
Leo Gotrum |

Acknowledging the captains order, Leo turns to Horus. "I think we better do that Hightower, lets hope they're there when we arrive." he answers with a tired smile.
After they walked a bit, he asks Horus: "Why do you think the ran? Have they given you any hints they might?"
While walking the thoughts run rampart in his head. Why did they run? It was a good posting. Was it something I did? Nahh.. they would have run anyway. I better take a look at the files when we get back. Better check up on the others to. Better safe than sorry.

Captain Alejandro Ageera |

Shortly after everyone is reunited in the office, all their comm badges crackle to life together, "The shuttle with the two runaways has been....neutralized. We're gonna need a new pilot. Oh, I think that battle was a little too much for Baasira. She's resigned under dishonorable discharge. We're gonna need a new doctor too. See who you can find down there, maybe Auriel can help. The Guild trains good people. Ageera, over."

Grunk Bigfix |

"What the F$£%. They were in here not two minutes ago playing cards...now they neutralized." He slams his fist into his knee "Pile of steaming..." He takes a moment to calm himself "XO, maybe we should find those recruits then take on Thog's place. Couple of extra hands could be useful."

Leo Gotrum |

Nodding at the gnome Leo replies: "Pleasure Reggie, thanks for your help. I'm Junior lieutenant Gotrum. How is Grunk?"
After entering the office the captain's orders sound over the communicator. Leo utters under his breath: "Oh joy please recruit what you can on this backwater planet, surely this can make up for FEF training." He replies: "Aye, aye captain, will do. Gotrum out."
He turns to Grunk ignoring the outburst: "Right you are Bigfix, I'll talk to the guild as they might be the most reliable recruiting option down here. Tell me what have you learned so fare?" Then adds before anyone can reply in an ice-cold tone: "Ensign we're going to have a talk when we get ship-side."

Grunk Bigfix |

Grunk's eyes turn into small slits Sir. He shakes himself Can't lose it with this one.
He sighs "Not gunna lie main thing we found out was that there is shady dealings going on over at Thog's Place. Kimefe said the women out front was hiding something. Apart from that no one seems to know anything."

Horus Hightower |

@Reggie:"Hallucinogens a big thing around here?"
@Kimefe and Grunk:"We've got a rat in the local power structure that's feeding the Blood Claws information. The constable is on that list and me and the XO just had a chat with him. If he is the leak, he's a pretty obvious one. Either way, we won't be getting any help from that quarter."

Kimefe |

"Some of our team tried to run off with our shuttle and were taken out. We no longer have enough people to adequately investigate this situation. Our captain told us to you and see if you could offer up any of your guild-mates to help us out--Seeing as this is just as important to you as it is to us."

Leo Gotrum |

On the way to Thog's place Leo walks up to Kimefe. "Good work" he mumbles and continues in a lowered voice: "I would like a thorough security check of the red shirts when you have the first opportunity. I am not taking any chances this time."
He walks a bit away from Kimefe and asks all of them: "Someone said shady dealings and Thog's place earlier, could you bring me up to speed?"

DM Jelani |

I know that Grunk is decked out in some spikey leather biker gear. What are the rest of you wearing to Thog's?
After talking to Auriel, the group spends the rest of the day hanging out in Reggie's office and keeping an eye on Thog's. Though the bar opens at 18:00, it isn't until well after 'dark' that things really pick up. The typical client is an orc, goblin or hobgoblin. A few surly looking dwarves and stranger things also make their way inside. They are mostly wearing a lot of leather and dark colors. You don't see any humans going in, other than a handful of scantily clan overly made-up young women. By 22:00 it looks like the bar would be pretty packed.
Reggie comes into the office, goes behind the desk and pours himself a drink. "Looks like now's as good a time as any to head over to Thog's. I'll keep an eye on things and give you a buzz if there's trouble coming from the outside."
The entryway to Thog's has replaced the old woman with a burly bouncer. He's so large and ugly, that there's little doubt some of his blood comes from an ogre. The massive dreadlocked orc thing peers at the group silently with heavily-lidded bloodshot eyes, his tree trunk arms crossed over his chest. "20 credits each." he grunts. The sign behind him clearly says Ten Credit Entry Fee
Mordanna and Grimwold, you had no trouble getting in. Grimwold, the bouncer probably greeted you like an old pal, don't worry about the entry fee. We'll assume you two are already inside. You were told to look out for an orc, a human, a tiefling and a sylph.

Grunk Bigfix |

Grunk growls deep in his throat at the Orc. He clenches his fists and sizes up to the bouncer "رقم تسجيل تقول عشرة ائتمانات. دعونا لك في لذلك أو سوف يشق عليه حتى الحمار الخاص بك."
Intimidate: 1d20 + 5 ⇒ (12) + 5 = 17

Leo Gotrum |

Having changed into an outfit similar to Kimefe's, Leo is wearing a pair of brown overalls, a grey t-shirt and black working boots. This time diplomacy isn't his primary concern so He is also carrying his carbine.
He looks at Grunk and says: "I'm properly not going to like what he said, but 10 credit each?"

DM Jelani |

The bouncer grunts and moves aside. Walking inside the group sees a crowded bar of uniform black color. The floor is on two levels, the center sunken down a few feet while the outer edge is level with the floor as they walk in. The depression is shaped like a U with the bar being at the open end. The raised level is full of booths, while the sunken floor is covered in round 4 person tables. There's a couple of pretty orc ladies tending the bar, as well as a large older orc that must be Thog.
Booth, or table? I should have time to whip up a map tomorrow.

Grimwold Starforge |

Grimwold, a bald dwarf with a close cropped (for a dwarf) salt and pepper beard, stands at the bar ordering another drink. He's still wearing his medical unifom and he stands out in the sea of black leather. It had been a slow day for him, that is until he'd received a call from Auriel. He supposed Auriel had picked him because of his somewhat drifter status knowing he wouldn't mind leaving the planet, though it could be because of his unique bedside manner... Maybe some of the miners had complained he mused. " Cheers " he responds to the barmaid as he exchanges some credits for the dark ale. Then he quickly heads over to an empty booth on the raised area.

Mordanna Na'Tal |

Mordanna is dressed like this. She is sitting off in a corner having a jovian sunspot.
She seems to be looking for someone or something.
”Hope Auriel was right. I am tired of sitting around. Time to get off this rock and on to the next run.”

Kimefe |

Kimefe makes her way to the nearest booth that allows an unobstructed view of all entrances and starts sizing up the people in the bar.
Kimefe will be looking for big people or people with big guns, but she will also take note of all the employees (bouncers, barmaids, Thog, etc). Besides that, are there any doors besides the one we came through?
General Sense Motive: 1d20 ⇒ 11

DM Jelani |

Kimefe, there are a lot of big orcs, but you don't really see any big guns. Plenty of people have sidearms, and there are a few monoblades but that's it. There are the two female bartenders and then Thog who mostly just watches what's going on, lends a hand if the bar gets rushed. There are another two bouncers making rounds, looks like they are wearing shock gloves. There is another female orc waitress working the floor, along with a handsome half-orc male waiter. There's loud rock music playing so you can't really hear anyone and nothing looks particularly out of place. The only other doors you can see are behind the bar and to the restrooms.

Leo Gotrum |

Following Kimefe into the booth and sits down beside her, Leo says discretely: "I believe this is a security manner, you take the lead here."
He scans the place looking for anything sticking out. Not noticing anything besides what he would expect.
Aiding Kimefe's Sense Motive: 1d20 ⇒ 1