
Dungeon Monkey |

The party heads out into the gloomy day and wends their way back towards the Bell and Whistle tavern. Marriet throws the Masque a sausage, which he munches. It is actually pretty good, very spicy and dripping with juices.
The tavern is open, despite the early hour. They see a few new loafers at the door, sharpening various cutlery.
Actions??

Dungeon Monkey |

Near the hearth of the Bell and Whistle a large table holds a half-dozen hard cases sipping caffe and eating sausages and eggs. At the head sits a strange alien-looking humanoid.
The humanoid looks very emaciated, their face angular and their nose just a bare suggestion of nostrils. Their skin is a silvery-grey, their beaded dreadlocked hair raven black. A pair of pumpkin-orange eyes track the trio as they walk towards the table. A large sword is positioned on the humanoid's back, sheathed in some exotic animal hide scabbard.
In contrast to the being's dull skin tones, it is clothed in gaudy silks and lots of gold gem-studded jewelry

The Mad Badger |
"I don't think we have had to fight them but I have hung out with them a few times. Learned some fighting styles from them a guy named Kalistad nasty guy. Probably don't want to get in a fight with this one if we can avoid it."
When they get closer he gives her a nod. "You Imogen? We heard you are hiring for jobs. We are looking for work."

Dungeon Monkey |

Imogen looks up, her bright orange eyes framed in odd patterns of face paint. Small golden rings pierce the hairless silver skin above her eyes where eyebrows would normally be..
"Are yeh now? Well, I do have work wot needs doing." She(?) says, her voice a flat monotone with no trace of emotion
"Wot's yer specialties and wot's yer rate?"

The Mad Badger |
"We are good in tough spots. Wet work if need be. I am more the blunt instrument he is more the scalpel. "
"As for how much do we cost? We aren't cheap but he does most of the negotiations. Me I am more the of the eye candy can't you tell?"
He moves aside to let Crimmy work his silver tongue to get a price. Normally they get 600 gp for each of them a lot of times they go for 1,000 gp for them two of them.

The Mad Badger |
(OOC: He did not give numbers yet to how much they charged that was a number I threw out there as a starting point for Crimson. Sorry should have put that in parenthesis.)
"What's the job? What kind soldiers you need? We are short on cash maybe we can work something out."

Dungeon Monkey |

Imogen smiles, an unsettling alien grin full of pointed teeth and gold bridgework
"We're looking for cully bashers*, zergers*, redhanders*. There's a lot of messy work to be done in Plaguemort, and the Alignment is nigh"
Cant:
Zerger: gang member, foot soldier
Redhander: someone not afraid of murdering others

The Mad Badger |
Never enjoying being shooed away he grimaces holds it in and turns to walk away.
Will Save: 1d20 + 3 ⇒ (19) + 3 = 22
Fortunately he makes his will save and does not make any comment.
"So where too now Murgatroid? We have some time to waste but no real cash? How much cash do you have on hand? I think I have like 5 gold."

The Crimson Masque |

Dungeon Monkey |

The valiant trio return to the Bell and Whistle as the sky over the city darkens. No sun sets, but the light begins to dim and more ... Fiendish folk begin to emerge
They go inside and see Imogene talking to a slender youth, garbed in black leather armor. He sports quite a few daggers and a wicked-looking whip. Several other men stand nearby.
Imogen sees them and beckons
"This is Alrek. He runs the North West Quadrant Gang. I want you to head out with him and do as he says"
Alrek grins
"A larky bit of mischief we will have my cutters!"

The Mad Badger |
Badger takes a look as well to see what he can see about this waif dandy type. But he knows looks can be deceiving.
Perception: 1d20 + 10 ⇒ (11) + 10 = 21
He also checks out the others included in this band.
"Okay you are the boss Imogen."
"So what sorta mischief are we talking about Alrek? Cully bashing or redhanding?"

The Mad Badger |

Dungeon Monkey |

Alrek nods
"Come with me, my cullybashers, and we shall howl the sweet music of chaos tonight!"
He leads them on out the tavern and into the gloomy darkness. Four others accompany him. He introduces them as Candle, Pork, Fizzlang, and Spider. Pork is a large beefy sort, Candle tall and skinny with a feral look. Fizzlang would look normal, but for a pair of bulging fish-like eyes. Spider is a tiefling, whose mother must have preferred non-humanoid trysts. His head is covered in coarse hair, and his mouth has a pair of gripping mandibles attached. He doesn't sport eight eyes, but he has four, all on little fleshy stalks that bend around disconcertingly. All Alreks friends are armed with mean-looking maces and daggers aplenty. The Spider has an intricate hand-crossbow strapped to his right forearm.
"Tonight we pays a visit to the Tramp's Friary. 'E hasn't been spooning out the jinky jink he's been tasked to provide. Perhaps we shall have to uncork the red, but lets see if Tramp can come up with the vig."
Alrek dances along the filthy streets, singing off key. The others follow, relatively silent, except for Pork who is constantly touching a flask to his large-lipped face.
Eventually they arrive at a large crumbling building. Several old men and women sit on the stoop, sharing a gallon growler of some drink. Alrek addresses them.
"Fetch me the Tramp, and be quick about it, old sodddys!"
One of the rag-clad women gets up and totters in. A few moments later an old man appears. Better-dressed than his friends, he scowls at Alrek.
"I pay me dues to the Hounds. I got nowt to do with yeh. Be off 'fore I call on them"
Alrek smiles wickedly
"I've palavered this bit with yeh before, my foine trampish man. Yer under the Illuminated's protection now, and there's nowt the Hounds will do for yeh. They're too busy tryin' to keep the burg from sliding into the Abyss. So, you know the vig, so stand and deliver."
Pausing here in case you want to do something

The Crimson Masque |
The Crimson Masque summons instrument and starts picking a melody.
1d20 + 4 ⇒ (5) + 4 = 9 Aid Another

Dungeon Monkey |

The old man stands strong for a moment, then crumbles.
"Yeh'll have yer jink, one minute."
He disappears, then returns with a small cloth bag. Alrek scoops it up, hefting it and peeking inside.
"Right. Time for you to piss off. Come my friends, the night awaits!"
Alrek leads them down a few streets, until they see a group of Hounds standing at a corner.
"Dogs! Theiving eggsucking mutts, all a-sniff each other's bungholes! " Alrek crows. "'Tis time to let the red flow like sour wine!"
He unsheathes a longsword and rushes at the three Hounds. Candle, Fizzlang, Pork and Spider follow suit
Actions??

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Initiative: 1d20 + 3 ⇒ (11) + 3 = 14
He moves to attack the toughest looking Hound and try to make short work of him.
Attack: 1d20 + 9 ⇒ (19) + 9 = 281d20 + 4 ⇒ (4) + 4 = 81d20 + 8 ⇒ (15) + 8 = 231d8 + 7 ⇒ (2) + 7 = 91d8 + 71d6 + 7 ⇒ (7) + (4, 3, 6, 5, 6, 2, 1, 3, 3, 2, 6, 1, 5, 1, 5, 5, 4, 6, 5, 6, 3, 5, 3, 4, 6, 6, 4, 1, 5, 5, 5, 5, 5, 6, 6, 1, 6, 1, 1, 4, 4, 1, 2, 4, 6, 5, 2, 4, 6, 3, 3, 1, 3, 5, 5, 5, 5, 3, 2, 5, 5, 1, 4, 1, 2, 3, 4, 3, 4, 3, 3) + 7 = 282

Dungeon Monkey |

Hey folks. Trying to come back
Initiatives:
Doing some in groups for ease
Badger: 20
Masque: 17
NWQG (Alrek&sods): 14
Hounds: 11
The Mad Badger wades in, blades flashing. His three cuts go true, and one of the Hounds is already reeling. The Masque Casts Haste on Badger Alrek and crew too?, turning the kilted orc into a flurry of death.
Alrek cuts with his whip, and a long red stripe lashes across the face of another Hound. The others dive in, knives flashing.
The Hound on the Badger drives in with his sword
1d20 + 5 ⇒ (1) + 5 = 61d8 + 3 ⇒ (2) + 3 = 5
His feeble blow comes nowhere near Kravok