Dyrant Maynor, the Pre-Sainted |
Round 1, Init 9
Cog has the blessing still. Finn, I believe you still have Prot Evil up, as does Dyrant.
Dyrant's jaw drops as the Erinyes.
"Ah, lovely, you've come to do battle again? The Angels of St. Cuthbert will overcome you."
"Speaking of Angels, Archon, would you lend me your wings again?"
Cast fly.
Dyrant will fly to Z41, 10' up (near ceiling...high as we can go with 15' ceilings but out of reach of medium non-reach weapons).
Upon reaching his end point, he will address Glim.
"Glim, if you would focus on the lady with the bow, I shall try to deal with these."
AC: 13+4=17
HP: 34/42
Weapon Equipped = none
Blessing of St. Cuthbert (+2 AC/Saves) = Cog
Healing Touched Today = Dyrant
Favor of St. Cuthbert =
Fly: 2 of 7 minutes used
Fly, current iteration: 1 of 10 rounds used
Effects: Heroism, Prot Evil (about 1 min left?)
Wand of Cure Serious Wounds (2 charges)
Wand of Mage Armor (36/50 charges)
Potion of Cure Light Wounds
Potion of Cure Moderate Wounds
Scroll of Cure Moderate Wounds
The Archon moves to Z42.
Glimmil |
Glimmil Will vs Blight DC19: 1d20 + 8 ⇒ (19) + 8 = 27
Cog Will vs Blight DC19: 1d20 + 3 + 2 ⇒ (19) + 3 + 2 = 24
-9HP to both Glimmil and Cog.
Glimmil - gripping his hammer and ready to swing at the frog-men blocking their way - hesitates upon hearing Dyrant's plan.
"We're heading back to these rooms, right?" Glimmil shouts wondering how mega-Finneas will squeeze past the frog-men to someplace better suited to fighting a flying, miasma-hurling devil woman.
Not wanting to anger Dyrant, Glimmil secures his hammer and hastily readies his sling, while Cog bites at a nearby frog-man. (W,41)
(Two move actions for Glimmil, one performed while moving to V,40)
Squinting into the mist, Glimmil shouts a challenge at the devil woman. "Devil woman! Your evil magics will not prevent us from leaving, but I will face you here in this hall if you accept!"
Glimmil tries to look shiner than usual as he issues his challenge. (Swift action to turn on smiting, no cavalier challenge here despite several uses of the word)
Glimmil Status:
HP: 63/72
AC: 24
Spells: 1) Divine Favor [X] Divine Favor [X]
Smite Left: 2/2
Lay Hands Left: 4/4
Cavalier Challenge Left: 1/1
Active Spells: Divine Favor
Cog Status:
HP 33/42
AC 27 (Ward)
Doctor Abner Svengalu Toffitt |
Confused again about this level on the map. Sorry... I seem to recall that this central chamber was enclosed, and that the walkway bridging the two balconies was an enclosed hallway. So we would not see the boat from here. Do I have that wrong?
Finneas Glenn |
Round 2 Init 25
HP = 45/54
AC = 20/11/19 (+2 vs Evil)
Weapon Equipped = Cold Iron Greatsword +1
Speed = 25' (30' unarmored)
Rage/day = 5/7
Oracle Spells Left (CL 4, +9 melee touch, +6 ranged touch):
2 4/4 Resist Energy*, Cure Moderate Wounds*, Fog Cloud, Levitate, Minor Image
1 6/7 Divine Favor*, Shield of Faith*, Remove Fear*, Enlarge Person*, Cure Light Wounds*
0 (at will) Purify Food and Drink*, Create Water, Stabilize, Ghost Sound*, Detect Magic, Mage Hand, Light, Spark*
* Allows save DC = 12 + Spell Level
Status Effects = Protection from Evil, Enlarged
Will Save DC 19: 1d20 + 9 ⇒ (15) + 9 = 24
Finneas steps through the door and prepares to close it when his friends are through.
"I don't feel so good, hurry Atol before I die!"
Bluff: 1d20 + 2 ⇒ (17) + 2 = 19
Move so I can close the door once Atol is through.
Atol Lem |
Round 2, Initiative 14, Location W37->U40
Weapon Equipped = Light Crossbow
Conditions = invisibility purge (16 of 60), obscuring mist (2 of 60), sickened (1 of 3)
Channel Energy Left: 5/7
Healing Touch: no one
Resistant Touch Left: 8/8
Strength Surge Left: 7/8
Perl of Power Left: first (2 of 2)
Cleric Spells Remaining:
0) Create Water, Guidance, Light, Stabilize - Arcane Mark, Detect Magic, Read Magic
1) Bless, Bless, Command, Obscuring Mist, Protection from Evil, Shield of Faith
2) Bull's Strength, Hold Person, Lesser Restoration, Sound Burst
3) Daylight
Will save 1d20 + 14 ⇒ (1) + 14 = 15 vs DC 19 or be sickened
*cough* *sputter*
Sense Motive 1d20 + 10 ⇒ (17) + 10 = 27 vs DC 19
He looks OK. Must be playing it up for the Devil. Still, might as well top us off, and I need the healing.
Atol manages to move into the hallway and into the corner. He then channels energy for 3d6 ⇒ (3, 3, 3) = 9 worth of healing.
Not to be difficult, but the Dwarf was also in the area of effect of both the Blight and the Channel Energy. Fearing the blight might kill him, Atol DOES include him in the channel.
GM_Chris |
-The portcullis to the cells is down. There is a kuo-toa in the jails by the lever.
-There is only a tapestry separating the barracks from the entry area.
-Is Finneas still large? If so, there's no space to go in the hallway. Alternatively, he could close the inner doors (V/W-34/35) to the statue room.
-You're on the middle level. The stairs go down to the water. You couldn't see the boat at this point, but if you moved forward some you would.
-The yellow/gold area is the enclosed tunnel and balcony 15' up (the eyes of the fortress). The balconies look out onto the entrance stairs and can't see the inner entry chamber where people are. There is a staircase from them down to the barracks.
-The dwarf does not seem affected by the unholy blight. He doesn't spasm, moan, bleed, vomit, etc.
Round 1
Dyrant = 9 - fly,& move
Round 2
Finneas = 25 - ???
Glimmil = 18 - readies sling, don't see attack for Cog
Toffitt = 17 - TBD
Atol1 = 14 - move & channel
Erinyes = 10
Kuo-toa
Finneas Glenn |
It's a standard to dispel large, is it a standard or move to close the door? What I really want is a closed door between everybody and the devil, so I'll do what I have to in order to make that happen.
Doctor Abner Svengalu Toffitt |
I'm assuming he could squeeze into the room and provoke from the kuo-toa, if he wants to...?
**Edit: waiting to hear what Finneas is able to do before posting.
Doctor Abner Svengalu Toffitt |
Oh, so there are double doors at the entrance of the hall, between 34 and 35? Wasn't quite clear. Well I'd suggest closing the inner doors, to lure her into close quarters... Oops, is that the GM listening?
Finneas Glenn |
The former please, I have a feeling being big is a greater benefit right now. Tune in next round when the GM makes me regret that.
Doctor Abner Svengalu Toffitt |
Round 1, Init 19
Toffitt delays, waiting for the shoe to drop. Pretty much waiting to see how the erinyes deals with the closed door.
There is a reason I suggested Finneas summon fog at range... I wonder what it would take to turn Atol into a soldier...?
GM_Chris |
The kuo-toas surround Glimmil as the erinyes teleports to the front of the fortress. She hovers 30' up from the water, even with the entrance lobby where the party is at.
"Not leaving so soon are you?"
One of the kuo-toas slips his rapier between the plates of Glimmil's armor and between his ribs (11 total damage).
1d20 + 7 + 2 ⇒ (18) + 7 + 2 = 27 hit
1d6 + 3 ⇒ (2) + 3 = 5 damage
1d6 ⇒ 2 sneak
1d20 + 7 + 2 ⇒ (20) + 7 + 2 = 29 confirmed crit
1d6 + 3 ⇒ (1) + 3 = 4 damage
1d20 + 7 + 2 ⇒ (13) + 7 + 2 = 22
1d20 + 7 + 2 ⇒ (3) + 7 + 2 = 12
1d20 + 7 + 2 ⇒ (5) + 7 + 2 = 14
Dyrant delays to round 3. Look. Everyone is on one round now. Yeah.
Round 3
Dyrant 26
Finneas = 25
Glimmil = 18
Toffitt = 17
Atol1 = 14
Erinyes = 10
Kuo-toa
Doctor Abner Svengalu Toffitt |
Round 2, Init 9
Toffitt assesses the situation and decides it's time to kill the kuo-toa. He moves over to flank K3.
**Mutagen, heroism, darkvision, shield
Init +7 Perception +14 Sense Motive +13
AC 27 (15 touch; 22 flat-footed; uncanny dodge; +1 dodge for crowd control)
HP 49/49
Fort +12 Reflex +13 Will +7 (+2 v. enchant)
Weapon Equipped Dueling blade
Shield Equipped SHIELD
Mutagen ACTIVE (+4 Dex, +2 AC, -2 Wis, 50 minute duration)
Controlled Rage 0 of 5 rounds used
Healing touch 5hp of 30hp used
Elixirs
1 Shield (Glimmil)
- Shield (Finneas)
- Shield ACTIVE
- Shield
- Expeditious retreat
2 Darkvision ACTIVE
– Alchemical allocation USED
- Alchemical allocation
- Invisibility
Wand of Shield 33 charges [held by Zenith]
Slippers of spider climbing 1 of 10 min. used, round 1
Blade 1d20 + 15 ⇒ (6) + 15 = 21
1d8 + 1 + 3d6 ⇒ (5) + 1 + (2, 2, 4) = 14
Reflex 1d20 + 13 ⇒ (8) + 13 = 21
Dyrant Maynor, the Pre-Sainted |
Round 3, Init 26
Dyrant smirks as the bowjerk plinks into view again.
"No more surrender. You will know failure."
Dyrant flies to R44 and pulls out a scroll (Heroism).
"Archon, do what you can to help, please."
The Archon will fly directly to K3, then K4, then K2, then K1 (provoking from each), then landing atop Glim. Once there it will emit energy, excluding Atol and Glim/Cog.
2d6 ⇒ (4, 2) = 6 vs. DC12 Reflex for half
"The path is clear, go!"
* * * * * * * * * * * * * *
Updated Stat Block with Archon info. Also updated in alias.
AC: 13+4=17
HP: 34/42
Weapon Equipped = none
Blessing of St. Cuthbert (+2 AC/Saves) = Cog
Healing Touched Today = Dyrant
Favor of St. Cuthbert =
Fly: 2 of 7 minutes used
Fly, current iteration: 2 of 10 rounds used
Effects: Heroism, Prot Evil (about 1 min left?)
Wand of Cure Serious Wounds (2 charges)
Wand of Mage Armor (36/50 charges)
Potion of Cure Light Wounds
Potion of Cure Moderate Wounds
Scroll of Cure Moderate Wounds
Archon:
AC: 20 (+2 dex, +5 natural, +2 size, +1 dodge)
HP: 21/21
Fort +4, Ref +6, Will +7 (currently +2 w/Heroism); +4 more vs. poison
Fly 50'
DR 5/evil
Immune Electricity/Petrification
Darkvision 60'
Percept +7
Constant: Detect Evil
At Will: Dancing Lights
3/day: Cure Light Wounds (2/3 left)
3/day: Protection from Evil (1/3 left)
1/week: Commune @ lvl 12
Finneas Glenn |
Round 3 Init 25
HP = 54/54
AC = 20/11/19 (+2 vs Evil)
Weapon Equipped = Cold Iron Greatsword +1
Speed = 25' (30' unarmored)
Rage/day = 5/7
Oracle Spells Left (CL 4, +9 melee touch, +6 ranged touch):
2 4/4 Resist Energy*, Cure Moderate Wounds*, Fog Cloud, Levitate, Minor Image
1 6/7 Divine Favor*, Shield of Faith*, Remove Fear*, Enlarge Person*, Cure Light Wounds*
0 (at will) Purify Food and Drink*, Create Water, Stabilize, Ghost Sound*, Detect Magic, Mage Hand, Light, Spark*
* Allows save DC = 12 + Spell Level
Status Effects = Protection from Evil, Enlarged
Finneas shrugs and moves to the first frog.
"A chopping I will go, a chopping I will do, glory to Kord a chopping I will go."
Greatsword Power Attack Flank: 1d20 + 11 ⇒ (7) + 11 = 183d6 + 14 ⇒ (1, 3, 1) + 14 = 19
GM_Chris |
Archon: "Are you sure? Ok."
The archon buzzes around the kuo-toa and is hit by 3 of them for 21 damage. Barely hanging onto life he bursts.
"How about you be the distraction next time?!!!"
1d20 + 7 ⇒ (15) + 7 = 22
1d6 + 3 ⇒ (5) + 3 = 8
1d20 + 7 ⇒ (14) + 7 = 21
1d6 + 3 ⇒ (2) + 3 = 5
1d20 + 7 ⇒ (8) + 7 = 15
1d20 + 7 ⇒ (18) + 7 = 25
1d6 + 3 ⇒ (5) + 3 = 8
1d20 + 7 ⇒ (3) + 7 = 10 no confirm
Reflex
1d20 + 7 ⇒ (4) + 7 = 11 k1
1d20 + 7 ⇒ (2) + 7 = 9 k2
1d20 + 7 ⇒ (11) + 7 = 18 k3
1d20 + 7 ⇒ (17) + 7 = 24 k4
Atol Lem |
Round 3, Initiative 14, Location W37->U40
Weapon Equipped = Light Crossbow
Conditions = invisibility purge (17 of 60), obscuring mist (3 of 60), resist fire (1 of 150), sickened (2 of 3)
Channel Energy Left: 5/7
Healing Touch: no one
Resistant Touch Left: 8/8
Strength Surge Left: 7/8
Perl of Power Left: first (2 of 2)
Cleric Spells Remaining:
0) Create Water, Guidance, Light, Stabilize - Arcane Mark, Detect Magic, Read Magic
1) Bless, Bless, Command, Obscuring Mist, Protection from Evil, Shield of Faith
2) Bull's Strength, Hold Person, Lesser Restoration, Sound Burst
3) Daylight
Atol roots in his pack (provokes, but they've already taken their AoOs), pulls out a scroll, and reads it casting Resist Energy, Communal (fire).
He touches himself, Cog, Glimmil, and I think Finneas (who just stepped up) protecting them from fire for 15 minutes each (resist 10).
If he's attacked pulling out the scroll, he'll cast defensively... 1d20 + 11 - 2 ⇒ (11) + 11 - 2 = 20 vs DC 21... and fail due to sickness.
Glimmil |
Hey, Glim's movement got overlooked that should've prevented the mega-super-flank from the froggies (at least without an AoO)!
Momentarily confused why the devil-woman's voice is now coming from a totally different direction, Glimmil whips his head to the entrance and spots the woman floating.
Trusting the archon to have made a sufficient distraction, he hustles along with Cog to the top of the steps (W,47) and prepares to hurl a sling bullet at the woman. Cog snaps one last time at the unfriendly frog-men in an effort to protect his rider (Any hurt frog as the preference, failing any hurt frogs then K3 is fine).
Cog attack (bite, power): 1d20 + 5 ⇒ (3) + 5 = 8
Cog damage (bite, power): 1d6 + 6 ⇒ (5) + 6 = 11
Cog trip: 1d20 + 6 ⇒ (15) + 6 = 21
Reaching the top of the stairs, Glimmil's eyes narrow as he re-iterates his challenge (and actually issues the cavalier challenge as a swift action)
"Look, erm, miss? We're taking the dwarf - OK?"
Drat! I don't need to ask permission! I'm a holy hero of Garl and she's an evil winged do-badder!
Glimmil punctuates his "threat" with a shiny glowing sling bullet-o-smiting-doom.
Glimmil smiting-sling-o-doom: 1d20 + 9 + 2 + 3 ⇒ (15) + 9 + 2 + 3 = 29 for 1d3 + 2 + 2 + 1 + 12 ⇒ (1) + 2 + 2 + 1 + 12 = 18
Glimmil Status:
HP: 61/72
AC: 24 (27 with Smite vs Erinyes)
Spells: 1) Divine Favor [X] Divine Favor [X]
Smite Left: 0/2
Lay Hands Left: 4/4
Cavalier Challenge Left: 0/1
Active Spells: Divine Favor (2rds)
Cog Status:
HP 42/42
AC 27 (Warded)
Doctor Abner Svengalu Toffitt |
Because I'm particularly dense about these things, I asked Chris to verify my understanding of the fish building, as diagrammed here. He said that it's correct.
GM_Chris |
Glimmil moves up and hits the erinyes in the forehead with a bullet. She tries to return the favor with her arrows, but misses three times.
Unable to get a flank, the kuo-toa attack Atol and Finneas. One hits for 7 damage.
Round 3 Summary
Toffitt 27 - Flanks, hits K3 for 14
Dyrant 26 - moves to ???
Archon - energy burst for 6 or 3
Finneas = 25 - miss
Glimmil = 18 - Hits for 18
Cog - misses
Atol = 14 - Bless
Erinyes = 10 (18 damage)
K1 - (6 damage)
K2 - (6 damage)
K3 - (3+14 damage)
K4 - (3 damage)
-Map should be right except for Dyrant. R-44 is up in the stairs down from the fish eye
-Glimmil took 2 less last turn (no sneak)
-Atol doesn't provoke as they've used their AoO's
1d20 + 14 ⇒ (5) + 14 = 19 - erinyes at Glimmil
1d20 + 14 ⇒ (9) + 14 = 23
1d20 + 9 ⇒ (4) + 9 = 13
1d20 + 7 ⇒ (12) + 7 = 19 K1 at Finneas
1d20 + 7 ⇒ (13) + 7 = 20 K2 at Atol
1d6 + 3 ⇒ (4) + 3 = 7 damage
1d20 + 7 ⇒ (5) + 7 = 12 K3 at Finneas
1d20 + 7 ⇒ (1) + 7 = 8 K4 at Atol
Party is up.
Round 4
Toffitt 27 -
Dyrant 26 -
Archon -
Finneas = 25 -
Glimmil = 18 -
Cog -
Atol = 14 -
Erinyes = 10 (18 damage)
K1 - (6 damage)
K2 - (6 damage)
K3 - (3+14 damage)
K4 - (3 damage)
Doctor Abner Svengalu Toffitt |
Round 4, Init 27 {>W41}
Toffitt steps in and attempts to finish K3.
**Mutagen, heroism, darkvision, shield, crowd control
Init +7 Perception +14 Sense Motive +13
AC 28 (16 touch; 23 flat-footed; uncanny dodge; +1 dodge for crowd control)
HP 49/49
Fort +12 Reflex +13 Will +7 (+2 v. enchant)
Weapon Equipped Dueling blade
Shield Equipped SHIELD
Mutagen ACTIVE (+4 Dex, +2 AC, -2 Wis, 50 minute duration)
Controlled Rage 0 of 5 rounds used
Healing touch 5hp of 30hp used
Elixirs
1 Shield (Glimmil)
- Shield (Finneas)
- Shield ACTIVE
- Shield
- Expeditious retreat
2 Darkvision ACTIVE
– Alchemical allocation USED
- Alchemical allocation
- Invisibility
Wand of Shield 33 charges [held by Zenith]
Slippers of spider climbing 1 of 10 min. used, round 1
Dueling blade 1d20 + 12 + 2 + 2 + 1 ⇒ (2) + 12 + 2 + 2 + 1 = 19
1d8 + 1 + 3d6 ⇒ (4) + 1 + (3, 1, 5) = 14
Reflex 1d20 + 12 ⇒ (11) + 12 = 23
Atol Lem |
Round 4, Initiative 14, Location W37->U40
Weapon Equipped = Cudgel
Conditions = invisibility purge (18 of 60), obscuring mist (4 of 60), bless (2 of 60), sickened (3 of 3)
Channel Energy Left: 5/7
Healing Touch: Atol
Resistant Touch Left: 8/8
Strength Surge Left: 7/8
Perl of Power Left: first (2 of 2)
Cleric Spells Remaining:
0) Create Water, Guidance, Light, Stabilize - Arcane Mark, Detect Magic, Read Magic
1) Bless, Command, Obscuring Mist, Protection from Evil, Shield of Faith
2) Bull's Strength, Hold Person, Lesser Restoration, Sound Burst
3) Daylight
Trying out on of his newfound Cuthbertine powers, Atol touches himself (hex) for 1d8 + 1 ⇒ (8) + 1 = 9 worth of healing.
Well done! I think this will work. Maybe it will at that.
Finneas Glenn |
Round 4 Init 25
HP = 54/54
AC = 20/11/19 (+2 vs Evil)
Weapon Equipped = Cold Iron Greatsword +1
Speed = 25' (30' unarmored)
Rage/day = 5/7
Oracle Spells Left (CL 4, +9 melee touch, +6 ranged touch):
2 4/4 Resist Energy*, Cure Moderate Wounds*, Fog Cloud, Levitate, Minor Image
1 6/7 Divine Favor*, Shield of Faith*, Remove Fear*, Enlarge Person*, Cure Light Wounds*
0 (at will) Purify Food and Drink*, Create Water, Stabilize, Ghost Sound*, Detect Magic, Mage Hand, Light, Spark*
* Allows save DC = 12 + Spell Level
Status Effects = Protection from Evil, Enlarged
Finneas attempts to hew into one of the kou-toans on Atol.
@K1
Greatsword Power Attack Flank: 1d20 + 9 ⇒ (17) + 9 = 263d6 + 14 ⇒ (4, 3, 6) + 14 = 27
Dyrant Maynor, the Pre-Sainted |
Round 4, Init 26
"Archon, I need you again. There is work to be done."
The archon will fly to Dyrant, provoking from everyone again. Totally not intentional, but there is work to be done.
When the Archon reaches Dyrant, Dyrant will read from the scroll in his hand and giving the spellprayer of Heroism to the Archon to give away.
"Give this to the brave gnome...for without him, we are lost."
The Archon will to deliver the touch spell to Glim.
*GLIM*: +2 morale bonus to attacks, saves, skill checks. Keep on smiting good buddy. Healing on the way.
Dyrant will draw his wand of strong curification.
AC: 13+4=17
HP: 34/42
Weapon Equipped = none
Blessing of St. Cuthbert (+2 AC/Saves) = Cog
Healing Touched Today = Dyrant
Favor of St. Cuthbert =
Fly: 2 of 7 minutes used
Fly, current iteration: 2 of 10 rounds used
Effects: Heroism, Prot Evil (about 1 min left?)
Wand of Cure Serious Wounds (2 charges)
Wand of Mage Armor (36/50 charges)
Potion of Cure Light Wounds
Potion of Cure Moderate Wounds
Scroll of Cure Moderate Wounds
Archon:
AC: 20 (+2 dex, +5 natural, +2 size, +1 dodge)
HP: 15/21
Fort +4, Ref +6, Will +7 (currently +2 w/Heroism); +4 more vs. poison
Fly 50'
DR 5/evil
Immune Electricity/Petrification
Darkvision 60'
Percept +7
Constant: Detect Evil
At Will: Dancing Lights
3/day: Cure Light Wounds (2/3 left)
3/day: Protection from Evil (1/3 left)
1/week: Commune @ lvl 12
GM_Chris |
Round 4
Toffitt 27 - misses
Dyrant 26 - Heroism
Archon -
AoO's 1d20 + 7 ⇒ (7) + 7 = 14
1d20 + 7 ⇒ (14) + 7 = 21
1d6 + 3 ⇒ (3) + 3 = 6 1 damage past DR
1d20 + 7 ⇒ (1) + 7 = 8
1d20 + 7 ⇒ (6) + 7 = 13
Finneas = 25 - Kills K1 - might have a shield stuck to his sword though (REF save)
Glimmil = 18 - TBD
Cog -
Atol = 14 - healing hex
Erinyes = 10 (18 damage)
K1 - (6 damage)
K2 - (6 damage)
K3 - (3+14 damage)
K4 - (3 damage)
Glimmil |
Just finished an insane about of gaming that literally absorbed me for 2 solid days...
A breeze stirring from the underground lake rustles through Glimmil's short gnomish hair as he continues to spin his sling in rapid circles with a low hum.
He considers something clever to say as his bullet flies again towards the winged devil.
Glimmil smiting-sling-o-doom: 1d20 + 9 + 2 + 3 + 2 ⇒ (16) + 9 + 2 + 3 + 2 = 32 for 1d3 + 2 + 2 + 1 + 12 ⇒ (2) + 2 + 2 + 1 + 12 = 19
Seeing the holy smiting bullet tear through the wing, he winces at the damage he wrong, and offers his simple thoughts on the matter.
"Ooh, that's gotta hurt!"
Glimmil Status:
HP: 54/72
AC: 24 (27 with Smite vs Erinyes)
Spells: 1) Divine Favor [X] Divine Favor [X]
Smite Left: 0/2
Lay Hands Left: 4/4
Cavalier Challenge Left: 0/1
Active Spells: Divine Favor
Cog Status:
HP 33/42
AC 27 (Warded)
GM_Chris |
The erinyes tries her luck with her bow again, but only hits Glimmil once. She gives her bow a look of disgust and glares at him.
The kuo-toas gang up on Atol and shout at him.
The ferryfrog comes out from hiding and doubles moves up to Glimmil.
1d20 + 14 ⇒ (7) + 14 = 21 - Erinyes at Glimmil
1d20 + 14 ⇒ (8) + 14 = 22
1d20 + 9 ⇒ (18) + 9 = 27
1d8 + 6 ⇒ (6) + 6 = 12 arrow damage
1d6 ⇒ 2 fire damage
1d20 + 7 ⇒ (7) + 7 = 14 - K2 - At Atol
1d20 + 7 ⇒ (1) + 7 = 8 - K3
1d20 + 7 ⇒ (6) + 7 = 13 - K4
Round 5
Toffitt 27 -
Dyrant 26 -
Archon -
Finneas = 25 - might have a shield stuck to his sword though from last round(REF save)
Glimmil = 18 -
Cog -
Atol = 14 -
Erinyes = 10 (37 damage)
K1 - (Dead)
K2 - (6 damage)
K3 - (3+14 damage)
K4 - (3 damage)
FerryFrog
Party is up
Atol Lem |
Round 5, Initiative 14, Location U40
Weapon Equipped = Cudgel
Conditions = invisibility purge (19 of 60), obscuring mist (5 of 60), bless (3 of 60)
Channel Energy Left: 5/7
Healing Touch: Atol
Resistant Touch Left: 8/8
Strength Surge Left: 7/8
Perl of Power Left: first (2 of 2)
Cleric Spells Remaining:
0) Create Water, Guidance, Light, Stabilize - Arcane Mark, Detect Magic, Read Magic
1) Bless, Command, Protection from Evil, Shield of Faith
2) Bull's Strength, Hold Person, Lesser Restoration
3) Daylight
I was missed! All three times! Truly a St. Cuthbert miracle!
Atol beams with the proud light of St. Cuthbert and listens without understanding to their babble.
"This is taking too long Finneas, we need to help Glimmil."
Atol defensively casts Sound Burst effecting K2 and K4 (If Dr. Toffitt moves to engage the ferryman, I can also hit K3 and will do so).
Concentration 1d20 + 11 ⇒ (19) + 11 = 30 vs DC 19.
Each Kuo-Toa takes 1d8 ⇒ 8 and must make a Fortitude save vs DC 17 or be stunned one round.
Dyrant Maynor, the Pre-Sainted |
Round 6, Init 26
Dyrant flies to Z44, speaking to the Archon as he flies blissfully through the raging battle, from one side to the next.
"Archon, I have need of you again. Heal the gnome and come back."
The Archon casts CLW on Glim.
1d8 + 3 ⇒ (8) + 3 = 11 healing to Glim
Archon moves back to Dyrant's square.
Dyrant looks and gives Glim the good cheer and favor of St. Cuthbert.
2d20 rolls on your next attack this round vs. the Devilress, Glim. Get her!
AC: 13+4=17
HP: 34/42
Weapon Equipped = none
Blessing of St. Cuthbert (+2 AC/Saves) = Cog
Healing Touched Today = Dyrant
Favor of St. Cuthbert = Glim
Fly: 2 of 7 minutes used
Fly, current iteration: 4 of 10 rounds used
Effects: Heroism, Prot Evil (about 1 min left?)
Wand of Cure Serious Wounds (2 charges)
Wand of Mage Armor (36/50 charges)
Potion of Cure Light Wounds
Potion of Cure Moderate Wounds
Scroll of Cure Moderate Wounds
Archon:
AC: 20 (+2 dex, +5 natural, +2 size, +1 dodge)
HP: 14/21
Fort +4, Ref +6, Will +7 (currently +2 w/Heroism); +4 more vs. poison
Fly 50'
DR 5/evil
Immune Electricity/Petrification
Darkvision 60'
Percept +7
Constant: Detect Evil
At Will: Dancing Lights
3/day: Cure Light Wounds (1/3 left)
3/day: Protection from Evil (1/3 left)
1/week: Commune @ lvl 12
Finneas Glenn |
Round 5 Init 25
HP = 54/54
AC = 20/11/19 (+2 vs Evil)
Weapon Equipped = Cold Iron Greatsword +1
Speed = 25' (30' unarmored)
Rage/day = 4/7
Oracle Spells Left (CL 4, +9 melee touch, +6 ranged touch):
2 4/4 Resist Energy*, Cure Moderate Wounds*, Fog Cloud, Levitate, Minor Image
1 6/7 Divine Favor*, Shield of Faith*, Remove Fear*, Enlarge Person*, Cure Light Wounds*
0 (at will) Purify Food and Drink*, Create Water, Stabilize, Ghost Sound*, Detect Magic, Mage Hand, Light, Spark*
* Allows save DC = 12 + Spell Level
Status Effects = Protection from Evil, Enlarged
"Kord says I need to hit that devil. Move frog!"
Finneas gets angry and swings at the next foe in his way.
Rage and swing at K3.
Greatsword Power Attack Raging Enlarged: 1d20 + 11 ⇒ (11) + 11 = 223d6 + 17 ⇒ (1, 5, 4) + 17 = 27
Ref Save: 1d20 + 5 ⇒ (17) + 5 = 22
Doctor Abner Svengalu Toffitt |
Round 6, Init 27 {>V49}
Seeing the ferry frog, Toffitt moves around to flank him. Expeditious retreat is my new favorite.
**Mutagen, heroism, darkvision, shield, expeditious retreat
Init +7 Perception +14 Sense Motive +13
AC 27 (15 touch; 22 flat-footed; uncanny dodge; +1 dodge for crowd control)
HP 49/49
Fort +12 Reflex +13 Will +7 (+2 v. enchant)
Weapon Equipped Dueling blade
Shield Equipped SHIELD
Mutagen ACTIVE (+4 Dex, +2 AC, -2 Wis, 50 minute duration)
Controlled Rage 0 of 5 rounds used
Healing touch 5hp of 30hp used
Elixirs
1 Shield (Glimmil)
- Shield (Finneas)
- Shield ACTIVE
- Shield
- Expeditious retreat ACTIVE
2 Darkvision ACTIVE
– Alchemical allocation USED
- Alchemical allocation
- Invisibility
Wand of Shield 33 charges [held by Zenith]
Slippers of spider climbing 1 of 10 min. used, round 1
Dueling blade 1d20 + 14 + 2 ⇒ (19) + 14 + 2 = 35
1d8 + 2 + 3d6 ⇒ (4) + 2 + (5, 2, 2) = 15
Confirm 1d20 + 14 + 2 ⇒ (18) + 14 + 2 = 34
1d8 + 2 ⇒ (4) + 2 = 6
Doctor Abner Svengalu Toffitt |
Same Fort save as Reflex save? What ARE these guys? :-p Anyway, nice to double kill them since Atol likes to heal our bleeding enemies.
Glimmil |
Cog snaps at the ferry-frog, trying to protect his master and give him an unharried shot with his sling.
Cog attack (bite, power): 1d20 + 5 ⇒ (1) + 5 = 6
Cog damage (bite, power): 1d6 + 6 ⇒ (3) + 6 = 9
Cog trip: 1d20 + 6 ⇒ (18) + 6 = 24
As Glimmil hears Toffitt's question about being bigger an using a bow, he manages a concentrated response while avoiding the ferry-frog. "I'm already the tallest Cobwaddle! Oh, um, I wonder if I could hit if I was super-sized like Finn? Hmm"
Despite Cog's valiant attempt to trip the ferry-frog, Glimmil guides him backward just a step (5ft step back) while zipping another sling bullet upward towards the devil-woman, once again glowing with the holy power of the resplendent Garl Glittergold.
Glimmil smiting-sling-o-doom: 1d20 + 9 + 2 + 3 + 2 ⇒ (6) + 9 + 2 + 3 + 2 = 22 for 1d3 + 2 + 2 + 1 + 12 ⇒ (3) + 2 + 2 + 1 + 12 = 20
EDIT: Almost forgot the second roll for fortune!
Glimmil smiting-sling-o-doom (fortune roll #2): 1d20 + 9 + 2 + 3 + 2 ⇒ (16) + 9 + 2 + 3 + 2 = 32
Glimmil Status:
HP: 51/72 (-14 +11)
AC: 24 (27 with Smite vs Erinyes)
Spells: 1) Divine Favor [X] Divine Favor [X]
Smite Left: 0/2
Lay Hands Left: 4/4
Cavalier Challenge Left: 0/1
Active Spells: Divine Favor
Cog Status:
HP 33/42
AC 27 (Warded)
GM_Chris |
With the extra guidance by St. Cuthbert, Glimmil's sling bullet again finds it's target. The erinyes screams in pain.
"Enough of you and your pebbles!"
She catches the entire party in an unholy blight and then flies 50' away from Glimmil.
One kuo-toa misses Atol, but the other one punches Glimmil square on his nose.
1d20 + 7 ⇒ (2) + 7 = 9 - rapier at Atol
5d8 ⇒ (7, 8, 3, 7, 1) = 26 - unholy blight (W/X,42/43 intersection)(DC 19 for 1/2 damage and to nullify sickness)
1d20 + 6 ⇒ (20) + 6 = 26 Ferryfrog at Glimmil - stunning fist DC 17 FORT
1d8 + 2 ⇒ (4) + 2 = 6 - damage
1d20 + 6 ⇒ (16) + 6 = 22 Ferryfrog at Glimmil - no crit confirm
1d20 + 6 ⇒ (1) + 6 = 7 Ferryfrog at Glimmil - punch
1d20 + 2 ⇒ (2) + 2 = 4 Ferryfrog at Glimmil - bite
Party is up
Round 6
Toffitt 27 -
Dyrant 26 -
Archon -
Finneas = 25 -
Glimmil = 18 -
Cog -
Atol = 14 -
Erinyes = 10 (57 damage)
K1 - (Dead)
K2 - (14 damage, stunned)
K3 - (dead)
K4 - (11 damage)
FerryFrog
Doctor Abner Svengalu Toffitt |
Round 6, Init 27
Toffitt's position doesn't seem to be updating in the maps. Not sure what's up with that...?I don't think he would fit in the area of the unholy blight, since he's south of the ferry frog. Did you want to catch him and omit Finneas, Atol and Dyrant? Also, did you get my attack this last round?
Toffitt steps in to continue dissecting the frog.
"You really ought to be more careful what you carry across the water. Haven't you heard about the turtle and the scorpion?"
Dueling blade 1d20 + 14 + 2 ⇒ (17) + 14 + 2 = 33
1d8 + 2 + 3d6 ⇒ (6) + 2 + (3, 5, 6) = 22 That's 43 damage total on the monk, right?
Will save if he was in the blight 1d20 + 5 ⇒ (6) + 5 = 11 — so he would be sickened and -2 if she got him.
GM_Chris |
Round 6, Init 27
Toffitt's position doesn't seem to be updating in the maps. Not sure what's up with that...?I don't think he would fit in the area of the unholy blight, since he's south of the ferry frog. Did you want to catch him and omit Finneas, Atol and Dyrant? Also, did you get my attack this last round?
Yes. We're working out Dyrant via text. And now I see I missed your attack too.