.

"Be sure to find her quickly, as I would prefer not to have to resort to my methods so...quickly...after the storm."

Her message is rather clear.


Male Dwarf Inquisitor (Preacher) 1

"Or... perhaps we could just look for her the normal way... If that has no avail, then perhaps we can resort to other tactics."
Diplomacy to gather information?: 1d20 + 10 ⇒ (14) + 10 = 24


So Grunyar, should I assume you head off in search of information about any halflings which may be on board? And uh... not going with the matchmaker route? I mean we can if you wanted to...


Male Dwarf Inquisitor (Preacher) 1

Yeah, he'll go around looking for info about halflings on board


Male Gnome Bard (Archaeologist)

Nymarchemadias sighs at Grunyar's lack on enthusiasm for his brilliant plan but nevertheless resigns himself to the more conventional plan suggested by the dwarf. He follows the dwarf out and begins "working" the other passengers for information. As he talks, he feels a familiar tingle giving him goosebumps that usually signal a little bit of extra luck.

Diplomacy: 1d20 + 10 ⇒ (4) + 10 = 14

Using Archaeologist Luck ability which combined with Fate's Favored trait gives +2 bonus to Diplomacy check for 3 rounds to gather information about Myrtle Shortwick


Male Human Ranger 1

As the gnome and dwarf leave to pursue their quarry, Arlan approaches Dominicus.

"I think those two have it under control; this seems like a task more suited to tact and subtlety than to my particular skills. Speaking of, may I take a look at the mapped route and any sea charts you have available? I have some skill at cartography, I may be able to discern our location and give us an idea as to where we are."

As Arlan speaks, it is obvious that he is uncomfortably with the task at hand, especially coming from a pair of Hellknights.

Do we know much about Dominicus? Is he your typical Hellknight/ Judge Dredd type character of does he have a lenient streak?


Male Advanced Flame-Infused Legion Archon Bloodrager 4
GM wrote:
Paracount Dominicus Avranxi, a former Hellknight commander, and Paladin of Iomedae.

I think that part gives away that he's not the same type of Hellknight as Azrielan.


Grunyar:
You ask around the ship along with Nym about this particular halfling, and you find that though no one know of anyone by this name, they are happy to point out the various halfings of board. It seems for the most part they have come on this ship together, about twenty total. They are not from the same family, but you can probably guess that the lot of them are probably freed slaves (Dominicus may be a Paladin, but he is not about to break the law to take slaves out of their bondage.).

You continue investigating, speaking to the various people who interact with them often, and find that one of them have actually been missing for quite some time, since even before the storm struck.

Indeed, Dominicus seems like the sort who is very focused on rule of the law, but has a soft side to him. He is much more focused on the redemptive aspect of punishment rather than retribution, but understands that not all Chelaxian Hellknights feel the same way he does.

Dominicus pulls out a few charts which look like nautical maps and motions you over to him. He points to a spot far west of Varisia and even Azlant for that matter. "This is where we are. As you can tell by the lack of... anything, we are in uncharted waters. I know that we are to make landfall but am not exactly sure if we are to end up on the other side of the word... or somewhere new entirely."


Female Eidolon (Psychopomp) -

May I assist the Paladin and knights, my lord? Akkad nods, and Vimana walks over to the table. Know: Arcana (?) to see if Vimana has heard details about this place: 1d20 + 14 ⇒ (14) + 14 = 28

She used to pause more before adding "my lord" when addressing Akkad. Vimana hadn't noticed this until now. The thought was disconcerting.

Lemme know if I need a different roll. I just assumed arcana because of the mystical myths that surround places like Atlantis, and assuming, arcadia.


Male Dwarf Inquisitor (Preacher) 1

I'll try to inquire more about that particular one if possible
extra diplomacy if needed?: 1d20 + 10 ⇒ (5) + 10 = 15


Male Human Ranger 1

Knowledge Geography: 1d20 + 4 ⇒ (12) + 4 = 16
Arlan studies the maps, furrowing his brow. "It just doesn't make sense... How could we have gone so far off course?" he mused. "That must've been some storm. I suppose we'll have a better idea of our situation in a few days when we reach land."

Arlan will continue to study the map until directed to leave, or until Grunyar and Nym return


Male Human Divine Hunter 1 --- HP 10/11 -- Smite Evil 0/1

"I don't think I'll be able to help with those maps, so how about I take a look below deck? If she boarded the ship without permission she may as well be hiding now that the storm has ended.

And so Nick heads below deck, hoping that the simplest guess is actually the correct.


Akkad, Azrielan, Arlan:
As Vimana stares at the maps, she remembers legends of a land called Arcadia; supposedly a myth and yet there is no other possible explanation. The old stories used to speak of how it was impossible to reach Arcadia if one was actually looking for it, leaving it to chance whether or not ran into the land.

Arlan, you know your location to be nearly impossible without magical means. Even if you had meant to go in this direction, it should have taken you at least another month or two to make it here.

Grunyar, Nym:
At this point I would ask you to specify who you are asking for help. Random passengers? Crew members? The other halfings?

Nick:
You head down to the lowest parts of the ship and take a look around. Make me a Perception check.


Male Human Divine Hunter 1 --- HP 10/11 -- Smite Evil 0/1

Perception: 1d20 + 7 ⇒ (11) + 7 = 18

Can you take 10 or 20 in Perception checks? For the next time.


Nick:
Taking 10 is generally fine by me. If you take 20, I will assume you are doing an hour or so's amount of searching. You have time here, but know that for the future.

You take a look around the lower parts of the ship and generally find a lot of nothing. There is a storeroom down here, however. and as you search it you spot something odd. Moat of the barrels carrying non-perishable foods are sealed tightly, save for one. Upon closer observation, it appears as if the seal has been broken by a knife; someone may have been sneaking in meals from this barrel.


Male Human Divine Hunter 1 --- HP 10/11 -- Smite Evil 0/1

"This is.. interesting. I'll report to the rest after I inspect this barrel and room better."

Nick's gonna need a description of the storeroom, measures and that. He wants to check if there's somewhere to hide or proof that anybody's been hiding here (He takes 10 in Perception for a total of 17). If there aren't none of those he'll go back and share the info with the rest. Maybe try and set an ambush using the barrels or crates to catch the food thief red handed.


Female Eidolon (Psychopomp) -

Oh my. Vimana almost squeaks out.

I've wanted to find my way over here for ages. Arcadia... Her eyes would be wide if she had any.


Male Half-elf Master Summoner (Unchained)/3|| HP: 21/21, AC: 18 (FF: 14 T: 14) || Init: +10, Fort: +4 Ref: +6 Will: +6 || Per: +2

Hmmm... Yes, I think I like the sound of that. "The men and women who discovered the lost continent of arcadia. And among them: Akkad Min-Alqadima! Oh, I can hardly wait to hit shore! The man gesticulates wildly at the proposed idea.

And when we get there...


Female Eidolon (Psychopomp) -

Unheard of texts, civilizations, technologies, and magicks. Vimana walks back over to Akkad as they begin speaking only part of what they're communicating to each other.


Male Human Ranger 1

"Arcadia? That's no more than a child's story, it can't be real... Can it?" Arlan asks Vimana as he overhears her conclusion.


Male Half-elf Master Summoner (Unchained)/3|| HP: 21/21, AC: 18 (FF: 14 T: 14) || Init: +10, Fort: +4 Ref: +6 Will: +6 || Per: +2

Of course it can, my low-born friend. Do you doubt the expertise of an outsider older than your very family line? Not mine of course. My family goes back to time immemorial.


Female Eidolon (Psychopomp) -

Yes, I am knowledgeable in such histories. I used to be far more so, as well. Vimana adds in a low tone.


Male Human Ranger 1

"I wouldn't dare doubt your pet skeleton, Master Akkad. I was merely trying to avoid jumping to hasty conlcusions." Arlan scoffs. "If we are indeed en route to this mythical place I'd say we've got some interesting times ahead."


Female Eidolon (Psychopomp) -

Try not to take offense to my lord. He has a certain way with people. But yes! This will be very exciting. There may be natives. They might even be friendly.


Male Dwarf Inquisitor (Preacher) 1

I'll ask the other halflings.
Diplomacy: 1d20 + 10 ⇒ (8) + 10 = 18


Male Gnome Bard (Archaeologist)

Nymarchemadias follows along with Grunyar hoping that between the two of them they might learn something from the halflings on board.

Surely the halflings would keep track of their own?

Diplomacy: 1d20 + 8 ⇒ (11) + 8 = 19


Nick:
The room would be about about 75 by 75 if it were empty, but right now it is full to the brim with different grains and non perishable food items. Like on any ship, as you walk, rats scatter back and forth in the dark crevices on the floor and in the walls, but you've grown quite used to those over the voyage.

As you continue looking around, you do notice very faint little footprints in the dust. Whoever made them, they were definitely not wearing shoes, so they seem humanoid in nature.

Akkad, Azrielan, Arlan:
Dominicus blinks when the idea of Arcadia is mentioned. "The children's story? It can't be real... Can it?" He blinks absentmindedly for a few seconds. "Well I must say that Hellknight training never covered this, eh Azrielan?" He chuckles briefly before becoming serious once again. "We might just be the first Chelaxians, no, the first humanoids to ever encounter this legend. And to think that together we might bring civilization to that fabled land. May Iomedae, Asmodeus, and Abadar be praised."

Grunyar, Nym:
As you two ask around, most of the halflings look at you absently, apologizing as they have no idea who Myrtle Shortwick is. One of them, however, waits until you are about to leave to confront you in private.

He taps Nym on the shoulders to get both of your attention. "E-excuse me. I didn't exactly want to say this in front of the others, after all, snitches do not last long but, well..." He looks down at his hairy feet as if embarrassed. "You see, I do know Myrtle. She was a friend of mine back in Westcrown see. Nice lady, really nice. Didn't have a bad bone in her body. We worked at the Avranxi manor together. Well, at least that is until the Paracount's cousin killed her.

"She wasn't trying to run away, Myrtle would never do that! After all, she had to take care of her little sister, Nilfy. Nilfy and I came on this boat together. After the incident with her sister, someone bought our freedom -we never met him or knew his name- but we weren't about to stick around in that devil worshiping country any longer. We jumped on board as soon as possible.

"The problem is that Nilfy... she blames the Paracount for the death of her sister. Even if it was his cousin who killed her, she was so enraged that... well, I think she wants to kill the Paracount." He looks around to see if there was anyone who may have heard him. "I tried to tell her that he didn't do anything! The Paracount is a good man who happens to be related to some bad people. Killing him wouldn't solve anything... but when I told her this, she didn't take it well. And the next day, she disappeared. That's when the storm struck."


Male Advanced Flame-Infused Legion Archon Bloodrager 4

"That it didn't, Paracount. I'm not even sure what I'm doing on board a ship."
It seems as if Azrielan is quite uncomfortable on this boat, as heavy metal objects tend to...sink.

As she hears the Paracount speak of bringing new civilization, her eyes seem to light up in excitement.

"My lord, I cannot wait to be by your side as we take this new land on. Surely we would be able to make it back to Cheliax to share in our triumph with the rest of our glorious nation?"


Male Dwarf Inquisitor (Preacher) 1

Molly:
[b]"I understand. I get it. Do you have any guesses as to where she might be?"[b]


Male Human Divine Hunter 1 --- HP 10/11 -- Smite Evil 0/1

Nick, seeing the little footprints instinctively tries to reduce the amount of noise he makes as to keep his "prey" unaware...

Stealth: 1d20 + 4 ⇒ (16) + 4 = 20 Not taking into account armor penalty because I don't think any of us would be wearing it in the boat, what with drowning and all. That is except Azrielan, the absolute madwoman. But if Molly thinks otherwise, it is 1d20+2 instead.

... And follows the trail of footprints carefully.


Nick:
If you don't think that you'd be wearing armor, then I will assume you left it in a safe space.

1d20 ⇒ 19
1d20 ⇒ 17

As you look around, you actually cannot see nor hear anyone. You are about to give up hope when you hear a small tumble behind you. As you spin around, you see a small human child looking up at you from the inside of one of the barrels, and the cover of the barrel rolling on the floor. She gasps and ducks back inside the barrel, not making a sound before calling out, "I'm sorry sir... I know I shouldn't be here, but I was so hungry..."

From the sound of her voice, she is pretty weak, and seems terribly tired.

Akkad, Azrielan, Arlan:
Dominicus shakes his head and looks to Azrielan. "When all is said and done, my goal is still Varisia. But, if all goes well here, I am almost positive you would be a fully fledged Hellknight by the time we decide to head back across the ocean. You might do well to establish a Hellknight Order here before reporting back to Her Infernal Majesty and taking the credit for establishing a new civilization yourself. After all, I would have no need of the honor."

Grunyar, Nym:
The halfling shakes his head. "I have no idea sir, but I'm sure that she hasn't come around the cabins since then. She might be hiding anywhere, but it might be easiest to do so down below, where the food is stored."


Male Advanced Flame-Infused Legion Archon Bloodrager 4

That...that sounds nice. Now, what should I call my Order? I'll have to think about it. And what Azrielan's going to do when/if Nick reports in.

"Paracount, are you sure you wouldn't want to return home and share in the glory?"

She seems wildly confused at the thought of never going back to Cheliax.

"Whatever the case may be, we need to worry about what we're headed towards, and what we'll find when we get there, before we make any plans."


Male Half-elf Master Summoner (Unchained)/3|| HP: 21/21, AC: 18 (FF: 14 T: 14) || Init: +10, Fort: +4 Ref: +6 Will: +6 || Per: +2

Oh, sole credit, is it? He thinks he can leave me out of this? The greatest discovery of our generation? Absurd!

You of course, meant to say that we would enjoy the credit for establishing a colony? Akkad chuckles lightly. After all, it was us who will be employing our services free of charge. All for the benefit of relations between Qadira and Cheliax.


Male Human Ranger 1

As the conversation continues, Arlan listens intently. Though he doesn't have much to say at the moment, he is trying to take measure of his new companions and employer.

I haven't got much for Arlan to contribute at the moment, just wanted you all to know I'm still paying attention :)


Female Eidolon (Psychopomp) -
Arlan Sandor wrote:

As the conversation continues, Arlan listens intently. Though he doesn't have much to say at the moment, he is trying to take measure of his new companions and employer.

I haven't got much for Arlan to contribute at the moment, just wanted you all to know I'm still paying attention :)

He could talk to Vimana while we wait for the talky people who aren't Akkad to finish. She's the half of the duo that might actually be pleasant to talk to. At the very least, how many talking quadrupedal skeletons has he met? S#+*s weird yo.


Male Human Divine Hunter 1 --- HP 10/11 -- Smite Evil 0/1

Yeah, I'm not carrying my wonderfully crafted table and chairs right now either. The Armor would be stored with that.

And this seems suspicious at best, dangerous at worst. I'll roll Sense Motive just in case she's bluffing me, acting or holding back anything

Sense Motive: 1d20 + 6 ⇒ (12) + 6 = 18

"Don't worry, lass. I mean no harm to you. Here, take some food from my rations. I can gather or hunt more once we hit the shore. Says Nick as he take out a trail ration and extends his hand "This is by no means luxury food, but will fill your stomach. My name is Nick, what's yours?

Diplomacy to Improve his attitude: 1d20 + 7 ⇒ (4) + 7 = 11

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