The Bogshark Fiasco

Game Master Lord Grey

Chapter 3 - Circling Sharks

The storm spins overhead. Lightning crashes, fiery explosions cast red glares in brief bursts over the city. Freezing rain sweeps the streets, and the cities' dazers shamble toward the lightning struck house.


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HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1

Cavell watches the Wugs eagerly with arms crossed and swords sheathed, smiling mockingly. Trying to get them to attack.

Don't tell Grellik.

Persuasion? Taunt?: 1d20 + 2 ⇒ (4) + 2 = 6


AC 14, HP 44/61, Init +5, P.P. 11, S. DC 16, Insp: 1, HD: 6/9, BI: 0/4, 1st (4/4), 2nd (1/3), 3rd (0/3), 4th (0/3), 5th (1/1) Bard (9)

"Well what? let's get ready to roll out.." Trissae says with a flick of her hair.

Standing, head turned to a side, she begins fixing her hair, clothing, and finally glances back at Irontooth. "You're either cunning, shrewd, or an idiot... but somehow I respect you more all the same. You could have potentially gotten me killed, killed the nuisance dragon, or both... It's sad really that the dragon was as stubborn as it was, it's sad anything has to die really. That said, let's make sure no more of your men die today... maybe next time you'll get the dragon though." She smiles at him the way a drow might smile at a potential mark.

Afterward, fixing her hair into a ponytail and lifting the scarf over her nose she turns to retrieve her equipment, or respond to Irontooth, whichever comes first.

Also, if there's time, she'll drink the healing pot (don't remember how potent it is)


HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15

Heh, Grellik had to resist the urge to not just kill the nearest one as it grabbed is weapon, since that might be a preamble to an attack. Though I realize that I forgot to put that in the post. I really should have XD (oh and healing pots are 2d4+2)


Giant approaches the door and helps to unbar it.

Athletics: 1d20 ⇒ 5+?

He doesn't have much success however, his weakened strength unable to pull any of the boards or nails free from the wall.

Grellik makes some headway, but more is needed to get through the doorway.

"Frrkking... COME ONNNNNNNN!!!" he says, drool beginning to form at the edges of his mouth as he grits his teeth, and begins to rage.


Unsure which group Adrien is mocking. Assuming the rear.

Ozz is able to keep the few Bullywugs to the right intimidated, their numbers fewer than those at the rear.

The wugs at the rear, however, more confident in their numbers and further incensed by Adrien's bravado, have couple break free from their fearful ranks to leap upon the Shields.

The Shields, having readied themselves for such an attack, respond quickly with precision, spearing the two wugs through the skulls CRIIIT!

To the Left (Adrien's side), the large black wagon opens up to show a Tiefling man poking his horned helm out of the door.

"Hey there..!" he calls, exotically accented. "You lot having a spot of trouble, eh? You need a hand?"

another round of actions! Please make sure to state which group of wugs you're handling, if you're handling the wugs


TRISSAE

Moderate healing for Trissae: 4d4 + 4 ⇒ (4, 4, 1, 2) + 4 = 15

Irontooth listens to Trissae calmly, his eyes drifting back to her arm from time to time. When she's done, he looks back up to the young dark elf.

"Well...?" he asks again, in the same way. "I'm talking to you Pearl, not the Drow."

"Oh yes..!" a voice said from the air in the guard post. The woman in black appears floating in the air besides the drow, a few feet away. She is sitting daintily in the air before stepping onto the ground.

"Yes, she killed the dragon. Tried to reason with it, but then she yelled it to death, like... THAT!" with this last word, she sweeps at the ground as if holding a broom, but a sound and woosh of air at Trissae reveals that the woman in black actually seems to be holding an invisible object, or has a finesse over her magic to create a theatrical effect.

"Well then... We better move then. I reported this back to the acting boss and they're sending Wen in now. At half-force. They are going to fight across the bridge and secure it from the Bullywug threat as we make out escape. If they don't see us coming out, they'll probably be coming in. We don't want to still be inside and hiding if they do. GET YOUR S*$@!"

He yells this last, and the guards around him set into motion, they rearm you with your gear as Shields sporting injuries, bloodstains, or fatigue quickly emerge from the dungeon cells, carrying packs and holding weapons.

"With me, Drow. Pearl, back to your team, thanks for the help. You'll want to get your crew out of here and ride out before Wen has a change to ruin in for you."

Irontooth orders you by his side as he marches at the front of his squad of two dozen Shields. You notice a stiffness in one leg you hadn't before, as if he's still healing from a leg injury. As he walks, he asks you a question.

"Speaking of our boss, I would be VERY interested to know just what you did to Commander Moonbrook!" he gives you a glance that looks as if it holds some resentment.


HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1

Cavell mocks flinching as the wugs get speared. "Ooh, ouch. Anyone else? Come on, I didn't even get to hit anyone," He steps up next to the shields at the rear and readies an attack for an enemy entering melee range.

He looks over at the Tiefling, shrugging. "A bit bored actually, now that the fun in the throne room's over. You hiding in a cart for a reason?"


AC 14, HP 44/61, Init +5, P.P. 11, S. DC 16, Insp: 1, HD: 6/9, BI: 0/4, 1st (4/4), 2nd (1/3), 3rd (0/3), 4th (0/3), 5th (1/1) Bard (9)

Meekly lifting a finger in protest as Irontooth and Pearl speak, "It was... actually.. I.... whisp... nevermind."

As they begin to leave she continues, "You know I get that I'm probably the only drow walking around in daylight around here, but I have a name right.. you guys kinda plastered posters of me around town with the name scrawled right on there." she tilts her head and raises her eyebrows in an "ehh? ehhh?" motion.

When Irontooth asks his question Triss's glances slightly embarrassed and slightly puzzled toward the ground. "I was half was going to ask you the same. After the events at the tower I'd wondered if she'd made it out."

Glancing at him a bit more firmly, "The explosion sent her into another room, when I ran in to try to help her she was gone... the moment the door slammed into her -from my perspective- there was a flicker of arcane energy I think... I figured being some kind of mage knight she'd just magiced out of there. That's how I got the shield that I gave back to Silvers."


HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15

sorry for the delay
athletics: 1d20 + 7 ⇒ (17) + 7 = 24
Grellik grunts as he works at the barricade. No--hff--need, at--hrg--the moment. Though if you hapen to want to come with us, I suppose any port in a storm will do, mr...who did you say you were again?" He turns to look at the new arrival, a bit suspicious about his sudden appearance, but having nothing specific to hang his suspicion on.


Giant. foaming at the mouth and grunting loudly, starts tearing at the nailed boards with his bare hands...

str: 1d20 ⇒ 6
str: 1d20 ⇒ 3

... but his weakened, prisoner hands are unable to pull any out from the door. Instead, he just pulls at one, then other, growling and slobbery profanities as he froths into his beard.

"IF I HAD MY HAAAAAAAMMER!" he grunts, straining against a board just as Grellik reaches down and easily pulls it free relatively easily.


"Urraak RUK URK KYURROUGHHHG!" Splotz yells too the group at the back, further incensing them. Angry glared shine back at the group, bullywugs readying spears for violence.

"I told them that I was the kingliest king and they can all throw themselves onto spears if they wish to join my court." He pauses briefly. "If dealing with the intricacies of regicide and court politics, the bullywug language is surprisingly powerful... That wasn't a summary, I said all of that."


HP: 55/71, AC: 15, HD: 4/9, Pass Perc: 16 (Darkvision 60), Init: +1, Spell Save DC: 14, Inspiration: Y

Ozz growls at the bullywugs on his side, before bellowing out a series of intimidating grunts.

Intimidate: 1d20 + 7 ⇒ (14) + 7 = 21

Then, he readies a after-swing at the bullywugs if any attack him as the "bonus" action.

attack: 1d20 + 7 ⇒ (16) + 7 = 23
damage: 1d10 + 6 ⇒ (4) + 6 = 10


DA BOYS

The Tiefling man considers Adrien and Grellik, before laughing a rakish laugh. "Why, I hide in this cart because the slimy annoying things cannot get in! Where else better to wait for this quarantine than in here, yes?"

"And nooo, my large chap! I shant be leaving with you, I don't think. I mean no offense, you see? But, how should I say this, carving through meat is not a job for a showman!"

With that, there's a pop in the air and a fall of black sparkles to the ground, and floating in the air is a blackclad woman with a wide, black hat on her head. She looks around at the noise, surprised.

"Ah! And just in time!" the Tiefling said.

"Hey, who is out there?" a voice from inside the wagon says.

"Yeah, is Pearl back, or...?" another voice adds.

"Yeah, I'm back!" the woman in black. She turns her head to the party and Shields clustered by the door, VERY close to breaking their way through the door now. "Your friend, Miss Darkwhisper isn't far beyond that door. Turn to the right, go down the stairs. They'll probably be coming up as you're going down. Good luck! We'd love to stay and help, but we've gotta get going."

"Ah, then that means...?" The rakish teifling.

"Yes. Irontooth gave us permission to leave the quarantine."

"Well then friends...!" the teifling says as he offers a half bow to the battle. "... We must away. Call upon Tagolin and Company if you ever find yourself in Waterdeep! And, feel free to follow in our wake if you'd like, Ha Ha!"

With that, the two begin crawling into the wagon.

While this is going on, the battle continued, bullywugs on Ozz's side too scared to approach, but the ones in the back incensed. to attack.

Three targets leap into the battle with the spears, croaking offended at Splotz and Adrien.

Adrien, you've got first strike, as do the shields. I'll do a few rolls for them, do one for yourself, to see if you kill the bullywugs before they get a chance to land any blows.


Killing dragons softly with her song

A couple of guards standing behind Trissae seems to get the meaning of the Drow's meek objection to Pearl's report, blanching that thought of her killing a dragon with a whisper and clearly finding that thought somehow worse. They follow at a slightly further distance from that point, as the group moves out.

Triss objects to Irontooth's constant use of her race instead of her name, using the eyebrow tactic on him. It isn't very effective, and he bares his iron teeth at her, also very used to getting called by things other than his actual name. It's a response, as if saying 'Yeah, me too. Deal with it, DROW.'

"The SHIELD? She had the Shield of Yartar on her when this happened?!" he said, his eyes going wide with surprise. "Maybe... Maybe somehow, she's alive. Look, Drow..." he says, stressing the word to show Triss just how much he cares about using her proper name right now.

"... The Shields have considered her dead since the incident. The Bogsharks are currently being credit for this, but we have no sign of her life, and no body to confirm her death. I cannot believe that COMMANDER MOONBROOK would be alive and not return to Yartar to help the city in this much peril. Lord Frostheight and Captain Wen have been working as Commander in her absence, coordinating the Shields of Yartar. But, if she had the Shield..! There is a legend about that Shield. It's considered just a legend, just a fairy tail. It's said that a true protector of the city will never die while baring it, and the first Shield of Yartar, the adventurer who bore that red shield... When she died, her body was never found. Her crypt is empty to this day."

He lapses into thoughtful silence as they group marches on. Back at the intersection in the hallway, Trissae can see the door to the contraband open, and passing it she can see that it has been looted, crates and bags toppled off of shelves as if someone quickly tossed it.


HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1

"We all have our strengths I suppose."

Having lived in Waterdeep a long time, would Cavell have heard of them?

Atk: 1d20 + 8 ⇒ (19) + 8 = 27
Dmg: 1d8 + 5 ⇒ (3) + 5 = 8


Give me a history check with advantage


HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1

Intelligence: 1d20 ⇒ 91d20 ⇒ 10


Adrien: you rack your memory of Tagolin and Company, and you think they might have something you do with BODUCCIO'S DOCKSIDE, a fine dining establishment in Waterdeep known for exotic meals, ales, wines and high prices.

They are probably an adventuring band working in some capacity with the restaurant, much in the same way that the DANCING CYCLOPS TAVERN & INN has its own resident adventuring band, The Company of the Dancing Cyclops.


AC 14, HP 44/61, Init +5, P.P. 11, S. DC 16, Insp: 1, HD: 6/9, BI: 0/4, 1st (4/4), 2nd (1/3), 3rd (0/3), 4th (0/3), 5th (1/1) Bard (9)

Trissae looks to Irontooth with a stern glare. "I returned that shield to Silvers, there were even other witnesses... You should have known what had transpired..... Frostheight." She stops rigid and puts a hand on the Captain's chest.

"Look Captain, from how I see it the Bogsharks have bled!.. holding up the previously bitten hand, ... for Shields, gone to pains for Shields, for Yartar, and in return all what we have is a dead brother hanging from the gallows like a F&+*ing murderer." She's pushing her finger into his chest as she speaks.

"And I get it, we're bandits, but use your god's damned head for two seconds - why in the 9 hells would I be down here? Why would I have turned myself in again before that? I'm bloody tired of all this slander leveled at us."

She steps back and her angered expression breaks, a slightly more manic one replacing it. "We killed Moonbrooke? HOW!? seriously how!? Merciful Bane... This should have been a conflict between the Shields and Bogsharks - good, honest, honorable... I could accept you guys beating us, bringing us in. But then some boss had to go and bring Frostheight in, sold your honor for convenience. And now an outsider is calling the shots for you! a madman! who, for hating the drow as much as he does, has co-opted plenty of their tactics.... To top that off, besides people like Silvers and Rast, the rest of you have your noses buried so deep in your duty you can't see what you've lost."

Holding her arms wide with palms forward and looking back at Irontooth and the Shields. "THAT! is why I'm here, because Yartar is better than Frostheight..... the Shields are better than Frostheight. Don't let his poison into your veins, blur your vision to allies, or consume you with shared hatred." She stops, distracted by the open door to the contraband.

"Captain, which Bogshark was locked away in the special cell before Feng? Her eyes transfixed on the open door as she asks.


HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15

poor Giant. I feel ya, buddy!
he starts at Pearl's revelation. "Trissae? Only her, though?--Nevermind. She is with Irontooth...then she must have been captured. Was she injured?" He is also curious just as to what the hell are doing in here, since they just got Irontooth to let them out, and Pearl was off in ostensibly dangerous territory, but he will have to be satisfied with ignorance.


"Rrrrrrrr..."

Str: 1d20 ⇒ 11
Str: 1d20 ⇒ 8

"...rrrrRRRRAAAAAAAAAAAH!!!" Giant shouts, pulling the last board free, unbarring the door at last and allowing the group to move forward.


The teifling man throws a small stone figure to the ground in front of the wagon before jumping into the wagon itself. It suddenly turns into a beast of grey skin. It possesses four tree-trunk-sized legs, spear length tusks and a long, prehensile snout. It trumpets loudly as Pearl uses magic to attack the wagon's harnessing to the creature with hands made of magic as she stands in the door to the wagon.

"She's only partially injured. She killed a dragon. Also, she turned herself in, I believe. GO, Marietta, go!" She shouts this last to the elephant, who trumpets again and pulls out toward the bogsharks and shields, pulling the wagon in its wake.

With the door unbarred the group of bogsharks and Shields are able to move into the next room. The shields push forward, trying to get out of the way of the elephant, and in their rush a couple of shields seem to bounce off of nothing but air, tripping to the ground before blinking, confused, and scrabbling back to their feet.

A long corridor heads straight ahead with a single door on each side, and a short corridor heads to the right, before turning down a staircase. The halls are wide and so are the stairs. Pair that with the mostly empty weapon racks on the walls and this appears to be some kind of barracks and preparation area for the forces of the Shields within the citadel.

Sitting near the stairway down is a heavy pack resting against the wall. Strapped onto the pack is a maul with a curling horn ram motif set near the head of the weapon.

As the group moves forward, the elephant now strapped to the wagon trumps and charges through, trampling over bullywugs as it heads through the large office room. The woman in black, Pearl, stands out of the open door of the wagon, preparing and spell. She points a finger, and from it launches a pale green ray of energy which collides with the large door out of the citadel.

The next moment, the door is just a sheet of dust being blown back into the citadel from the naked storm beyond. Bullywugs and giant toads hop aside, creating a wake of bodies and carnage as the large black wagon, pulled by the elephant, stampede out of the citadel and out of Yartar.

Anyone looking backward can see the open doorway just beyond the scattered and crushed bullywugs. A way out of Yartar, at last. Open and unblocked excepting maybe a few remaining bullywugs with any fight left in them. The king with the tarnished crown twitches on the floor, crushed. It wouldn't take much effort for anyone to put the city behind them, though on the wrong side. This door exits out on the west side of the River Dessarin, outside of the savage frontier. The Evermoores of the savage frontier are on the East side, on the completely opposite side of the city. There is nothing out this way except the road toward the Sword Coast.


Trissae

Trissae's own exhaustion is reflected in the eyes of Irontooth, and all of his soldiers. This faction of the Shields have been little more than prisoners of their own citadel, trapped behind a force of bullywugs their numbers couldn't not engage on their own. Many sport injuries, some even have freshly amputated limbs. They look tired, hungry, and bruised. But despite their fatigue, they stir, their emotions heated by Trissae's own.

"You blew her up!" one cried in response to Moonbrook. "You bombed our tower and killed her!"

"Turned yourself in you did, guilty conscious for your deeds!"

"F+*~ you, drow! Don't talk to Irontooth like-"

Irontooth raises a hand and his soldiers all silence themselves. He grinds his teeth together, emitting a metallic screech from his jaws as he stares into Trissae's eyes with emotion of his own.

"Open your eyes, Trissae Darkwhisper." he begins speaking her name, his voice a shout barely contained behind an intense whisper. "Do the Shields look to you like a group who can afford to make a mistake?! Or to pick what resources to use?! You don't want to be treated like murderers, yet murder you have. Maybe not you specifically, but the one we hanged? He killed TWO of my men! It was to be you, or the little one upstairs taking our clerks hostage. But instead... What choice did we have, eh? What choice did your comrade leave us? And how can we trust you now?"

"I don't like having Frostheight lead us, but again. WHAT CHOICE HAVE WE?!" He lets his shout escape him this time, remembering that his commander is missing and presumed dead. "It was to be Lord Amberglow's duty to bring you all in, but he is old and weak. He had to rely on the noble-ass like we have to now. There is NO ONE else. Are YOU to lead us then, DROW? Well? What are we to do? What are your F~&+ING orders, lady bandit!?"

But Trissae isn't looking at him anymore, she's looking into the contraband room, and asks her question. Who was locked in the cell before Feng.

Irontooth is caught off guard, a vulnerability normally kept behind layers of duty and discipline exposed only to be sidetracked by a question out of nowhere. He blinks his eyes for a moment, regaining his composure before facing the question with only half interest.

"Dunno his real name. Some half-orc. Frostheight ordered us to write him up as 'Darkshank', which sounds more like a title, or false-name... " he turns his back to the door and resumes his limping up the stairs. "This is foolish, we are wasting time. Wen will be waiting..."


The groups with PROOOBABLY be converging soon. I'll take one last round of independent roleplay, but get ready to finish up your individual bits before the two groups meet.


AC 14, HP 44/61, Init +5, P.P. 11, S. DC 16, Insp: 1, HD: 6/9, BI: 0/4, 1st (4/4), 2nd (1/3), 3rd (0/3), 4th (0/3), 5th (1/1) Bard (9)

Triss is taken aback by the sudden response from Irontooth and crew. There is a flood of emotions that follow, tempered only by the cool collected nature of the Captain himself. Once he responds to the question her expression falls, as the realization of what may have transpired with Grimgar dawns on Trissae. As Irontooth turns to walk away Trissae jogs to catch up.

"I.. uh, Captain I apologize for that outburst. I have a hard time sometimes controlling my emotions, that isn't an excuse though, and that wasn't meant for you. Neither you nor your men deserved that." She fiddles with her hands as she speaks, then glances back over her shoulder at the other Shields as they follow up.

"We're more alike than I'd realized, left with little to no options, and just trying to do whatever we can to take care of the people we care about..." She turns her gaze back to Irontooth. "Captain, for what it's worth, I do care... about you, about them, about Yartar." Her gaze lowers toward the stairs as they climb, her mind climbing back into itself in visible self reflection.


HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1

Adrien watches the elephant cart go, then shakes his head and goes downstairs. "Right, Triss should be close then," he picks up the pack by the wall and tosses it to Giant with visible effort. "Then we find Caira."


HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15

Grellik nods at the news of Trissae, wondering what events could have led to this. "Thank you for that news. I one wishes to raid a dragon's nest, one had best be informed. Good luck to you all in your travels."

When they come across it, Grillik eyes the pack grimly. "Yes, Trissae must be near." His mood is dark at the reminder of Mornak's death, and he presses on with a cold fire

You are evil, Grey, EVIL! :D


Sorry for the delay on this. I've had to think this over some.

Trissae Darkshank, Captian Irontooth, Resistance Shields

Irontooth and the Shields march on, the captain's expression thoughtful and wary. They exit out of the dungeon level and into the basement. They take passages onward, heading past the secret door you and Grimgar took earlier, sealed shut behind its disguise. You see supply rooms and closed doors to unknown rooms down here.

You hear footsteps coming down from above, the sounds of dozens of people moving, some panting from exertion.

Adrien Cavell, Grellik, Ozz, Giant, Splotz, Frug, Captive Shields.

The group head down the stairs, Giant with his pack on and weapon in his hands (just like when heading to a raid) falls back just a little bit, letting Grellik and Adrien (Were you wanting to move back front or stay in the rear?) lead the pack.

As you start to descend, those in front can hear the sounds of footballs heading toward the stairs from the floor below.

Okay, I'm not quite sure how this is going to go, so I'd like everyone to roll init, just to track order of interaction even if combat doesn't start. Passing is an option if you want someone else to get an action in before you respond. I'll try to check regularly to voice specific NPC interaction, but otherwise let the PCs guide this scene as the two groups reunite.


HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15

init: 1d20 ⇒ 7


HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15

grellik keeps marching, trying to listen to see if these sound like wugs or like shod feet (IE trissae and the other shields) perception: 1d20 + 2 ⇒ (17) + 2 = 19


They sound like people. You hear armor rattling, boots, and spear butts on the ground


HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1

Init: 1d20 + 4 ⇒ (17) + 4 = 21

Cavell calls out sing-song, "Triss my love, is that you? You'll never guess what dusty old relic we found in a pile of bullywug dung!" He gestures to Giant dramatically once Trissae is in view.

(Cavell seems, as usual, irreverent of any danger they're in).


AC 14, HP 44/61, Init +5, P.P. 11, S. DC 16, Insp: 1, HD: 6/9, BI: 0/4, 1st (4/4), 2nd (1/3), 3rd (0/3), 4th (0/3), 5th (1/1) Bard (9)

initiative: 1d20 + 4 ⇒ (1) + 4 = 5
D20s!!!!

Trissae follows Irontooth's lead and strums a light tune on her lute meditatively.


Adrien's voice drifts casually down the staircase, not a care in the world, reaching Trissae's ears. It's obvious he isn't alone, the sounds of at least a dozen foot falls head in the bard's direction.

Within moments, the group sees each other through the staircase, a straight shot heading downward through the floor into the basement. Irontooth and Trissae are visible (with a couple of rando Shields) on the basement landing, and Grellik, Adrien and a curly-horned ram decorated weapon peaking out just into sight.


"TrissUHHHG!" comes a wet croaking from the room above.

"Are you alive? Are they holding you hosTUAGHH? CRoorrrKK twice if you're in danger!" he teases


AC 14, HP 44/61, Init +5, P.P. 11, S. DC 16, Insp: 1, HD: 6/9, BI: 0/4, 1st (4/4), 2nd (1/3), 3rd (0/3), 4th (0/3), 5th (1/1) Bard (9)

The light strumming comes to a startled "BLARNK" as Trissae hear's Adrien's voice. A smile, followed by a visible eyeroll can be noticed on Triss as she glances toward Irontooth with a slightly rejuvenated spirit, then she jogs a bit ahead to look up the stairs.

As she goes to respond she hear's Splotz's sass and shakes her head.
"It appears you forgot to leave bullywug dung when you...." When she sees Giant her eyes go wide then well with tears and she rushes toward him to give him a big hug.

"You can't hang dead men..."


Giant embraces Trissae back with an awkward, laughing growl, the vestiges of his earlier raging still lingering at the fringes of his mannerisms. "Good ta see you, too." he says, before his eyes look past his bard friend and at the Shields below. "Captain. I'm sorry sir, but I have been 'neglecting my duties', he says, obviously in an affectation of the captain's speaking style, a mocking quote.

Giant narrows his eyes, as if expecting some sort of retaliation from the out of shape-of-shape cell-master of the citadel.


The captain stares steadily up at the group at the top of the stairs, back at the dwarf who sticks out his chin at the soldier.

Irontooth sticks his chin right back, metal beads clacking in his beard. "Nay, prisoner. This is an evacuation." he says with determination, walking up the steps with his group of Shields in tow.

Soon, the front line of these resistance Shields are just a few steps away from Trissae, Grellik, and Adrien. Beyond them and the other Bogsharks are the group of formerly captive Shields, each members of the larger united group of Shields, separated for some time.

"Galdwith?!" One of the Shields from the Resistance group says, looking toward the captive group. A spearwoman leaves her line and hurries past the bogsharks to embrace one of the captives. "I was sure you were...".... "No, not me. But, Galt... He..."

The Shields lost their ranks entirely, the two groups flowing around the bogsharks to reunite at least, and just like Trissae and Giant, many of them were fondly embracing at seeing one another alive, and sharing the bad news.

They encircle the bogsharks and Irontooth with their talk, the captain standing and watching attentively, his posture slacking only slightly as a small smile takes his mouth from his controlled grasp, glad to see that some of his soldiers had survived bullywug captivity.

Every person in the group has scars of some sort. New wounds, small and large, and some just emotional damage or signs of fatigue. From Splotz to Irontooth, and every Bogshark and Shield in between, everyone here had suffered through this brief, traumatic storm at Yartar, and everyone had someone to reunite with.

What is everyone's reaction to this scene, how does your character interact during this moment where the groups reunite? Let's say that after about a minute, Irontooth will interrupt the lot to send them onto their next goal before Wen comes in with the intent to demolish the whole place.


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"TrissUHH, good work at finding Giant's hammer. He's NUHHthing without it, Urrukkurrukk!" he laughs, knocking on the ram-horned hammer.


HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15

[occ] sorry for the posting delay XD [/ooc]

Grellik's caution evaporates a bit when he sees that they allowed Trissae to come to them, and that she was not going to be kept as a prisoner or bargaining chip, and he relaxes a bit more when the shields start mixing. "I am glad to see that you are safe, Trissae. I had received word that you may have turned yourself in, and, well, I am glad to see that you are free." amidst the clamor, when he thinks that no shield will notice, he whispers to her, "Have you seen Grimgar--with you, everyone we came with is accounted for, aside from him."


HP 27/72, AC 17, Init +0, P.P. 13[darkvision60], Saves: S+8, D+0, C+6, I+3, W+4, C-1, Spell Save DC:15

Grellik will say something to Irontooh, assuming his question and Trissae's answer don't somehow cause an uproar that prevents it somehow

So the following is just to expedite things if nothing remarkable comes of he and Triss' convo, or from what anyone else says to anyone. Its spoilered, but he is not hiding anything, and would be speaking loudly.

Spoiler:
he approaches he captain. "You must be Captain Irontooth. I am Grellik. I am in nominal control of this operation, on the Bogshark side. We had come to help your group, but it appears as though that was unnecessary. Still, we intend to take back this citadel, so I think our interests coincide for the moment. the only thing we want, from all this, is to find Caira. We will be taking her out of here, after this is all over. I hope none of this seems unacceptable, given the circumstances"


Gonna wait a bit longer for Trissae's and Adrien's responses


AC 14, HP 44/61, Init +5, P.P. 11, S. DC 16, Insp: 1, HD: 6/9, BI: 0/4, 1st (4/4), 2nd (1/3), 3rd (0/3), 4th (0/3), 5th (1/1) Bard (9)

Have been holding out for Adrien's myself, but can post if you'd like me to


HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1

Sorry about that, might have time later today


HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1

Adrien watches Trissae and Giant reunite, smiling slightly and trying not to think about what comes next. He keeps his distance from the shields, probably standing near Ozz. He looks exhausted.

"Where is Grimgar?"


HP: 55/71, AC: 15, HD: 4/9, Pass Perc: 16 (Darkvision 60), Init: +1, Spell Save DC: 14, Inspiration: Y

"Hmm..." Ozz says, keeping close to Adrien and holding his axe, ready, half in guard.

He looks around the Shields, as if trying to see between them or past them. He glares a couple of them down when they start reuniting too close to him, causing them to move further away in fear of his fanged, grinning bogshark bask and fierce eyes. Eventually, his gaze join's Grellik's, looking at Trissae.

"Was he with you? When did you see him last?" Ozz sounds... worried, and his half protective positioning near Adrien betrays that he's worried FOR the roguish human.


Grellik, I will remember that declaration assuming Trissae's answer doesn't cause it to not make sense to happen, as you say. You will speak with Irontooth as soon as you have a satisfactory answer from Trissae, that doesn't guide you, or anyone else, to change that path in this scene.


This spoiler is META Knowledge, for story telling. Consider all knowledge within unknown by your characters, of course, and read it only if you want to step back and see the narration for things you normally wouldn't see in character.
Read it if you want, skip it if you'd like

Where is Grimgar Darkshank?:

Grimgar narrowed his eyes, determined. His heart pounded in his chest as he slipped further away from the sounds of talking, reuniting people.

He rolled his last GOOD potion into the room with Trissae as she fought the dragon. Alone. It took some effort not to run into the room and use Trissae's distraction to gut the beast, but... That would have dropped his invisibility. He still needed to go unseen.

Still, It did not make him happy to leave her there. He was acting... Too foolishly, he knew. He shouldn't have panicked when he remembered the prisoner's ledger, knowing full well that he should have THOUGHT that his name would be in the ledger. He cursed himself for not disposing of it sooner when he broke Feng out, but he was too busy carrying her in his arms as her acidic wounds dripped pain down his arms and chest. He didn't have the time to waste, and his potions were running thin.

And who would have thought the young, idiotic, naively optimistic Trissae would be so... So willing to HELP him?! Him of all people, turning herself in to help him get his stupid f+*$ing "gorka mork"?! He rolled his eyes in the memory of her mispronouncement of the uncommonly sentimental orcish word.

She should hate him, not help him. He was being foolish. About that anyway. The rest... The rest wasn't foolish, it was necessary. But still, she would hate him. She wouldn't even be IN this f%&*ing city if...

... They nearly hanged her. But instead, Mornak did what he couldn't. Mornak did something stupid enough to get himself killed, and he did it to save Trissae. Forcing the Waterbaron to change the plans of Lord Frostheight's original first execution, the evil drow, to that of the hobgoblin hermit.

Grimgar gritted his teeth. Mornak. He LOST Mornak. Stupid. STUPID. He had planned so carefully to keep that from happening, to lose ANY Bogshark to Yartar's justice, but the cursed gods damned Horr Nat Alkogh B#&@+ of a storm made everything so unpredictable.

And Frostheight...

Grimgar clenched his fast as he neared a wooden door set into the stone wall. Bullywugs nearby listened to the talking Shields and Bogsharks, and counting their dead. The wagon which charged through behind a magical ELEPHANT crushed many, and made the rest reconsider. Some eye'd the doorway, thinking about escaping from all the madness of the citadel into the wet, marshy grasslands outside of the city.

Making sure none were too close, Grimgar knocked gently on the door and steeled himself. There was still time to make Mornak's sacrifice worth it. His plan could still work.

Rapping his knuckles against the wood, he waited and knocked again. 'Caira!' he hisssed beneath the crack at the bottom of the door, laying prone, unseen and barely heard.

'Caira, open up. I'm here to rescue you. Get your s@%% and let me in.' He put on hand on his hip as he waited for Caira to respond, resting right next to his short sword, dripping in the last of his poison.

Feh, another waste, he thought to himself. He had his chance to kill Adrien right then, but his shot missed the man by inches, wasting the poison and the opportunity. Probably killed some Shield woman at least, so least there was that...


AC 14, HP 44/61, Init +5, P.P. 11, S. DC 16, Insp: 1, HD: 6/9, BI: 0/4, 1st (4/4), 2nd (1/3), 3rd (0/3), 4th (0/3), 5th (1/1) Bard (9)

"Grimgar.....Darkshank." Trissae attention parts for a moment, then looks back at her crew.

"I was never in danger from them, we were working partners. After I recovered Darkshank's Icon he abandoned me to the dragon... Before we parted ways, he'd mention hurrying to you so I figured he'd go to find you.. He was still invisible when we last spoke." Trissae is speaking deliberately and loudly enough that it wouldn't be hard for Irontooth to hear, almost as if she wanted him to hear.

"If I had to guess, he gathered up and dropped off Giant's gear before heading off to some unknown deed." After she gestures for the others to step closer..

"We need to talk, privately once we're done with the Shields here... And I worry Caira may be in danger..."

Int/perception DC 10:

Trissae only ever uses a Bogshark's surname or moniker when she's upset with them, the quivering in her voice and rattled expression is only thinly hidden by her exhaustion.


HP 47/63, AC 18, Init +7, Passive Perception 15, Saving Throws: Str +4, Dex +5, Con +4, Int +0, Wis +2, Cha +2, HD: 1/6 + 2/3, Insp: 0/1, SD: 4/4, AS: 0/1, SW: 0/1

Perc: 1d20 + 5 ⇒ (10) + 5 = 15

Cavell shrugs, "Either way, our next stop was finding Caira. We should get moving. So nice to meet you Ironflank or whatever, shall we?."

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