
Herzag |

"Ok then" - Herzag grumbles to his opponents after two solid hits leave him bleeding and probably with a broken rib.
He decides to change positioning after a quick assessment, and quickly swirls around the one to his right as he draws his second dagger.
Acrobatics to move around the mook to the other side: 1d20 + 13 ⇒ (9) + 13 = 22
If that succeeds:
Dagger: 1d20 + 9 ⇒ (20) + 9 = 29
Damage if it hits: 1d4 + 13 ⇒ (2) + 13 = 15
Dagger CRIT?: 1d20 + 9 ⇒ (6) + 9 = 15
Additional damage if it crits: 1d4 + 13 ⇒ (3) + 13 = 16

![]() |

With my 15 foot reach and combat reflexes plus tacticition was I able to get any attacks of opportunity? I'll roll them from now on just in case.
Reflex save dc 17: 1d20 + 2 ⇒ (7) + 2 = 9
last round aoo 1: 1d20 + 8 + 1 - 2 + 1 ⇒ (1) + 8 + 1 - 2 + 1 = 9
damage AoO 1: 1d8 + 6 + 4 ⇒ (7) + 6 + 4 = 17
last round AoO 2: 1d20 + 8 + 1 - 2 ⇒ (9) + 8 + 1 - 2 = 16
Damage 2: 1d8 + 5 + 4 ⇒ (8) + 5 + 4 = 17
This round Reach 20 feet
Growing even taller and with a greater reach he ignored the man beside him for the moment instead focusing on the most dangerous looking of the foes (im assuming knuckles) engaging Herzag.
powerattack bless, enlarged: 1d20 + 8 + 1 - 2 ⇒ (7) + 8 + 1 - 2 = 14
damage: 2d6 + 5 + 4 ⇒ (2, 4) + 5 + 4 = 15
aoo 1: 1d20 + 8 + 1 - 2 + 1 ⇒ (12) + 8 + 1 - 2 + 1 = 20
damage AoO 1 pike: 2d6 + 6 + 4 ⇒ (5, 3) + 6 + 4 = 18 or
damage AoO 1 fist: 1d8 + 6 + 4 ⇒ (1) + 6 + 4 = 11
AoO 2: 1d20 + 8 + 1 - 2 ⇒ (20) + 8 + 1 - 2 = 27
AoO 2 confirm: 1d20 + 8 + 1 - 2 ⇒ (20) + 8 + 1 - 2 = 27
Damage 2 pike: 2d6 + 5 + 4 ⇒ (1, 2) + 5 + 4 = 12
additional crit pike damage: 4d6 + 10 + 8 ⇒ (3, 2, 6, 1) + 10 + 8 = 30
damage AoO 2 fist: 1d8 + 6 + 4 ⇒ (3) + 6 + 4 = 13
additional crit damage fist: 1d8 + 6 + 4 ⇒ (4) + 6 + 4 = 14

Neela |
Oh, there she is! Are Neela and Randall both still able to fly?
"What? Who did that? Oh! Where'd she come from?" Neela takes a while to get her bearings, but at last moves forward. Taking out some special mushrooms she's saved, she creates what looks like a fog bank that surrounds the captain. Though in reality, the fumes are quite intoxicating!
Casting Euphoric Cloud around the enemy Captain. Will DC17 or Fascinated while in the cloud and for 1d4 rounds after. Also, blocks line of sight.

Rhialla "Buxom" Blackwater |

Flight would only last 5 minutes. Depending on how long it took to make it to the ship, probably not

DMTFY |

Percy it looks like I did not take your first attack into account. I fixed that on poor Mook 6.
Herzag you do manage to avoid the AOO and become unflanked. You just missed on the crit confirmation.
With my 15 foot reach and combat reflexes plus tactitiion was I able to get any attacks of opportunity? I'll roll them from now on just in case.
Probably, I was not aware of your 15' reach, either way you did alot of damage to Knuckles to drop him. Sadly Knuckles did not get a chance to bullrush folks into the water and to the mouths of the sharks
Oh, there she is! Are Neela and Randall both still able to fly?
Nah, but it did get you out there.
Will: 1d20 + 5 ⇒ (14) + 5 = 19..Isabelle barely manages to shake off the effectInit:Rhi
Neela
Herzag
Percy
Ash
Meatshields 1-6
Randall
Isabella.

DMTFY |

Mook 3 backs up 5' and whacks on Herzag
Pike: 1d20 + 5 ⇒ (18) + 5 = 23
Damage: 1d8 + 5 ⇒ (2) + 5 = 7
Meanwhile Mook 2 and 4 go after the large Captain. You get an AOO on Mook 2
Pike: 1d20 + 5 ⇒ (14) + 5 = 19
Damage: 1d8 + 5 ⇒ (1) + 5 = 6
Pike: 1d20 + 5 ⇒ (7) + 5 = 12
Damage: 1d8 + 5 ⇒ (4) + 5 = 9
Init:Rhi
Neela
Herzag
Percy
Ash
Meatshields 1-6
Randall
Isabella.

Randall McNelly |

Seeing the Captain in a bit of a predicament, Randall continues his shanty about an whale taking on a groups of sharks on its own, moving as he sang, "And while the big beluga fended of the crowd, the sea water washed his wounds, he held his own and pressed the group as one." Reaching Percy, Randall's hand flowed a soft blue as he touched him.
CLW: 1d8 + 5 ⇒ (1) + 5 = 6 on Percy as standard action. Move action was to close the distance with Percy to deliver touch.

DMTFY |

AOO: 1d20 + 8 ⇒ (13) + 8 = 21
Pike Damage: 1d8 + 5 ⇒ (8) + 5 = 13
Randall heals the Captain and the Captain makes Mook 2 pay for daring to move.
Isabelle moves out of the cloud and casts Aqueous Orb(Ref 18) and rolls it over Ash and Neela. I will need 2 Ref 18 from you both.
Non-Lethal: 2d6 ⇒ (6, 2) = 8
Init:Rhi
Neela
Herzag
Percy
Ash
Meatshields 1-6
Randall
Isabella.
Those in Bold may act

Neela |
Reflex: 1d20 + 5 ⇒ (16) + 5 = 21
With her focus squarely directed at the enemy captain, Neela is able to dodge the path of the aqueous orb. In response, Neela tries to coat the flying captain in Glitterdust to blind her, and to make it hard to disappear. Will DC17 or blinded; if blinded, new save every round to end blindness.

Ashlei 'Burnout' Mamoud |

NOTE: Killed mook with dagger earlier so +1 point to my Panche pool!
Reflex+Charmed Life: 1d20 + 7 + 3 ⇒ (7) + 7 + 3 = 17
"Damn you water WITC...GlunBbb!!"
Reflex+Charmed Life: 1d20 + 7 + 3 ⇒ (7) + 7 + 3 = 17
Ashlei just isn't fast enough to avoid the water spell and is sucked up into the watery orb and spins upside down!
That's my best save! If I didn't know better I would say the dice roller is trying to teach me a lesson or something about realistic goals. Huh?

Rhialla "Buxom" Blackwater |

Rhialla glares at the enemy captian, beginning to cast a spell almost simultaneously with Neela. Culminating in a wild shout, the area around the woman erupts in a burst of brilliant light.
Cast Burst of Radiance. DC 15 Reflex save or blind for 1d4 ⇒ 2 rounds. If successful dazzled for 1d4 ⇒ 4 rounds. If she's evil take 5d4 ⇒ (3, 4, 3, 1, 1) = 12 damage whether she makes the save or not

DMTFY |

Neela deftly dodges the watery orb while poor Ashlei winds up in the washing machine.
Will: 1d20 + 5 ⇒ (1) + 5 = 6...Blinded by the light.
EDIT: Reflex: 1d20 + 7 ⇒ (16) + 7 = 23...If things were not bad enough for our villian she is also dazzled by Rhi's blast o' light, not surprisingly she is quite evil and takes 12.
Init:Rhi
Neela
Herzag
Percy
Ash
Meatshields 1-6
Randall
Isabella(Blind 1 rd, Dazzled 4)
Those in Bold may act

Herzag |

With a grunt, Herzag clicks his heels and dashes across the deck, red eyes fixed on the caster slightly off and up from the starboard bow - his muscles strain, pumping speed into the half-orc.
As he reaches the rail, the rogue uses one of his feet to gain momentum - the wood creaks in protest under the strain, as he propels himself like a rocket at the caster.
Acrobatics: 1d20 + 13 + 5 ⇒ (11) + 13 + 5 = 29
I think this is enough to reach her? If it was a long jump it would take me about... 25' across. If it was a high jump it would take me... about 7-8' high? It is some sort of mix? :D
The idea is to avoid any AoO she may throw at me, and simply grab hold - if I succeed, next round I plan on starting to stab.
CMB: 1d20 + 4 + 2 ⇒ (12) + 4 + 2 = 18
"Surrender or you will die" - he threatens.

Rhialla "Buxom" Blackwater |

You are aware of the sharks right?

Herzag |

Yes I am, but this is what Herzag does, or at least how I thought him up.
Just imagine the half orc flying through the air with the dagger on his teeth - it is just too cool to pass ;)
If DMTFY tells me it is an impossible task (like she is 30' high up), then I'll just do something else, obviously.

![]() |

Eyeing the three men on the deck all within death range with the pike he blinked and realized he was far more wounded than he had realized. He withdrew a now larger sized potion and downed it, letting its healing energies wash over him and readying his pike to strike down the fools as they moved to close with him.
Since im in a fair spot to at least get two AoO,s I'll hold fast and drink a potion of cure moderate wounds
potion: 2d8 + 3 ⇒ (4, 4) + 3 = 11
AoO 1: 1d20 + 8 + 1 ⇒ (20) + 8 + 1 = 29
confirm: 1d20 + 8 + 1 ⇒ (18) + 8 + 1 = 27
damage: 2d6 + 7 ⇒ (1, 1) + 7 = 9
addtional crit damage: 4d6 + 14 ⇒ (6, 1, 5, 2) + 14 = 28
If crit total of 37 damage
AoO 2: 1d20 + 8 ⇒ (19) + 8 = 27
damage: 2d6 + 7 ⇒ (4, 5) + 7 = 16
Ta da!?!

DMTFY |

Just imagine the half orc flying through the air with the dagger on his teeth - it is just too cool to pass ;)
With that in mind, Herzag feeling inspired by Ashlei's feat try's to one up her by literally jumping the shark.
A funny thought is she has Protection from Arrows which gives you DR/10: Ranged Weapons, Is Herzag considered a ranged weapon?
You will have to make a Will save vs. Neela's Glitterdust. But since Isabelle is blind and dazzled. You successfully grab her.

Herzag |

WOOOOOT thanks DMTFY!! I admit I ALWAYS wanted to do that - jump from somewhere and grab a flyer midair :P
Will: 1d20 + 5 ⇒ (2) + 5 = 7
So... I manage to grab hold of Isabelle, BUT I am blind and can't see her... THAT is a shame... :D

Herzag |

And here I thought she had fluctuated away from the cloud :D
Percival, that is pure GENIUS! And that is why you are our Captain! :D

DMTFY |

RE:Glitterdust: I know I've had this discussion before. I'm good with it being instantaneous. I think what keeps messing with me is the whole make a save every round thing.
Since im in a fair spot to at least get two AoO,s I'll hold fast and drink a potion of cure moderate wounds
Enlighten me on this, one baddie moved more than a 5' step, does this mean you get to whack him twice?

![]() |

I'll link it from d20pfsrd although its the same in the paizo site mostly cause the d20pfrsd has a page on Attacks of Opportunity. The long and short of it is yes, I can Attack of Opportunity the same opponent if he provokes twice.

Herzag |

Percival, I think even though the mook is moving through multiple threatened squares, he can only provoke once 'per action'. For you to have another AoO on him, he would have to carry out another action that would provoke, like drinking a potion, or casting a spell (not defensively) for example.
Bottom line, I think an opponent can provoke an AoO more than once in a round, but only once 'per action'. At least that's the way I see it. Not wanting to sabotage our Captain though :P

Randall McNelly |

With Percival still surrounded by mooks, Percival continued his song but slowed the pace a little, infusing his song with magic to slow and still. Pointing at the nearest mook, he released the magic. Then, blade already drawn, we closes the distance with that mook.
Standard action to cast Hold Person on one of the mooks. DC17 Will save or become paralyzed.

DMTFY |

Will: 1d20 + 5 ⇒ (13) + 5 = 18..She shakes off the blindness and drops into the water where her sharks can attack poor Herzag
Bite: 1d20 + 7 ⇒ (14) + 7 = 21
Bite: 1d20 + 7 ⇒ (14) + 7 = 21
Damage: 1d8 + 7 ⇒ (7) + 7 = 14
Damage: 1d8 + 7 ⇒ (5) + 7 = 12
Ok that drops Herzag to -12
Init:Rhi
Neela
Herzag
Percy
Ash
Meatshields 1-6
Randall
Isabella.
Those in Bold may act

Ashlei 'Burnout' Mamoud |

Taking more Nonlethal Damage from the Orb I'm trapped in!
Orb Non-Lethal Damage!: 2d6 ⇒ (2, 5) = 7
Reflex: 1d20 + 7 ⇒ (2) + 7 = 9
"Blerble-Srubbllththh!"

Rhialla "Buxom" Blackwater |

"@$^#!!!" Rhialla curses as Herzag splashes down and she hears the familiar sound of sharks in frenzy coupled with cries of pain.
Uttering an incantation, the first mate begins to run toward the railing, even as her flesh takes on deep grey tone. Running right at the edge she hops up onto the railing and dives straight in.
Cast Ironskin
Swim: 1d20 + 6 ⇒ (18) + 6 = 24
Current AC 23

Herzag |

Crap, I didn't realize the sharks were her pets...

Rhialla "Buxom" Blackwater |

I have two rounds to keep you from bleeding out assuming we're going with -Con score = dead

Herzag |

Sorry Rhialla - in all honesty I would rather you wouldn't dive in after me. I was not aware the sharks were her allies, or I wouldn't have risked the maneuver. Was dumb :P

Rhialla "Buxom" Blackwater |

I can boost my AC, Channel to keep us both alive and throw up mirror image. I'm your best chance of surviving. But if we do, I'm totally gonna tear you a new one IC, lol

Herzag |

She stopped throwing spells at you, didn't she? But honestly, stay topside -
now that the sharks killed me, maybe they'll decide to shred her?

Ashlei 'Burnout' Mamoud |

Well, unless somebody gets me out of this water, I'm pretty much toast too in the next couple of rounds.

Rhialla "Buxom" Blackwater |

Great I could save either of you. Decisions decisions

Neela |
As the enemy captain takes Herzag into the water, Neela rushes to the edge of the boat. Unsure of what else she can do, she summons lightning and fires it at the sharks and Isabella!
Lightning Bolt: 5d6 ⇒ (4, 2, 5, 4, 3) = 18 Reflex DC18 for half damage.
I think there's probably a line that will hit Isabella and the two left sharks, though that depends on how high the ship is from the edge of the water.

Herzag |

Lightning in the water... Hmmmm... This should be fun :D

DMTFY |

Crap, I didn't realize the sharks were her pets...
They aren't her pets per say, they are summoned monsters
I have two rounds to keep you from bleeding out assuming we're going with -Con score = dead
I play you die when you hit your con + your level, If you all are good with that we can implement it
Sorry Rhialla - in all honesty I would rather you wouldn't dive in after me. I was not aware the sharks were her allies, or I wouldn't have risked the maneuver. Was dumb :P
How are you supposed to know she summoned sharks? It was a totally cool maneuver and not dumb at all. Grappling a spellcaster is a great idea
think there's probably a line that will hit Isabella and the two left sharks, though that depends on how high the ship is from the edge of the water.
Topside of a ship is pretty high, you can hit one target. I assume it would be Isabelle?
Reflex: 1d20 + 7 ⇒ (20) + 7 = 27
Good point! If we're gonna house rule so the effect becomes more like a fireball or something similar, Neela would very much like to aim the effect to the left so she doesn't cruelly catch Herzag in the effect and fry him.
Let's not go down this road, If I wanted realism i wouldn't play a fantasy game =)
Init:Rhi
Neela
Herzag
Percy
Ash
Meatshields 1-6
Randall
Isabella.

![]() |

He just growled. This had gone to hell and fast.
"Someone toss their dead overboard... away from Rhialla and Herzag!"
He roared to his crew as he took a measureto make a powerful thrust against one of the enemy still foolishly close ...ish to him...but a glance torwards Burnout suffocating in the globe of water made him growl even more. He moved to her and reached in, yanking her free of the orb.
Do i need to make a strength check to pull her free, with my Range (being enlarged still) I should be able to get an AoO at the first mook that engages Randall in Melee as well. Dont worry Rhialla, Herzag, Im heading your way next :)

DMTFY |

Do i need to make a strength check to pull her free, with my Range (being enlarged still) I should be able to get an AoO at the first mook that engages Randall in Melee as well. Dont worry Rhialla, Herzag, Im heading your way next :)
With her being entangled...How about a DC 15 str check. Keep in mind you will be taking 2d6 non-lethal for purposefully reaching in.

Ashlei 'Burnout' Mamoud |

Strength Check(aid): 1d20 + 1 ⇒ (17) + 1 = 18
'Gushing' out the bubble of water wrapped around the captain's massive arm, Ashlei declares herself most humbly as she stumbles away to cover before falling down nearly unconscious.
"I hate water."

DMTFY |

Init:Rhi
Neela
Herzag
Percy
Ash
Meatshields 1-6
Randall
Isabella.
Attack Percy: 1d20 + 5 ⇒ (4) + 5 = 9
Attack Randall: 1d20 + 5 ⇒ (2) + 5 = 7...Both Mooks miss
Damage: 1d8 + 5 ⇒ (8) + 5 = 13
Damage: 1d8 + 5 ⇒ (4) + 5 = 9
Percy You will get 2 AOO's and kills one while wounding the other one
AOO: 1d20 + 5 ⇒ (17) + 5 = 22
AOO: 1d20 + 5 ⇒ (19) + 5 = 24
Damage: 1d8 + 5 ⇒ (8) + 5 = 13
Damage: 1d8 + 5 ⇒ (4) + 5 = 9
Randall is up

Randall McNelly |

Throwing a curse in to fit with the song he was spinning, Randall, now faced with an irked enemy sailor, sings, "And so the man alone he stands, faced by a giant and his man. Once his blood hits the deck, his captain will go on to regret..." The song continuing, Randall then slashes out with his blade, in hopes of ending the pirate.
Attack: 1d20 + 7 ⇒ (5) + 7 = 12
Damage: 1d6 + 4 ⇒ (5) + 4 = 9
Attacking nearest mook, bonuses form Bard song already included in rolls.