The Avalon Chronicles

Game Master lynora

This is a high level rules light game set in a school for magical kids, kinda a mash-up of Soul Eater, Harry Potter, and X-Men. :)


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Why are you doing this to me!? You don't know how hard it is to get late arrivals into classes!

I'm glad to see more vict- um, players join in the fun.


Don't mind him. He's just cranky because of all the recent crises he's had to deal with. I'm sure things will settle down soon. ^.^

Er, well, at least for certain value of settle down and soon....


Alright, I've posted a quick (to read at least) guide to Agartha on the Discussion thread. That should answer any questions you have about the setting, but if it doesn't feel free to ask. And I'll add to the document until it actually does contain everything you need to know about the setting. :)


stardust and LazarX, if either of you are still interested in joining the game, please consider the invitation still open. :)

Shadow Lodge

1 person marked this as a favorite.

Just thought I'd bring this thread out of the archives to see if there are any new people who'd like to join.

Since we are currently in the middle of an invasion from creatures of the Lower Planes, most(if not all) of the students and non-combatant teachers are in shelters.

After the invasion is over, it is assumed that most of our current teachers will quit, so anyone wanting to run the part-time posting gig that is an educator is welcome to it.


Yes, for some reason there's a high turnover for staff at this school. I can't imagine why so many people run away screaming in horror from a job teaching super-powered kids... ;P


"I blame Vakller, he scares more teachers away than students." *Said while giving a 'toothy' grin.*


Well at least it's not my fault this time. :D

The Exchange

I'm not really interested in being a teacher, but I'd like a chance at the Entrance Exam to be a student. :P

I'm interested in being a Warforged-Like Engineer, trying to control his use his intellect to destroy.

He'd have the standard Warforged outlook, for the most part, with a seemingly-insane bent from time to time. While not an extensive user of the Death ray, Every once in a while, he just gets that urge. Since coming to the Academy, however, he has gotten much better about hurting those that don't deserve it in a moral sense, but he still gets angry and isn't afraid to get in a scrap.


Hey Edgar. Edgar cool peoples. You trying to make a mad scientist Iron Man?


can i join?


TheDarkKing wrote:
can i join?

Sure, it's open enrollment. Do you want to play a teacher or a student? What sort of concept(s) do you have in mind?


Mrdarknlight wrote:
Hey Edgar. Edgar cool peoples. You trying to make a mad scientist Iron Man?

I definitely also want some more details on this idea. Tell me more. :)


lynora wrote:
TheDarkKing wrote:
can i join?
Sure, it's open enrollment. Do you want to play a teacher or a student? What sort of concept(s) do you have in mind?

um student or teacher doesn't matter.

i was thinking a expert and powerful gunslinger i was thinking he has a troubled past as he accidentally destroyed a settlement when he was battling his evil younger brother. that it for a concept

The Exchange

I'm not sure if you know what the Warforged are, but they're basically already Iron Men, or, if you will, Adamantine Men in my case. In their original campaign setting [Eberron], they were forged in giant, magical artifacts, which either bound a soul or created a soul to inhabit their metal and wood body structure.

Through Science, I would create for myself not only the obligatory Wondrous Items, but also fantastical devices, such as those that can double the size of their creator, or [if I so choose] one who has been given authorization. They can create temporary magic Armor, weapons, etc. through the use of these devices, and in doing so, accomplish their goals.

They also enhance themselves with mechanical implements, in the case of warforged Artificers, building directly onto their existing anatomy. All either make a mechanical hand which increases their strength or manual dexterity, or a set of Clockwork Armor, enhancing their often-frail forms to much more capable levels. These do not come without a cost, however, as the use of these objects is physically demanding.

Some Engineers put forth their efforts into alternate methods of travel, putting together mechanical sets of wings, or augmenting their Battle Fists into a high-power Digging Implement.

Over the course of their life, Engineers often find that almost anything can be accomplished through a generous application of Science, whether for good or evil, in the pursuit of Law or chaos.

Spoiler:
Also, they have lazors called Death Rays. Pew Pew Pew.


TheDarkKing wrote:
lynora wrote:
TheDarkKing wrote:
can i join?
Sure, it's open enrollment. Do you want to play a teacher or a student? What sort of concept(s) do you have in mind?

um student or teacher doesn't matter.

i was thinking a expert and powerful gunslinger i was thinking he has a troubled past as he accidentally destroyed a settlement when he was battling his evil younger brother. that it for a concept

Okay, well first I would recommend reading through the campaign info and get some baseline knowledge of the world. And then we can work on fine tuning the concept from there. Think about what race you'd like to play and what type of region you'd like your guy (or gal) to be from.


I'm interested in joining this as a teacher. What information do I need to know when creating my character?

The Exchange

Mathpro:
Any word on the Engineer Class for your Crypt of the Everflame Game?


Edgar Lamoureux wrote:
...lots of description...

Warforged I know. Engineers I am a little less familiar with. I was hoping for more details about this character in specific. I already have a construct engineer type in play and I want to make sure we don't end up with too much overlap. I'm more looking for details on personality and specific abilities at this point. Sorry, I was totally murky about that at first. One of these days I will learn not to post while distracted...okay, the chances of that are not high, but I can hope. :)

The Exchange

Ah. I have much less of that information ready to spout off at a moments notice.

Give me some time, like a day, and I'll have a much more refined character concept for you.


mathpro18 wrote:
I'm interested in joining this as a teacher. What information do I need to know when creating my character?

Well, reading the campaign info is a great place to start. There's a level cap for students of 16, but teachers can be higher level. Or not. Sometimes expertise is more important than power level. Teachers can follow a more casual posting schedule than students since they usually interact with the student storylines a little more tangentially. Which doesn't mean that you can't be more involved, just that it's easy to step back for a bit when you need to.

What sort of teacher were you thinking of?


Well it seems that the school specializes in studients with superior magical powers from what I've gleemed from the campaign info(though I've only had a quick glance). I was thinking of being a teacher that emphisises that not every problem has a magical solution. That would require me to be a more mele based character. I'm thinking either fighter(old war general type) or rogue(reformed theif). I'm thinking the general would be around level 12-14 while the rogue would be more around level 10.

I'm open for criticism if you have any of course since these are just starting ideas.

Edgar:
I posted my response in the everflame thread

The Exchange

Mathpro:
I'm in the process of posting my response to your response in the Everflame Thread.


Math you would be my favorite teacher ever if you went the old war general type teacher. You were thinking more rough talking get stuff done type or the type that people just listen to because you can tell they know what they are talking about?


Edgar Lamoureux wrote:

Ah. I have much less of that information ready to spout off at a moments notice.

Give me some time, like a day, and I'll have a much more refined character concept for you.

That's fine.

Spoiler:
So you know what I'm comparing to, this is the guy I was referring to who's already in play. I think there is plenty of room for both of you in what amounts to a very broad concept. But I don't want either of you to feel like the other one is stealing your cool, so that's why I'm being more careful with this than usual.


mathpro18 wrote:

Well it seems that the school specializes in studients with superior magical powers from what I've gleemed from the campaign info(though I've only had a quick glance). I was thinking of being a teacher that emphisises that not every problem has a magical solution. That would require me to be a more mele based character. I'm thinking either fighter(old war general type) or rogue(reformed theif). I'm thinking the general would be around level 12-14 while the rogue would be more around level 10.

I'm open for criticism if you have any of course since these are just starting ideas.

** spoiler omitted **

Well, we already have a teacher for swordwork...I think the rogue is probably something we could use more, but I'm sure we can find a place for the general if that's what you prefer...or you can play both. Although I recommend introducing one at a time.

The only thing I'll say is that the level for the rogue there is way too low. With students in the 14-16 level range for the most part, they would run rough-shod over a level 10 teacher.

The Exchange

Absolutely no problem. I've had the same problem when trying to DM home games. Two people come up with similar concepts, and I have to make sure that no Toe-stepping is going on.

Lynora:
Solivala seems to be much more logically minded than I would play my engineer. In regards to the Engineer Class, a good way to think of them would be like an Alchemist from the APG. In any case, The Yet-to-be-named Warforged Engineer would be much more hands-on. With a focus on melee, he'd be formidable in a fight, but with decent dex and intelligence as well, [Int definitely lower than Solivala's, but Dex possibly higher.] he'd be a decent ranged combatant as well, using his own, home-made laser rifle.

In regards to attitude, while he would play to his strengths as a construct, he would long to be a "Fleshy". Being so out of place in fleshy society, he never really understood any of the common emotions. He got a good grip on wrath/anger, and envy as well, as those are fairly simple to explain/understand. Where he has trouble are love, happiness, and their many nuances. Unable to understand many of these concepts, even after trying so hard, he has found solace in the cold, factual world of science that he came from.


Hmm I might just do both. for the general type I'm thinking he's going to specialize in either two handed weapons(great weapons) or axes to give a little variety. And I'll bump up the rogues level. I'll have characters up probably tomorrow or Tuesday at the latest.


Are you guys still looking for more? This seems extremely interesting.


FireclawDrake wrote:
Are you guys still looking for more? This seems extremely interesting.

This is a pretty unique game situation in that there is no cap on how many can play. So if you want to play you're welcome here. Come up with a concept and we'll see if it fits. :)


I'd say we are always Looking for more people.


Edgar Lamoureux wrote:

Absolutely no problem. I've had the same problem when trying to DM home games. Two people come up with similar concepts, and I have to make sure that no Toe-stepping is going on.

** spoiler omitted **

Sounds like the personality and outlooks are different enough. :)


Asch Redgrave wrote:
I'd say we are always Looking for more people.

Yes. Yes, we are. :)


mathpro18 wrote:
Hmm I might just do both. for the general type I'm thinking he's going to specialize in either two handed weapons(great weapons) or axes to give a little variety. And I'll bump up the rogues level. I'll have characters up probably tomorrow or Tuesday at the latest.

After the current situation and some others coming up, I'm thinking we should have him teach a remedial combat course, subtitled how to avoid a massacre. Might help ease the outcry from angry parents....not to mention the school board. *shudder* ;P


Awesome. I was thinking some sort of half-dragon who had been used as a labrat by her decidedly more evil green dragon father, and rescued and taken away by the school.


Hey now Lynora we are doing a good job about massacring the other side.


FireclawDrake wrote:
Awesome. I was thinking some sort of half-dragon who had been used as a labrat by her decidedly more evil green dragon father, and rescued and taken away by the school.

Ummm....dragons are tricky....I can make this work in a couple of ways from the rescuing standpoint....might require some serious illusions while at school. I'd suggest you read the campaign info before seriously committing to this. If you still want to do it then we can work out the details and find a way to make it happen. Just know it comes with some extra roleplaying challenges.


Mrdarknlight wrote:
Hey now Lynora we are doing a good job about massacring the other side.

This is true. But you know the school board only looks at the losses on our side not the other guys. All the want to know is why the other guys weren't massacred sooner. ;)


lynora wrote:
Ummm....dragons are tricky....I can make this work in a couple of ways from the rescuing standpoint....might require some serious illusions while at school. I'd suggest you read the campaign info before seriously committing to this. If you still want to do it then we can work out the details and find a way to make it happen. Just know it comes with some extra roleplaying challenges.

I sorta skimmed the campaign reading (at work atm), but the basic idea was that she's a bit of a tortued soul (or literally tortured), who acquired her magic through illicit means, but not by her choice. (Was infused during lab tests or something)


lynora wrote:
Mrdarknlight wrote:
Hey now Lynora we are doing a good job about massacring the other side.
This is true. But you know the school board only looks at the losses on our side not the other guys. All the want to know is why the other guys weren't massacred sooner. ;)

Man people are not just happy. We stop an legions of things but no we should of killed them sooner.


Mrdarknlight wrote:
lynora wrote:
Mrdarknlight wrote:
Hey now Lynora we are doing a good job about massacring the other side.
This is true. But you know the school board only looks at the losses on our side not the other guys. All the want to know is why the other guys weren't massacred sooner. ;)
Man people are not just happy. We stop an legions of things but no we should of killed them sooner.

Yep, welcome to the fun and rewarding field of education. ;P


FireclawDrake wrote:
lynora wrote:
Ummm....dragons are tricky....I can make this work in a couple of ways from the rescuing standpoint....might require some serious illusions while at school. I'd suggest you read the campaign info before seriously committing to this. If you still want to do it then we can work out the details and find a way to make it happen. Just know it comes with some extra roleplaying challenges.

I sorta skimmed the campaign reading (at work atm), but the basic idea was that she's a bit of a tortued soul (or literally tortured), who acquired her magic through illicit means, but not by her choice. (Was infused during lab tests or something)

Yeah, you really need to read the background info for this one. The whole Dragon Empire thing plus the whole dragons are eeeevil belief held by most Agarthians are particularly relevant here. No worries if you don't have time right at the moment. But I'd rather you knew what you were getting into before we went forward with this concept.

The Exchange

So, I'm thinking it's gonna be Warforged Engineer 16. How do I choose stats?

Also, Mrdarknlight, I'm not sure if this:

Mrdarknlight wrote:
Hey Edgar. Edgar cool peoples.

was a description of me, or an introduction for me concerning the others in this thread.


Alright, now I'm even more determined to roll with this kinda backstory (I read the campaign info).

Basically, my character would be a girl who was kidnapped, or put up as a sacrifice to a local deity (secretly a green dragon). The dragon subjected her to a battery of tests and experiments, the result of which infused her with his own sorcerous powers (she'll be a sorcerer with the green dragon bloodline). So she's a scared teenager with massive power.

She's well aware that if the source of her powers is ever discovered, everyone would either cast her out, or simply kill her on the spot. As such, she'd be very shy. In addition, she might suffer from a form of paranoia or even psychosis as a result of her treatment at the hands of the green dragon (won't go into detail here as I'm not sure how mature of a game this is).


FireclawDrake wrote:

Alright, now I'm even more determined to roll with this kinda backstory (I read the campaign info).

Basically, my character would be a girl who was kidnapped, or put up as a sacrifice to a local deity (secretly a green dragon). The dragon subjected her to a battery of tests and experiments, the result of which infused her with his own sorcerous powers (she'll be a sorcerer with the green dragon bloodline). So she's a scared teenager with massive power.

She's well aware that if the source of her powers is ever discovered, everyone would either cast her out, or simply kill her on the spot. As such, she'd be very shy. In addition, she might suffer from a form of paranoia or even psychosis as a result of her treatment at the hands of the green dragon (won't go into detail here as I'm not sure how mature of a game this is).

Would fit in with my character. Well fit in oddly well with him.

The Exchange

Forum ate my post.

So, right now I'm loking at Warforged Engineer 16. How do you want stas done?

Also, Mrdarknlight, I'm not sure if this:

Mrdarknlight wrote:
Hey Edgar. Edgar cool peoples.

was describing me, or meant to introduce me to the cool people on this thread.


FireclawDrake wrote:

Alright, now I'm even more determined to roll with this kinda backstory (I read the campaign info).

Basically, my character would be a girl who was kidnapped, or put up as a sacrifice to a local deity (secretly a green dragon). The dragon subjected her to a battery of tests and experiments, the result of which infused her with his own sorcerous powers (she'll be a sorcerer with the green dragon bloodline). So she's a scared teenager with massive power.

She's well aware that if the source of her powers is ever discovered, everyone would either cast her out, or simply kill her on the spot. As such, she'd be very shy. In addition, she might suffer from a form of paranoia or even psychosis as a result of her treatment at the hands of the green dragon (won't go into detail here as I'm not sure how mature of a game this is).

Okay, since you know what you're getting into and this concept sounds pretty cool I'm giving you the green light for this one.

Background:

Spoiler:
I'm thinking the easiest way to do this is to have her rescued by the Resistance and since they don't know what to do with her they would contact Tamrin and send her to Avalon.


Edgar Lamoureux wrote:

Forum ate my post.

So, right now I'm loking at Warforged Engineer 16. How do you want stas done?

Also, Mrdarknlight, I'm not sure if this:

Mrdarknlight wrote:
Hey Edgar. Edgar cool peoples.
was describing me, or meant to introduce me to the cool people on this thread.

Rule of cool. In other words, use what stats you like. Don't go too ridiculously nuts with it, but yeah, that's pretty much how we handle stats.


Edgar Lamoureux wrote:


Also, Mrdarknlight, I'm not sure if this:
Mrdarknlight wrote:
Hey Edgar. Edgar cool peoples.
was describing me, or meant to introduce me to the cool people on this thread.

Was describing you. I say <insert name> is cool peoples.

The Exchange

Gotcha, lynora. And thanks, Mrdarknlight. Apparently, everyone I game with enjoys my company, pretty much.

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