The Cults of the Sundered Kingdoms (Inactive)

Game Master brvheart

Adventure Path in the Lost Lands

Watch order:

Rhîan-nôn
Fibek
Tork
Grenz
Baaliantar
Oxnard

Marching order:

Wilderness
Oxnard - Tork
Rhîan-nôn - Fibek
Grenz - Bal

Dungeon
Grenz
Oxnard
Rhian-non
Fibek
Bal
Tork


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Male Human Rogue6/Clr1 Current Map

And that would be because he has complete cover and concealment in the boat where he is.


Male Dwarf Wizard (Universalist) 6 | HP 36/36 | AC: 12 T:11 FF:11 | F:+4 R:+3 W:+6 (+4 vs Spells/Spell like Ability) | CMB+3 CMD 16 | Init. +2 | Perception: +2 Spells Per Day: 4/4/4/3 | Hand of the Apprentice: 7/7

Jurgan pushes ahead moving beside Rhiannon.


Female Human Psychic (Rebirth) 7 HP 20/20 Ini +2 F 2/R2/W2 Per 2 / +7

Rhiannon moves forward to stand between her comrades


Male Human Rogue6/Clr1 Current Map

Initiative Order Round Three
Kunala
Paletress
brigands
Zimil
Baal
Rhiannon


did Kunala's attack hit the brigand?


Female Half-elf Urban Barbarian 1 / Mobile Fighter 2, HP 31/31

From what I recall, the bandit is essentially in a cabin just below deck... how that might affect somebody shooting from horseback I dunno, but I think you gotta get up close and personal.

Does the water count as difficult terrain? I want to know if I can allie-oop into the boat as a double move.


Kunala stays on the horse, looking to see if there is anyone else around. If he sees any enemies he will shoot at them.

delay, if he sees any enemies this round he will shoot at them

Attack: +1 (+2 str) Composite longbow
attack: 1d20 + 8 ⇒ (13) + 8 = 21 for damage: 1d8 + 3 ⇒ (2) + 3 = 5


M Male CN Cleric (Bacchus) 3 | HP 25/25 AC: 16 (11Tch, 15Fl) | CMB: +1; CMD: 12| F:+ 5, R: +3, W: +7; | Init: +3 | Perc: +3, SM: +0 | Speed 30ft | | Spells: 1st 4/4| Spells: 2nd 3/3 | Channels 7/7 Active conditions:

I'm not getting into the water. I bet there are crocodiles waiting to eat me in there!


Male Human Rogue6/Clr1 Current Map

The water is shallow, but counts as difficult terrain. No, you cannot even see the bandit in the boat at present, only hear him.


M Male CN Cleric (Bacchus) 3 | HP 25/25 AC: 16 (11Tch, 15Fl) | CMB: +1; CMD: 12| F:+ 5, R: +3, W: +7; | Init: +3 | Perc: +3, SM: +0 | Speed 30ft | | Spells: 1st 4/4| Spells: 2nd 3/3 | Channels 7/7 Active conditions:

I think its up to you melee dudes, guys!


Male Human Rogue6/Clr1 Current Map

Repeat

A sizable fishing boat is anchored
between the bank and a brush-covered sandbar nearly
70 feet long. It has only one deck and a single mast, but
spars provide anchor points for nets that can be used to
drag the river for fish. Those nets are currently little more
than frayed ropes where someone has hastily cut them
away and cast them off.


Male Human Rogue6/Clr1 Current Map

A wolf comes out of the trees and attacks Jurgen

bite: 1d20 + 2 ⇒ (17) + 2 = 19 damage: 1d6 + 1 ⇒ (1) + 1 = 2 plus trip
cmb: 1d20 + 6 ⇒ (16) + 6 = 22


M Male CN Cleric (Bacchus) 3 | HP 25/25 AC: 16 (11Tch, 15Fl) | CMB: +1; CMD: 12| F:+ 5, R: +3, W: +7; | Init: +3 | Perc: +3, SM: +0 | Speed 30ft | | Spells: 1st 4/4| Spells: 2nd 3/3 | Channels 7/7 Active conditions:

Zimul gives the wolf a nasty glare. "Which part of Shoo do you not understand?"

Cause fear DC 14 on the wolf

Doing it without map since I can't see roll 20. The usual problem, ye know.


Male Human Rogue6/Clr1 Current Map

will save wolf: 1d20 + 1 ⇒ (2) + 1 = 3


Female Half-elf Urban Barbarian 1 / Mobile Fighter 2, HP 31/31

Paletress rushes up to the side of the boat, slogging her way through the water the last few feet and ready to climb her way on board.

"Heh heh hey Zimmy! I'm gonna get to the booze before youuuuuuu! Heh!"


Does the wolf count as an enemy enough to trigger Kunala's delayed action?


M Male CN Cleric (Bacchus) 3 | HP 25/25 AC: 16 (11Tch, 15Fl) | CMB: +1; CMD: 12| F:+ 5, R: +3, W: +7; | Init: +3 | Perc: +3, SM: +0 | Speed 30ft | | Spells: 1st 4/4| Spells: 2nd 3/3 | Channels 7/7 Active conditions:

"Oh no, you're not!Look, I got to the last batch of booze before you did!" Zimul retorts.

fear duration on wolf: 1d4 ⇒ 1 rounds

Next round, I'm following Paletress up the boat. For booze!


Male Half-Orc Skald (inactive)

"Why those bandits were trying to defend this tatty old boat?"
"Must be something valuable aboard."
"And where's a boat hook when you need one?"

Baalîantar walks toward the bow of the ship, and puts his backpack down.
He also puts down his greataxe, so he can get the ship to board it.


Male Human Rogue6/Clr1 Current Map
Kunala wrote:
Does the wolf count as an enemy enough to trigger Kunala's delayed action?

yes


are we waiting on Jurgan?


Male Human Rogue6/Clr1 Current Map

Jurgen and Rhiannon are up.


Female Human Psychic (Rebirth) 7 HP 20/20 Ini +2 F 2/R2/W2 Per 2 / +7

Looking at the boat Rhiannon weaves a quick spell and an explosion of golden sparks errupts over it.Glitterdust. Save DC 17 or be blinded


Female Half-elf Urban Barbarian 1 / Mobile Fighter 2, HP 31/31

Will I need to save as well? I'm right next to the boat.

Will save just in case: 1d20 + 4 ⇒ (2) + 4 = 6

I may be stumbling around for a bit...


Female Human Psychic (Rebirth) 7 HP 20/20 Ini +2 F 2/R2/W2 Per 2 / +7

Rhiannon will take care Paletress is not included in the spell.


Male Human Rogue6/Clr1 Current Map

will save: 1d20 + 3 ⇒ (20) + 3 = 23


Male Half-Orc Skald (inactive)

Since Baalîantar is also closing in on the boat:
Will, if needed: 1d20 + 3 ⇒ (19) + 3 = 22


Male Human Rogue6/Clr1 Current Map

Initiative Order Round Four
Kunala
Paletress
brigands
Zimil
Baal
Rhiannon
The wolf will run off in its turn. Not sure what Jurgen is going to do, but need to move on.


M Male CN Cleric (Bacchus) 3 | HP 25/25 AC: 16 (11Tch, 15Fl) | CMB: +1; CMD: 12| F:+ 5, R: +3, W: +7; | Init: +3 | Perc: +3, SM: +0 | Speed 30ft | | Spells: 1st 4/4| Spells: 2nd 3/3 | Channels 7/7 Active conditions:

Only one brigand in the boat, right?


Realizing the wolf was still near Jurgen, Kunala calls out. "Move away from the wounded beast, Jurgen, it may still attack." as he moves his horse nearer. He stops the mare, standing in his stirrups, drawing another arrow from his saddle-quiver he fires a second arrow at the wolf.

25 ft move, attack:Attack: +1 (+2 str) Composite longbow,PBS
attack: 1d20 + 9 ⇒ (15) + 9 = 24 for damage: 1d8 + 4 ⇒ (8) + 4 = 12


Male Dwarf Wizard (Universalist) 6 | HP 36/36 | AC: 12 T:11 FF:11 | F:+4 R:+3 W:+6 (+4 vs Spells/Spell like Ability) | CMB+3 CMD 16 | Init. +2 | Perception: +2 Spells Per Day: 4/4/4/3 | Hand of the Apprentice: 7/7

sorry all have been busy over the last days.

Jurgan shakes off his haze that has just fogged his mind and lumbers along as Kunala tells him to run.

"Blast those curs must have drugged me or something I forgot where I was."

Jurgan starts up the ridge after the others.

sorry they started blocking roll20 at my work so I can't move. If someone wants to move me that would be great


Female Half-elf Urban Barbarian 1 / Mobile Fighter 2, HP 31/31

Question: will I still need both hands free to climb onto the boat? I'm curious as to whether it can be done one-handed since the railing shouldn't be THAT high up. I know it says you normally need two hands, I'm just wondering.


Male Human Rogue6/Clr1 Current Map

Yeah, it is a low fishing boat so I would not see it a real problem.


Female Half-elf Urban Barbarian 1 / Mobile Fighter 2, HP 31/31

Okeys!

Paletress huffle-hehs for a moment, looking up the side of the boat, then hop-scrambles aboard. Once on the deck, she targets whoever happens to be armed with her falchion (if possible)

Falchion w/power attack and furious focus: 1d20 + 8 ⇒ (2) + 8 = 102d4 + 10 ⇒ (2, 3) + 10 = 15

Okay... it needs to stop rolling 2 right frickin' meow.


brv are we waiting on the brigands? Kunala attacked the wolf, Paletress climbed on deck and attacked (if possible)


Male Human Rogue6/Clr1 Current Map

Paletress, you see the guy in the boat grow fangs and long fur as he strikes at you:
battleaxe: 1d20 + 11 ⇒ (5) + 11 = 16 damage: 1d8 + 7 ⇒ (2) + 7 = 9


Male Human Rogue6/Clr1 Current Map

Zimil
Baal
Rhiannon
The wolf will run off in its turn.


M Male CN Cleric (Bacchus) 3 | HP 25/25 AC: 16 (11Tch, 15Fl) | CMB: +1; CMD: 12| F:+ 5, R: +3, W: +7; | Init: +3 | Perc: +3, SM: +0 | Speed 30ft | | Spells: 1st 4/4| Spells: 2nd 3/3 | Channels 7/7 Active conditions:

"Arrrghh he's got fangs!" Zimul screams like a little girl."Go get him, tiger!" He encourages Paletress as he walks up to her and gives her his last bit of luck.


Male Half-Orc Skald (inactive)

Round 4
Baalîantar clambers on to the boat at attacks the thing/person with fangs that Paletress is fighting.
great axe: 1d20 + 9 ⇒ (2) + 9 = 11
damage: 1d12 + 7 ⇒ (9) + 7 = 16
Flanking, and Arcane Strike

Typ-i-cal! I too seem to be infected by the 'roll a 2 to hit' bug. :P


Male Human Rogue6/Clr1 Current Map

just waiting on Rhiannon.


Female Human Psychic (Rebirth) 7 HP 20/20 Ini +2 F 2/R2/W2 Per 2 / +7

Rhiannon moves to bachus and heals him
HH: 1d8 + 3 ⇒ (6) + 3 = 9


M Male CN Cleric (Bacchus) 3 | HP 25/25 AC: 16 (11Tch, 15Fl) | CMB: +1; CMD: 12| F:+ 5, R: +3, W: +7; | Init: +3 | Perc: +3, SM: +0 | Speed 30ft | | Spells: 1st 4/4| Spells: 2nd 3/3 | Channels 7/7 Active conditions:

"Thanks!" Bacchus thanks her, "I think I'd worry more about Paletress, if I were you, though."


Male Human Rogue6/Clr1 Current Map

Initiative Order Round Five
Kunala
Paletress
brigands
Zimil
Baal
Rhiannon


Female Half-elf Urban Barbarian 1 / Mobile Fighter 2, HP 31/31

About to go help my parents move some stuff afore the friday game

Paletress shrieks in terror, both at the near miss of the brigand's axe and his abrupt transformation into some kind of toothy abomination. The shriek swiftly turns into high pitched laughter, however, and her face contorts into its own terrifying visage as she returns the creature's glare with a rictus grin of her own. Suddenly it seems as if her laughter is equal parts terrified shriek and infuriated growl.

Controlled Rage, +4 str

She brings her sword around, taking advantage of her compatriot's position to bolster her own attack.

Falchion w/Rage, Power attack, Furious Focus, Flank: 1d20 + 10 + 2 ⇒ (7) + 10 + 2 = 192d4 + 13 ⇒ (4, 3) + 13 = 20

Bit of Luck Reroll on attack: 1d20 + 10 + 2 ⇒ (5) + 10 + 2 = 17

Thank goodness I can choose... hopefully 19 hits.


Hearing the fight on the boat turn truly strange, Kunala drops his bow into its saddle scabbard and rides into the water beside the boat, so he can join the fight. "Do not fear friends we can overpower the beast!"

move action: put away bow, move action: ride to side of boat
The mare is a trained war horse but I assume a Handle animal is needed to ride her into the water.
handle animal: 1d20 + 4 ⇒ (16) + 4 = 20


Male Human Rogue6/Clr1 Current Map

The beast wildly swings bling at Paletress
hit chance: 1d100 ⇒ 24 high is hit
battleaxe: 1d20 + 11 ⇒ (3) + 11 = 14 damage: 1d8 + 7 ⇒ (5) + 7 = 12


Male Human Rogue6/Clr1 Current Map

Zimil
Baal
Rhiannon


M Male CN Cleric (Bacchus) 3 | HP 25/25 AC: 16 (11Tch, 15Fl) | CMB: +1; CMD: 12| F:+ 5, R: +3, W: +7; | Init: +3 | Perc: +3, SM: +0 | Speed 30ft | | Spells: 1st 4/4| Spells: 2nd 3/3 | Channels 7/7 Active conditions:

I think that guy made his save for glitterdust. But I don't think a 14 hits Paletress's AC

Zimul begins to call in some outside help.

Summon Monster 2- would being on the boat count as on the ground, or waterborne? Thinking which elemental to grab.


Female Human Psychic (Rebirth) 7 HP 20/20 Ini +2 F 2/R2/W2 Per 2 / +7

Rhiannon uses her evil eye on the bad guy in the boat. If necessary she moves close, so that he is in range.


Male Half-Orc Skald (inactive)

Round 5
Baalîantar attacks the thing/person with fangs again.
great axe: 1d20 + 9 ⇒ (19) + 9 = 28
damage: 1d12 + 7 ⇒ (7) + 7 = 14
Flanking, and Arcane Strike


Female Half-elf Urban Barbarian 1 / Mobile Fighter 2, HP 31/31

Rhiannon, what penalty have you in mind if your evil eye succeeds?

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