[SFS OutPost Style] Starfinder 1-04: Cries from the Drift (Inactive)

Game Master GM Red


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I need to see gun selection. I saw the flame thrower but want to see if they have grenade launchers or some sort of land mines. This aint no Mouseketeer.

Dataphiles

Active Spells: None | RP 9/10 | folio boon 1/1 | Android Operative (Hacker) 8 | SP 44/56 | HP 52/52 | KAC 27| EAC 28 | F +5* | R +12 | W +7 | Init +13 | Perc +15 (Low-Light, Darkvision 60 ft., Blindsense 60 ft) | Sense Motive +6

No landmines. Grenades get their own section with various types of grenades of increasing item levels. There are grenade launchers but they just increase the throw range. One of the Soldier's styles let's them create grenades of their level or lower. Only one at a time though and it takes 10 minutes to make a new one.


Ooh ooh, stick a grenade launcher on your flying drone and have it rain explosive death on your enemies from up high! :)


I need to see this book with my own eyes!


I also signed up for 1-02 for the second session, but if you all want to continue as a group, I am willing to drop.


Ill be continuing with Red so count me in.


Sign me up, Red!

Dataphiles

Active Spells: None | RP 9/10 | folio boon 1/1 | Android Operative (Hacker) 8 | SP 44/56 | HP 52/52 | KAC 27| EAC 28 | F +5* | R +12 | W +7 | Init +13 | Perc +15 (Low-Light, Darkvision 60 ft., Blindsense 60 ft) | Sense Motive +6

Actually I am realizing just how many pbp games I signed up for and am looking for ones I can drop without hurting the table. I think you should have no trouble finding a replacement player id I drop from this one.

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Excellent, and I can only assume massee/Mr. Peppers will continue too, he doesn't have a choice! ;)
ZD and kuey, that's nearly everyone if you guys also join. Bigguyinblack won't be able to since he's playing it at a local shop, so I can find 1 more when the time comes.

Edit: You mean you're dropping from the first session too?


Yes from this session too. You could mention you are hoping to do the next one also when posting for a new player. You'll probably get a replacement within hours.


Bigguy,

Sorry to see you leave. You've definitely been a cornucopia of knowledge regarding this new campaign world. Hopefully our guns cross for the same cause in the future.


Oh I plan to do plenty of SFS online once my games drop to a sane number. Good luck to you all.

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Yeah, thanks for all of the info you passed our way, Bigguy! I'm sure we'll bump into each other again on the boards.

I posted in Flaxseed Station looking for another player. It shouldn't take long :)


Okay, I will be able to continue on with this group for the second half.


Venture Lieutenant Play by Post PBP GM kit

Can I join?

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Hey Magabeus! Absolutely, you can join :)


Venture Lieutenant Play by Post PBP GM kit

Thanks, did the others already pick a class?


I am bringing my android mechanic, after I build him of course. Kind of need the CRB for that.

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

I believe Karmic Knight is playing a Soldier or Operative. No one else has firmed up on anything yet, probably waiting for the CRB.


tomorrow CRB drops!!!


Karmic Knight wrote:
tomorrow CRB drops!!!

Screams on the inside like a little girl

on the outside I know the anticipation is killing me. I am not going to be worth anything the next few days at work.


lol Z...D...


I'm likely bringing a lashunta mystic.

@Bigguyinblack, I've always enjoyed playing with you. Hope you cross path again soon!


And the download commences...

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Haha, I'm downloading it right now too. Speeds are pretty slow as expected. I'm surprised the site is still up.
I don't know how I'm going to get any work done today...


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Umm you work?

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

My chair isn't going to warm itself up!


I just got home at 0636 EST and looking at anywhere between an hour to two on the download.

Guess I will be creating a character at work tomorrow.

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

I just drafted up a Ysoki Outlaw Envoy. Something of a party face, Eddie "8Ball" specializes in small and long arms and is a skill monkey (skill rat?) Backstory is something along the lines of hitching a ride aboard a frigate bound for Absalom station after hearing about the potential for untold notoriety and exploration if he just joined the Starfinder Society. Whether it meant he could continue to bend the rules as he had for so many years was something he only assumed to be true. I imagine him to sound like Meowth from the dubbed Pokemon. HAH! "Whattaya mean ya can't grab her Credstick? Are ya some kinda paladin or somethin'?"

Still want to make an engineer, and I'm sure I will once I read some more... :)


So many choices!!!!

Right now I'm deciding between a Vesk spacefarer solarian or a Kasatha icon operative. Will have to look at it more closely again after work. Boo work!

Acquisitives

Male LN Android Mechanic Bounty Hunter 5 | SP 35/35 HP 34/34 | RP 6/6 | EAC 17; KAC 18; CMD 26 | Fort +5; Ref +10; Will +5 | Init: +6 | Perc: +11, SM: -2 | Speed 30ft | Active conditions: None.

Character is complete. Two hours later.

Still need to read the computers rules and starpship combat rules.

I went from a knowledge hound to a mechanic with a bounty hunter theme


Still reading through the CRB but this is what I will definitely be playing:

Ysoki Ace Pilot Soldier. Specializing in Bombard or Hit and Run or Sniper. I'm thinking Bombard because of the grenade feature hehe.

Also he'll have ranks in Engineering for sure!

Acquisitives

Male LN Android Mechanic Bounty Hunter 5 | SP 35/35 HP 34/34 | RP 6/6 | EAC 17; KAC 18; CMD 26 | Fort +5; Ref +10; Will +5 | Init: +6 | Perc: +11, SM: -2 | Speed 30ft | Active conditions: None.

OK, figured out being mechanic means that my custom rig, AKA, my left arm, acts as a hacking tool and engineering tools. So score, I do not need to buy those separately.

My Exocore makes me more combat effective.

I also read the starship sections, apparently, he is decent enough at everything except being the captain. I doubt the first scenario has starship combat, but just in case it comes up.


I'm positive the first campaign has starship combat since it is a big feature of the system and they will want to highlight it.

We'll be fine though my Ysoki can do anything with starships!


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Ok, declaration first. I just got back from playing my first SFS game today with The Commencement. It was great fun and I'm anxiously waiting for this to start so I can try it out with a different character! And I promise I won't spoil anything!

Incidentally, I played an android mechanic who is professionally a doctor. So he goes around telling everyone that he is The Doctor, in a cyberman voice. Lol!

For this game, I've planned out a lashunta mystic. Got a +8 diplomacy and intimidate, so if necessary, he can play the captain role unless there's an envoy who can take care of that.

Exo-Guardians

Chaotic Good | Male Ysoki | Soldier (Ace Pilot) 2 | EAC: 16 KAC: 18 vsCM: 22 | SP: 16/16 HP: 16/16 RP: 4/4 | Init: +3 | F:+4 R:+3 W:+3 | Perception 0 | Conditions:
Ammunition:
Small Arm Rounds 8 (22) | Grenades Frag I:5 | Shock I: - | Smoke: 1 | Sticky Bomb I:

Ok I'm slowly building my Ysoki Ace Pilot Soldier. I've gone Bombard like I mentioned so don't expect Ratatatat to start the battle meleeing. That's not his MO.

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

Look at these characters coming together... I'm getting pretty excited to start this!


I've got the book all downloaded, now I just need to find the time to read read read!

Wayfinders

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Male Korasha Lashunta Icon Operative (Daredevil) 9 SP 72/72 HP 58/58 RP 10/10 | KAC 29 EAC 28 | Saves F+7 R+12 W+7 | Initiative +9; Perception +14 | Resistance Cold 5, Fire 5 | Status: N/A

Alright! Mjolbeard's character here!

Faraeon is an lashunta icon operative who spends his days off from Society duty traveling the Pact Worlds and participating in any kind of physical competitions/obstacle courses/etc. he can find to increase his personal fame. I imagine him being the kind of person who would really love and excel at something like Ninja Warrior, especially once he scrapes together the funds for some jump jets!

Combat-wise, he'll help out up front with multi-weapon fighting to deal out damage, while hopefully being nimble enough to avoid hits himself.

For starships, he'll probably be best in the pilot's seat or on the guns.

All that to say...I'm super excited to get started! Can't wait to see what the rest of you come up with!

Acquisitives

Male LN Android Mechanic Bounty Hunter 5 | SP 35/35 HP 34/34 | RP 6/6 | EAC 17; KAC 18; CMD 26 | Fort +5; Ref +10; Will +5 | Init: +6 | Perc: +11, SM: -2 | Speed 30ft | Active conditions: None.

We got plenty of pilots...what about a Captain?

Acquisitives

Male Shirren | SP 14/14 HP 12/12 | RP 4/4 | EAC 14; KAC 15 | Fort+1; Ref +4; Will +4 | Init: +1 | Perc: +5

I think I'll be able to fill the Captain's seat I think... Still working on Ehdd here... likely going Envoy in some form with high social skills. I'm still reading though!

Wayfinders

Male Korasha Lashunta Icon Operative (Daredevil) 9 SP 72/72 HP 58/58 RP 10/10 | KAC 29 EAC 28 | Saves F+7 R+12 W+7 | Initiative +9; Perception +14 | Resistance Cold 5, Fire 5 | Status: N/A

I could be decent as a captain as well. 14 Cha to help you all feel nice and at ease as we hurtle through space and try not to explode...

Acquisitives

Male CG damaya lashunta priest mystic (overlord) 4 | SP 24/24 HP 27/28 | RP 5/7 | EAC 15; KAC 15 | Fort +1; Ref +1; Will +9 | Init: +0 | Perc: +12, SM: +10 | Speed 30 fly 30| Healing Touch 1/1 | Detect Thoughts 1/1 | Spells: 1st 1/5; 2nd 0/3 | Active conditions: nil

This is Poppilo, my lashunta mystic, priest of Besmara, the Pirate Queen. Hmm starship wise, he can be the captain with +8 to diplo and intimidate.

Exo-Guardians

Chaotic Good | Male Ysoki | Soldier (Ace Pilot) 2 | EAC: 16 KAC: 18 vsCM: 22 | SP: 16/16 HP: 16/16 RP: 4/4 | Init: +3 | F:+4 R:+3 W:+3 | Perception 0 | Conditions:
Ammunition:
Small Arm Rounds 8 (22) | Grenades Frag I:5 | Shock I: - | Smoke: 1 | Sticky Bomb I:
Faraeon Star-Jumper wrote:

Alright! Mjolbeard's character here!

For starships, he'll probably be best in the pilot's seat or on the guns.

Noone takes the pilot seat but Ratatatat he will gnaw your toes off!

But he will let you be co-pilot if it is allowed hehe.

Acquisitives

Male LN Android Mechanic Bounty Hunter 5 | SP 35/35 HP 34/34 | RP 6/6 | EAC 17; KAC 18; CMD 26 | Fort +5; Ref +10; Will +5 | Init: +6 | Perc: +11, SM: -2 | Speed 30ft | Active conditions: None.

My mechanic will gladly take the science officer seat or head to engineering.

Acquisitives

Male Shirren | SP 14/14 HP 12/12 | RP 4/4 | EAC 14; KAC 15 | Fort+1; Ref +4; Will +4 | Init: +1 | Perc: +5

Man, so few feats to choose from. Not being a damage dealing character and having a BA of +0 makes your feat options pretty nil.

Also did anyone else notice and cringe when they made feat skill bonuses insight? Same as the Envoy skill bonus dice... nice.

Sovereign Court

Ironfang Invasion | Loot/Provisions | Combat Map

I'm guessing it's to prevent a Level 1 Envoy from rolling a +15 on a skill check right out of the gate... At higher levels, yeah, it's kind of unfortunate that a skill monkey can't take full advantage of Skill Focus.

Acquisitives

Male CG damaya lashunta priest mystic (overlord) 4 | SP 24/24 HP 27/28 | RP 5/7 | EAC 15; KAC 15 | Fort +1; Ref +1; Will +9 | Init: +0 | Perc: +12, SM: +10 | Speed 30 fly 30| Healing Touch 1/1 | Detect Thoughts 1/1 | Spells: 1st 1/5; 2nd 0/3 | Active conditions: nil

Yeah, I read some analysis of this on the forums and it seems to be intentional. The expertise dice gives and average of 3.5, which is largely equivalent to a Skill Focus feat. So it seems intentional.

However, there is still mechanical advantage to take Skill Focus for those feats which you have expertise in. Skill Focus sets the minimum that your expertise dice would get you. Then, starting from level 9 when your minimum expertise roll is 3, you can reroll expertise dice for those skills once a day, which can be useful.

As for feats, yes, I noticed that when building my mechanic (for the other game) and this mystic. Decided to take longarm proficiency for my mechanic to up his combat effectiveness (with a high Dex anyway), and toughness for my mystic to compensate for the lashunta Con penalty. I think that for an envoy, improved initiative can be useful to get your party buffs up before your allies.

Acquisitives

Male Shirren | SP 14/14 HP 12/12 | RP 4/4 | EAC 14; KAC 15 | Fort+1; Ref +4; Will +4 | Init: +1 | Perc: +5

Ya it seems pretty bad that they have synergy to take skill focuses yet anti synergy to NOT take skill focuses... Its pretty disappointing. I'll keep reading, maybe something will inspire me, or maybe I'll not be an Envoy and pick another class with the same character idea more or less.

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