The Dapper Slapper and his Amazing Friends! (Vigilante Playtest) (Inactive)

Game Master Rynjin


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Male Half- Elf Vigilante(Warlock) 4/ Fighter (Trench Fighter)4 | HP 35/52| AC 24 T 17 FF 18| Fort +7 Ref +11 Will +3 | CMD 22 | Init +8 | Perception +4

Cool now make a fort save apparently.


Male Human Swashbuckler/Stalker 4 | HP 25/48 | AC 26, T 20, FF 18 | Fort +7, Ref +12, Will +8 | CMD 23, FCMD 17 | Perc +9, SM +6 | Init +10

Oh yeah.

Fort: 1d20 + 7 ⇒ (15) + 7 = 22


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Shouldn't there be a second attack roll in there for that second damage? I can't get the Playtest document to open for some reason, so I dunno if they changed Up Close and Personal.


Male Half- Elf Vigilante(Warlock) 4/ Fighter (Trench Fighter)4 | HP 35/52| AC 24 T 17 FF 18| Fort +7 Ref +11 Will +3 | CMD 22 | Init +8 | Perception +4

Yes there should be. And another Fort save if he hits.


Male Human Swashbuckler/Stalker 4 | HP 25/48 | AC 26, T 20, FF 18 | Fort +7, Ref +12, Will +8 | CMD 23, FCMD 17 | Perc +9, SM +6 | Init +10

Yes, they changed it.

Up Close and Personal wrote:
If the Acrobatics check succeeds, this attack applies the stalker vigilante’s hidden strike damage as if the foe was unaware of the stalker vigilante. Otherwise he applies the reduced hidden strike damage.


Male Half- Elf Vigilante(Warlock) 4/ Fighter (Trench Fighter)4 | HP 35/52| AC 24 T 17 FF 18| Fort +7 Ref +11 Will +3 | CMD 22 | Init +8 | Perception +4

Its exactly the same you didnt quite the pertinent part

Up Close and Personal wrote:

When the stalker vigilante

attempts an Acrobatics check to move through an
opponent’s space during a move action, he can make a
single melee attack against that opponent as a swift action.

He is saying you used the swift for that what of your standard attack?


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

I mean, roll another attack. It doesn't auto-hit.


Male Human Swashbuckler/Stalker 4 | HP 25/48 | AC 26, T 20, FF 18 | Fort +7, Ref +12, Will +8 | CMD 23, FCMD 17 | Perc +9, SM +6 | Init +10

I used one move action to get closer. I didn't think I was close enough to move in and out of its space in half my speed.


Male Half- Elf Vigilante(Warlock) 4/ Fighter (Trench Fighter)4 | HP 35/52| AC 24 T 17 FF 18| Fort +7 Ref +11 Will +3 | CMD 22 | Init +8 | Perception +4

Fair, So now its the Plant.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Blackjack deals a bit of damage, though the plant matter seems resistant to his Piercing attacks.

Initiative Order:

Psykoblade (14)
Blackjack (13)
Plant thing (8) +8
The Dapper Slapper (5)
Plant thing (3) -21

The plant thing that Psykoblade shot moves in, and attacks him.

Attack: 1d20 + 11 ⇒ (11) + 11 = 22
Damage: 2d6 + 14 ⇒ (4, 3) + 14 = 21

Grapple?: 1d20 + 16 ⇒ (12) + 16 = 28
Constrict: 2d6 + 9 ⇒ (5, 4) + 9 = 18

Psykoblade is slammed by the fetid mass of foul fertilizer, and constricted in a tentacle of wilted lettuce and tuber roots.

Edit: Wait, forgot Parry.

Parry: 1d20 + 8 ⇒ (11) + 8 = 19

Take 39 damage, and you are Grappled.


Male Half- Elf Vigilante(Warlock) 4/ Fighter (Trench Fighter)4 | HP 35/52| AC 24 T 17 FF 18| Fort +7 Ref +11 Will +3 | CMD 22 | Init +8 | Perception +4

The Modifier is Wrong it should be +12 which parries it. Also Why are you rolling my parry? I guess it might just be better for me to do so at the end of my post.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Timothy Fendolas " Psykoblade " wrote:
The Modifier is Wrong it should be +12 which parries it.

Why +12? Your Psykoblade is the only melee weapon you have right now. It's at +10, and you take a -2 penalty for this being a size category larger.

Edit:

Timothy Fendolas " Psykoblade " wrote:
The Modifier is Wrong it should be +12 which parries it. Also Why are you rolling my parry? I guess it might just be better for me to do so at the end of my post.

Yeah, you should start doing that. I thought you had but when I went back to look I didn't see it.


Male Half- Elf Vigilante(Warlock) 4/ Fighter (Trench Fighter)4 | HP 35/52| AC 24 T 17 FF 18| Fort +7 Ref +11 Will +3 | CMD 22 | Init +8 | Perception +4

We'll just have me roll but I have Heroism up AND TWFing doesnt apply the end of the round. Just my Turn, the -2 is correct thouugh for size

Parry: 1d20 + 10 ⇒ (19) + 10 = 29

Just for Clarification I Do have A Cestus as well

And Startling Appearance if you didnt add that


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Plants are immune to mind affecting, so no Startling I believe.

So +10, you miss the Parry by 1. That one you just rolled will apply for next time.

Dap Slap?


Male Half- Elf Vigilante(Warlock) 4/ Fighter (Trench Fighter)4 | HP 35/52| AC 24 T 17 FF 18| Fort +7 Ref +11 Will +3 | CMD 22 | Init +8 | Perception +4

Startling Appearance is not Mind Affecting. As I said you missed


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Wait, Startling doesn't apply regardless. It only works if they're completely unaware of your presence.


Male Half- Elf Vigilante(Warlock) 4/ Fighter (Trench Fighter)4 | HP 35/52| AC 24 T 17 FF 18| Fort +7 Ref +11 Will +3 | CMD 22 | Init +8 | Perception +4

I had assumed we saw them first and then got the jump on them, Otherwise similarly Stalkers can almost never get their First round hidden strike and I would have used a round to Vanish. Are you gunna require us Stealth all the time to get that first round bonus?


Male Half- Elf Vigilante(Warlock) 4/ Fighter (Trench Fighter)4 | HP 35/52| AC 24 T 17 FF 18| Fort +7 Ref +11 Will +3 | CMD 22 | Init +8 | Perception +4

Ah looking back I guess I saw the rolls they were just terrible like normal Alright I take the whatever damage, next time I suppose Ill cast a spell so I can use my class features.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Sorry, that's how the abilities work. You need to be in Stealth or similar for enemies to be unaware of you, not just act first (which you didn't do anyway). They were fully aware of you since nobody said they were trying to be stealthy.


Male Half- Elf Vigilante(Warlock) 4/ Fighter (Trench Fighter)4 | HP 35/52| AC 24 T 17 FF 18| Fort +7 Ref +11 Will +3 | CMD 22 | Init +8 | Perception +4

Rynjin I'm gunna say now, for the rest of the Playtest.. assume we are attempting to use our abilities. We have maxed out or almost maxed Stealth so assume we are not just CLANKING around. Save for Slapper. Note we are ALSO trying to complete this leg of the playtest so I can actually Test the levels we care about. Because all our abilities are like 12th and 16th level.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

That's something you should put in your Playtest report/complaints BTW. That too many class features don't come online until end-game.


Male Half- Elf Vigilante(Warlock) 4/ Fighter (Trench Fighter)4 | HP 35/52| AC 24 T 17 FF 18| Fort +7 Ref +11 Will +3 | CMD 22 | Init +8 | Perception +4

Oh I got my notes ready. The Bolt change was a big one.


Male Human Slapper 10| HP 88/88 | AC 32, FF 29, T 17 | Fort +6, Ref +11, Will +7 | CMD 32 | Perc +12, SM +12 | Init +3

"Have at thee you Fern of Unusually Colossal Knavery!"

I assume I need to move up here.

Charging Slap: 1d20 + 17 ⇒ (9) + 17 = 26
Damage: 1d8 + 15 ⇒ (2) + 15 = 17

-Posted with Wayfinder


Male Half- Elf Vigilante(Warlock) 4/ Fighter (Trench Fighter)4 | HP 35/52| AC 24 T 17 FF 18| Fort +7 Ref +11 Will +3 | CMD 22 | Init +8 | Perception +4

Well at least you dont provoke.. AND it's AC is lower


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

The Slapper does what he's best known for, and delivers a choppy chop chop to the vegetable mound. His weaponry, sadly, fares as well as everyone else'.

The mound near Blackjack takes its toll.

Slam: 1d20 + 11 ⇒ (8) + 11 = 19

Slam: 1d20 + 11 ⇒ (4) + 11 = 15

But he nimby dodges both flails.

Psykoblade!


Male Half- Elf Vigilante(Warlock) 4/ Fighter (Trench Fighter)4 | HP 35/52| AC 24 T 17 FF 18| Fort +7 Ref +11 Will +3 | CMD 22 | Init +8 | Perception +4

Hrmm so Slashing damage isnt enough Is what Im hearing?


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Nobody has used Slashing yet.

Edit: Wait stop okay, no. You can't just call it a slap when it's a cutlass. That's confusing as all hell.


Male Half- Elf Vigilante(Warlock) 4/ Fighter (Trench Fighter)4 | HP 35/52| AC 24 T 17 FF 18| Fort +7 Ref +11 Will +3 | CMD 22 | Init +8 | Perception +4

Since the change he's been using a Cutlass... he cant slap with anything else. Now funnily enough the first fight he would have done no damage to the undead.


Male Human Slapper 10| HP 88/88 | AC 32, FF 29, T 17 | Fort +6, Ref +11, Will +7 | CMD 32 | Perc +12, SM +12 | Init +3

Clarification. If I attack at +18 it's the Shield, +17 it's the Cutlass which is usually made bludgeoning with Blade of Mercy unless they're obviously immune to bludgeoning or nonlethal.

In this case, the Slapper charged and used his shield as you can see 18-3pa+2charge

So his attack suffered from DR, next round he'll probably opt for the Cutlass.

I have yet to use a chop, and have always slapped thus far so I haven't said chop in the attack rolls. I still would have done damage in the undead round however after the first hit showed no signs of damage, just merely the first hit would have done nothing. But as I recall, I over killed it badly anyways.
-Posted with Wayfinder


Male Half- Elf Vigilante(Warlock) 4/ Fighter (Trench Fighter)4 | HP 35/52| AC 24 T 17 FF 18| Fort +7 Ref +11 Will +3 | CMD 22 | Init +8 | Perception +4

Small Hiccup there Blade of mercy doesnt change the damage type it makes it Nonlethal without taking the minus. It only works on slashing weapons. That makes a big difference.


Male Human Slapper 10| HP 88/88 | AC 32, FF 29, T 17 | Fort +6, Ref +11, Will +7 | CMD 32 | Perc +12, SM +12 | Init +3

Still used the Shield. Still slap with it, how do you nonlethally cut someone? Slapping. Obviously.

-Posted with Wayfinder


Male Half- Elf Vigilante(Warlock) 4/ Fighter (Trench Fighter)4 | HP 35/52| AC 24 T 17 FF 18| Fort +7 Ref +11 Will +3 | CMD 22 | Init +8 | Perception +4

Whatever

Psykoblade pulls out a Dagger and tries to wiggle himself out

CMB: 1d20 + 12 ⇒ (15) + 12 = 27


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Psykoblade manages to wriggle out of the plant thing's grasp (BARELY).

Blackjack?


Male Human Swashbuckler/Stalker 4 | HP 25/48 | AC 26, T 20, FF 18 | Fort +7, Ref +12, Will +8 | CMD 23, FCMD 17 | Perc +9, SM +6 | Init +10

Blackjack starts circling around the plant thing so that he can get into flanking with someone. Meanwhile he takes quick jabs at it whenever an opening appears.

Standard attack: 1d20 + 14 ⇒ (2) + 14 = 16
1d6 + 6 ⇒ (6) + 6 = 12

Acrobatics: 1d20 + 25 ⇒ (12) + 25 = 37
Up Close: 1d20 + 14 ⇒ (15) + 14 = 29
1d6 + 6 + 5d8 ⇒ (5) + 6 + (8, 3, 4, 6, 5) = 37

Forgot about Leave an Opening. This is an AoO that will go off at the start of its next turn.
Opening: 1d20 + 14 ⇒ (7) + 14 = 21
1d6 + 6 ⇒ (2) + 6 = 8

Fort: 1d20 + 8 ⇒ (8) + 8 = 16
Fort: 1d20 + 8 ⇒ (10) + 8 = 18
Fort: 1d20 + 8 ⇒ (6) + 8 = 14


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Blackjack misses his first swipe, but nails it with the second. The spores shoot out, but Blackjack manages to fight them off.

Note since you rolled all 3 at once, I'm taking the Fort saves for the proper attack rather than just taking the first. So 1st attack misses, 2nd hits, 18 saves.

Also roll Hidden Strike for Leave an opening, you're flanking with Slapper.

Initiative Order:

Psykoblade (14)
Blackjack (13)
Plant thing (8) +8
The Dapper Slapper (5)
Plant thing (3) -21-27

Psykoblade's plant attacks!

Slam: 1d20 + 11 ⇒ (12) + 11 = 23
Slam: 1d20 + 11 ⇒ (1) + 11 = 12

Psykoblade parries the first hit, tangling the mound's tendrils together together and fouling its second!

Slapper.


Male Human Swashbuckler/Stalker 4 | HP 25/48 | AC 26, T 20, FF 18 | Fort +7, Ref +12, Will +8 | CMD 23, FCMD 17 | Perc +9, SM +6 | Init +10

Opening hidden damage: 5d4 ⇒ (2, 3, 3, 3, 1) = 12


Male Human Slapper 10| HP 88/88 | AC 32, FF 29, T 17 | Fort +6, Ref +11, Will +7 | CMD 32 | Perc +12, SM +12 | Init +3

The cuts of Justice!

Chop: 1d20 + 14 ⇒ (15) + 14 = 29
Damage: 1d8 + 13 ⇒ (4) + 13 = 17

Chop: 1d20 + 9 ⇒ (5) + 9 = 14
Damage: 1d8 + 13 ⇒ (4) + 13 = 17

-Posted with Wayfinder


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

The moldy shrubbery wriggles in agony, fully harmed for the first time!

It raises itself to attack The Dapper Slapper...but is struck down by the cruel point of Blackjack's rapier!

Psykoblade.


Male Half- Elf Vigilante(Warlock) 4/ Fighter (Trench Fighter)4 | HP 35/52| AC 24 T 17 FF 18| Fort +7 Ref +11 Will +3 | CMD 22 | Init +8 | Perception +4

Psykoblade spits at the ground his wounds angering him as he tries to conjure up the majicks to fade into the scene.

Cast Defensively Vanish: 1d20 + 13 ⇒ (8) + 13 = 21

He does so and moves around the creature his bandolier loading a shot into Waves before dropping it and drawing Friction.

Stealth: 1d20 + 38 ⇒ (15) + 38 = 53

Done


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Blackjack? The other mound is now 50 feet away.


Male Human Swashbuckler/Stalker 4 | HP 25/48 | AC 26, T 20, FF 18 | Fort +7, Ref +12, Will +8 | CMD 23, FCMD 17 | Perc +9, SM +6 | Init +10

Blackjack disappears into the shadows and slowly sneaks toward the mound.

Stealth: 1d20 + 22 ⇒ (10) + 22 = 32


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Blackjack moves 30 feet closer.

The mound near Psykoblade moves toward Slapper, moving right past the unseen Psykoblade and Blackjack (provoking from both).


Male Half- Elf Vigilante(Warlock) 4/ Fighter (Trench Fighter)4 | HP 35/52| AC 24 T 17 FF 18| Fort +7 Ref +11 Will +3 | CMD 22 | Init +8 | Perception +4

Pskyoblade elects not to take his attack


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Slapper is up BTW, as well as Blackjack's AoO.


Male Human Slapper 10| HP 88/88 | AC 32, FF 29, T 17 | Fort +6, Ref +11, Will +7 | CMD 32 | Perc +12, SM +12 | Init +3

Charging Chop: 1d20 + 16 ⇒ (11) + 16 = 27
Damage: 1d8 + 13 ⇒ (6) + 13 = 19

-Posted with Wayfinder


Male Human Swashbuckler/Stalker 4 | HP 25/48 | AC 26, T 20, FF 18 | Fort +7, Ref +12, Will +8 | CMD 23, FCMD 17 | Perc +9, SM +6 | Init +10

AoO: 1d20 + 14 ⇒ (18) + 14 = 32
1d6 + 6 + 5d8 ⇒ (4) + 6 + (6, 3, 5, 8, 2) = 34
Confirm: 1d20 + 14 ⇒ (12) + 14 = 26
1d6 + 6 ⇒ (5) + 6 = 11


Male Human Slapper 10| HP 88/88 | AC 32, FF 29, T 17 | Fort +6, Ref +11, Will +7 | CMD 32 | Perc +12, SM +12 | Init +3

Can plants be critical'd I don't remember.

-Posted with Wayfinder


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Blackjack and Slapper bite into the vegetables, it only staying upright because of the residual electricity powering it.

Psykoblade.


Male Half- Elf Vigilante(Warlock) 4/ Fighter (Trench Fighter)4 | HP 35/52| AC 24 T 17 FF 18| Fort +7 Ref +11 Will +3 | CMD 22 | Init +8 | Perception +4

Pskyoblade stealthily moves up to the plant and comes out of the ether. Slashing the plant with a dagger, arcane force going through it.

Stealth: 1d20 + 38 ⇒ (5) + 38 = 43

Arcane Dagger Slash: 1d20 + 12 ⇒ (20) + 12 = 32
Arcane Dagger Slash Damage: 1d4 + 6 ⇒ (3) + 6 = 9

Against Flat footed if it couldnt see me

Confirm Arcane Dagger Slash: 1d20 + 12 ⇒ (19) + 12 = 31
Confirm Arcane Dagger Slash Damage: 1d4 + 6 ⇒ (3) + 6 = 9


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

What is "Arcane Dagger"?

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