Megan's Curse of the Crimson Throne (Inactive)

Game Master Megan Robertson

Paizo's Curse of the Crimson Throne AP, running under the Pathfinder ruleset.


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The elf quizzically cocks an eyebrow, his solid black elven orbs revealing his surprise but this one apparently could apparently talk to Chatterbeak as an animal, without the need to form a magical bond...
This was a skill the elf race discovered in the natural places before Magi had a name. And a skill that was rarely seen in humans.

Water Shakhan, and a wine if sir wants it. I can see I would like all my wits when meeting one as unique as this. I will sit with you...Ebon.

Varrel holds his arm towards a particular corner, rarely used but reserved for Varrel and Shakhan to trade information on some of the more repulsive criminals around the docks whom the Guard either could not or would not arrest. Men who deserved death for atrocious acts upon children, women, slaves. The plague was bad enough but tragedy bought the worst out of their holes.
Then they started simply disappearing. Occasionally someone somewhere would whisper about hearing muffled prayers in a dark ally. A question of forgiveness and a sharp retort before a gurgle of gagging noise.
Blood was sometimes found in those places or scorch marks on a wall.
Nobody bothered to look too hard.
One woman emerged from there once, dress torn and bloody limbs from a selfish attacker never to strike again. HE had screamed a lot. When she was pressed she could only say she was being violated when suddenly her attacker grasped at a rope around his neck as he was suddenly carried, strangling straight up till she could see a small cloaked flier silhouetted against the moon.
He way carried high and then dropped, a short scream and a sudden crunch as boned broke against the pavement and life fled.

There. Shakhan keeps this for meetings. Now, you have me at a disadvantage. What do you say, the Raven tells you?


Thanks for the feedback! I'll see about getting a proper post up as Nalita later today. She was the first love out of these characters :)


The door to the Tavern gets abruptly opened with what might be excessive force.. A stout looking dwarf wearing spiked, blackened mithril fullplate comes stomping in, a vicious looking greatsword across his back.. Bright red hair pokes out from underneath his helm as he takes a glance about.. Quickly noticing Varrel he makes his way over to the table.. "Barkeep! A keg of dwarven over here! And dont keep me a waitin!" As he sets the chair creeks under his weight but manages not to break.. Not bothering to look at the newcomer.. "Good day to yea Varrel.. How's the recruitin nonsense working out for yea? Im becoming bored as of late so I hope it wraps up soon.. Another week without spilling heathen blood and i might go crazy.." Before he can respond the dwarf looks to the newcomer.. "Who are you?"


Varrel wrote:


There. Shakhan keeps this for meetings. Now, you have me at a disadvantage. What do you say, the Raven tells you?

Ebon Wings gesture for Graxer to join them and continues

"I will tell you all I can, but understand that it is not as if we talk like you and I do. There are feelings, memories... somehow I can hear them, communicate."

"Chatterbeak is one of those who have helped me re-acclimatize to the city. He has an incredible focus on human life, where most ravens see humans only as a sort of mobile obstacle, predator or food source."
"He is fond of you - in awe perhaps. He seems to claim you shared a soul, for a time - I may have misunderstood that. He has regaled me with stories, and in most of these are you." a polite hint, perhaps, that Chatterbeak talks a lot when he discovers someone can hear him
"In these stories you are always brave, powerful, and wise. Surrounded by friends of good character who respect you utterly. Together you fight evil. I suspect a certain degree of bias in his recounting as you do not appear to have actually completed the Startstone Test, and the figure in his stories must have done so."
"What is clear is that you are no common adventurer. You work to help the people of the city, and oppose the forces of un-death."

"I am a dead man. I died - it seems like a few months ago, but is longer. My family and I were kidnapped, killed and apparently turned into undead. At some point my twisted corpse was put down and my soul went on to Pharasma."

"I was a Laywer in life. I believed in defending the innocent, and ensuring the law punished the guilty. Apparently when I was waiting in the Boneyard for judgement I managed to successfully appeal for the right of return."

"I seek my family - my wife, my children and my grandchild. Their souls are still condemned to walk this earth as creatures of darkness. and I will not have it." The glass shatters in Ebon Wings hands and he apologies profusely

"...I will pay the innkeeper.... As I say, I have returned to find my family. I have a... parole officer, I suppose. One of the psychopomps. It is in here, even now. Unseen. Somewhere." Ebon Wings looks around the room, mostly at the ceiling

"It knows much of my plight that it will not share with me... but I have noted that it is" at this Ebon Wings looks embarrassed "Surprisingly human in its outlook."

"I've slowly been befriending it, convincing it to share with me snippets of information. It is a slow process. Meanwhile I sit here in this city. A city I died in. I see what has become of it and I am not pleased."

"I have been granted the ability to see spirits, to talk to them, to convince them to help me. But the spirit of this city has gone mean, hard, cold, dark. You fight that, and I would help you."

"I am still learning what I can do. I have made firm friends with a spirit of the North that was trapped here, and it now accompanies me. I have had some small success with repelling spirits of plague - though it is difficult work. I can talk to the spirits of animals. I have an agreement with a spirit of fire, though its prices are steep. Storm spirits I feel a kinship with. I once..." he trembles a little at saying it "Convinced a pyschopomp come to take a little girl - a victim of the plague - to give her another chance at life."

"My name is Ebon Wings. My grandfather was Shoanti, moved to this city to be with my grandmother. When I reached my majority he insisted I take a proper name so as not to dishonour my family. To my shame I refused him out of embarassment. He died soon after. My Nosoi tells me my grandfather and I reconciled in the Boneyard. That he is proud of me now, for what I do, and has Named me Ebon Wings."

The embarassment at the name is still there, but now there is also a fierce pride. A mistake undone. A chance to do things right.

RPG Superstar 2013 Top 32

Is the position filled? I'd also like to apply if not.


Nothing is in stone, so by all means apply if you wish..


Link to character sheet with crunch in profile. Fluff to come in a bit, figured I'd get the IC post up.

A timid young woman in a rather shapeless purple robe. She pulls back the hood to let her dark brown hair free. Clutching a small book of prayers close to her, she makes her way to the bar. Hopping on her tip toes to peer around the room to try and find an open seat, she finally spies one down toward the corner. Placing her prayer book down on the bar, she hops up onto the seat and smiles warmly, having finally made it.

"Um, excuse me," she begins, quietly. The bartender seemed not to hear her though, so she tries again but louder. This time the man behind the bar does acknowledge her and the look on his face makes her realize he had probably heard her before, too. When he finally comes around to her, she tries to order, "Oh, um, hello! I'm Jaessa, and I'm new here. I just left the temple on my Wandering- oh, that's a little known ritual of Desnan clergy- well anyway, I was wondering if I could have a glass of mead? I think that's the one made with honey. Anyway, I was hoping that I could find some people that might need my help. I need to continue my travels, but I'm well, short on coin." She smiles sheepishly before a look of shock flashes across her face. "Oh, don't worry though, I can pay for my drink! I was just thinking that a local bartender might have the inside scoop on people in need of a woman of the cloth!"

She takes the mug with both hands and a grateful smile, then begins nursing her drink. The bartender went back to taking the orders ofthe other patrons but Jaessa hoped he would return, possibly with information. She looked out at the crowded pub with a mix of wonder and fear. She had no idea the city would be this big. She offered up a silent prayer that Desna would see her through to the next destination in her life, whatever or wherever that may be.


A question Jaessa, why selective channel with a 10 charisma? I miss something?


What would you guys say to an Asmodean cleric?

I am thinking of a minor officer of the Asmodean church in Cheliax who was dispatched to gather information about the chaos unfolding in Korvosa. How widespread would knowledge of the plague and Eleosa's treachery be? His mission would be fairly open-ended as long as he determined if the situation presents a threat (or opportunity) to Cheliax.


Whoops! Knew doing some last minute stat point juggling was going to be a bad idea! Had a 13 charisma before I moved some stuff around. Forgot I had selective channel there. I'll bring Int back down and bring up Cha again.

There we go, Cha back up to 13, Int back down to 12, skill points adjusted. Feats should be good now!

Sorry about that!


Oh its all good i just wondered.. To be honest a 13 cha is just about as good as a 10 with selective.. I would suggest getting it up to 16 or so if you wanna make good use of the spell.. Might i suggest a +2 wisdom/cha headband over the +4 wisdom one? If you take dual talent you have these stats instead..

Str 8 (+2 points)
Dex 14 (12+2 belt)(-2 points)
Con 10 (0 points)
Int 12 (-2 points)
Wis 22 (17+1 level+2 race+2 headband)(-13 points)
Cha 16 (14+2 race)(-5 points)

You gain more hps and makes the selective worth it? And you gain 6k cash to spend on something else.. Perhaps grab a buckler and up your cloak?

All just suggestions mind you..


Bill with a Paladin in the group it might be quite hard to pull that off..


Damnabit. Started building this character as a witch, just realised a druid cannot get Eldritch Eye.


I appreciate the suggestions, thank you very much. I don't roll very many clerics, so any advice is great! I may end up using that stat assignment. I usually don't think of the alternate racial traits, like dual talent, but in this case, it might be worth it. I'll think about it, thanks a lot!


Graxer Firebeard wrote:
Bill with a Paladin in the group it might be quite hard to pull that off..

That's okay, I will just poison his drink.

In all seriousness, I can see how this might not be a viable option.

Enjoy playing, everyone!


@Bill. For fluff reasons in Varrel's background there is no way he would work with an Asmodaen. Pretty Ashe won't either.

@Ebon Wings. I love the char concept and personality but your class grants an animal not a familiar. You may have to go with a Witch or check with Megan if she will let you swap. Or you could use the Leadership feat.


@Varrel: Eagle domain grants a Familiar (and Eagle) that I then upgraded with Improved Familiar. Terribly RAW, not RAI, I know. Once I did that the difference between eagle themed and raven themed was non-existent.


Ebon Wings wrote:
Varrel wrote:


There. Shakhan keeps this for meetings. Now, you have me at a disadvantage. What do you say, the Raven tells you?

Ebon Wings gesture for Graxer to join them and continues

"I will tell you all I can, but understand that it is not as if we talk like you and I do. There are feelings, memories... somehow I can hear them, communicate."

"Chatterbeak is one of those who have helped me re-acclimatize to the city. He has an incredible focus on human life, where most ravens see humans only as a sort of mobile obstacle, predator or food source."
"He is fond of you - in awe perhaps. He seems to claim you shared a soul, for a time - I may have misunderstood that. He has regaled me with stories, and in most of these are you." a polite hint, perhaps, that Chatterbeak talks a lot when he discovers someone can hear him
"In these stories you are always brave, powerful, and wise. Surrounded by friends of good character who respect you utterly. Together you fight evil. I suspect a certain degree of bias in his recounting as you do not appear to have actually completed the Startstone Test, and the figure in his stories must have done so."
"What is clear is that you are no common adventurer. You work to help the people of the city, and oppose the forces of un-death."

"I am a dead man. I died - it seems like a few months ago, but is longer. My family and I were kidnapped, killed and apparently turned into undead. At some point my twisted corpse was put down and my soul went on to Pharasma."

"I was a Laywer in life. I believed in defending the innocent, and ensuring the law punished the guilty. Apparently when I was waiting in the Boneyard for judgement I managed to successfully appeal for the right of return."

"I seek my family - my wife, my children and my grandchild. Their souls are still condemned to walk this earth as creatures of darkness. and I will not have it." The glass shatters in Ebon Wings hands...

Varrel is intrigued, particularly with the idea Chatterbeak could have possibly retained a smattering of the consciousness the elf had magically shared with him.

You story speaks of a kind of vengeance. .There were attacks on shoanti in the city recently, a couple of months ago. Not specifically directed by any one person, but the plague has opened old wounds and racial tensions between shoanti and varisians got bad enough that a few mobs have attacked isolated shoanti in the city. One was the grandson of Thousand Bones. We recovered his grandson's body and only recently caught up with an killed the necromancer who had procured the corpse for his own purpose. You tale is so similar. ..

Varrel would not press the point. More than one Shoanti was attacked and Thousand Bones said nothing of a kidnapped family.

It is as you say. We are a fellowship who are going what we can to stop the cities slide. Among us are a Kovosan Guard Leutenant and Paladin of the inheritor.
This warrior beside me is my first friend and last swordmaster, Graxer, inquisitor of The Lord in Iron, I am Varrel student of the elven tradition of Magai and we have another skilled in the arcane who prefers anonymity until one is allowed into our circle. Besides Graxer, we fight for Korvosa's future and her vengeance against those who have bought her to knee. Graxer will tell you he is here for battle. I hope he stays for his friends. But I suspect the possibility of war coming. This is not going to be short.


Ebon Wings wrote:
@Varrel: Eagle domain grants a Familiar (and Eagle) that I then upgraded with Improved Familiar. Terribly RAW, not RAI, I know. Once I did that the difference between eagle themed and raven themed was non-existent.

Ahh, missed the domain.

Sweet.


Ok, I think Jaessa is finished now. Took your advice and went for the +2 Wis and Cha headband after fiddling with the point buy a little more. Also, went and bought/wrote a couple of scrolls. I assumed it was ok for me to craft them to essentially buy them for half price. If that's not ok, let me know and I'll take a few off and adjust my money situation.

Aside from that, I'm pretty sure Jaessa is ready to go off adventuring now!


Okay - trying to work out how to get the Eldritch Eye effect, because seeing spirits is pretty critical for this character.

Now see invisibility can be made permanent for 5K. because it can only be cast on yourself, he'll need a scroll of See Invisibility, and a scroll of Permanency. Both, I think, CL10. 2*10*25 +5*10*25 = 1750. It'll also require 3 UMD checks at 30, and one at 27. Taking 20 should not be an issue, but UMD will need to be at least +10 for this to work.

Easiest way might be a magic item.
Deathwatch Eyes are a good start. 2K.
Same thing for see invisibility should be about 12K. At that point etheral and invisible creatures are visible.
See alignment should be about 5.3K (/1.5, *4)... possibly per alignment but I think you should be able to shift it. In this case this would be for "where would judgement currently place you" and therefore there would be no strength; the merchant who beats his animals and the Blood Lords of Geb would presumably both come up the same as "Hell". Theoretically it should account for Atheists separately, but if a simple magic item could do the whole judging thing why would there be orders of pyschopomps?

so, 12K+(2x1.5)+(5.3x1.5)=22.95... just a dash out of reach.
On the other hand, if he could craft this himself he could do so for half that; 11.5

The effect is to get an item that lets him see 'souls', thus he can see invivisble or etheral creatures... know if someone is alive, undead or neither, and with some work work out where their soul is aligned.

This seems a very convoluted way of getting what seems like a simple effect. Can anyone see what I'm missing?


"The tale is similar. Perhaps that is why I have arrived here now. A similarity? The spirits calling me?"

"We fight for the same cause then, but.." Ebon Wings looks troubled "I would not have you misunderstand. If I have a chance to free my family, I will - I must - take it. I may not find them in a hundred years, or I may find them tomorrow. I will fight with you till then, but one day I will go."

To Graxer "I have heard the Lord in Iron believes in loyalty till the battle is done. But my family comes first."

"If you, Varrel, or you, Graxer, cannot accept that, then let us part now in friendship."

"I see others looking for you. If you need to talk to your friends then do so. If you wish to interview others I will vacate the table."

Ebon Wings leaves, and pays for the wine he drank and the glass he broke.


Graxer listens as Varrel talks with the Shoanti.. Speaking only at the end.. "You are correct in that I will not stop until the battle is won here in Korvosa.. My Lord lead me here for a reason and I aim to do just that, whereever the path may lead me.. As far as family goes I am a dwarf, so I have strong family ties, but not so strong to override my need to follow the Lord in Iron.. If they were in trouble I would do my best to help, but in the end one's own prowess should be a factor in if you meet Pharasma sooner or later.. If the rode to your family leads you down the path to war with us so be it.. If not I wish you luck in your search.." He finishes his tankard and slams it down, reaching for the keg to fill it again.. "Barkeep! Food over here and hurry it up!" Graxer peers around and motions for the girl in the purple robes to take a seat.. Once she has.. "So lassy, whats your story?"


Varrel's eye lingers as the Shoanti leaves to nurse a drink away from others.
He sees the small female talking to Shakhan and he points them out to her.

She looks fresh out of the Abby. Let's attempt to not judge her ability on an....inexperienced appearance. .


Jaessa saw the two men the bartender indicated and hopped down from the bar stool excitedly. Turning to grab first her prayer book and then her mug, she made her way through the crowds to the table. Setting her book and mug down on the table, she took her seat. "Hello, nice to meet you, my name is Jaessa. I'm sort of new around here, I just left the abbey up north for my Wandering- I'm a priestess of Desna, well in training at least- and I thought I'd see the city. This place is so big! And there are so many people here!"

Excited, she takes a breath and begins again, "Anyway, I could use a little more coin for my travels and the bartender over there said you might be able to use my help. He didn't say what was going on, he just pointed at you two." She thinks for a moment, and shrugs,"I suppose I should list my skills and such, shouldn't I? Well, I'm pretty well read, I don't think it's boasting to say I know a little about just about everything. I speak Shoanti and Celestial. I can cast spells, not as well as some of the others back in the abbey but pretty well. I can be pretty helpful about just about anything, really."

She pauses, unsure for a moment, then smiles. "I think that's it for me. Do you have any questions? What sort of help do you need? You guys look pretty tough, is it some sort of adventure?!"


Graxer looks at Varrel and smiles.. "Couldn't have called that one any better.." He turns and looks at the girl.. "So out into the world to get yer feet wet eh? Well if yer lookin fer coin than traveling with us would get you that.. What do you know abut the Blood Plague since you have all that knowledge and all?"


I've been looking for a game for Lukain for a while now this one might fit the bill.

Lukain is a redeemed scumbag who sat in prison too long and now follows the way of the Dawnflower. I think the build in this alias is level 4 or so but could easily be updated. Basic concept behind the build is to make the Carnivalist Rogue Archetype work by building a familiar flanking friend. I think at level 7 he would aim to pick up a Mephit familiar.


Just noticed you are no longer looking for a trapfinder but a Cleric sory about the confusion...


Heal check to know about and how to treat the Blood Plague.
Heal: 1d20 + 11 ⇒ (15) + 11 = 26

Jaessa frowned, her usual cheery smile replaced with a somber expression. "Oh yes, I've heard. Terrible thing that. Is that what you need my help for? Because, I'll have to reprepare Remove Disease . . . a lot. What exactly is this business you have?" Jaessa seemed more apprehensive now, the wonder and innocence in her voice being replaced with caution and knowledge. Her eyes went from wide and shining, to dark and questioning. She straightened herself up and added, "That is if you don't mind me asking."


To clarify its called Blood Veil.. For some reason my fingers typed plague...


Graxer smiles as she is indeed knowledgable of the disease.. "We are in need of help combating the plague yes.. We are also in need of a higher tier divine caster for future adventures.. AS far as business goes we are charged with finding and removing the cause of this plague and to help contain the damage that has already been done.. Perhaps my friend Varrel here can expound.."


"Well, if you're trying to stop a plague, I better make that a wand of Remove Disease." Jaessa joked. Smiling kindly again, she continued, "But you truly don't even need a powerful divine caster, only a learned healer. I can certainly see what I can do, even if I don't join you on your adventure. But what is this source you speak of? I have heard of diseases which can be more easily treated once the original victim can help cure, but is this plague like that?" Her face was still kindly, but had grown more concerned, her eyebrows stiching a look of confusion on her forehead.


We are mercenaries in the employ of the Korvosan Guard. Our 'special' skill sets usually mean we are tasked with convoluted and dangerous jobs in the interest of the city. Right now, the greatest threat is Blood Veil. That is why we are specifically looking for a person of faith.


Jaessa arched an eyebrow, "Special skill set? I'll bet you mean killing." She turned to the elf's companion with the illustrious beard. "I'll bet he means killing." She turned back to the elf, smiling once more,"You can speak plainly. If you're worried about me, I'll admit I'm not the strongest, far from it, but the road holds many dangers, and I've weathered them so far. You'll not need to spend undue fret over me."

Jaessa drained what was left of her mead in one long gulp, put it down softly and looked at them with weary eyes, "Look, I'm not put off by the sight of blood or the scare of this plague. I am a person of faith if that's what you think you need." She looked down at her empty glass, looked back toward the bar and her empty stool, and when she turned back, her eyes were shining bright, "If you'd like you can go back to being all vague and mysterious now. If you need me, I'll be at the bar, refilling my mug!" With that, she slid out of her seat, slipped through the crowds back to the bar, and clambered back into her stool, empty glass in hand.


"Duly noted Miss Cornith.. WE will be getting back to you wih our decision.." Graxer looks around for any other potential candidates..


I'm listening here.. just waiting for Nalita Lakatos to make an entrance.


If I get picked there are some minor changes to my sheet (as I started to post above) but I'll hold off for now.
@Jaessa: I really liked "I'll bet he means killing" :)
reminded me of Serenity for some reason


Ebon Wings, Jaessa.
BOTH of you got picked.

Report to the discussion thread and introduce yourselves. Megan will then introduce you in game.


Is that all spots filled now? I made a character for this campaign a long time ago now and went into so much depth it'd probably give anyone reading a headache, but it's this character if you're interested.

He's effectively a free-hand fighter/brawler and I was in a savage worlds campaign that sadly died, however if you were interested, i'd rebuild him back to his original Pathfinder version. :)


Ok. We're back again. We are in need of a Arcane caster... 7th level, for the third module of the Curase of the Crimson Throne adventure path - Escape from Old Korvosa.

Our Elven Magus has had to drop due to real-life conflicts. So chime in if your interested.

20pts Stat build, Wealth by level for 7th level.


Full Caster or any Arcane Caster?


Well ...specifically, we had a hybrid caster in the form of a Male Elf Magus 'Hexcrafter'... who has left us for the foreseeable future, unfortunately and we have a full caster Male Human Wizard-Transmuter who says he will be hard for him to post for the next two week, possibly longer.

So right now .. play whatever flavor of arcane caster your comfortable with! If its a problem Megan will let us know.


I've just joined another of Megan's games but I'd gladly roll up a Wizard or Sorceror. She is an awesome GM.


Well, we'll see if this one clashes as much, Asherick.

(Una Here)

Give me a chance to update her to 7th level.


Hey! Una's back.. ok.. your in, Una/Zalania as ALWAYS there's an Open invite to any previous player to return!

Thank you ALL for your interest.

{wink}..and as for clashing Una/Zalania.. Ashe has had some serious looses... and Varrel has somewhat convinced him to be a bit less merciful.. he's a little ... bitter and less trusting of the officers of the law to do what needs top be done!


Well Zalania is neutral good, so not so Libertarian-minded. And provided you don't get all Lawful Annoying, we'll do good. I also like to think that Una is out there still fighting the good fight for Korvosa.


Okay, she should be updated now. I'm not sure about her magic items (she might have a little too much for a 7th level character). Don't have the time right now to check the finances on everything.


I'm sure her magic is fine.. we..{ahem}.. also have more magic than characters of our level might normally have. Long story...

As an intro you might just have her walk to the dock where our ships awaits the fall of evening and just as we're about to leave she walks onto the fishing boat and just says simply.. "...the Harrow told me I was needed here at this time."

lols.. That would suffice for Ashe! :)


Don't worry, I've played interuptive diviners before. :P

Care to let me in on a Cliff's Notes version of where we're at?


... ok.. a lots happened...

Davaulus was indeed involved with the Red Mantis was intentionally spreading the Blood Veil plague through the city from his Hospice of the Maiden.

Underneath the Hospice was a full Temple of Urgathoa led by a high Priestess Lady Andaisian of Urgathoa and her entire temple of clerics. Who were in fact culturing and growing huge vats of raw blood Veil disease within the very city with the help of 3 Leukodeamons outsider fiends!

The Justicars {the adopted name of the party.. mostly to hide the identity of its individual members} stormed the hospice and found out the plot captured Davaulus - alive, stormed the temple killing or capturing most of the clerics, finding that the Varisian prisoners who had a natural immunity to the plague who were being used to make a version of the plague that once it killed a victim would immediately reanimate them as disease spreading ghoul undead. Fought and killed Lady Andasian... only to have her rise a an Undead Saint-Daughter of Urgathoa and battle her a second time, as he admitted that Queen Ileosa invited her into Korvosa to kull the populous of undesirables... then kill the remaining Leukodeamon that the 'Saintified' Andasian released on her second death at the Justicar's hands to spread plague in the city. The Justicars discovered a Elder Vampire - Nosferatu, Ramoska Arkminos, working with the church of Urgathoa to discover the secret of the Varisian immunity some Varisians had to the Blood Veil... but he had no love or loyalty to them he was only helping because his Vampire Lord in Ustalaav ordered him to help the church for some past debt. Ramoska agreed to help us find a cure to the Blood Veil plague as he had no personal desire to spread suffering in the world .. as all he wanted to do was get back to his own personal study searching for a cure to vampirsm so he could die with a clean soul. Together with his help Ashe developed first an alchemical vaccine and eventually a cure. The Justicars then sent Ramoska back to Ustalaav as per their agreement with the Elder Vampire. Davaulus was executed after being infected with Blood Veil by the priest of IOMDEAE,and as expected the Queen denied all knowledge of the situation.

In response Ashe gathered his uncle Lord Endrin Commandant of the Sable Company, Field Marshal Kroft, Arbitor Zenobia, and the Scendshal of Castle Korvosa Kalepoppolis to plan to depose Queen Ileosa for all the evidence against her as unsuitable for the Crimson Throne. But for some reason nothing came of it... much to Ashe's extreme disappointment... which he was quite vocal with his uncle Endrin about!

Apparently Ashe words did not actually fall on deaf ears as Lord Endrin during a official royal ceremony where the Queen with the losses among the Korvosan Guard and the Sable company due to the ravages of the Blood Veil plague announced her intent to disband the Sable Company {something she has no leagal right or authority to do}.. and merge them with the remains of the Korvosan guard while her new Order of City defenders.. the Grey Maidens take over the security of Korvosa and that she was appointing a new Sceneshal of Korvosa Togmor {again something by -law she has NO authority to do}, at which point Lord Endrin tried to Assassinate Queen Ileosa by shooting her in the head at point blank range with his Crossbow! His aim was true and the bolt sunk into her head... but she did not die. Instead, she pulled the bolt from her head and picking lord Endrin up by one hand stabbed him between the eyes with the same bolt... killing him instantly and declaring such would be the fate of all who opposed her rule!

With Lord Endrin dead and the Sable Company officially disbanded none were willing to oppose her seeming immortal resilience.

Ashe learned of it after a Harrow reading from Zellara's Enchanted Deck. reveling the cards in order - "The Demon's Lantern", "The Fiend", and "The Rakshasa"... all evil cards all omens of rising evil in the past, present and future.

Ashe, deeply grieved, retrieved his uncles body observed by the Grey Maidens who had left his corpse were it fell., and he took it to the temple of Pharasma where a dose of Ungent of Timelessness was used upon the body preserving it for at least a year before raise dead and resurrection need be used to restore his life. All of this occurring... sadly enough on Ashe's birthday.

The Justicars then went to see Field Marshal Kroft to consult with her. It appears Ashe's uncle Endrin was planning to assassinate the Queen all along and THAT is why nothing was moved on.. so Ashe would not be involved. The Queen immortality was not something expected. Kroft tells the party that the Korvosan guard is practically defunct as she has only 20 or some men to even field from all the losses from the plague while the All-Female Grey Maidens number in the hundreds... they could not oppose the Queen openly. Kroft tells the party that Vencarlo Orisini contacted her telling her that he has uncovered information on the nature perhaps of the Queen's new-found powers, but he is Trapped on the Ilse of Old Korvosa as the Grey maidens have enforced a strict quarantine of the Isle on the Queen's orders and destroyed all the bridges leading there. If anything is to be done about the Queen what ever vencarlo knows could be vital.

So Ashe has hired Captain Callatra of the "Starfish" again to deleiver the Justicars to the shores of Old Korvosa to avoid the watchful Grey Maiden check point guards and seek Vencarlo and whatever secret he has discovered.

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