Alchemist's dispelling bomb


Rules Questions

Liberty's Edge

1 person marked this as FAQ candidate.

The alchemists bomb description says that the bomb dispels, but doesn't do any damage. Yet, doesn't have an asterisk. So does this mean that it can be combined with Frost Bomb for example to both damage and dispel?


It looks like it can be combined (unless this has been errata'd and I am missing it) but it will do no damage. So combining with a frost bomb which only changes the damage type will have no effect since it does no damage.

However combining with a smoke bomb or stink bomb should work since they don't do damage. That would be annoying: having your stuff dispelled and end up in the middle of a stinking cloud.


Avianfoo wrote:


However combining with a smoke bomb or stink bomb should work since they don't do damage. That would be annoying: having your stuff dispelled and end up in the middle of a stinking cloud.

According to the Smoke Bomb page, the smoke bombs and stink bombs still do damage.

I would say that any bomb that dispels magic does no damage at all, since you are replacing the damage with a Dispel Magic effect. Thus, combining it with something like Frost Bomb would not suddenly allow it to deal damage. You'd just dispel the magic with cold or something.

Liberty's Edge

Wow, that's even better than I thought. So at level 6, The bombs thrown could easily be Nauseating, dispelling, on top of the normal 3d6+X damage along with splash on top...?!

For some reason HeroLab doesn't list damage under Smoke/Stink bomb.


Firengineer wrote:

According to the Smoke Bomb page, the smoke bombs and stink bombs still do damage.

Stink bombs still do damage? I completely missed that.

Regardless, with dispelling bomb it wouldn't do any damage but it would still have its cloudy/stinky effect. Which is still nasty.

Liberty's Edge

Avianfoo wrote:
Firengineer wrote:

According to the Smoke Bomb page, the smoke bombs and stink bombs still do damage.

Stink bombs still do damage? I completely missed that.

Regardless, with dispelling bomb it wouldn't do any damage but it would still have its cloudy/stinky effect. Which is still nasty.

Wait, that doesn't make sense. Dispelling bombs don't do damage, but Stink bombs do. Why wouldn't there be damage?

Why would dispelling bomb rid stink bomb of it's damage? They're separate entities. The dispelling portion of the bomb isn't doing the damage, the stink bomb portion is.

I'm not sure why dispelling bomb would override that?...


Brandon Huber wrote:
Avianfoo wrote:
Firengineer wrote:

According to the Smoke Bomb page, the smoke bombs and stink bombs still do damage.

Stink bombs still do damage? I completely missed that.

Regardless, with dispelling bomb it wouldn't do any damage but it would still have its cloudy/stinky effect. Which is still nasty.

Wait, that doesn't make sense. Dispelling bombs don't do damage, but Stink bombs do. Why wouldn't there be damage?

Why would dispelling bomb rid stink bomb of it's damage? They're separate entities. The dispelling portion of the bomb isn't doing the damage, the stink bomb portion is.

I'm not sure why dispelling bomb would override that?...

I'd say you're looking at it wrong.

Regular bombs deal damage; special bombs (bomb discoveries) just add effects to regular bombs. Stink bomb discovery doesn't deal damage; it just adds the effect to the bombs that DO deal damage. Dispelling bomb not only adds an effect to a standard bomb, but also modifies the standard bomb's damage (to zero). That's what the rules certainly seem to be saying in my opinion (whether it's RAI or RAW)


That's why dispelling bomb, despite not letting you choose what to dispel, is a good discovery. Great with smoke/stink bomb. Confusion bomb (the only other bomb discovery I'd bother with other than Rocket Bomb and maybe a different damage type one) unfortunately needs to do damage to work, so you can't make it dispelling.


Dispelling Bomb seems pretty terrible to me, honestly. Your bombs are precious and targeted Dispel Magic is pretty weak.

The best bombs are Tanglefoot, Stink, and Confusion, plus everyone needs at least one alternate damage type (usually cold or force).


Well, it combines with Stink, which is nice. Bombs do crap damage anyway; I'd rather take a chance on dispelling something important to the foe than hit him for like 15 damage *shrug*


StreamOfTheSky wrote:
Well, it combines with Stink, which is nice. Bombs do crap damage anyway; I'd rather take a chance on dispelling something important to the foe than hit him for like 15 damage *shrug*

Bombs do crap damage the way blasting spells do crap damage. If you don't dedicate yourself to bombing, yeah, you're right. But if you do, the damage can add up fast. 15 Splash, for example, is pretty easy to get by the time we're talking about Dispel bombs.

Point Blank Shot, 20 Int, a Cognotogen, a +2 headband, and a half-orc with favored class bonuses is dealing 3d6+12 at level 6. That's 15 splash, and I wasn't squeezing anything else out of the combo.

By level 10, you've probably got a +4 headband and 22 natural Int, for 5d6+16 per hit, and with Sticky bombs, that 21 splash damage ticks the next turn, too.

Considering you can throw 3 bombs a turn at that point with minimal investment, that's really a lot of area damage.

And targeted Dispel Magic is still lame, so even if the loss of damage doesn't matter, the loss of a Discovery does.


I didn't think Point Blank Shot added to splash damage...

Not bad, though. I still don't like the idea of blowing through a resource at 3 per round that you get at the same rate as say...magus arcana (which gives a lot more mileage per point), but you can certainly nova well.

It's just a shame that not only is the dispel targeted, but you don't even get to try and choose what to dispel. Definitely a let down...


So if bomb admixtures are independent of bomb discoveries how would targeted bomb admixture and dispelling bomb attack if the two modifiers are independent of each other?


mashdcub wrote:
So if bomb admixtures are independent of bomb discoveries how would targeted bomb admixture and dispelling bomb attack if the two modifiers are independent of each other?

I don't understand what the problem is with your question.

Dispelling bombs don't deal damage, don't target an area; targetted bomb admixture removes the splash (none to begin with), and double int damage bonus (none to begin with).

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