The Dapper Slapper and his Amazing Friends! (Vigilante Playtest) (Inactive)

Game Master Rynjin


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Male Half- Elf Vigilante(Warlock) 4/ Fighter (Trench Fighter)4 | HP 35/52| AC 24 T 17 FF 18| Fort +7 Ref +11 Will +3 | CMD 22 | Init +8 | Perception +4

Arcane strike... with a Dagger


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Neato. Well, you need to Charge to reach the thing and still attack (you moved to behind it, and it moved 40 feet toward Slapper).

Psykoblade charges invisibly, slashing a key root in the mass, and causing it all to fall apart.


Male Half- Elf Vigilante(Warlock) 4/ Fighter (Trench Fighter)4 | HP 35/52| AC 24 T 17 FF 18| Fort +7 Ref +11 Will +3 | CMD 22 | Init +8 | Perception +4

Righto

Psykoblade tenderly held his wounds as the Malevolent plant matter perished. He was grateful he carried his grandfathers old warknife. " Well if this is the garden, i don't want to imagine the front door. "

Rolls:

UMD: 1d20 + 10 ⇒ (9) + 10 = 19
UMD: 1d20 + 10 ⇒ (7) + 10 = 17
UMD: 1d20 + 10 ⇒ (20) + 10 = 30
UMD: 1d20 + 10 ⇒ (17) + 10 = 27
UMD: 1d20 + 10 ⇒ (8) + 10 = 18
UMD: 1d20 + 10 ⇒ (18) + 10 = 28
UMD: 1d20 + 10 ⇒ (6) + 10 = 16
UMD: 1d20 + 10 ⇒ (10) + 10 = 20
UMD: 1d20 + 10 ⇒ (10) + 10 = 20

Heals:

CLW: 1d8 + 1 ⇒ (3) + 1 = 4
CLW: 1d8 + 1 ⇒ (3) + 1 = 4
CLW: 1d8 + 1 ⇒ (4) + 1 = 5
CLW: 1d8 + 1 ⇒ (3) + 1 = 4
CLW: 1d8 + 1 ⇒ (2) + 1 = 3


Male Human Swashbuckler/Stalker 4 | HP 25/48 | AC 26, T 20, FF 18 | Fort +7, Ref +12, Will +8 | CMD 23, FCMD 17 | Perc +9, SM +6 | Init +10

Onward?


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Deeper, deeper into the bowels of the sewers you go, until finally you reach the junction you were heading toward.

It is a 60 ft. by 60 ft. circle with a ceiling 30 feet high. Waterfalls of sludge fall off the sides, and four "spokes" lead back into the sewers. You have arrived from the south.

At the northern passage is A horrid walking corpse, arrayed in brightly colored clothes, floppy shoes, and a bright red jester's hat complete with jingling bells sewn to the ends of the cap. The rigor mortis seems to have permanently pulled the creature's face into a broad and horrific grin.

Along with him are 6 more of the jesters you fought at the party, though they look slightly more powerful.

"So, you've finally arrived! I was beginning to think you'd never get here."


Male Half- Elf Vigilante(Warlock) 4/ Fighter (Trench Fighter)4 | HP 35/52| AC 24 T 17 FF 18| Fort +7 Ref +11 Will +3 | CMD 22 | Init +8 | Perception +4

Prior to this Psykoblade cast Stabilize Powder and Blade Tutors Student.. Also how long was it between this and the last fight?

Psykoblade bites back a curse, " Your party crashers and welcoming garden delayed our arrival somewhat. However, I suppose we shall instill upon your Undead form the despair of a powerful kicking in the rear. The your smile will forever be turned into depression in the afterlife! "

He levels waves and Friction at the enemies.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Call it another 8 minutes between the last fight and now. you were a little over halfway before.


Male Half- Elf Vigilante(Warlock) 4/ Fighter (Trench Fighter)4 | HP 35/52| AC 24 T 17 FF 18| Fort +7 Ref +11 Will +3 | CMD 22 | Init +8 | Perception +4

Got it, so 2 mins left on spells gotcha, I assume the creature has a retort?


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

He hops and turns his back to you, bending over and slapping his rump.

"Well, come and get it then big boy!"

He turns back around just as quickly and his smile turns nasty.

"Or should I come and get you, instead?"

3d20 ⇒ (12, 4, 10) = 26

7d20 ⇒ (5, 20, 12, 19, 2, 6, 18) = 82

Initiative Order:

Jester (26)
Ghast (25)
Ghast (24)
Ghast (23)
Blackjack (19)
Psykoblade (17)
Ghast (17)
Ghast (11)
Ghast (10)
Ghast (7)
The Dapper Slapper (7)

"Oh! What gentlemen, letting the host go first!"

"Shall we play a game of cards? Come along. Pick a card, any card."

"Any takers?"

The Jester moves forward 30 feet, and stands shuffling his deck of cards, cards blurring between his hands.

Do Not Read:
Readied Attack: 1d20 + 15 ⇒ (18) + 15 = 33
Deck: 1d54 ⇒ 24

The first three ghasts charge in.

Attack vs Blackjack: 1d20 + 9 ⇒ (4) + 9 = 13

Attack vs Dapper: 1d20 + 9 ⇒ (10) + 9 = 19

Attack vs Psykoblade: 1d20 + 9 ⇒ (5) + 9 = 14

But they all miss.

However, make three Fort saves each vs Stench. Blackjack and Psykobade are up.


Male Half- Elf Vigilante(Warlock) 4/ Fighter (Trench Fighter)4 | HP 35/52| AC 24 T 17 FF 18| Fort +7 Ref +11 Will +3 | CMD 22 | Init +8 | Perception +4

Heroic Fort Save: 1d20 + 7 ⇒ (1) + 7 = 8
Heroic Fort Save: 1d20 + 7 ⇒ (12) + 7 = 19
Heroic Fort Save: 1d20 + 7 ⇒ (20) + 7 = 27


Male Human Swashbuckler/Stalker 4 | HP 25/48 | AC 26, T 20, FF 18 | Fort +7, Ref +12, Will +8 | CMD 23, FCMD 17 | Perc +9, SM +6 | Init +10

Fort: 1d20 + 7 ⇒ (19) + 7 = 26
Fort: 1d20 + 7 ⇒ (17) + 7 = 24
Fort: 1d20 + 7 ⇒ (17) + 7 = 24

"You talk too much."

Blackjack slinks into the shadows and makes his way toward the leader.

Stealth: 1d20 + 22 ⇒ (3) + 22 = 25


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Psykoblade, you are Sickened.

Perception: 1d20 + 15 ⇒ (12) + 15 = 27

The Jester swivels his head to look directly at Blackjack as he moves closer.

"Ah! Our first taker!"

He flings a card at Blackjack, smacking him in the face with the image of a Juggler.

Congratulations! You gain a +2 bonus to two ability scores of your choice, but you must swap the order. For example, you have an Int of 12 and a Cha of 14. you may add +2 to Int and Cha, but then they swap places (you now have 14 Cha and 16 Int).

"Lucky lucky!" the Jester exclaims.

"See? My games can be fun!"

Then he unleashes a terrifying cackle.

Everyone make Will saves, DC 22 or be Panicked.

Whoops, one too many Ghasts on that list.

The remaining three Ghasts move in, trying to get to positions they can flank Psykoblade and Dapper next round.

Slapper!


Male Half- Elf Vigilante(Warlock) 4/ Fighter (Trench Fighter)4 | HP 35/52| AC 24 T 17 FF 18| Fort +7 Ref +11 Will +3 | CMD 22 | Init +8 | Perception +4

Whoa Whoa Whoa this is all happening as a Readied action? Cause I havent gone.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Well, sorta. I forgot he had the cackle, but it's a Free action so it should have gone off when he first moved in. The card though, is a Readied action yes, and that is the effect.

So if Blackjack fails the save, he wouldn't be able to Stealth in and...you know what, forget the Cackle this round.

Still, your turn.


Male Half- Elf Vigilante(Warlock) 4/ Fighter (Trench Fighter)4 | HP 35/52| AC 24 T 17 FF 18| Fort +7 Ref +11 Will +3 | CMD 22 | Init +8 | Perception +4

Psykoblade stabs the Ghasts with Friction and unloads Waves on the Jester, Arcane Energies flowing through him.

Heroic Sickened Friction Stab: 1d20 + 11 ⇒ (16) + 11 = 27
Heroic Sickened Friction Stab Damage: 1d6 + 5 + 10d6 ⇒ (2) + 5 + (2, 6, 1, 1, 3, 5, 3, 2, 3, 3) = 36

Heroic Deadly Sickened Waves Blast: 1d20 + 11 ⇒ (1) + 11 = 12
Heroic Deadly Sickened Waves Blast Damage: 1d8 + 6 + 1d6 + 5 ⇒ (8) + 6 + (1) + 5 = 20

Secondary Heroic Sickened Friction Stab: 1d20 + 11 ⇒ (15) + 11 = 26
Secondary Heroic Sickened Friction Stab Damage: 1d6 + 5 + 1d6 + 5 ⇒ (4) + 5 + (4) + 5 = 18

Secondary Heroic Deadly Sickened Waves Blast: 1d20 + 11 ⇒ (15) + 11 = 26
Secondary Heroic Deadly Sickened Waves Blast Damage: 1d8 + 6 + 1d6 + 5 ⇒ (6) + 6 + (6) + 5 = 23

Heroic Sickened Parry: 1d20 + 11 ⇒ (19) + 11 = 30
Heroic Sickened Riposte: 1d20 + 11 ⇒ (2) + 11 = 13
Heroic Sickened Riposte Damage: 1d6 + 5 ⇒ (2) + 5 = 7


Male Human Swashbuckler/Stalker 4 | HP 25/48 | AC 26, T 20, FF 18 | Fort +7, Ref +12, Will +8 | CMD 23, FCMD 17 | Perc +9, SM +6 | Init +10

I'll do Int and Cha.

Blackjack suddenly feels a lot smarter.

"Was that part of your plan? Or are you even more incompetent than you look?"


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Psykoblade slays one Ghast, puts a bullet into the Jester, and then grievusly wounds another.

"Plan? Who needs a plan?"

So NOW the Ghasts move, so it's Slapper's turn.


Male Human Slapper 10| HP 88/88 | AC 32, FF 29, T 17 | Fort +6, Ref +11, Will +7 | CMD 32 | Perc +12, SM +12 | Init +3

Slap a Ghast: 1d20 + 15 ⇒ (7) + 15 = 22
Damage: 1d8 + 9 ⇒ (1) + 9 = 10
Chop a Ghast: 1d20 + 14 ⇒ (12) + 14 = 26
Damage: 1d8 + 5 ⇒ (6) + 5 = 11
Slap a Ghast: 1d20 + 10 ⇒ (20) + 10 = 30
Damage: 1d8 + 9 ⇒ (8) + 9 = 17
Confirm a Ghast: 1d20 + 10 ⇒ (20) + 10 = 30
Damage: 1d8 + 9 ⇒ (5) + 9 = 14


Male Human Slapper 10| HP 88/88 | AC 32, FF 29, T 17 | Fort +6, Ref +11, Will +7 | CMD 32 | Perc +12, SM +12 | Init +3

Ghast Confirmed.

-Posted with Wayfinder


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Slapper finishes off one Ghast, then slaps another's head off, bells on its cap jingling all the way.

The Jester does a little dance.

"What fun!" the Jester says, and unleashes a terrifying cackle.

DC 22 Will or be Panicked. Fear, Mind Affecting.

Initiative Order:

Jester (26)
Blackjack (19)
Psykoblade (17)
Ghast (11)
Ghast (10)
Ghast (7)
The Dapper Slapper (7)

I will post the rest of his action when it's apparent who has Panicked.


Male Half- Elf Vigilante(Warlock) 4/ Fighter (Trench Fighter)4 | HP 35/52| AC 24 T 17 FF 18| Fort +7 Ref +11 Will +3 | CMD 22 | Init +8 | Perception +4

Damn DC 22 is real Damn high

Will Save: 1d20 + 7 ⇒ (12) + 7 = 19

On another note F#++ siickened , lol


Male Human Swashbuckler/Stalker 4 | HP 25/48 | AC 26, T 20, FF 18 | Fort +7, Ref +12, Will +8 | CMD 23, FCMD 17 | Perc +9, SM +6 | Init +10

Will: 1d20 + 10 ⇒ (20) + 10 = 30

Blackjack is too cool to be spooked.


Male Human Slapper 10| HP 88/88 | AC 32, FF 29, T 17 | Fort +6, Ref +11, Will +7 | CMD 32 | Perc +12, SM +12 | Init +3

Le Save: 1d20 + 7 ⇒ (16) + 7 = 23

-Posted with Wayfinder


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Slapper and Blackjack shrug off the fear (though barely, in Slapper's case), but it seeps deeply into the brain of Psykoblade.

2d4 ⇒ (1, 1) = 2

1d100 ⇒ 5

The Jester looks from Blackjack to Slapper, and back again a few times.

1d2 ⇒ 1

"You, I think, want another taste, yes?" he says to Blackjack, and flings another card.

Attack: 1d20 + 15 ⇒ (20) + 15 = 35
1d54 ⇒ 54

"Ooh! Lucky lucky again!"

Man I keep hitting the good cards. Blackjack, you get one Wish, as the spell.


Male Human Swashbuckler/Stalker 4 | HP 25/48 | AC 26, T 20, FF 18 | Fort +7, Ref +12, Will +8 | CMD 23, FCMD 17 | Perc +9, SM +6 | Init +10

Do I need to use it now?


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

You can use it whenever you want.


Male Human Slapper 10| HP 88/88 | AC 32, FF 29, T 17 | Fort +6, Ref +11, Will +7 | CMD 32 | Perc +12, SM +12 | Init +3

Dayum.

-Posted with Wayfinder


Male Half- Elf Vigilante(Warlock) 4/ Fighter (Trench Fighter)4 | HP 35/52| AC 24 T 17 FF 18| Fort +7 Ref +11 Will +3 | CMD 22 | Init +8 | Perception +4

Its only as the spell, the Spell isnt that great.


Male Human Slapper 10| HP 88/88 | AC 32, FF 29, T 17 | Fort +6, Ref +11, Will +7 | CMD 32 | Perc +12, SM +12 | Init +3

Doesn't the spell let you wish for like 7th level spell effects? Couldn't he just wish for like a CL18 delayed blast fireball?

-Posted with Wayfinder


Male Human Slapper 10| HP 88/88 | AC 32, FF 29, T 17 | Fort +6, Ref +11, Will +7 | CMD 32 | Perc +12, SM +12 | Init +3

Or wish for Transformation? All the sweet sweet hitting.

-Posted with Wayfinder


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Timothy Fendolas " Psykoblade " wrote:
Its only as the spell, the Spell isnt that great.

Well, the text says Wish but the clarifying text makes it function more as Miracle, and can have BIG changes (like, changing the timestream changes). Of course, it's up to me to determine the exact effects on reality from what you ask for.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Still Blackjack's turn BTW.


Male Human Swashbuckler/Stalker 4 | HP 25/48 | AC 26, T 20, FF 18 | Fort +7, Ref +12, Will +8 | CMD 23, FCMD 17 | Perc +9, SM +6 | Init +10

"I wish... for you to have a heart."

"Looks like you just dealt me a twenty. I stay."

Blackjack slinks into the shadows (again) and tries to get the drop on the jester.

Stealth: 1d20 + 22 ⇒ (5) + 22 = 27

Wow dice. The rest of my turn will depend on whether he spots me again.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Perception: 1d20 + 15 ⇒ (7) + 15 = 22

"Oh! My little friend has gone! What a shame."

Psykoblade drops Waves and Friction and runs off at ludicrous speed back the way you came.

The Ghasts form a semi-circle around Slapper.

Bite: 1d20 + 9 ⇒ (10) + 9 = 19
Claw: 1d20 + 9 ⇒ (12) + 9 = 21
Claw: 1d20 + 9 ⇒ (17) + 9 = 26

Bite: 1d20 + 9 ⇒ (6) + 9 = 15
Claw: 1d20 + 9 ⇒ (17) + 9 = 26
Claw: 1d20 + 9 ⇒ (16) + 9 = 25

Bite: 1d20 + 7 ⇒ (15) + 7 = 22
Claw: 1d20 + 7 ⇒ (16) + 7 = 23
Claw: 1d20 + 7 ⇒ (20) + 7 = 27

Confirm?: 1d20 + 7 ⇒ (6) + 7 = 13

But all claws and teeth plink off of Dapper's heavily armored form as he flexes nonchalantly at their tickling.

All save one.

Damage: 1d6 + 6 ⇒ (3) + 6 = 9

Take 9 damage and make a Fort save DC 16 or be Paralyzed.


Male Human Slapper 10| HP 88/88 | AC 32, FF 29, T 17 | Fort +6, Ref +11, Will +7 | CMD 32 | Perc +12, SM +12 | Init +3

No Fear: 1d20 + 6 ⇒ (18) + 6 = 24

Feel the Slap: 1d20 + 15 ⇒ (2) + 15 = 17
Damage: 1d8 + 9 ⇒ (7) + 9 = 16
Feel the Chop: 1d20 + 14 ⇒ (16) + 14 = 30
Damage: 1d8 + 5 ⇒ (7) + 5 = 12
Feel the Slap: 1d20 + 10 ⇒ (2) + 10 = 12
Damage: 1d8 + 9 ⇒ (6) + 9 = 15

Confirm the Chop: 1d20 + 14 ⇒ (14) + 14 = 28
Damage: 1d8 + 5 ⇒ (7) + 5 = 12


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Still waiting for the rest of Blackjack's action.


Male Human Swashbuckler/Stalker 4 | HP 25/48 | AC 26, T 20, FF 18 | Fort +7, Ref +12, Will +8 | CMD 23, FCMD 17 | Perc +9, SM +6 | Init +10

"Okay. Now we're going to play a different game."

Standard: 1d20 + 14 ⇒ (17) + 14 = 31
1d6 + 6 + 5d8 ⇒ (5) + 6 + (7, 2, 7, 5, 3) = 35

Acrobatics: 1d20 + 25 ⇒ (15) + 25 = 40

Up Close: 1d20 + 14 ⇒ (13) + 14 = 27
1d6 + 6 + 5d8 ⇒ (4) + 6 + (2, 4, 5, 5, 5) = 31

Opening AoO: 1d20 + 14 ⇒ (17) + 14 = 31
1d6 + 6 ⇒ (5) + 6 = 11 (plus5d4 ⇒ (4, 1, 1, 2, 1) = 9 if flanking)


Male Half- Elf Vigilante(Warlock) 4/ Fighter (Trench Fighter)4 | HP 35/52| AC 24 T 17 FF 18| Fort +7 Ref +11 Will +3 | CMD 22 | Init +8 | Perception +4

Psykoblade flails his arms and runs away in fear, Despairing at his weakness and fear! " Woe is me why was I unable to save those people BEFORE!? "


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Maaaaaaan. wish this thing had better DR.

Blackjack eviscerates the Jester before it can get out one more crack at them while Dapper drops two more Ghasts and wounds the final one.

The last ghast wisely retreats, and takes the nearby eastern passage.

Withdrawwwwww!


Male Human Slapper 10| HP 88/88 | AC 32, FF 29, T 17 | Fort +6, Ref +11, Will +7 | CMD 32 | Perc +12, SM +12 | Init +3

"Now see here! You come back here and be apprehended!"

Throw Le Shield: 1d20 + 14 - 8 ⇒ (8) + 14 - 8 = 14
Damage: 1d8 + 9 ⇒ (2) + 9 = 11

-Posted with Wayfinder


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Slapper is unfortunately unable to get a clear shot on the fleeing Ghast, who blows him a raspberry and keeps running.

Just out of curiosity, what would have happened if the Jester got to act this round?

1d20 + 15 ⇒ (11) + 15 = 26
1d54 ⇒ 35

...And one of your enemies becomes a friend.


Male Human Swashbuckler/Stalker 4 | HP 25/48 | AC 26, T 20, FF 18 | Fort +7, Ref +12, Will +8 | CMD 23, FCMD 17 | Perc +9, SM +6 | Init +10

"Never use luck against a guy named after a card game."

Blackjack wishes to become a little more agile.

+1 inherent bonus to Dex.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

I give you the opportunity to make a new plot and you use it to get a temporary +1 Dex

Boooooo


Male Human Swashbuckler/Stalker 4 | HP 25/48 | AC 26, T 20, FF 18 | Fort +7, Ref +12, Will +8 | CMD 23, FCMD 17 | Perc +9, SM +6 | Init +10

Stop ninjaing me man. I thought you were limiting it to what the spell explicitly says it can do.

I'll think of something more interesting.


Male Half- Elf Vigilante(Warlock) 4/ Fighter (Trench Fighter)4 | HP 35/52| AC 24 T 17 FF 18| Fort +7 Ref +11 Will +3 | CMD 22 | Init +8 | Perception +4

Psykoblade is running around in circles WOOP WOOP WOOP!

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