Skulls & Shackles (Inactive)

Game Master Foxy Quickpaw

Where everyone has to be a pirate if he wants or not.
Apothecary Map
Apothecary Map II


2,951 to 3,000 of 4,239 << first < prev | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | next > last >>

Kitsune Game Master

About 30 of the pirates turn to the canopy and shoot with their bows at the creature.
Bow: 1d20 + 5 ⇒ (11) + 5 = 161d8 + 2 ⇒ (4) + 2 = 6
Bow: 1d20 + 5 ⇒ (9) + 5 = 141d8 + 2 ⇒ (7) + 2 = 9
Bow: 1d20 + 5 ⇒ (19) + 5 = 241d8 + 2 ⇒ (7) + 2 = 9
Bow: 1d20 + 5 ⇒ (5) + 5 = 101d8 + 2 ⇒ (6) + 2 = 8
Bow: 1d20 + 5 ⇒ (10) + 5 = 151d8 + 2 ⇒ (7) + 2 = 9

Bow: 1d20 + 5 ⇒ (17) + 5 = 221d8 + 2 ⇒ (6) + 2 = 8
Bow: 1d20 + 5 ⇒ (4) + 5 = 91d8 + 2 ⇒ (1) + 2 = 3
Bow: 1d20 + 5 ⇒ (15) + 5 = 201d8 + 2 ⇒ (1) + 2 = 3
Bow: 1d20 + 5 ⇒ (7) + 5 = 121d8 + 2 ⇒ (8) + 2 = 10
Bow: 1d20 + 5 ⇒ (1) + 5 = 61d8 + 2 ⇒ (8) + 2 = 10

Bow: 1d20 + 5 ⇒ (2) + 5 = 71d8 + 2 ⇒ (4) + 2 = 6
Bow: 1d20 + 5 ⇒ (6) + 5 = 111d8 + 2 ⇒ (5) + 2 = 7
Bow: 1d20 + 5 ⇒ (4) + 5 = 91d8 + 2 ⇒ (7) + 2 = 9
Bow: 1d20 + 5 ⇒ (6) + 5 = 111d8 + 2 ⇒ (6) + 2 = 8
Bow: 1d20 + 5 ⇒ (2) + 5 = 71d8 + 2 ⇒ (6) + 2 = 8

Bow: 1d20 + 5 ⇒ (4) + 5 = 91d8 + 2 ⇒ (5) + 2 = 7
Bow: 1d20 + 5 ⇒ (16) + 5 = 211d8 + 2 ⇒ (8) + 2 = 10
Bow: 1d20 + 5 ⇒ (1) + 5 = 61d8 + 2 ⇒ (3) + 2 = 5
Bow: 1d20 + 5 ⇒ (19) + 5 = 241d8 + 2 ⇒ (4) + 2 = 6
Bow: 1d20 + 5 ⇒ (8) + 5 = 131d8 + 2 ⇒ (2) + 2 = 4

Bow: 1d20 + 5 ⇒ (20) + 5 = 251d8 + 2 ⇒ (6) + 2 = 8
Bow: 1d20 + 5 ⇒ (15) + 5 = 201d8 + 2 ⇒ (6) + 2 = 8
Bow: 1d20 + 5 ⇒ (8) + 5 = 131d8 + 2 ⇒ (4) + 2 = 6
Bow: 1d20 + 5 ⇒ (16) + 5 = 211d8 + 2 ⇒ (7) + 2 = 9
Bow: 1d20 + 5 ⇒ (9) + 5 = 141d8 + 2 ⇒ (7) + 2 = 9

Bow: 1d20 + 5 ⇒ (9) + 5 = 141d8 + 2 ⇒ (1) + 2 = 3
Bow: 1d20 + 5 ⇒ (5) + 5 = 101d8 + 2 ⇒ (6) + 2 = 8
Bow: 1d20 + 5 ⇒ (1) + 5 = 61d8 + 2 ⇒ (6) + 2 = 8
Bow: 1d20 + 5 ⇒ (11) + 5 = 161d8 + 2 ⇒ (1) + 2 = 3
Bow: 1d20 + 5 ⇒ (10) + 5 = 151d8 + 2 ⇒ (6) + 2 = 8

But only two manage to make it stick.
Damage CC: 44

The pirates in the claws of the canopy creeper try freeing themselves from the vines.
DMG: 1d6 + 2 ⇒ (2) + 2 = 4
DMG: 1d6 + 2 ⇒ (2) + 2 = 4
DMG: 1d6 + 2 ⇒ (4) + 2 = 6


Narrator

The Canopy Creeper continues to feed on the captured pirates.
Dmg: 1d8 ⇒ 3 1 Str Dmg
Dmg: 1d8 ⇒ 5 1 Str Dmg
Dmg: 1d8 ⇒ 3 1 Str Dmg
Dmg Conchobar: 1d8 ⇒ 1 1 Str Dmg

Conchobar starts looking weak. And the other pirates are also start looking kind of sucked out.


Female Human Pirate (7) AC19/14/15, FRW+7/+9/+4, Ini+6, Perc+12, Sail+13

"Reload that thing!" Besmara orders and grabs the bow of one of the pirates.
Bow: 1d20 + 11 ⇒ (10) + 11 = 21
Besmara misses the huge creature.


HP 14 l AC 15 (FF 13, T 12)l F +3 R +4 W -1 l Ini 2 Perc +4

Flips runs around aiming the Ballista's and helping to reload the one that Besmara had shot.

Light Ballista: 1d20 + 5 ⇒ (20) + 5 = 253d8 ⇒ (8, 4, 1) = 13

Light Ballista: 1d20 + 5 ⇒ (15) + 5 = 203d8 ⇒ (3, 5, 4) = 12

Light Ballista: 1d20 + 5 ⇒ (20) + 5 = 253d8 ⇒ (4, 1, 3) = 8


HP 14 l AC 15 (FF 13, T 12)l F +3 R +4 W -1 l Ini 2 Perc +4

Light Ballista confirm: 1d20 + 5 ⇒ (13) + 5 = 186d8 ⇒ (4, 1, 5, 7, 6, 4) = 27
Light Ballista confirm: 1d20 + 5 ⇒ (3) + 5 = 86d8 ⇒ (4, 5, 6, 2, 2, 7) = 26


Male Gillman Water Kineticist 2 ____ 34 HP

Trytton blasts again. 1 burn for distance, 1 burn for pushing infusion, 1 for empower, gives me 3 burn which gives me +3 to hit.
+2 from inspire as well

Blast: 1d20 + 8 + 2 + 2 + 1 ⇒ (10) + 8 + 2 + 2 + 1 = 23
Damage: 3d6 + 8 + 1 + 4 ⇒ (3, 6, 3) + 8 + 1 + 4 = 25
Empower=12
Total = 37 Damage
Pushing: 1d20 + 9 ⇒ (17) + 9 = 26
This time his blast connects, and connects hard


Melee:
Handwraps (+1) Atk +12/7 Dmg 1d8+5; 1d4 bleed l Flurry 10/10/5 (Boar style +2d6 rend if both hit) l CMB +11 (+12 to Disarm,+15 to trip) CMD 23 (26 vs Disarm,27 vs trip)
HP 56 l AC 20 (FF 17, T 12) l F 8/R 7/W 5 l Ini +5 l Perc +12

Estelle grabs another spear to throw it up at the beast.

Two handed spear: 1d20 + 7 ⇒ (14) + 7 = 212d8 + 6 ⇒ (5, 1) + 6 = 12

"Who is watching the water Cap'n, now be a good time for them shark men ta attack."


Narrator

Flips you are going to have a hard time to load the ballista Besmara shot, as you are not on the same ship as her. Also you only can shoot every other round, as light ballistae need two rounds to load which can be halved when having two people to do so. I'll take the rolls into account for the next round.

(14)+7-8=13
Estelle again misses by far as the creature is much too far away to be hit effectively with a spear.

But Trytton manages to do a serious hit this time.
(DMG Creeper:81)


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Noonan keeps shooting
Lowbow: 1d20 + 8 ⇒ (6) + 8 = 141d8 + 4 ⇒ (4) + 4 = 8
Lowbow: 1d20 + 3 ⇒ (1) + 3 = 41d8 + 4 ⇒ (2) + 4 = 6


Narrator

Noonan again hits, but the arrow simply falls off again.

The canopy creeper changes tactics. It drops the pirates into the sea and grabs new ones to stop the shooting.

4d60 ⇒ (11, 48, 19, 43) = 121
Grab: 1d20 + 10 ⇒ (10) + 10 = 201d8 ⇒ 4
Grab: 1d20 + 10 ⇒ (7) + 10 = 171d8 ⇒ 4
Grab: 1d20 + 10 ⇒ (12) + 10 = 221d8 ⇒ 2
Grab: 1d20 + 10 ⇒ (3) + 10 = 131d8 ⇒ 2

As the pirates land in the water three shark men appear riding hammerhead sharks.

The remaining pirates shoot for their life
Bow: 1d20 + 5 ⇒ (20) + 5 = 251d8 + 2 ⇒ (5) + 2 = 7
Bow: 1d20 + 5 ⇒ (14) + 5 = 191d8 + 2 ⇒ (5) + 2 = 7
Bow: 1d20 + 5 ⇒ (2) + 5 = 71d8 + 2 ⇒ (7) + 2 = 9
Bow: 1d20 + 5 ⇒ (5) + 5 = 101d8 + 2 ⇒ (3) + 2 = 5
Bow: 1d20 + 5 ⇒ (16) + 5 = 211d8 + 2 ⇒ (2) + 2 = 4

Bow: 1d20 + 5 ⇒ (13) + 5 = 181d8 + 2 ⇒ (7) + 2 = 9
Bow: 1d20 + 5 ⇒ (7) + 5 = 121d8 + 2 ⇒ (1) + 2 = 3
Bow: 1d20 + 5 ⇒ (8) + 5 = 131d8 + 2 ⇒ (8) + 2 = 10
Bow: 1d20 + 5 ⇒ (7) + 5 = 121d8 + 2 ⇒ (5) + 2 = 7
Bow: 1d20 + 5 ⇒ (19) + 5 = 241d8 + 2 ⇒ (3) + 2 = 5

Bow: 1d20 + 5 ⇒ (20) + 5 = 251d8 + 2 ⇒ (3) + 2 = 5
Bow: 1d20 + 5 ⇒ (7) + 5 = 121d8 + 2 ⇒ (6) + 2 = 8
Bow: 1d20 + 5 ⇒ (15) + 5 = 201d8 + 2 ⇒ (1) + 2 = 3
Bow: 1d20 + 5 ⇒ (19) + 5 = 241d8 + 2 ⇒ (2) + 2 = 4
Bow: 1d20 + 5 ⇒ (15) + 5 = 201d8 + 2 ⇒ (2) + 2 = 4

Bow: 1d20 + 5 ⇒ (18) + 5 = 231d8 + 2 ⇒ (7) + 2 = 9
Bow: 1d20 + 5 ⇒ (15) + 5 = 201d8 + 2 ⇒ (8) + 2 = 10
Bow: 1d20 + 5 ⇒ (10) + 5 = 151d8 + 2 ⇒ (4) + 2 = 6
Bow: 1d20 + 5 ⇒ (9) + 5 = 141d8 + 2 ⇒ (3) + 2 = 5
Bow: 1d20 + 5 ⇒ (11) + 5 = 161d8 + 2 ⇒ (8) + 2 = 10

Bow: 1d20 + 5 ⇒ (17) + 5 = 221d8 + 2 ⇒ (1) + 2 = 3
Bow: 1d20 + 5 ⇒ (16) + 5 = 211d8 + 2 ⇒ (6) + 2 = 8
Bow: 1d20 + 5 ⇒ (15) + 5 = 201d8 + 2 ⇒ (3) + 2 = 5
Bow: 1d20 + 5 ⇒ (9) + 5 = 141d8 + 2 ⇒ (6) + 2 = 8
Bow: 1d20 + 5 ⇒ (16) + 5 = 211d8 + 2 ⇒ (5) + 2 = 7

Bow: 1d20 + 5 ⇒ (4) + 5 = 91d8 + 2 ⇒ (3) + 2 = 5

And some of them hit.
(Creeper Damage: 111)


Melee:
Handwraps (+1) Atk +12/7 Dmg 1d8+5; 1d4 bleed l Flurry 10/10/5 (Boar style +2d6 rend if both hit) l CMB +11 (+12 to Disarm,+15 to trip) CMD 23 (26 vs Disarm,27 vs trip)
HP 56 l AC 20 (FF 17, T 12) l F 8/R 7/W 5 l Ini +5 l Perc +12

Estelle seeing as she cannot hit the big creature throws another spear but at the shark men in the water.

Hurl spear: 1d20 + 7 ⇒ (17) + 7 = 242d8 + 6 ⇒ (5, 6) + 6 = 17

"Leave me crew alone."


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

We need a way to make Estelle fly. Load her in catapult?


Narrator

I'm sorry to be the spoil sport here, but creatures underwater have total concealment from attacks coming from above the water.


Melee:
Handwraps (+1) Atk +12/7 Dmg 1d8+5; 1d4 bleed l Flurry 10/10/5 (Boar style +2d6 rend if both hit) l CMB +11 (+12 to Disarm,+15 to trip) CMD 23 (26 vs Disarm,27 vs trip)
HP 56 l AC 20 (FF 17, T 12) l F 8/R 7/W 5 l Ini +5 l Perc +12

I thought they would surface. That is fine She still does it


Male Gillman Water Kineticist 2 ____ 34 HP

Trytton blasts the creeper once again.
Attack: 1d20 + 13 ⇒ (13) + 13 = 26
Damage: 3d6 + 13 ⇒ (2, 5, 2) + 13 = 22
Empower=11
Damage=33


Female Human Pirate (7) AC19/14/15, FRW+7/+9/+4, Ini+6, Perc+12, Sail+13

Besmara changes to the Ballista as it is loaded and takes another try.
Attack: 1d20 + 11 - 4 ⇒ (20) + 11 - 4 = 273d8 ⇒ (5, 7, 2) = 14
Confirm: 1d20 + 11 - 4 ⇒ (13) + 11 - 4 = 20


Narrator

Miss Chance: 1d100 ⇒ 56
Estelle throws her spear at the vague form moving underwater but she has no idea if she hit.

Trytton continues to blast the plant and Besmara plants a ballista bolt in it.
Damage Creeper: 158

The creepers vines let loose of the pirates but this time they hang limp down. The huge knot starts to unfurl and disappear into the rest of the canopy.


Narrator

The shark men start attacking the pirates in the water.
Trytton
Sharkbite: 1d20 + 7 ⇒ (7) + 7 = 141d8 + 6 ⇒ (1) + 6 = 7

Pirates
Sharkbite: 1d20 + 7 ⇒ (11) + 7 = 181d8 + 6 ⇒ (1) + 6 = 7
Sharkbite: 1d20 + 7 ⇒ (10) + 7 = 171d8 + 6 ⇒ (8) + 6 = 14
Which doesn't end too well for some of the already wounded pirates.


Captain, The bows don't seem to be doing anything. Get someone to make them flaming arrows and burn all this vines. I bet it would do better.

I'll try to help the Sailors.

Chay turns and starts chanting to summon help for the Sailors in the water.
Starts casting Summin Monster II


Female Human Pirate (7) AC19/14/15, FRW+7/+9/+4, Ini+6, Perc+12, Sail+13

"How is it now my job to make flaming arrows? That is on your job profile!" Besmara complains.


Male half-elf bard 8 (HP 62/62 | AC:20 | T:12 | FF:18 | Fort:+5 | Ref:+9 | Will:+7 | Init +2 | Perc + 14)
Daily Stuff:
Bardic Performance: 16/23 Spells: 3: 0/3, 2: 3/5, 1: 6/6

That thing is still in there, Fire at will!

Inspire Courage +2 (round 2/16)

Then he pulls out his own bow and tries to shoot the thing as it tries to hide:
Shortbow + Inspiration: 1d20 + 5 + 2 ⇒ (13) + 5 + 2 = 20
Damage + Inspiration + Arcane strike: 1d6 + 2 + 1 ⇒ (1) + 2 + 1 = 4


Narrator

Flips fires the ballistas as soon as they are ready and lands three more hits.
Damage Creeper: 197


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Noonan shoots all the things
Bow: 1d20 + 8 ⇒ (20) + 8 = 281d8 + 4 ⇒ (1) + 4 = 5
Bow: 1d20 + 3 ⇒ (6) + 3 = 91d8 + 4 ⇒ (5) + 4 = 9

Confirm: 1d20 + 8 ⇒ (19) + 8 = 272d8 + 8 ⇒ (2, 4) + 8 = 14


Narrator

The pirates flee from the sharks and try to climb back on the ship.

Noonan takes a well aimed shot and manages to shoot into the beak like mouth of the creature. It slowly starts to lose the grip on it's surroundings and decends from the canopy.

Besides the ship a sahuagin floats up to the surface belly up, impaled by a spear.

The rest of the encounter is for PCs alone as none of the pirates will go into shark infested water.


Melee:
Handwraps (+1) Atk +12/7 Dmg 1d8+5; 1d4 bleed l Flurry 10/10/5 (Boar style +2d6 rend if both hit) l CMB +11 (+12 to Disarm,+15 to trip) CMD 23 (26 vs Disarm,27 vs trip)
HP 56 l AC 20 (FF 17, T 12) l F 8/R 7/W 5 l Ini +5 l Perc +12

Estelle looks down in the water, stripping off her extra clothes and diving into the water. Once in the water, Estelle looks around for her crew.

Move action to get Aquatic combat (+2 swim and can use Bludgeoning underwater at no penalty), weapon focus Unarmed Strike because I bet this will be interesting.

Estelle lashes out at the closest shark.

Snout Smash: 1d20 + 12 ⇒ (10) + 12 = 221d8 + 5 ⇒ (6) + 5 = 11


Narrator

Bite: 1d20 + 7 ⇒ (18) + 7 = 251d8 + 6 ⇒ (7) + 6 = 13
Jumping into the water Estelle has not to wait long for a shark rider to come along. She knocks out some teeth of the creature but it has enough of them left to give her a nasty bite mark.


Melee:
Handwraps (+1) Atk +12/7 Dmg 1d8+5; 1d4 bleed l Flurry 10/10/5 (Boar style +2d6 rend if both hit) l CMB +11 (+12 to Disarm,+15 to trip) CMD 23 (26 vs Disarm,27 vs trip)
HP 56 l AC 20 (FF 17, T 12) l F 8/R 7/W 5 l Ini +5 l Perc +12

she also makes it bleed for 1d4, I forgot, that should make things interesting for the other sharks.


Narrator

Underwater and Perception DC 15:
Five more sharkmen appear out of one of the caves.

Who wants to go in and get the mermaid necklace from Trytton?


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Noonan divvvesss! divveessss!


Male Gillman Water Kineticist 2 ____ 34 HP

The water around Trytton begins to acts somewhat strangely.
+4 ac, also I have +1 from more dex. That gives me +5 so I am at 18

Trytton swims back slightly 5 foot swim and then prepares a blast.
Attack: 1d20 + 14 ⇒ (19) + 14 = 33
Damage: 3d6 + 13 + 3 ⇒ (5, 5, 2) + 13 + 3 = 28
Empower: 12
Total: 40
Bullrush max 5 ft: 1d20 + 9 + 2 ⇒ (17) + 9 + 2 = 28


Narrator

A hard jet of water blows the shark to pieces under the Sahuagin, leaving the rider in a cloud of blood.


Chay finishes his spell and suddenly the water itself starts to attack one of the remaining sharks.

Summon small water elemental. AC 17, HP 17 round 1/4

Slam + Water Mastery: 1d20 + 7 + 1 ⇒ (16) + 7 + 1 = 24
Damage: 1d6 + 6 + 1 ⇒ (2) + 6 + 1 = 9


Narrator

bleed: 1d4 ⇒ 1
The shark continues to bite Estelle.
Bite: 1d20 + 7 ⇒ (20) + 7 = 271d8 + 6 ⇒ (2) + 6 = 8

The sahuagin on top uses his trident to stab at her.
Stab: 1d20 + 4 ⇒ (20) + 4 = 241d8 + 3 ⇒ (8) + 3 = 11

The lonely shark attacks Noonan
Bite: 1d20 + 7 ⇒ (8) + 7 = 151d8 + 6 ⇒ (5) + 6 = 11

And the sahuagin without shark attacks Trytton.
Stab: 1d20 + 4 ⇒ (13) + 4 = 171d8 + 3 ⇒ (1) + 3 = 4

The five extra sahuagin go for the ship instead.
Dmg: 1d8 + 3 - 5 ⇒ (6) + 3 - 5 = 4
Dmg: 1d8 + 3 - 5 ⇒ (1) + 3 - 5 = -1
Dmg: 1d8 + 3 - 5 ⇒ (5) + 3 - 5 = 3
Dmg: 1d8 + 3 - 5 ⇒ (8) + 3 - 5 = 6
Dmg: 1d8 + 3 - 5 ⇒ (2) + 3 - 5 = 0


Melee:
Handwraps (+1) Atk +12/7 Dmg 1d8+5; 1d4 bleed l Flurry 10/10/5 (Boar style +2d6 rend if both hit) l CMB +11 (+12 to Disarm,+15 to trip) CMD 23 (26 vs Disarm,27 vs trip)
HP 56 l AC 20 (FF 17, T 12) l F 8/R 7/W 5 l Ini +5 l Perc +12

Estelle swims back a bit to give herself room to attack, she lashes out at the shark/Sahuagin combo she had attacked first.

Flurry elbow: 1d20 + 10 ⇒ (4) + 10 = 141d8 + 5 ⇒ (8) + 5 = 13
Flurry Knee: 1d20 + 10 ⇒ (5) + 10 = 151d8 + 5 ⇒ (5) + 5 = 10
Fluff Eye poke: 1d20 + 5 ⇒ (6) + 5 = 111d8 + 5 ⇒ (5) + 5 = 10

Foxy I think you took all the 20s


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Noonan rages after the shark misses and starts clawing away
Rage Claw: 1d20 + 12 ⇒ (11) + 12 = 231d6 + 4 ⇒ (4) + 4 = 8
Rage Claw: 1d20 + 12 ⇒ (5) + 12 = 171d6 + 4 ⇒ (6) + 4 = 10

Rage 15/16


Narrator

The water elemental goes protecting the ship and hits some unsuspecting sahuagin over the head dealing him a serious wound.

Estelle (sometimes it is wiser to keep the silence)
Confirm Bite: 1d20 + 7 ⇒ (18) + 7 = 251d8 + 6 ⇒ (5) + 6 = 11
Confirm Stab: 1d20 + 4 ⇒ (6) + 4 = 10
Estelle tries to pay the shark back but doesn't manage to.

Noonan
Swim DC15: 1d20 + 13 ⇒ (3) + 13 = 16
Noonan deals the shark a serious scratch. And without a rider the shark decides to let go of Noonan and look where all that blood comes from.


Female Human Pirate (7) AC19/14/15, FRW+7/+9/+4, Ini+6, Perc+12, Sail+13

As she hears the hacking at the hull of the Kraken, Besmara orders "Chay, give me that water breathing! Sandara take the bridge!"


Chay leans over and casts Air Bubble on his captain.

If you wait a second, I can make you swim fast too.

Next round I could cast Touch of the Sea if you wanted it


Female Human Pirate (7) AC19/14/15, FRW+7/+9/+4, Ini+6, Perc+12, Sail+13

"I'll take that spell too." Besmara replies and grabs one of Estelle's spears.


Melee:
Handwraps (+1) Atk +12/7 Dmg 1d8+5; 1d4 bleed l Flurry 10/10/5 (Boar style +2d6 rend if both hit) l CMB +11 (+12 to Disarm,+15 to trip) CMD 23 (26 vs Disarm,27 vs trip)
HP 56 l AC 20 (FF 17, T 12) l F 8/R 7/W 5 l Ini +5 l Perc +12

Estelle seeing that she missed, changes her position in the water and launches another assault at the Shark/Shaugin combo.

Flurry Fist: 1d20 + 10 ⇒ (20) + 10 = 30
Fluffy heel palm: 1d20 + 10 ⇒ (1) + 10 = 111d8 + 5 ⇒ (1) + 5 = 6
Knee: 1d20 + 5 ⇒ (5) + 5 = 101d8 + 5 ⇒ (1) + 5 = 6

Confirm fist: 1d20 + 10 ⇒ (19) + 10 = 292d8 + 10 ⇒ (6, 7) + 10 = 23 1d4 bleed

"Blub blub blub blub!" A big smile on Estelle's Face


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Noonan starts rageswimming after the fishmen.
Swimwarbbhbhbhbhbhbh!: 1d20 + 15 ⇒ (4) + 15 = 19
Rage 14/16


Narrator

It is amazing what one can do to a shark when hitting the right spot. Estelle hits into the fish's gills and on the way out rips some vital organs out. To the horror of the sanhuagin the shark stops moving and starts sinking.

The shark erroneously considers it a good idea to attack Estelle.
Bite: 1d20 + 7 ⇒ (18) + 7 = 251d8 + 6 ⇒ (3) + 6 = 9

The sharkman also tries to stab her
Attack: 1d20 + 4 ⇒ (1) + 4 = 5

Trytton's sharkman uses the gillman's inactivity to also stab
Attack: 1d20 + 4 ⇒ (13) + 4 = 171d8 + 3 ⇒ (4) + 3 = 7

Two of the other group attack the water elemental.
Attack: 1d20 + 4 ⇒ (8) + 4 = 12
Attack: 1d20 + 4 ⇒ (1) + 4 = 5

Dmg Ship: 1d8 + 3 - 5 ⇒ (4) + 3 - 5 = 2
Dmg Ship: 1d8 + 3 - 5 ⇒ (4) + 3 - 5 = 2
Dmg Ship: 1d8 + 3 - 5 ⇒ (3) + 3 - 5 = 1


Male Gillman Water Kineticist 2 ____ 34 HP

5 ft swim back and attack
Blast: 1d20 + 14 ⇒ (15) + 14 = 29
Damage: 3d6 + 13 + 3 ⇒ (2, 3, 6) + 13 + 3 = 27
Empower: 12
Total: 39


Narrator

This is rather an overkill of the sahuagin. This bloodbath the crew is creating here will draw additional sharks pretty soon.


Melee:
Handwraps (+1) Atk +12/7 Dmg 1d8+5; 1d4 bleed l Flurry 10/10/5 (Boar style +2d6 rend if both hit) l CMB +11 (+12 to Disarm,+15 to trip) CMD 23 (26 vs Disarm,27 vs trip)
HP 56 l AC 20 (FF 17, T 12) l F 8/R 7/W 5 l Ini +5 l Perc +12

Holding Breath 21/28 rds

Estelle is bleeding well into the water, she looks around for any other foes closing in on her then goes full out on the sharkman.

Flurry Hammer Fist: 1d20 + 10 ⇒ (4) + 10 = 141d8 + 5 ⇒ (2) + 5 = 7
Flurry Left Hook: 1d20 + 10 ⇒ (14) + 10 = 241d8 + 5 ⇒ (6) + 5 = 11
Flurry Right Cross: 1d20 + 5 ⇒ (17) + 5 = 221d8 + 5 ⇒ (7) + 5 = 12
Boar Style Rend: 2d6 ⇒ (2, 4) = 6 Plus Bleed

If the Sharkman is dead Estelle will surface.

"Throw me a line, I be needing outta this big tub!"


Narrator

Another sahuagin reduced to shreds. Some of the crew throw Estelle a rope down into the water.


Melee:
Handwraps (+1) Atk +12/7 Dmg 1d8+5; 1d4 bleed l Flurry 10/10/5 (Boar style +2d6 rend if both hit) l CMB +11 (+12 to Disarm,+15 to trip) CMD 23 (26 vs Disarm,27 vs trip)
HP 56 l AC 20 (FF 17, T 12) l F 8/R 7/W 5 l Ini +5 l Perc +12

Estelle Climbs the rope to safety: 1d20 + 12 ⇒ (15) + 12 = 27


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Noonan keeps going after anything fishy looking
Rage 13/16

Swim: 1d20 + 15 ⇒ (15) + 15 = 30

Claw: 1d20 + 12 ⇒ (8) + 12 = 201d6 + 4 ⇒ (6) + 4 = 10
Claw: 1d20 + 12 ⇒ (1) + 12 = 131d6 + 4 ⇒ (1) + 4 = 5


Chay casts touch of the sea on Besmara.
Go captain! I'll hold the wheel for Sandara!


Female Human Pirate (7) AC19/14/15, FRW+7/+9/+4, Ini+6, Perc+12, Sail+13

Attack: 1d20 + 8 ⇒ (17) + 8 = 251d8 + 9 ⇒ (6) + 9 = 15
Besmara dives into the waves and goes for one of the sahuagin that attack the boat. Driving it through with the spear.

2,951 to 3,000 of 4,239 << first < prev | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Skulls & Shackles All Messageboards

Want to post a reply? Sign in.