Samnell's Gestalt, Mythic Wrath of the Righteous (Inactive)

Game Master Samnell

Present Battle Map
Map of Drezen


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Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

Upgrade (17 gp) Heavy wooden shield with spikes – 20 lb

To (1,457 gp) +1 Heavy darkwood, throwing shield with cold iron spikes and a masterwork boss – 20 lb

The Shield:
  • 1,150 for +1 and Masterwork
  • 7 for Heavy wooden shield
  • 100 for darkwood
  • 100 for cold iron spikes
  • 50 for throwing
  • 50 for masterwork boss

Upgrade (1,200 gp) +1 Breastplate – 30 lb

To (1,550 gp) +1 Agile Breastplate – 25 lb


Human Barbarian 6/Oracle 6; AC 26/16/23 (DR 4/-); Fort +9, Ref +7, Will +6* (+3 cha/comp, +2 F/W rage); Init +4; Perception +9 144/148 hp; Rage 21/23; MP 4/7; Spells: 1st 0/7, 2nd 6/6, 3rd 1/4; Current mods: shield of Faith, divine favor

All updated.


male | portrait, minus the ponytails elf | Wizard(diviner:Foresight)/Arcanist(school savant: Teleportation) 6 MR 2
Stats:
AC: 18 | hp: 42| F +4 R+6 W +7 Init:+15 | Perception: +10 (+13 with familiar)
Wizard:
6/6, 5/5, 4/4 |
Arcanist:
:6/6, 5/5, 3/3| Res 9/9 Mythic: 7/7

i'm heading for the mainland for 2 weeks. i'll be able to update fairly regularly (cell phones are great for that) but, feel free to 'bot me if i'm holding stuff up.


Gay Male Inhuman

There will be a delay in GMing service through the 29th, as I'll be spending real, fleshly time with a certain elf.

So, you know, I'm not dead but I am almost doing a normal holiday thing. Weird, right?


Human Barbarian 6/Oracle 6; AC 26/16/23 (DR 4/-); Fort +9, Ref +7, Will +6* (+3 cha/comp, +2 F/W rage); Init +4; Perception +9 144/148 hp; Rage 21/23; MP 4/7; Spells: 1st 0/7, 2nd 6/6, 3rd 1/4; Current mods: shield of Faith, divine favor

Merry Sickmas everybody! *cough cough*


Human Brawler 2 | AC 18 [T 13 FF 15] | CMD 17 | HP 22/22 | F +5 R +5 W +0 | Spd 30 ft | Init +2 | Perception +5 | SA: Martial Flexibility 4/day |

Right, updated with feat (extra lay on hands), and gear (+1 falchion, +1 chainmail).

Ready to roll!


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

Abelard, how could you afford both magic weapon and armor with 3000 total gp wealth? Subprime lending?

Happy holidays!


Human Brawler 2 | AC 18 [T 13 FF 15] | CMD 17 | HP 22/22 | F +5 R +5 W +0 | Spd 30 ft | Init +2 | Perception +5 | SA: Martial Flexibility 4/day |

+1 weapon: 2,000

+1 armour: 1,000

Total 3,000

Or have I misunderstood something? I don't have a lot of time at the moment so it's possible I misread/misinterpreted something.


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

Total = 3,000 gp, which includes:

Falchion, cold iron (self-crafted) - 75 gp
Dagger, cold iron (self-crafted) - 2 gp
Dagger x 2 (self-crafted) - 2 gp
Handaxe (self-crafted) - 3 gp
2 flasks Alchemist's fire - 40 gp

Chainmail (+6 AC, Max Dex 2, ACP -5, 20 ft move) - 150 gp

Backpack - 2gp
Bedroll - 0.1 sp
Belt pouch - 1 gp
Blanket - 0.5 sp
50' Silk Rope - 10 gp
4 days of Trail rations - 2 gp
Explorer's outfit (free)
2 Waterskins - 2 gp
10 Torches - 0.1 gp
Iron holy symbol - 5 gp
Flint & steel - 1 gp
Grooming kit - 1 gp
Mess kit - 0.2 gp

Right?


Human Brawler 2 | AC 18 [T 13 FF 15] | CMD 17 | HP 22/22 | F +5 R +5 W +0 | Spd 30 ft | Init +2 | Perception +5 | SA: Martial Flexibility 4/day |

Gah. My bad. Basic reading comprehension fail. I'll fix once I have time.

I'm hosting this year, so I'll be offline for the next few days. See you all on the other side.

Merry Christmas, one and all.


Human Barbarian 6/Oracle 6; AC 26/16/23 (DR 4/-); Fort +9, Ref +7, Will +6* (+3 cha/comp, +2 F/W rage); Init +4; Perception +9 144/148 hp; Rage 21/23; MP 4/7; Spells: 1st 0/7, 2nd 6/6, 3rd 1/4; Current mods: shield of Faith, divine favor

Also, adding any magical enhancements to a cold iron weapon increases its price by 2,000 gp.

That's why my weapon isn't magic yet.

Being sick on xmas sucks.


Human Brawler 2 | AC 18 [T 13 FF 15] | CMD 17 | HP 22/22 | F +5 R +5 W +0 | Spd 30 ft | Init +2 | Perception +5 | SA: Martial Flexibility 4/day |

OK kids, and the moral of that is "don't try and get a post up in a hurry just because you're about to go offline for a couple days"

Tune in for more Lessons With Uncle Abelard at the same time next week (OK, that doesn't sound creepy at all...)

Thanks Steave and Theran (hope you're feeling better - being sick at Christmas sounds deeply sucky!) for spotting my errors, let's try again:

+1 Chainmail 1,000 gp
Wand of Cure Light Wounds 750 gp

And I'll put the rest towards my falchion upgrade.


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,
Abelard Lassmar wrote:
Steave and I are the only paladins here; Steave, you get first dibs after your earlier heroics throwing a longsword right through someone!

Thanks, but it would need to become a shield, a very tricked out shield. I don't think it can.

I think it would easier (for the GM) if Abelard takes it, so it can become a falchion.

cheers


male | portrait, minus the ponytails elf | Wizard(diviner:Foresight)/Arcanist(school savant: Teleportation) 6 MR 2
Stats:
AC: 18 | hp: 42| F +4 R+6 W +7 Init:+15 | Perception: +10 (+13 with familiar)
Wizard:
6/6, 5/5, 4/4 |
Arcanist:
:6/6, 5/5, 3/3| Res 9/9 Mythic: 7/7
Abelard Lassmar wrote:


OK kids, and the moral of that is "don't try and get a post up in a hurry just because you're about to go offline for a couple days"

Tune in for more Lessons With Uncle Abelard at the same time next week (OK, that doesn't sound creepy at all...)

Thanks Steave and Theran (hope you're feeling better - being sick at Christmas sounds deeply sucky!) for spotting my errors, let's try again:

+1 Chainmail 1,000 gp
Wand of Cure Light Wounds 750 gp

And I'll put the rest towards my falchion upgrade.

don't feel so bad, i haven't finished updating Yridhrenor yet. I'm still working away on him. I despair of ever finishing.


Human Brawler 2 | AC 18 [T 13 FF 15] | CMD 17 | HP 22/22 | F +5 R +5 W +0 | Spd 30 ft | Init +2 | Perception +5 | SA: Martial Flexibility 4/day |

Sick. Try and post tomorrow. Sorry.

Bot as required.


male | portrait, minus the ponytails elf | Wizard(diviner:Foresight)/Arcanist(school savant: Teleportation) 6 MR 2
Stats:
AC: 18 | hp: 42| F +4 R+6 W +7 Init:+15 | Perception: +10 (+13 with familiar)
Wizard:
6/6, 5/5, 4/4 |
Arcanist:
:6/6, 5/5, 3/3| Res 9/9 Mythic: 7/7

Don't feel bad. I finally got home and promptly slept because I too am down withy the sickness. I fee better now so I'll be posting when I get off work tonight.


Human Barbarian 6/Oracle 6; AC 26/16/23 (DR 4/-); Fort +9, Ref +7, Will +6* (+3 cha/comp, +2 F/W rage); Init +4; Perception +9 144/148 hp; Rage 21/23; MP 4/7; Spells: 1st 0/7, 2nd 6/6, 3rd 1/4; Current mods: shield of Faith, divine favor

It's been three weeks and I'm almost over it.


M Half Elf Warpriest 7/Fighter(Dervish of Dawn)7 (HP 97/97| AC:23 | T:18 | FF:16 | CMB: 8| CMD:25 | Fort:+9 | Ref:+11 | Will:+11 | Init:+7| Perc:+15 | Speed 60)

Sorry about the short notice, but I'll be without internet access from today-Monday, so please bot me if necessary.


Human Brawler 2 | AC 18 [T 13 FF 15] | CMD 17 | HP 22/22 | F +5 R +5 W +0 | Spd 30 ft | Init +2 | Perception +5 | SA: Martial Flexibility 4/day |

Bearing in mind my previous climb attempts, I'll stick Abelard with the door-kicking party; he can at least be relied upon to see the door... ;-)


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

I frankly don't mind just kicking down the door. I just enjoy trying different techniques than what the AP expects.

Just look at that map with the bottleneck.

cheers


Human Brawler 2 | AC 18 [T 13 FF 15] | CMD 17 | HP 22/22 | F +5 R +5 W +0 | Spd 30 ft | Init +2 | Perception +5 | SA: Martial Flexibility 4/day |

Oh absolutely, I like the idea of the 2-pronged attack; I just know which prong I'm best suited for.


male | portrait, minus the ponytails elf | Wizard(diviner:Foresight)/Arcanist(school savant: Teleportation) 6 MR 2
Stats:
AC: 18 | hp: 42| F +4 R+6 W +7 Init:+15 | Perception: +10 (+13 with familiar)
Wizard:
6/6, 5/5, 4/4 |
Arcanist:
:6/6, 5/5, 3/3| Res 9/9 Mythic: 7/7

Ok, I'm heading to work now but I'll make a post when i get in


Human Barbarian 6/Oracle 6; AC 26/16/23 (DR 4/-); Fort +9, Ref +7, Will +6* (+3 cha/comp, +2 F/W rage); Init +4; Perception +9 144/148 hp; Rage 21/23; MP 4/7; Spells: 1st 0/7, 2nd 6/6, 3rd 1/4; Current mods: shield of Faith, divine favor
Samnell wrote:


Abelard: 1d20 + 4 ⇒ (16) + 4 = 20 (vision/darkvision to 30 ft only)
Galin: 1d20 + 11 ⇒ (14) + 11 = 25
Steave: 1d20 + 4 ⇒ (1) + 4 = 5 darkvision 60ft.
Theran: 1d20 + 4 ⇒ (16) + 4 = 20
Yridhrennor: 1d20 + 8 ⇒ (19) + 8 = 27 low-light vision
Average 15.6

*scratches head* I think there's something a little off here.


male | portrait, minus the ponytails elf | Wizard(diviner:Foresight)/Arcanist(school savant: Teleportation) 6 MR 2
Stats:
AC: 18 | hp: 42| F +4 R+6 W +7 Init:+15 | Perception: +10 (+13 with familiar)
Wizard:
6/6, 5/5, 4/4 |
Arcanist:
:6/6, 5/5, 3/3| Res 9/9 Mythic: 7/7
Theran, Clan Silverlight wrote:
Samnell wrote:


Abelard: 1d20 + 4 ⇒ (16) + 4 = 20 (vision/darkvision to 30 ft only)
Galin: 1d20 + 11 ⇒ (14) + 11 = 25
Steave: 1d20 + 4 ⇒ (1) + 4 = 5 darkvision 60ft.
Theran: 1d20 + 4 ⇒ (16) + 4 = 20
Yridhrennor: 1d20 + 8 ⇒ (19) + 8 = 27 low-light vision
Average 15.6
*scratches head* I think there's something a little off here.

my calculator says 19.4


Gay Male Inhuman

The initiative is off. It looks like I didn't enter someone's properly when doing the average. You'll all get to go before the bad guys act again.


Human Barbarian 6/Oracle 6; AC 26/16/23 (DR 4/-); Fort +9, Ref +7, Will +6* (+3 cha/comp, +2 F/W rage); Init +4; Perception +9 144/148 hp; Rage 21/23; MP 4/7; Spells: 1st 0/7, 2nd 6/6, 3rd 1/4; Current mods: shield of Faith, divine favor

My internet is acting up at home*, and at work I have to find time to post around doing the job they pay me for. So kindly robot me if I go missing.

*I've spent over 40 hours dealing with the cable company over various issues in the last two months! Yay!


Human Brawler 2 | AC 18 [T 13 FF 15] | CMD 17 | HP 22/22 | F +5 R +5 W +0 | Spd 30 ft | Init +2 | Perception +5 | SA: Martial Flexibility 4/day |

Hi all - internet connection has died (it's just one damn thing after another at the moment). Posting from my phone is fine but intermittent.

Apologies. Should be back up in 5 working days, apparently.

Bot as required.


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

DM. I'm real confused about your last post. If that is mass inflict wounds, we should get Will saves for half that have nothing to do with compulsion or mind affecting saves, because it's necromancy.

Steave's Will save is +7 not +2. I assume he saves with a roll of 11 and takes 2 hp which is half of 5 damage, right? But what's the target DC?

Maybe you used old Will saves? Maybe Y is not at -1?

cheers


Gay Male Inhuman
Steave Rojerz wrote:
DM. I'm real confused about your last post. If that is mass inflict wounds, we should get Will saves for half that have nothing to do with compulsion or mind affecting saves, because it's necromancy.

The charm/compulsion note is just an artifact of copy and pasting.

Steave Rojerz wrote:

Steave's Will save is +7 not +2. I assume he saves with a roll of 11 and takes 2 hp which is half of 5 damage, right? But what's the target DC?

Maybe you used old Will saves? Maybe Y is not at -1?

The DC is 16. It was in one iteration of the post. The site was almost unusable this morning and it got lost in repeated efforts to lose as little as possible of it when things seemed likely to time out.

Old saves? Probably. I went to check an hour or so ago and couldn't load anything. Twice. But now I can. Looks like it was old saves. Rather than go through the math again I'm just going to say everyone made all their saves and adjust damage accordingly.

The figuring will be up in Gameplay in a few minutes.


male | portrait, minus the ponytails elf | Wizard(diviner:Foresight)/Arcanist(school savant: Teleportation) 6 MR 2
Stats:
AC: 18 | hp: 42| F +4 R+6 W +7 Init:+15 | Perception: +10 (+13 with familiar)
Wizard:
6/6, 5/5, 4/4 |
Arcanist:
:6/6, 5/5, 3/3| Res 9/9 Mythic: 7/7

Hey gang, I'm flying out this weekend so I'll be afk for about 2 weeks. I'll have internet for some of it, so I hope to keep up with posts, but in case I don't, please bot me as needed.


Gay Male Inhuman

Some preliminary thoughts on Minions
Like I said, I've done some things informally behind the scenes. Mostly when a mook-type foe gets hit to near death or unconsciousness, I just call it death. They're not adding a lot to the fight by standing there with single-digit hp. But it's only fair to firm things up a little more. This is all tentative and very open to suggestions and revision. I meant to look into more formal options, but things kept getting in the way and ultimately I'm looking for something simple and straightforward.

1) Minions have either 1 hp (a la 4e) or a fixed but low number. Maybe half the suggested or equal to their CR, minimum 1. That way you can murder hordes of them without it getting too grindy. Just 1 interacts weirdly with DR and resistances, but any small number is going to be awfully similar. De facto a foe with DR and 1 hp has 1+whatever the DR number is unless you have the right weapon. But most DR is going to be demonic DR and you guys will be largely equipped for that, so probably not an issue.

2) Minions cannot crit PCs. Because it sucks if you're battling the evil overlord valiantly and his butler decapitates you with a sewing needle. If minion hp aren't reduced, then PCs would conversely auto-confirm crits vs. minions.

3) When a minion fails a save, the minion is out of commission.

4) When in use, I'll mark minion status up with the ACs so you can plan accordingly.

5) When minion rules apply is a judgment call based on novelty, role in the fight, and what seems most dramatically appropriate. It's not a strict issue of X always being a minion or Y never being. Most likely many foes will downgrade to minion status over the course of the game.

6) I might give boss-type foes with minions the ability to pawn off attacks or failed saves on a minion, at the cost of the minion, but this would probably be fairly rare. The demon lord casts meat shield. :)

If you want to keep a minion alive for questioning, we can handwave that one is unconscious or incapacitated, but not quite dead or incommunicado, as needed.


Human Barbarian 6/Oracle 6; AC 26/16/23 (DR 4/-); Fort +9, Ref +7, Will +6* (+3 cha/comp, +2 F/W rage); Init +4; Perception +9 144/148 hp; Rage 21/23; MP 4/7; Spells: 1st 0/7, 2nd 6/6, 3rd 1/4; Current mods: shield of Faith, divine favor

Sounds good to me.


Human Brawler 2 | AC 18 [T 13 FF 15] | CMD 17 | HP 22/22 | F +5 R +5 W +0 | Spd 30 ft | Init +2 | Perception +5 | SA: Martial Flexibility 4/day |

Wow. Good stuff! Might have to steal this...


male | portrait, minus the ponytails elf | Wizard(diviner:Foresight)/Arcanist(school savant: Teleportation) 6 MR 2
Stats:
AC: 18 | hp: 42| F +4 R+6 W +7 Init:+15 | Perception: +10 (+13 with familiar)
Wizard:
6/6, 5/5, 4/4 |
Arcanist:
:6/6, 5/5, 3/3| Res 9/9 Mythic: 7/7

Hi! I am leaving KL today (actually in 2 hours) so I'll be landing home today (in 18 hours.. Time zones are fun. I'll resume posting duties tonight or very early tomorrow morning at the latest.


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

Hello? Is there anybody out there?


Gay Male Inhuman
Steave Rojerz wrote:
Hello? Is there anybody out there?

I've been a little under the weather. :(

Right then. Assume Y told you all he saw.


Gay Male Inhuman

Hello, players.

So...there've been some delays of late. They're on me and due to my going through some personal stuff that I don't really want to get into. But I am committed to getting back on the d20 and on top of things in the near future, probably within the next couple of days. Thank you for your patience.


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

Thanks for the heads up AND good luck with your personal stuff


Human Brawler 2 | AC 18 [T 13 FF 15] | CMD 17 | HP 22/22 | F +5 R +5 W +0 | Spd 30 ft | Init +2 | Perception +5 | SA: Martial Flexibility 4/day |

No problem, best wishes on the personal stuff.

This is a game. We can wait.


Human Barbarian 6/Oracle 6; AC 26/16/23 (DR 4/-); Fort +9, Ref +7, Will +6* (+3 cha/comp, +2 F/W rage); Init +4; Perception +9 144/148 hp; Rage 21/23; MP 4/7; Spells: 1st 0/7, 2nd 6/6, 3rd 1/4; Current mods: shield of Faith, divine favor

Thanks for the heads up. I was sick last weekend, so I know it's going around. :)


No worries at all, I'm totally willing to wait. Best of luck with everything going on.


male | portrait, minus the ponytails elf | Wizard(diviner:Foresight)/Arcanist(school savant: Teleportation) 6 MR 2
Stats:
AC: 18 | hp: 42| F +4 R+6 W +7 Init:+15 | Perception: +10 (+13 with familiar)
Wizard:
6/6, 5/5, 4/4 |
Arcanist:
:6/6, 5/5, 3/3| Res 9/9 Mythic: 7/7

it's all G.

you know i've been under the weather of late.

actually, if I'm holding anythign up. ever. just bot me. :)


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

@GM I need clarification before I can post. How many targets are there in front of Steave? Does the demon still stand? What are the three beetles doing? Are they affected by his Smite Evil, too?

cheers


Gay Male Inhuman
Steave Rojerz wrote:

@GM I need clarification before I can post. How many targets are there in front of Steave? Does the demon still stand? What are the three beetles doing? Are they affected by his Smite Evil, too?

cheers

There's only one target in front of Steave. The beetles are demonic flavor text because demons are weird creatures of chaos. Sometimes they just bleed in prime numbers of insects. :) They don't post a threat.


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

Theran didn't get his share of healing and has a lower AC than Steave. I didn't know he was down that much.


Gay Male Inhuman
Steave Rojerz wrote:
Theran didn't get his share of healing and has a lower AC than Steave. I didn't know he was down that much.

For some reason, I thought Theran had the higher AC. Must've mentally swapped his higher total hp in there.

Hm. Minus Abelard's big CLW, Steave would be at 19. But the AC Olympics are in his favor. Probably better triage that Theran gets it. I'd redirect Yridhrennor's, but Y's been pretty adventurous lately and paid for it.

Revised totals, then:
Yridhrennor: 21/21
Abelard: 33/33
Galin: 32/38
Theran: 30/50
Steave: 19/38


Human Brawler 2 | AC 18 [T 13 FF 15] | CMD 17 | HP 22/22 | F +5 R +5 W +0 | Spd 30 ft | Init +2 | Perception +5 | SA: Martial Flexibility 4/day |

I have just been called away with work to the other side of the world (like 8 time zones away). I'll be travelling today and will have intermittent access to internet.

I'll do what I can to keep posting, but apologies for any lag in dealing with things. I'll be there until 12 June or so. Sorry about this.


Gay Male Inhuman
Abelard Lassmar wrote:

I have just been called away with work to the other side of the world (like 8 time zones away). I'll be travelling today and will have intermittent access to internet.

I'll do what I can to keep posting, but apologies for any lag in dealing with things. I'll be there until 12 June or so. Sorry about this.

That sounds exhausting. But we'll keep the demons warm for you. :)


Human crusader | HP 100/100 | MP 7/7 | Bond 6/6 | LoH 8/8 | Flex 6/6 | Smite 3/3 | 1st 2/2 | 2nd 1/1 | KO 1/1 | Inc. 0/1
Stats:
AC 26 T 13 FF 23 CMD 23 | Fort +13 Ref +13 Will +13 | Initiative +2 | Perception +9, Darkvision 60 ft.
Active buffs: Incorruptible,

GM

Are we on a clock for this encounter? If not, it is a reasonable assumption that the bad guys will fortify again if we return tomorrow with all of our spells?

Otherwise, we cannot handle much more.

Cheers


Gay Male Inhuman
Steave Rojerz wrote:

GM

Are we on a clock for this encounter? If not, it is a reasonable assumption that the bad guys will fortify again if we return tomorrow with all of our spells?

Otherwise, we cannot handle much more.

Cheers

You are not on a clock. Irabeth suggested multiple raids on the place when you were planning things out, so you know as much IC. However, it is reasonable that the bad guys will response somehow to the incursion. Remember Irabeth staged demonstrations elsewhere (and can do so again) to draw off some guards, so the opposition certainly isn't out of resources yet. But they are demons and demoniacs, not the best organized types.

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