Bishop Shepherd
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I have not had an opportunity yet to look at Pass Chronicles, but I know that Bishop is a lance corporal in the Eagle knights
Rosham Bowe
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I haven't yet decided on a title. I can choose between baron, earl, lord, marquis, visbaronet, and viscount. They're all petty and pretty much amount to nil (Kn: nobility becomes a class skill, FWIW), but still. Anyone see something they like?
Amira El-Amin
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It’s better than "becomes a class skill;" it is "specialized." That means if you already HAVE it as a class skill, it gets another +1.
On Hernando Ruiz, Taldan Knight of the Shield, (since the title actually does NOTHING), I went with Baronet after researching what it was (in addition to thinking I read it on there.) Less "Actual Noble, more Noble Servant"-type thing, but that's probably not what you're looking for. I'd recommend just looking at the Wikipedia page for the titles and see which one tickles your fancy, and just don't go over the highest one listed, which I'm pretty sure is Lord (depending on the etymology.)
Rosham Bowe
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I rather like "viscount", actually, which is basically a deputy of the count (whomever that might be).
Of course, that may stem from a lovely spoonerism I stumbled across a year or two ago when sifting through email spam: "discount viagra" becomes "viscount diagra," and a dream BBEG was born. :-D
Bishop Shepherd
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It's funny, 7 active PFS characters requires good records, it's just I've never scanned my chronicles to digital...
So, Bishop also rescued the Minotaur Prince.
I also have one time use boons against Galtans, Tien, and Lycanthropes (and demon cultists)
Amira El-Amin
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Everyone on the boat is clearly awe-struck and at a loss of words
by our amazing diplomatic skills.
Amira El-Amin
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Musket Shot vs. Breeze: 1d20 + 3 - 4 ⇒ (13) + 3 - 4 = 12
Bishop Shepherd
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No problem. I can empathize.
Incidentally, yesterday my group started discussing GenCon 2013 plans...
| GM Brute Squad |
Ok, I want to talk to you guys about something. Because of some RL stuff I have, and will continue to deal with, I won't be able to post any more during the day for most weekdays. What this means is that the pace I will be able to maintain for this session will be much reduced. I will really only be able to maintain a post or two a day. This saddens me because I have prided myself on the pace I have been able to maintain. I am also concerned that I will not be able to do this wonderful scenario justice because of the slower post rate. Rather than just shake my fist at the sky and throw in the towel, I look to you, my players, to ask what we should do.
I see three options:
1. Continue on at a much slower rate and I do my best to be cohesive.
2. I step down and someone else takes over as GM who is more available than I will be.
3. We all take a bow and go out separate ways. We basically just started so I don't feel like I have ruined anything for when you would otherwise play the scenario.
What are your thoughts?
Adamus Vintersten
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First off, sorry to hear it. It sucks when that sort of thing happens. I would like to try option 1 but option 2 is not out of the question either. I like this party and would not want to split up.
Rosham Bowe
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My mantra is always: Real Life Comes First [tm]. At the end of the day, it's a game, and should always take a back seat to family, work, whatever. Hope it's not a bad situation and you're doing okay.
I'm with Adamus on the choices. #3 would be last and only if that's the general consensus.
| Dungeon Master S |
Real life first is sad, but very very true. I'm also down to keep going at a slower pace. If you think we can finish in the next....243 days, I'm still in :-)
Amira El-Amin
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I'm okay with either of the first two options, and want to add that I have successfully ran this scenario in a live game (yesterday!). So, should the rough get impossible, I can finish the running of this and just pull this character out. I'd have to learn to make maps, but that's nothing out of scope for my Associate's Degree in Computer Sciences. (MSPaint + PDF + Prntscrn) + Minor additions = Map. It wouldn't be fancy like Brute's, but still a backup option.
Thod
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Good I'm slow in posting - so Amira beat me to it.
Option 1 is preferred.
But I know from own experience that it can be tough to alter your posting schedule from fast posting to a more relaxed style. The biggest problem seem not to be the players - they tend to be okay - but the GM himself who dreads to read a pile of posts as he feels he is falling short of his own standards.
Tell us if it feels a chore and you no longer enjoy it.
I'm on the first steps and we just finish part 3 after > 1year and one GM change due to real life. So as player I'm not worried about slow posting. But I don't want you to feel burnt out.
| GM Brute Squad |
Real life first... yeah. I’m learning the cold, hard truth of that now. I put this game in front of things I should not have, and now I am paying for it.
Thanks for the vote of confidence, guys. We will go with option #1 and we can always switch to #2 if need be. Bear with me while I figure this out.
Amira El-Amin
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I figure I'll chime in on how these "Influence Rounds" are supposed to go (or at least how I interpreted the text for them when I ran this, with minor conversions for pbps.)
The scenario allots a number of "Rounds" as attempts to do something social. At the beginning of each Round, each PC decides their action for this Round. They can do a number of things:
1: Attempt to Influence an individual
2: Attempt to Aid Another PC on their Influence check
3: Attempt to watch an individual or ask around about them
Options 1 and 2 are pretty straight forwards. You role-play the interaction until you feel you've gotten a sufficent description done. Then, chuck out your Diplomacy/Bluff/Intimidate/Perform check. The GM is allowed (by scenario!) to give up to a +2 for "good role-play." The roleplay bonus can be induced in junction with the Aid Another choice for the less social skill-inclined.
Each PC gets one die roll per Round, unless their faction mission dictates otherwise. For an example, see how Adamus is rolling a Knowledge in his conversation. Note that good role-play and the weaknesses (see below) do not affect this, as they are not Influence checks.
Option 3 goes as so; You announce that you want to figure out what makes X tick, X being one of the influence targets. This takes the whole Round. The GM gives the player (after locking in their decision) one or two rolls, which differ from target to target. Should a PC make a successful Discovery Roll, they'll learn the target's Weakness. This Weakness, when used to role-play at that individual, gives a good bonus to the roll. (I think +4?)
Throughout the Scenario, we'll have a number of Rounds, the number of which is unknown to PCs. The GM will announce when a new Influence Round starts, then we start the process again.
| GM Brute Squad |
Yes, but an influence check is a somewhat indeterminant amount of time. I have been wrapping up the first one with everyone. There is only one opportunity while sailing on the boat.
Was this a general FYI, or do you think I should be doing something differently?
Amira El-Amin
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Just a FYI for the PC side, since the scenario overrules typical skill usage. Having to fit scenarios into 4-hour blocks every Thursday, I actually type these cheat sheets for Scenarios like this to just hand to players so I can focus on keeping the other 90% of the scenario in order.
Amira El-Amin
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And in the most social scenario; so many wasted auto-hits.
Amira El-Amin
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As had I. Yeah, I'll be here when you're functional again. I'm rarely anywhere else, anyways.
Bishop Shepherd
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Add me to the flu list. I'm a high school teacher, so I get exposed to a lot. I'm good to go now. I hope everyone had a great holiday. :)
Amira El-Amin
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Aren't you a little tall to be a Dwarf...?
Warning: New Adopted Human idea, incoming...
Rosham Bowe
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Bishop Shepherd
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Bishop
Appology - but it's the picture that fools me again and again ...
No worries
It's just the closest picture to my table tent.