Tales from the Tabletop PbP

Game Master TheInfamousWes

Join GM Grant Yester for a game of Pathfinder like you've never seen it before!

Player's Guide to Mirgaard

The Powers That Be

History and Backgrounds

Recommended Listening


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If there’s one thing you know about Grant Yester, it’s that he doesn’t believe in half-measures. Everything you’ve heard and seen about him indicates that he’s never been afraid to overcommit to anything, and often does so without any regard for what might happen as a result of his single-minded focus. Furthermore, of all the areas in his life that this principle shines through, it’s clearest in his approach to gaming. Whether because or in spite of this particular quality, you’ve applied and been selected to play in his latest campaign.

Tonight’s session marks the start of Grant’s ninth campaign as a GM. The stories go that he’s been playing for thirteen years and has taken part in more campaigns than you can count at this point, and while he was initially reluctant to take up the task of running a game for other people rather than just enjoying them all as a player, he was just as quick to throw himself into it head-first as he was with everything else.

The front door is unlocked when you arrive at 21318 Bitter Trace, and the porchlight illuminates the tangle of ivy growing up from the sad patch of dirt that was once a rose garden beneath the living room window. A brass plate bolted to the door bears these words in a flowing script: “NO ADMITTANCE EXCEPT ON PARTY BUSINESS”. This is where two adventures will begin: one for you as a player chosen to take part in Grant’s weekly game night, and one for the character you’ve built to experience the newest universe born from his tireless imagination.

Everyone, please indicate whether your player character is new to Grant’s campaigns or has played in them before. This will affect some information in subsequent posts.


Female Wood Elf Courtier Envoy (Herald) | Wounds 19/19 | AP 1 arms, body | Status: Silver 2 | WS 35 / BS 35 / Str 30 / T 40 / Ini 50 / Ag 45 / Dex 45 / Int 45 / Will 45 / Fel 35 | Movement 5

Whitney has played in one-off society games with Grant as a fellow player before, but has never been in a game with him as the GM. He recently invited her to this game.

Whitney knocks first, but then finding the door unlocked, comes in, announcing her presence Grant, it's me.


Male LG Sin Eater Human | HP: 10/10 Nonlethal:| AC: 18 (12 Tch, 16 Fl) | CMB: +2, CMD: 14 | F: +3, R: +2, W: +6 | Init: +2 | Perc: +8, SM: +8 | Speed 30ft (20 in armor | Active conditions: None.

Jay has never played with Grant before. He's played a few games with some friends, but has never dealt with society games.

As he scans addresses, Jay slowly down his small motorbike alongside the, no, his new GM's home. Parking his bike by the curb, the young man gives the house a inquisitive glance. Sighing slightly, he places his helmet in the saddlebag before making his way to the door. Knocking, Jay makes no attempt at the handle. Let's make sure he's here before barging in.


On a side note, Grant insisted on in-person interviews with all prospective players, so you’ve all met him at least once.

“Just a sec!” Grant’s voice rings out from the kitchen, and it takes him a few moments to step into the living room, giving you ample time to check it out. In stark contrast with the bare hardwood floors, rough counters, and simple wooden furniture visible in the kitchen and dining room, the living room is covered with framed paintings and posters from Grant’s favorite movies, hand-drawn illustrations of characters and settings from past campaigns, colorful throws depicting scenes from various mythologies, and a massive felt-topped gaming table sprawled in the middle of the right side of the room. Twin lacquered bookcases tower over the room, packed end to end with novels, rulebooks, and game sets acquired over the past two decades. An open cabinet takes up the left side of the living room, closest to the door, with a flatscreen TV and one of each of the current generation of game consoles.

“Well, if it isn’t my favorite person in every reality,” he says to Whitney. Despite the residual softness from too much takeout, he seems to be in good shape, and his face looks no more sleep-deprived than usual. He also sports a “Kiss the Cook” apron that looks way too old and worn to be his.

He walks over to open the door for the next arrival. “Ah, Jay! Welcome to your new home away from home. I’m finishing up the snacks, so you guys make yourselves comfortable, okay?” With that, he waltzes back into the kitchen, leaving you to find a seat.


Male LG Sin Eater Human | HP: 10/10 Nonlethal:| AC: 18 (12 Tch, 16 Fl) | CMB: +2, CMD: 14 | F: +3, R: +2, W: +6 | Init: +2 | Perc: +8, SM: +8 | Speed 30ft (20 in armor | Active conditions: None.

Giving a dip of his head as he enters the door, Jay makes a beeline for one of the gaming table chairs. Once there, he drops his small bag off with a roll of the shoulder on the chair legs, before bonelessly slumping down.

Glancing at Whitney, the young motorcyclist remarks, "So I take you and Grant know each other?"


Female Wood Elf Courtier Envoy (Herald) | Wounds 19/19 | AP 1 arms, body | Status: Silver 2 | WS 35 / BS 35 / Str 30 / T 40 / Ini 50 / Ag 45 / Dex 45 / Int 45 / Will 45 / Fel 35 | Movement 5

Whitney sits at the table as well, with her back to the wall so she can watch the room rather than have people walking behind her.

Not sure how she is going to get along with Jay yet, Whitney sticks to safe topics.

Yep. I'm Whitney. What character are you playing?

She gets her dice bag and notebook out with her character sheet, and sets up her tablet so she can look up spells on the fly.


Male LG Sin Eater Human | HP: 10/10 Nonlethal:| AC: 18 (12 Tch, 16 Fl) | CMB: +2, CMD: 14 | F: +3, R: +2, W: +6 | Init: +2 | Perc: +8, SM: +8 | Speed 30ft (20 in armor | Active conditions: None.

Leaning against the back of his chair, Jay's eyebrows scrunches up at question. "If you want class, I built a paladin with a little bit of cleric and inquisitor. If you mean actual character, I'm play Augrer." Moving his hand upwards, Jay shrugs. "The name generator sorta sucked."


Female Wood Elf Courtier Envoy (Herald) | Wounds 19/19 | AP 1 arms, body | Status: Silver 2 | WS 35 / BS 35 / Str 30 / T 40 / Ini 50 / Ag 45 / Dex 45 / Int 45 / Will 45 / Fel 35 | Movement 5

You don't have to go with the name generator. You could alter it a little. How about Algren, or Graven or something? Similar, but cooler? ... I actually don't like my character name that much either. "Zanessa" is just Vanessa with a Z, which makes it better, but not my favorite. Just couldn't think of anything better.

... You aren't one playing one of those Paladins that is against looting the dead, are you? I am totally going to loot everything, so you should know up front if we're going to clash over that.


Grant floats between kitchen and living room as he arranges the snacks for the evening on a small veranda by the dining room. “Help yourselves - there’s plenty to go around.” He waves his hand magnanimously over the cheese tray, assorted fruits, bowls of chips, pigs-in-a-blanket, wraps, and drinks of most varieties known to man. “We won’t get started until the other two show, but I’m never against breaking out the food a bit early. Also, there may or may not be dessert involved - consider yourselves warned.”


Human |Hp:|Init: Prp: |F:R:W:||Spells:0- 1-|

Dan arrived a bit late, lugging his tote of books personal miniatures and even a couple jugs of tea and a lot. NO understatement here a lot of Taco Bell! He even had a backpack full of stuff. Dan stood with his Top hat on, shadowing his round bearded face just enough to hide his rose-colored glasses. On his shirt was the cover to Warlock #1 from Marvel depicting Steranko's' art of the character at his prime. otherwise he was in jeans a hoodie and simple sandals.

"Sorry I am late couldn't find my Ultimate Equipment, I didn't miss anything did I"


Female Wood Elf Courtier Envoy (Herald) | Wounds 19/19 | AP 1 arms, body | Status: Silver 2 | WS 35 / BS 35 / Str 30 / T 40 / Ini 50 / Ag 45 / Dex 45 / Int 45 / Will 45 / Fel 35 | Movement 5

Nope, not yet. What character are you playing? Jay here is playing a Paladin.

Whitney grabs a Peach Fresca, amazed that Wes has some, a Dasani, a nectarine, some crunchy Cheetos, a couple of pigs-in-a-blanket, and also some soft tacos, if Dan is sharing his Taco Bell.


Female Elf [ HP: 12/12 | AC: 17 (13 TAC, 14 FFAC) | CMB: +3, CMD: 16 | Fort: +3, Ref: +5, Will: +2 | Init: +3 | Perception +8 ] Ranger 1 [ Speed 20 ft | Spells: 1st 0/0 | Longbow +4/1d8, Longsword +3/1d8+2 | Active conditions: none ]

After what seems like an eternity of a bus ride and walk, Olivia finally arrives at Grant's home. She checks her phone - she's not too late, thankfully, and there's nothing urgent that needs taking care of either - and then hesitates as she gets to the door. It's her last chance to back out and leave...but she's come this far already, and she can hear the others chatting away inside. Clutching her bag nervously, she knocks on the door.

Never played with the man before, obviously.


Male LG Sin Eater Human | HP: 10/10 Nonlethal:| AC: 18 (12 Tch, 16 Fl) | CMB: +2, CMD: 14 | F: +3, R: +2, W: +6 | Init: +2 | Perc: +8, SM: +8 | Speed 30ft (20 in armor | Active conditions: None.

Spinning his pencil between his fingers, Jay nods. "I actually like Graven, but then I'd have to rework his last name as well. It's easier to leave it. Besides," the young motorcyclist leans forward conspiratorially, "he'll end up cool even if his name was Sir Arse." At the second question, Jay shakes his long mop of dark hair. "Lawful Good, not lawful stupid. More the good hearted farm boy type, just for something different."

A small ooh slips from Jay's mouth at the slight of the snacks, and leads to him greeting Dan with a mouthful of blanketed pigs and a wave. After gulping down the glorious snacks, he grins and holds out a closed fist. "Good to see someone else appreciates the glorious tea!" Out of the corner of his mouth, Jay mutters, "Not lawful stupid," at the mention of his paladin character.


Human |Hp:|Init: Prp: |F:R:W:||Spells:0- 1-|

"Oh cool." He says as finds a seat and begins to unpack his things. He sets out all his books every core book and a few of the splatbooks.

"Paladin, Nice choice. I had a paladin who ascended to Godhood..before I moved. I am thinking a Half-Elven Cleric. Simple blend of divine caster and combatant." He smiled as she watched WHitney take some tacos and shrugged.

"Aeshelia Breeze, Follower of the Goddess of Love." He said with a flair for the dramatic. "Might as well follow a god with ideas you believe in right!" He laughs opening his tea jug and taking a swig from it.

Looking at the fist he shakes his head and gingerly holds out his fist with a brow raised."Yeah its all I drink anymore aside from coffee. Especially with no sugar"


Female Wood Elf Courtier Envoy (Herald) | Wounds 19/19 | AP 1 arms, body | Status: Silver 2 | WS 35 / BS 35 / Str 30 / T 40 / Ini 50 / Ag 45 / Dex 45 / Int 45 / Will 45 / Fel 35 | Movement 5

Grant seems busy, so Whitney answers the door.

Hi, I'm Whitney. You must be our other player. Come in. What character are you playing? So far we have a Paladin, played by Jay, and a Cleric played by Dan. Mine is a bard because Grant told me someone was already thinking Sorcerer, and another one was already thinking Ranger. Are you one of those?

She returns to the table and her food while saying that last part.


“And then, there were five,” Grant intones as he takes his seat at the head of the table. All the running around and carrying food must have worn him out a bit, as he stops to catch his breath for a moment.

“Everyone, thanks for being here on time and ready to play. You have no idea how much this means to me - this is going to be a very special campaign, and I can’t wait to see what you do with it.” He pauses to take a sip of hot tea that he made while in the kitchen. “You all know me, but since we’ve got some time to just hang out, I’d like you to introduce yourselves to the other players and tell them a bit about you and your character. Trust is vital to having a successful party, right?” With a reassuring smile on his face, he waits for one of you to speak up.


Female Wood Elf Courtier Envoy (Herald) | Wounds 19/19 | AP 1 arms, body | Status: Silver 2 | WS 35 / BS 35 / Str 30 / T 40 / Ini 50 / Ag 45 / Dex 45 / Int 45 / Will 45 / Fel 35 | Movement 5

Hmm. Okay. Well, I am playing Zanessa, an Arrowsong Minstrel bard. I was going to go Sorcerer, but I thought someone else was, but it looks like they aren't, so... I don't know, maybe Vanessa will become more dedicated to magic later down the line.

For now though, she gets along singing at events and sometimes even in taverns, though always upscale ones. Zanessa is a half-elf with a half-orc older brother. She was raised by her grandparents and her mother. She doesn't know who her father is. She is close to her older brother's father who taught her to shoot and do other cool things along with her brother.

She is a magic user, like her mother and grandmother, and has a dream of belonging to a magic guild someday where people can learn magic without having to hide, but she doesn't know if it will ever happen.

... Oh, and my name is Whitney. I met Grant playing society games. I much prefer longer term games, but I don't have a lot of chances to get into one. I teach over at the college...

She glances over at Grant. Anything else I should add?


Human |Hp:|Init: Prp: |F:R:W:||Spells:0- 1-|

I will be playing Aeshelia Breeze A Half-Elven Cleric of Cyanthia Goddess of Passion. She was the bastard duaghter of an Elven Merchant and one of his Human seamstresses. Aeshelia was given the Bastard Surname Breeze thanks to him not properly recognizing her. She has fought for love with the rumbling passion of a tumultuous storm!Dan takes a cough before he puts back down his jug and continues.

"She follows her heart and is loyal to it and those she cares about. With Flail and Spell she fights to keep the faith alive! She hopes to create a lovely temple one day where all forms of love and passions can flourish despite it all. Her passion is like her fathers and mothers and is fashion..Don't laugh, I know how it sounds but I like my character" He says a little unsure how the others would take his female character who followed the Goddess of Passion, but he would stick with it.

"As for Me I am Dan, I have played DnD and Pathfinder and Hackmaster since I was 12.I have DMed a few campaigns, haven't done much-organized play" Dan says before he adds."I do have a few stories of my previous companions and my own tales that are fun."


Female Wood Elf Courtier Envoy (Herald) | Wounds 19/19 | AP 1 arms, body | Status: Silver 2 | WS 35 / BS 35 / Str 30 / T 40 / Ini 50 / Ag 45 / Dex 45 / Int 45 / Will 45 / Fel 35 | Movement 5

What's Hackmaster? asks Whitney.


Human |Hp:|Init: Prp: |F:R:W:||Spells:0- 1-|

Oh well its a system that blends 1st and 2nd edition DnD with fun concepts likes Quirks and Flaws, Building Points, Gnome Titans, Gnomelings, Pixie Fairies, Battle Mage, A Fireball for every level, Honor system percentile Dice based skills, with a whole bunch of rules and silly things on top of it all. If you have ever read Knights of the Dinner Table its the game they play" Dan says looks in his backpack."I have the books both physical and digital"


Female Wood Elf Courtier Envoy (Herald) | Wounds 19/19 | AP 1 arms, body | Status: Silver 2 | WS 35 / BS 35 / Str 30 / T 40 / Ini 50 / Ag 45 / Dex 45 / Int 45 / Will 45 / Fel 35 | Movement 5

Never heard of it. Will have to check it out.


Female Elf [ HP: 12/12 | AC: 17 (13 TAC, 14 FFAC) | CMB: +3, CMD: 16 | Fort: +3, Ref: +5, Will: +2 | Init: +3 | Perception +8 ] Ranger 1 [ Speed 20 ft | Spells: 1st 0/0 | Longbow +4/1d8, Longsword +3/1d8+2 | Active conditions: none ]

Olivia nods to Whitney as she opens the door and they head to the table. She's overwhelmed a bit by the older woman's...enthusiasm, but it doesn't show as she replies, "Yes, I'm playing the ranger. I'm Olivia, nice to meet you."

At the table, once everyone's settled down, Olivia opts to go with a more...standard order for her introduction. "I'm Olivia. 'm a college junior here. This is only my second time playing. A friend of mine recommended me here...hopefully it'll go better than the first time. My character is Erthriel, an elven ranger. She's an archer and survivalist who hates the Regency." Her nervousness shows as her eyes dart around the room, never staying on one thing for long and barely meeting anyone's eyes.

Interestingly, one of my first PF characters was a female cleric of Calistria, and I was worried about her too, like Dan. Thankfully being a charismatic priestess of a goddess of lust never came up in any...uncomfortable way, but I don't think I could've handled it at all back then, or even now, years later.

And I feel like I'm abusing the ellipsis-for-euphemistic-pause thing but whatever!


Female Wood Elf Courtier Envoy (Herald) | Wounds 19/19 | AP 1 arms, body | Status: Silver 2 | WS 35 / BS 35 / Str 30 / T 40 / Ini 50 / Ag 45 / Dex 45 / Int 45 / Will 45 / Fel 35 | Movement 5

Nice to meet you, Olivia. What happened the first time?


Female Elf [ HP: 12/12 | AC: 17 (13 TAC, 14 FFAC) | CMB: +3, CMD: 16 | Fort: +3, Ref: +5, Will: +2 | Init: +3 | Perception +8 ] Ranger 1 [ Speed 20 ft | Spells: 1st 0/0 | Longbow +4/1d8, Longsword +3/1d8+2 | Active conditions: none ]

At Whitney's question, Olivia gets a little fire in her eye. "Well, half the guys were glued to their phones, and one spent the entire time arguing with the GM guy about rules, and then he just killed everyone off because he was mad, and then throughout the whole thing everyone kept trying to hit on me..." She trails off, shuddering, as she notices that she's getting a bit worked up. "Sorry", she adds meekly.


Grant takes the time to open his laptop and get his dice ready while the players talk among themselves, but always manages to appear bright and attentive when someone’s telling their story. “You’re all doing great by sharing this stuff,” he adds encouragingly. “What about you, Jay? Care to rehash for our new arrivals?”


Female Wood Elf Courtier Envoy (Herald) | Wounds 19/19 | AP 1 arms, body | Status: Silver 2 | WS 35 / BS 35 / Str 30 / T 40 / Ini 50 / Ag 45 / Dex 45 / Int 45 / Will 45 / Fel 35 | Movement 5

I've been in games like that too, Olivia. Some groups are idiots, but it definitely won't be like that here. There are two of us, and these guys are more respectful than that.

She says this confidently, not having any idea whether it actually *would* be that way, especially with some guy playing a cleric of the goddess of passion. ... But saying it was part of the process. If they knew that it was unacceptable, hopefully they wouldn't get graphic. She also thought that Grant was a good guy, and would stop it if things started getting uncomfortable.


Female Elf [ HP: 12/12 | AC: 17 (13 TAC, 14 FFAC) | CMB: +3, CMD: 16 | Fort: +3, Ref: +5, Will: +2 | Init: +3 | Perception +8 ] Ranger 1 [ Speed 20 ft | Spells: 1st 0/0 | Longbow +4/1d8, Longsword +3/1d8+2 | Active conditions: none ]

Noticing Grant's laptop, Olivia digs in her bag and pulls out an old tablet as Whitney speaks. Still meekly, she responds: "I sure hope so. Thanks."


Male LG Sin Eater Human | HP: 10/10 Nonlethal:| AC: 18 (12 Tch, 16 Fl) | CMB: +2, CMD: 14 | F: +3, R: +2, W: +6 | Init: +2 | Perc: +8, SM: +8 | Speed 30ft (20 in armor | Active conditions: None.

"Can do." Pulling a container of dice free from the bag at his feet, Jay starts into his character. "Augrer was the middle child of a blacksmith, who instilled Temerious's faith and strength in the boy.

He served the Regency for a while, but found the conquering bend of the Regency did not honor Temerious in his eyes. So he's been wandering and doing good deeds, the whole paladin schtick."

Nodding, Jay blew a breath out. "Sometimes the people who are in to tabletop games are weird, no offense everyone! My home table had that one perverted guy who made everything weird."


Female Wood Elf Courtier Envoy (Herald) | Wounds 19/19 | AP 1 arms, body | Status: Silver 2 | WS 35 / BS 35 / Str 30 / T 40 / Ini 50 / Ag 45 / Dex 45 / Int 45 / Will 45 / Fel 35 | Movement 5

True. ... And I mean, we all have our quirks. We just need to make sure everyone feels comfortable playing together.

What do you do for a living, Jay?

Grant, Dan, can I chip in for the food you guys brought, or shall we rotate who brings stuff each week, or do you want me to order pizza later, or how are we doing this?


“Don’t worry about it. I’m just pulling from the food fund, which won’t be running out anytime soon.” Grant offers a vague hand-wave as he answers, and then he turns back to his computer.

“Alright, everyone. Now’s the time to finalize your characters, so if you have any lingering questions, ask away. If not...” He grins like a child on the first day of kindergarten, before they’ve been worn down by the rest of their lives yet to come. “...let’s jump in.”


Female Wood Elf Courtier Envoy (Herald) | Wounds 19/19 | AP 1 arms, body | Status: Silver 2 | WS 35 / BS 35 / Str 30 / T 40 / Ini 50 / Ag 45 / Dex 45 / Int 45 / Will 45 / Fel 35 | Movement 5

Okay! says Whitney, downing the last of her taco, wiping her hands, and pulling out her favorite dice.

What next?


Human |Hp:|Init: Prp: |F:R:W:||Spells:0- 1-|

"A Food Fund? My group was weird and never did a whole group thing. We always individually brought food drinks and snacks."

"Yeah has to watch groups of casual gamers they like there phones and power characters. Which get old after a while. I like balance or at least intelligent characters. Heck, I once played a bard who used his charm and magical musical talents to befriend stronger more powerful beings....Sorry got off track again. What I am saying is every group is different.Mine blended a few bad jokes with cool tricks, epic fails and loved to pick and choose stuff from other sources. The key is to have fun telling a cooperative story." He said with a smile before he looked over at Jay.

"What I find funny is Sir Augrer is gonna be in a party of what seems to be Elven blooded ladies..This should be interesting just in that aspect. Though not as interesting as if it were a Half-Orc and three Elvish blooded ladies. I think our group is definitely gonna get some weird looks in game!" Dan laughs to himself as the pictures the group from the brief description.


Male LG Sin Eater Human | HP: 10/10 Nonlethal:| AC: 18 (12 Tch, 16 Fl) | CMB: +2, CMD: 14 | F: +3, R: +2, W: +6 | Init: +2 | Perc: +8, SM: +8 | Speed 30ft (20 in armor | Active conditions: None.

"I work under a local furniture creator, and do a little online classes on the side." Jay grins lopsidedly. "Pays decent, and it gives enough free time to do stuff like this. What about you guys?"

Snorting a little as he chomps down on some Doritos, Jay responds, "I don't know if Sir is the proper title for a poor wandering peasant." Pausing for a second, he adds questioningly, "Does that mean the group pally looks like a pimp? Do I need to purchase a purple top hat?"

Leaning back on the chair, the young motorcyclist asks, "So what does everyone have covered? I figure I can tank from the sounds of things, and my sense motive and perception isn't bad." Shrugging in his leathers, he adds, "I took a hit on my lay on hands for access to some cool self healing, so I won't be much of a healer."


Female Wood Elf Courtier Envoy (Herald) | Wounds 19/19 | AP 1 arms, body | Status: Silver 2 | WS 35 / BS 35 / Str 30 / T 40 / Ini 50 / Ag 45 / Dex 45 / Int 45 / Will 45 / Fel 35 | Movement 5

I teach over at the college. English and General Education classes. Mostly Freshman writing classes, but I also do a Sci-Fi class and a Poetry class, and team teach some honors stuff.

Well, I have inspire courage, so I can sing during battle to give everyone a slight bonus, and I'll be good at ranged attacks, especially if I ever have enough money to have my adopted stepfather give me an Orcish Hornbow. I have the proficiency, just not the money.

Not a healer either, but Bards do get access to healing spells, so I will be able to help a little in emergencies perhaps.


Female Elf [ HP: 12/12 | AC: 17 (13 TAC, 14 FFAC) | CMB: +3, CMD: 16 | Fort: +3, Ref: +5, Will: +2 | Init: +3 | Perception +8 ] Ranger 1 [ Speed 20 ft | Spells: 1st 0/0 | Longbow +4/1d8, Longsword +3/1d8+2 | Active conditions: none ]

"Maybe I'll take one of your classes sometime", Olivia says with a small smile. Then, as the conversation turns a little more technical, she looks a little lost. She says hesitantly, "Rangers can heal, right? When they can use spells?" Shrugging, she adds, "Anyways, I think I'm ready to go."


Female Wood Elf Courtier Envoy (Herald) | Wounds 19/19 | AP 1 arms, body | Status: Silver 2 | WS 35 / BS 35 / Str 30 / T 40 / Ini 50 / Ag 45 / Dex 45 / Int 45 / Will 45 / Fel 35 | Movement 5

That would be cool. And yep, at level 4 you should be able to get healing spells.


Apologies for the long wait. It's time for your first taste of Mirgaard!

As grant waits for the hubbub to die down, he arranges his dice in his trademark Lucky Star formation: each one showing the highest number, the polyhedrals arranged in hexagons by size, and five sets in different colors mimicking the points of star centered on a sixth set in black and silver marble. "Alright, everybody. It's time. Welcome... to the Vanselir Tales."

-----

Adelveldt may not be the biggest or richest settlement in the South Reach, but it more than makes up for it with heart and a community unlike any other. You've all been acquainted with Adelveldt in some degree by now - travelers passing through, immigrants who made it their home, or lifelong citizens who can't imagine living anywhere else - and the lively town, with all its quaint attractions and energetic people, slowly drew you into the pulse of everyday life within its borders.

Today would be like any other day, but the Meritor Mercantile Caravan arrived earlier this morning, setting up shop in the middle of the square and displaying glorious goods from all corners of Mirgaard. Gilded tents of azure and crimson house tiny storefronts that spill out onto the paving stones, while banners and flags of all nations snap in the refreshing ocean breeze. The nearby buildings shelter the square from the morning heat in their cool shadows, and towering above it all is the bronze statue to the town's founder, the legendary Raubert Vanselir.

Today is a day of celebration. Go forth! Enjoy yourselves! The world has never been brighter!

The formatting between the RL setting and the game setting is very much a work in progress, but we'll figure it out with experimentation.


Female Wood Elf Courtier Envoy (Herald) | Wounds 19/19 | AP 1 arms, body | Status: Silver 2 | WS 35 / BS 35 / Str 30 / T 40 / Ini 50 / Ag 45 / Dex 45 / Int 45 / Will 45 / Fel 35 | Movement 5

[Whitney has to quickly make up a name for someone from her backstory because she realizes that she wants to include him in the intro scene:]

Zanessa and Kaden are supposed to meet Torek, Kaden's father, in the market square, so they get there early and start browsing the wares from the caravan. They walk together, half-elf and half-orc, oblivious to the stares of strangers. They grew up here, and they belong.

They don't see Torek yet, but he is very reliable, so they know he will show up soon.


Male LG Sin Eater Human | HP: 10/10 Nonlethal:| AC: 18 (12 Tch, 16 Fl) | CMB: +2, CMD: 14 | F: +3, R: +2, W: +6 | Init: +2 | Perc: +8, SM: +8 | Speed 30ft (20 in armor | Active conditions: None.

"Sounds good. Let's kick this adventure off!" Grabbing his d20, Jay starts thumbing the die.

____________________

Taking a moment to enjoy the warmth of the sun and the cool breeze, Augrer smiles. Today Temerious smiles upon me. Glancing up at the statue of Vanselir, the holy warrior rests his hammer across his shoulders. "Perhaps it may not hurt to see what the shops have in stock. Trail rations and dried jerky do not always please the taste buds."


Female Elf [ HP: 12/12 | AC: 17 (13 TAC, 14 FFAC) | CMB: +3, CMD: 16 | Fort: +3, Ref: +5, Will: +2 | Init: +3 | Perception +8 ] Ranger 1 [ Speed 20 ft | Spells: 1st 0/0 | Longbow +4/1d8, Longsword +3/1d8+2 | Active conditions: none ]

As Grant announces that he's starting, Olivia gives a nod, then listens intently as he lays out the scene. Once he's done, she hesitantly speaks up.

===========

I wish there was code for a horizontal rule here, that would make this so much easier. How about inserting banal ooc comments to break up the two settings? Just kidding, of course. Or am I... (Yes, I am.)

===========

After an early morning spent foraging for medicinal herbs and berries on the edge of the Forest, Erthriel returns to a completely different atmosphere than the sleepy town she'd left. Dropping off her haul at the apothecary, with whom she exchanges a brief greeting, Erthriel steps out into the square and starts perusing the merchants' wares. She's not likely to actually buy anything - she's barely got enough money to eat in town, nowadays - but you never know what bargains you can find when the caravans roll in.


Human |Hp:|Init: Prp: |F:R:W:||Spells:0- 1-|

Dan nods as he places his character sheet out in front of him and pulls out a Half-Elven Miniature for the others to look at it is painted with deep rich black hair and bares the resemblance of a fighter. "It as the closest one they had to how I envision Aeshelia."

---------------------------

Aeshelia has rested for a minute in this town, her feet where once sore from her travels as she wasn't much of a fan for having to walk about in her armor or carry as much as she did. She was used to training in secret with her own cult while the other time she worked at her fathers' shop hemming, sewing and stitching together pieces for his clients. She only left because of the heat on her back for not embracing this other God that was forced down peoples throats. No, the Half-Elven woman had left to spread her faith and hopefully liberate others from the oppressive dictates of the Regency. So she walked about still uncomfortable with travel but ready to live a purposeful life. Which she hopes would prosper soon as she was down to her last few bits of gold.


Since we're all spread out at the moment, I'm going to work my way down the list and set up the scenarios for each of you.

Zanessa and Kaden:
The pair of half-blooded siblings draw little attention to themselves; the residents of Adelveldt have known you long enough to trust you, and the traders in the caravan are accustomed to showing no bias or favor in their dealings. The only ones who pause and stare at your passing are visitors from neighboring settlements, though Zanessa draws far fewer glances than Kaden.

As you emerge from the mass of tents for a breather, you find Torek having a hushed conversation with a cloaked, hooded individual, their words obscured by the buzz of the crowd. The other figure starts to withdraw when you arrive, but Torek makes a calming gesture. "There you are, young-bloods. How are the spoils looking today?" His rugged, scarred face gives way to a toothy grin, made all the more potent by his tusks. "I'm getting a jump on my own sales - this fellow here was commissioning a new shield."

Erthriel:
Ultimate Wilderness has rules on gathering herbs that I'm not totally familiar with, so I'm going to streamline the process a bit. Type of herbs gathered: 1d20 ⇒ 11 Leechwort Usable samples: 1d4 ⇒ 3
The morning is surprisingly productive and yields a solid assortment of Leechwort, which you take to Teagan's apothecary. She graciously accepts your delivery and pays you for your trouble, earning you 9 gold pieces! The market is in full swing by the time you arrive, and as you enter the frenzied dance of prospective buyers looking to enrich their lives (for a fee, of course), you find yourself surrounded by all manner of people who don't seem to care about your elven heritage as long as you're looking to buy.

Sleight of Hand, DC20: 1d20 + 2 ⇒ (4) + 2 = 6

Suddenly, a child covered in dirt smacks into your leg, his poorly-disguised attempt at grabbing your new bag of coins foiled by his underdeveloped hand-eye coordination. "O-oh no! Sorry!" More out of guilt at getting caught than genuine remorse, the child flees through the crowd, heading toward the center of the square...

Augrer:
Temerious may smile upon you today, but no one else in town seems to share the sentiment. Easily recognized as you are by your trademark weapon and attire, the people of Adelveldt give you a wide berth, settling for glaring daggers at you and whispering among themselves about your unwanted presence. Even the statue of Raubert Vanselir seems to bear down on you oppressively. No one has outright harassed you for your faith, but the cause of the town's discomfort with you is fairly obvious.

The wall between you and the rest of the world is suddenly breached when an urchin who might have looked endearing in any other light runs straight into you and is knocked flat on his back. "Oof... uh, you gotta help me, mister!" The child picks himself up and stares at you with what must be his attempt at puppy dog eyes. "There's a scary lady who tried to hurt me!"

Bluff (Sense Motive to oppose): 1d20 - 2 ⇒ (14) - 2 = 12

Aeshelia:
New to travel though you may be, Adelveldt feels like the sort of place you'd be happy spending time in. Ever since you arrived in town, the townsfolk have been gracious and kind to you, eager to hear tales of your travels - you've even been fortunate enough to find a small audience interested in your goddess. The open market is as good a place as any to spread the good word, and you find yourself appraising the various items of clothing being sold to see how they measure up to your own stitching.

Your attention is pulled away by the figure of a small boy trying to pick an elven woman's pocket, failing miserably, and running straight into the clutches of a paladin. You fixate on the man's weapon of choice and quickly realize that he is a follower of Temerious, making him an immediate cause for concern.


Female Wood Elf Courtier Envoy (Herald) | Wounds 19/19 | AP 1 arms, body | Status: Silver 2 | WS 35 / BS 35 / Str 30 / T 40 / Ini 50 / Ag 45 / Dex 45 / Int 45 / Will 45 / Fel 35 | Movement 5

Hi Torek. No spoils, I'm afraid. I'm still trying to save up for a hornbow like yours. There are some cool things around here though. Did you see the bookseller? So many new things to read...

Who is your friend?


Torek shares a furtive glance with the hooded figure at your mention of the bookseller, but neither one says anything about it. In response to your second question, he waves the other person forward, prompting them to bow slightly. "Bertram here is an old friend of mine. He's not on the best terms with the Regency at the moment, so he'd appreciate your discretion."

Bertram utters, "The book, Torek!"

The orc silences Bertram with a glare. "We can figure it out later. These are my kin, and I won't have you involving them." He turns back to you, giving Kaden a pat on the shoulder. "You should go enjoy yourselves. This may take a while."


Human |Hp:|Init: Prp: |F:R:W:||Spells:0- 1-|

"*Elven Expletives*" She says sounding very unladylike at that moment as she looks at the kid and the paladin. Her fists go taught and her knuckles go white as she blows a stray strand of bang hair from her face as she sighed."Okay, you can do this, The Lady's Passionate Embrace is with me, she will protect me."

She slipped her holy symbol under her scale mail chest piece and walks forward.with a smile taught to her by her father and from her time in Cyanthias' cult. She would if she needed to fight with spell and weapons. For now she would come up behind the Child and giggle.

"Did you wander off from your friends?I think I see them over there near the bookstore, No need to bother the gentleman over being lost okay" She said to the boy with a bright warm smile as she then looks up and pops her hip looking at the Follower of Temerious.

"Now Handsome, what brings one such as your self all the way out here?"She says with a sultry smile, even though she had herself ready to fight this man if need be.Bluff: 1d20 + 2 ⇒ (4) + 2 = 6


Female Elf [ HP: 12/12 | AC: 17 (13 TAC, 14 FFAC) | CMB: +3, CMD: 16 | Fort: +3, Ref: +5, Will: +2 | Init: +3 | Perception +8 ] Ranger 1 [ Speed 20 ft | Spells: 1st 0/0 | Longbow +4/1d8, Longsword +3/1d8+2 | Active conditions: none ]

Ten minutes in and Olivia is already feeling much more welcome than the previous group. However, seeing Grant making die rolls reminds her of something that had been nagging at her before she left. She starts digging in her bag, but grows frustrated as she can't seem to find what she's looking for. Turning back, she sheepishly says, "I...uh...I think I forgot my dice. Can I borrow a set, or share with someone? I'll remember mine next time, I swear." Anyways...

============

Oh, there are actually rules on that stuff? Should have known, there are rules for everything... It was mostly just a random throwaway line, but thanks for the money. :)

Erthriel has to smile at the little child who tries to pickpocket her but instead runs straight into her leg. Those clumsy little human children, always trying to cause trouble... She's sure he'll go crying to whatever authority figure he looks up to about the scary elf who shouldn't be here, but no matter, she's got other things to worry about. She continues on looking through the stalls, though nothing really catches her eye.

Can't think of anything I'd need to buy, but feel free to tempt me with bargain offers if you want.


Indeed! UW has some really good stuff in it, and I'll be reading up on fun things like hazards to pull out when it's appropriate to do so.

"I'm sure we all do," Grant replies, eyeing his pristine Lucky Star of dice. He scoots his chair back from the gaming table and takes a moment to fetch a lacquered box from one of the bookshelves. Once he's sitting again, he opens it to reveal six more sets of dice in solid colors, each one slightly translucent. "Take your pick - I probably have more dice than brain cells at this point."

=====

"Catch yer fancy, miss?" The elderly human woman running the nearest market stall fixes her one good eye on Erthriel, her gnarled fingers waving over the assortment of trinkets and baubles on her cart. "Maybe something for a sweetheart, or something to snag a sweetheart?" She chortles and nudges the elf with her elbow, as if in on a private joke. There's no way of knowing how expensive the handmade items would be, but a small portion of the cart has been allocated to flasks of vials of unknown liquids, each one with an intricately-decorated stopper hinting at their contents.


Male LG Sin Eater Human | HP: 10/10 Nonlethal:| AC: 18 (12 Tch, 16 Fl) | CMB: +2, CMD: 14 | F: +3, R: +2, W: +6 | Init: +2 | Perc: +8, SM: +8 | Speed 30ft (20 in armor | Active conditions: None.

Eager to make his first roll of the game, Jay shakes his die with excitement, letting the polyhedral reveal it's curse. "You have got to be kidding me. Please dice gods, let me have this."

At the result of his second roll, the biker lays his head down on the table. Moaning, the complaint rolls off his tongue. "I went through all this effort to not play lawful stupid, and the dice decide to spit in my face. I have a plus eight modifyer for heaven's sake!"
________________________

Sighing, Augrer shakes his head in disappointment. Here I am wanting to give aid, and the Regency's actions have already tainted the good name of Temerious. Alas, surely someone will need some sort of aid.

SM-Lies?: 1d20 + 8 ⇒ (1) + 8 = 9

As the boy runs smack dab into his armored knee, the holy warriors face lights up. Thank you for the opportunity my Lord. Kneeling so he is at the eye level of the child, Augrer takes in the child's words with a solemn air. At the approach of the unknown woman, the paladin stepped in front of the child, his hammer resting in his hand much like a walking stick.

Raising a bushy brow at her remarks, Augrer chuckles. "The handsome comment was a bit much, especially given the current situation. He gestures to himself with the hammer, before turning to glance at the urchin behind him. "He was hardly bothering me. He's actually been the first decent company of the day. Now, you wouldn't want to hurt him by chance?" His tone started off light, but the threat still carried through in the tightening of his grip, and the inquisitive tone.

SM-Seriously?: 1d20 + 8 ⇒ (8) + 8 = 16


Human |Hp:|Init: Prp: |F:R:W:||Spells:0- 1-|

"No the kid is fine, he is just out and about making a living" She says with a playful smile. She shifted to her other hip and giggled."I came over here more to learn about you. Its often weird to see a Temerite and not be a bit curious as to why they are here and if more plan to come and force their ideals here?" She says not weary of retaliation yet.
Bluff: 1d20 + 2 ⇒ (9) + 2 = 11Just trying to hide her more icy tone towards the man and his "god"
------------------

"Don't worry Jay we were bound to have issues in character anyways. I am playing a Chaotic Neutral Character who follows her heart. Which when it comes to Temerious is a bit more colder than most. I just hope we don't come to blows. Cause with these rolls I think I'll die first" he says with a chuckle. Dan had been in this position before it was something he didn't like but could live with.


Female Wood Elf Courtier Envoy (Herald) | Wounds 19/19 | AP 1 arms, body | Status: Silver 2 | WS 35 / BS 35 / Str 30 / T 40 / Ini 50 / Ag 45 / Dex 45 / Int 45 / Will 45 / Fel 35 | Movement 5

Whitney starts digging in her dice bag for some cool dice for Olivia when she says that she forgot, but when she sees that Grant has it under control, she stops.

She just buys the bulk bags from Chessex, so she has some remarkable individual dice, but nothing like Grant's sets.

____

Zanessa is eager to be helpful to Torek's friend.

Oh, do you need someone to buy a book for you? No problem. Do I get a tip? Just kidding. I'll do it. Just need the money and the name of the book.

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