The Devil's Gorge (and Beyond)!

Game Master Rynjin


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In the morning, Dorla spends some time mixing strange concoctions. She hands party members the following:
Donovan:
potion of cure moderate wounds
potion of aid
potion of endure elements
antitoxin
Thetsu:
potion of cure moderate wounds
potion of endure elements
potion of aid
infusion of enlarge person
antitoxin
Olsson:
potion of cure moderate wounds
potion of endure elements
potion of aid
infusion of barkskin
antitoxin

Dorla makes for herself a mutagen that adds to dex. She also makes and holds onto an infusion of see invisability and 2 infusions of trapfinder's focus. She makes 2 infusions of haste, one of darkvision, and two of fly.

potions are from the party's shared resources that Dorla is tracking.


Male Duergar Psion 9|72/99 HP; 69 nonlethal| AC 28 (tch 17; ff 24); CMD 21; Fort +11, Ref +11, Will +11(+2 saves vs magic/psionics); Darkvision 120 ft; Perception +19; Sense Motive +17; Init +6

Olsson bows low at Dorla's offered potions and rearranges his bandolier.

"Ach! Thank ye, lass. Ye art truly a Master o' yer' craft."

Olsson makes a pot of coffee in the morning, merrily chortling a strange dwarfish tune under his breath as he percolates the aromatic ground beans in his little kettle. When he's finished, he offers some to the party in a set of well-used tin cups. One of them is missing its handle. He produces from his pack a small glass jar of sugar with a wodden spoon inside, and begins adding some to his own cup.

"Aye; that's it. NOW it's mornin'." he says after a moment.


Dorla gladly takes Olsson's offer of coffee, and pours into hers her potion of endure element. That one is good for 24 hours, so why not? Then she drinks the coffee.


Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11

I actually bought some potions of Endure Elements for us all. You can use those slots for more useful stuff if you want.


[ooc]Most of the stuff I handed out were potions, not extracts or infusions, and so don't use Dorla's slots. And yes, I remembered that you provided the funds, and those were the potions from the shared stash that Dorla made sure everyone has. The prices quoted were the prices for Dorla to craft them, not to just buy them. I've used up about half of Dorla's slots, which I'm fine with. I've tried to be prepared but leave slots for the unexpected.


Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11

Ah, okay then. I thought you were using your extract slots.


Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11

"Well... Let's get moving!"

Donovan manifests Detect Hostile Intention, adjusts his jacket and kicks open the Crippled Spider's door.


Male Vanara Unchained Monk 9 HP: 94/94| AC: 29[31] FF: 25[27] Touch: 23[25]|Init: +4|Fort +12[+14], Ref +13(Imp. Evasion), Will +13[+15](+2 vs Enchantment)| Sense Motive +13, Perception +17(Scent)

Thetsu, looking at the black/brownish liquid Olsson conjured up, pounds the coffee back which he clearly wasn't ready for as the hot fluid scalds his mouth slightly. Coughing a little, he gives Olsson a thumbs up.

"G-good stuff. Erm. Right behind you Don!" Thetsu swings off the top of the doorway to get outside.

Marching order? I'll take point.


Dorla shakes her head at the manner of Donovan and Thetsu exiting the Spider. Annoyance with Donovan and affection for Thetsu both influence how she does so. She climbs carefully and gracefully out of the Spider, Chirrup perched on her shoulder.

I think Dorla is probably the squishiest, and also only well prepared for ranged combat, so she will hang back slightly in marching order.


Male Duergar Psion 9|72/99 HP; 69 nonlethal| AC 28 (tch 17; ff 24); CMD 21; Fort +11, Ref +11, Will +11(+2 saves vs magic/psionics); Darkvision 120 ft; Perception +19; Sense Motive +17; Init +6

Olsson takes his place behind Thetsu and Donovan, just ahead of Dorla. He takes a moment to gather his focus, and Splinter glides to the air towards him. The little construct momentarily adopts a similar expression of concentration as its master, then begins "walking" through open space, footfalls landing on thin air as he follows Olsson a few fet above and behind his head.


Donovan leads the way up the stairs.

So.

Many.

Stairs.

About an hour into the climb you're starting to feel the burn, and the top of the pyramid is still distressingly far away. The hot sun is now beating down on you, and while your Endure Elements potions protect you from the ravages of the heat, some of you may be thinking getting in to the cool would be a good idea anyway, if only to rest your legs for a moment on flat ground.

Thankfully, you near an entrance to the interior of the ziggurat. It is dark inside, more so than it probably should be given the angle of the sun. You can't see anything beyond the threshold of the opening.


Male Duergar Psion 9|72/99 HP; 69 nonlethal| AC 28 (tch 17; ff 24); CMD 21; Fort +11, Ref +11, Will +11(+2 saves vs magic/psionics); Darkvision 120 ft; Perception +19; Sense Motive +17; Init +6

Olsson takes a moment to rummage through his pack, shifting the items within. He finally produces a wooden torch and lights it, which seems at odds with his race's well-known ability to see in the dark. He holds the torch aloft and takes a drink from his canteen, then sits to rest himself a while. After a minute or so, Splinter drifts lazily through the air towards the dark threshold and hovers in front of it, seemingly trying to peer inside.

Can Splinter see inside? He has 40 ft sight that is unaffected by magic darkness and darkness, but cannot detect invisible or ethereal things.


The world just seems to kinda...end at the entrance.


Chirrup starts out the rest time by sitting on Dorla's shoulders and gently fanning her with his little wings. When he sees Splinter, he goes and joins him.

Does Chirrup see anything different, or know anything? He has ranks in a crazy number of knowledge skills.


Chirrup can determine this is probably some kind of portal.


Chirrup comes back to the others and explains what he knows.


Male Duergar Psion 9|72/99 HP; 69 nonlethal| AC 28 (tch 17; ff 24); CMD 21; Fort +11, Ref +11, Will +11(+2 saves vs magic/psionics); Darkvision 120 ft; Perception +19; Sense Motive +17; Init +6

Olsson hesitates after Chirrup's explanation, then goes about examining the strange aperture himself.

I'll try and make a cursory examination of the portal to try and see if I can glean any information from it; dangerous or not, where it may lead(or at least if its destination is on this plane,) and whether it is permanent or likely to change.

Spellcraft: 1d20 + 18 ⇒ (10) + 18 = 28

Kno. Psionics: 1d20 + 18 ⇒ (11) + 18 = 29

After, Olsson looks about the ledge the party now occupies, investigating the structure itself for any clues as to its origins or purpose. Splinter looks to Chirrup and gives an exaggerated shrug. As he does, Chirrup alone hears <Peculiar...There is...nothing there>

Kno. Dungeoneering: 1d20 + 18 ⇒ (12) + 18 = 30

Hah, I got 10, 11, 12. Also, if I fail the Psionics or Dungeoneering check I'll reroll with Call to Mind


Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11

Assuming no one gives any reason for Donovan to not do it. I don't know what those knowledge checks will tell us, after all.

Donovan approaches the portal, observes it for any sign of danger... And then cautiously puts his hand through it.

Assuming nothing happens to make Donovan decide to pull back...

He then steps through it, knowing that no good will come from staring at the portal for hours.

Perception: 1d20 + 17 ⇒ (15) + 17 = 32 (plus low-light vision, darkvision, Detect Hostile Intent and See The Invisible)


Olsson knows that portals usually transport people to different places.

Donovan is then not necessarily surprised when he ends up in the middle of a lush jungle. The heat lessens, though the humidity is greater.

Despite the change in setting, the oppressive quiet remains.


Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11

"That's a lot of foliage... Can't rely on sight alone around here."

"Indeed..." Donovan whispers to himself as he switches back to <stance that gives him scent>[/ooc]


The air smells off, here. The scent of sand still lingers around, more than what can be shrugged off as what you brought in.

A faint scent of decay also undercuts everything else.


Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11

Donovan looks for signs of illusions or similar trickery.

Perception: 1d20 + 17 ⇒ (19) + 17 = 36


There's no illusion, these plants are actually here and solid, but their roots seem awfully shallow for natural growth of such large plants.


Male Duergar Psion 9|72/99 HP; 69 nonlethal| AC 28 (tch 17; ff 24); CMD 21; Fort +11, Ref +11, Will +11(+2 saves vs magic/psionics); Darkvision 120 ft; Perception +19; Sense Motive +17; Init +6

Olsson sighs in the middle of his investigations, looks to the dark portal, and says "Ah, well. Can't blame the lad; Oi'd have done the same, had Ah' not lost meself in the puzzle of it."

He then takes a deep breath and steps through, Splinter clambering onto his shoulder as he goes.


Male Vanara Unchained Monk 9 HP: 94/94| AC: 29[31] FF: 25[27] Touch: 23[25]|Init: +4|Fort +12[+14], Ref +13(Imp. Evasion), Will +13[+15](+2 vs Enchantment)| Sense Motive +13, Perception +17(Scent)

Thetsu looks at Dorla.

"Ladies first!" He says with a grin and gestures towards the portal.

Wouldn't want something to nab you after the rest of us go in... Thetsu glances about the area.


Dorla shakes her head at Donovan's rashness. Then she takes a small step through the portal. Chirrup is sitting on her shoulder as she steps through.


Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11

Donovan kicks some dirt around...

"Thetsu, see how deep underground you can probe with your staff."


Male Vanara Unchained Monk 9 HP: 94/94| AC: 29[31] FF: 25[27] Touch: 23[25]|Init: +4|Fort +12[+14], Ref +13(Imp. Evasion), Will +13[+15](+2 vs Enchantment)| Sense Motive +13, Perception +17(Scent)

"Mmmkay!" Thetsu pokes the dirt with his staff.


Thetsu digs out a small hole about 4 feet deep before he hears a *THUNK* of wood on stone.


Male Duergar Psion 9|72/99 HP; 69 nonlethal| AC 28 (tch 17; ff 24); CMD 21; Fort +11, Ref +11, Will +11(+2 saves vs magic/psionics); Darkvision 120 ft; Perception +19; Sense Motive +17; Init +6

Olsson looks about himself in wonder, taking in a breath of cooler and more moist air.

"Well...ah can't say I expected THIS. But then, I suppose it could be warse'.


Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11

"Something is buried here. Could this be a graveyard? That could explain the smell of death and shallow roots..."


Male Vanara Unchained Monk 9 HP: 94/94| AC: 29[31] FF: 25[27] Touch: 23[25]|Init: +4|Fort +12[+14], Ref +13(Imp. Evasion), Will +13[+15](+2 vs Enchantment)| Sense Motive +13, Perception +17(Scent)

"Imma take a look around." Thetsu climbs the biggest tree nearby and looks around.

Perception: 1d20 + 17 ⇒ (13) + 17 = 30


Chirrup follows hit friend Thetsu up.

perception: 1d20 + 15 ⇒ (5) + 15 = 20


Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11

Is there any kind of structure anywhere? Anything other than vegetation? Anything that might attract our attention?


Other than the stone floor beneath the dirt, no. More detail on treetops when I get home.


Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11

Fortunately, there's no tumbleweed in tropical jungles... ;)


The treetops are shorter than one would expect from trees of such width. The arched ceiling of the pyramid above is visible, but here you can hear something: A faint rustling of something moving below catches your attention. Were you not above the sound dampening confines of the wood, you'd hear nothing at all. As it is, only the fact that there is no wind inside a building belies this sound as anything else.


Male Vanara Unchained Monk 9 HP: 94/94| AC: 29[31] FF: 25[27] Touch: 23[25]|Init: +4|Fort +12[+14], Ref +13(Imp. Evasion), Will +13[+15](+2 vs Enchantment)| Sense Motive +13, Perception +17(Scent)

"Oi! Lookout!" Thetsu calls out before attempting to pounce on it from above.

HAZE GRAPPLE!: 1d20 + 16 ⇒ (7) + 16 = 23


Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11

?!


???


Male Vanara Unchained Monk 9 HP: 94/94| AC: 29[31] FF: 25[27] Touch: 23[25]|Init: +4|Fort +12[+14], Ref +13(Imp. Evasion), Will +13[+15](+2 vs Enchantment)| Sense Motive +13, Perception +17(Scent)

No? I was just gonna try to drop down onto where the sound is comin from.


Chirrup flies down to Dorla and tells her about what he saw. Then Chirrup and Dorla both look over toward where the noise came from.

Dorla's perception: 1d20 + 16 ⇒ (11) + 16 = 27
Chirrup's perception: 1d20 + 15 ⇒ (4) + 15 = 19


Thetsu wrote:
No? I was just gonna try to drop down onto where the sound is comin from.

Well you never pinpointed exactly where it was coming from, and you don't even know what it is. Seemed a weird move to me.


Male Duergar Psion 9|72/99 HP; 69 nonlethal| AC 28 (tch 17; ff 24); CMD 21; Fort +11, Ref +11, Will +11(+2 saves vs magic/psionics); Darkvision 120 ft; Perception +19; Sense Motive +17; Init +6

Olsson watches the rest of the party for a few moments, then begins to look around, still holding aloft his lit torch in his left hand.

I take a 10 on Perception for 29, but you can resolve me last as I posted last


Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11

Perception: 1d20 + 17 ⇒ (10) + 17 = 27 (+ Detect Hostile Intention + Scent)

Or... I suppose I could just take 10. :P


Male Vanara Unchained Monk 9 HP: 94/94| AC: 29[31] FF: 25[27] Touch: 23[25]|Init: +4|Fort +12[+14], Ref +13(Imp. Evasion), Will +13[+15](+2 vs Enchantment)| Sense Motive +13, Perception +17(Scent)

Thetsu will try to follow the rustling through the treetops, swinging lower or branch to branch on his way.

Perception: 1d20 + 17 ⇒ (9) + 17 = 26


The rustling is coming nearer you, but not directly for you. You sense no hostile intent, so it may not know you're there, or could be just investigating.

It does, however, smell dead.

It is roughly 60 feet from your position (and 100 feet down from Thetsu).


Male Ellan Psychic Warrior 9 - 93/93 HP AC 31 (tch 18; ff 25); CMD 27 (+4 vs Disarm/Dirty Trick); Fort +13, Ref +14, Will +13; Low-light Vision/Darkvision; Perception+ 17; Sense Motive +17; Initiative +11

Donovan carefully switch stances... To the one that lets him see invisible stuff. I can never remember the names. :P

"Hello." he says, calmly.


Dorla digs out an extract of see invisibility from her pack. She drinks it, and then turns to whatever is coming. Anyone else need one? I made two.


"Hello, little ones." a deep, calm voice comes from among the trees.

An enormous tiger steps out, eyes glowing a bright green.

"It's been ages since I've had visitors. What brings you into my abode?"

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