Ruins of Pathfinder: The Quest for Arcadia (Inactive)

Game Master Robert Brookes

“There are no foreign lands. It is the traveler only who is foreign.”

Robert Louis Stevenson

Current Encounter Map Axebeak Hills Encounter


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Male Dwarf Fighter (Two-Weapon Warrior) 2
Stats:
HP 26/26; AC 20, touch 13, flat-footed 17; CMD 18 (22 vs. bull rush/trip); Fort +6, Ref +3, Will +1; Perception +3; Initiative +3

I demand that the archer tower only fire statues of Dwunderbran as missiles.


M Dwarf Bard (Archaeologist) 2 (20hp)

Well my/Quints suggestion is to split the council into the home and away teams, have the away team follow the tracks and then rendezvous with the caravan closer to or at our destination. As to the wagon I suggested leaving a small group of craftswarves, guards and labourers lead bymaven to repair and then haul it to catch up with the main caravan. I imagine they should be able to do so by nightfall or else early the next morning.

Does this sound feasible to everyone? (GM included)


Male Dwarf Fighter (Two-Weapon Warrior) 2
Stats:
HP 26/26; AC 20, touch 13, flat-footed 17; CMD 18 (22 vs. bull rush/trip); Fort +6, Ref +3, Will +1; Perception +3; Initiative +3

In the interest of possible peaceful negotiations with our gray-skinned neighbors, it may be best if Dwunderbran isn't on the away team this time around. He can stay to help protect the wagon team, though. And maybe creep on Maven a little bit.


female Dwarf Cleric(forgemaster)2

Hands to yerself, creeper, or she'll have to rename her hammer to "Dwunderbreaker."


M Dwarf Bard (Archaeologist) 2 (20hp)

I guess Quint might be convinced to tag along in case the trail does lead into the strix territory. He's certainly not going to suggest it though :p


Male Pahmet "Sand Dwarf" Monk 1 / Gunslinger 1

If we do have an away team, I suspect it makes sense to have Dakun on it and at least one Linguist based character. Being able to communicate with the natives would be helpful if it comes to that.

I highly favor fixing the wagon, even if it delays the main expedition. We don't exactly want to set down stakes until we know exactly who are neighbors are or whether we are within any 'national' borders.


M Dwarf Bard (Archaeologist) 2 (20hp)

Well someone else needs to remind Quint what he said about possibly being able to talk to the Strix and suggest it would be a good idea to have him tag along. Unless it's an expedition to some strange ruins (or some other interesting or personally beneficial purpose) he's very unlikely to ever volunteer to leave camp :p

Lantern Lodge RPG Superstar 2014 Top 4

So the plan is to divide up into a group that will follow the wagon back to its source, and another that will stay behind to repair the wagon (I think I quoted the GP cost of repairs upthread either here or in gameplay; you can figure out a timetable based off of that depending on how good a craft check is made to measure progress).

The big question is who will go where? With Mineko and Angrin background NPCs at the moment this leaves you with:

Dwunderbran
Quint
Maven
Rogath
Dakun
Logem

Dwunderbran already ruled himself out for the away team, as did Maven. Logem is a toss-up, I'm not sure which direction he'd go in.

That leaves Rogath and Dakun alone (unless they enlist a few of the settlers to accompany as backup), without Quint being coerced into going along.

It's up to you to decide a team, someone make the call and I'll advance us forward! :)


M Dwarf Bard (Archaeologist) 2 (20hp)

Coerced is a bit strong, someone else just has to bring it up first. I'm assuming that he will in fact be accompanying them someone just has to give him a bit of a prod in that direction.


Male Dwarf Vivisectionist Alchemist 2

Logem has already volunteered to go on the away team - his knowledge of nature will come in handy either way, but I think it'll come in handy more with the away team.

Though, it would be nice if I could bring along my new bodyguards.. but I don't think I've finished recruiting them yet, have I?


Male Dwarf (Deep Delver) Cleric (Varsian Pilgrim) 2

Rogath'll go. He'll always volunteer for the away team. Unless I'm unable to post for a while for some reason, of course.

This time, I'm preparing comprehend languages at least once, possibly twice. Maybe I'll get someone to help me make a scroll of it to be the second casting.

Lantern Lodge RPG Superstar 2014 Top 4

DAKUN: Check out this. There's new info on the Ouat dwarves.

Lantern Lodge RPG Superstar 2014 Top 4

And this has information on the Pahmet.


Female Dwarf (Tian Xia) Summoner 2 AC 16/12/14 / HP 20/20 / F +2 R +2 W +4 (+2 vs. poison, spells, and spell-like abilities) / Init. +2/ Perc. +1 / Sense Motive +1

Morning Guys, I had some things come up. Long story short.. I am back home and have access to the forums. Not sure how long it will last for, but while I am here no need to get e-mail updates. I'll let you guys know if things change.


female Dwarf Cleric(forgemaster)2

YAY!

Lantern Lodge RPG Superstar 2014 Top 4

Woo!


M Dwarf Bard (Archaeologist) 2 (20hp)

So Logem, Quint, Rogath and Dakun are going on the away team to track down the creatures/duergar, Maven and Dwunder are staying to fix the wagon, and Mineko will lead the settlers to the proposed settlement location.

Lets go!

Lantern Lodge RPG Superstar 2014 Top 4

That's what I was waiting to see! Expect updates tonight.


M Dwarf Bard (Archaeologist) 2 (20hp)

Hurrah! :p

Lantern Lodge RPG Superstar 2013 Top 4

Holy crap it changed, I'm not an alternate anymore-- I'm in the Top 32!! :O


M Dwarf Bard (Archaeologist) 2 (20hp)

Grats!

Lantern Lodge RPG Superstar 2014 Top 32

Going to have to delay tonight's update until tomorrow in light of this unexpected turn of events! I've got some map updating to do for you guys anyway.

In the interim, can I get a series of five Survival checks (for tracking) from either Logem, Quint, Rogath, or Dakun? Or you can nominate one person to roll and everyone can aid another. I need to find out how far you get tracking the Duergar.


Female Dwarf (Tian Xia) Summoner 2 AC 16/12/14 / HP 20/20 / F +2 R +2 W +4 (+2 vs. poison, spells, and spell-like abilities) / Init. +2/ Perc. +1 / Sense Motive +1

Rob, if you need someone to check your round two submission you can send me a PM. I'm happy to proof read.

Lantern Lodge RPG Superstar 2014 Top 32

B#!*&in'. Once I decide which, uh, monster I'm actually going to use I'll take you up on that offer.


I'm more afraid of Rob's monster eventually eating us. I remember those animated skeletons you threw at us in Ascension..

They were Skeletons animated like constructs rather than undead. Oh god the hit points. THEY HAD ALL OF THE HIT POINTS.

Heh :P


M Dwarf Bard (Archaeologist) 2 (20hp)

Heh, no worries Rob, another day or two's wait won't hurt :) Not having Survival I'll roll to assist. Looks like Dakun has the best Survival.


Male Pahmet "Sand Dwarf" Monk 1 / Gunslinger 1

Apologies regarding the lack of posts lately. I have been very busy at work and at home lately. Will try to keep up better.

I'll make the survival rolls if everyone wants and you can all just aid Dakun.

People of the Sands looks really awesome. I may need to open my wallet again soon.


M Dwarf Bard (Archaeologist) 2 (20hp)

Nice rolls. That middle one might cause some trouble though


Male Pahmet "Sand Dwarf" Monk 1 / Gunslinger 1

Yeah, my hope is that the success of over 30 (once the aid others are applied) of the 2nd roll might help to counter-act the dangers of the third roll. Rolling five times probability dictates that I will roll five or under at least once.

Lantern Lodge RPG Superstar 2014 Top 32

Sorry for the delay, guys. RPG Superstar and two freelance projects have been dragging me down. I finished the cartography needed for the next section and am going to try and get the update post for both groups tonight or tomorrow ahead of the reveal for this round.

Also, don't forget to vote come Tuesday on this current round :)

Lantern Lodge RPG Superstar 2014 Top 32

Adding some info here while I work on the update post (yes, it's finally coming!)

By using a team of laborers to repair the wagon with their +50 craft modifier, you can get the wagon repaired with 1 full day of work. Given that you are splitting the laborers from the main settlers (being led to the settlement site by Mineko) it will count as a secondary action (travel bring the first), therefore I will have Mineko make a Diplomacy check (DC 18 due to current unrest) to keep the settlers comfortable.

Mineko: Diplomacy: 1d20 + 10 ⇒ (19) + 10 = 29

Which, thankfully, is successful. Further detail will be in the upcoming post!

Lantern Lodge RPG Superstar 2014 Top 32

Dakun, Logem, Rogath, and Quint: Please chime in to the Away Team Thread.

Things are going to get busy in both threads, so as to not confuse things I've split the party.


Male Dwarf Vivisectionist Alchemist 2

Question, Rob:

As mentioned here, I would be done recruiting my mercenaries by the 11th - considering that is the day we found the battle-scene (And split off from the group), does that mean I have my mercenaries?

Or, actually, since I failed to remind you about this before the group split, it probably means that my mercs are guarding my remaining supplies along with my other hirelings, aye? (I have no issue with this if its the case)

I need to work out what Dr. Logem brought along with him, as theres little chance in hell that he could carry everything he owns. I'm gonna do that before I make a post, so I know what he left behind and what he took with him.

Damn me and my too-much-gear attitude. Heh

Lantern Lodge RPG Superstar 2014 Top 32

Yeah the 11th would've been when you recruited them. For sake of ease lets assume they're at the camp with the others, protecting your interests for the time being.


M Dwarf Bard (Archaeologist) 2 (20hp)

So the goods for salvage north of our previous camp had washed away in the intervening time? Or am I confused as to what salvage has been exhausted?

Lantern Lodge RPG Superstar 2014 Top 32

Whoops! No, I forgot to roll for the last two days of beach salvage and add it it the total. Ill throw those in the gameplay thread.


M Dwarf Bard (Archaeologist) 2 (20hp)

phew!


Male Pahmet "Sand Dwarf" Monk 1 / Gunslinger 1

Where is everyone on the away team thread? I'm the only one who has posted there yet.


M Dwarf Bard (Archaeologist) 2 (20hp)

yeah sorry, been playing too many games and rewatching Community the last week or so :p Trying to resist the call of hammerwatch to make some posts today.


M Dwarf Bard (Archaeologist) 2 (20hp)

Have we got that updated map yet? Also when we do, can we get a link to it in the campaign tab or up top (the campaign description) where the link to the beach map is please? Understand if you're busy with superstar, just get to it when ya can.


female Dwarf Cleric(forgemaster)2

Hammerwatch? I just picked that up on steam. Amusing little gauntlet throwback, eh? we should run a few levels sometime.


M Dwarf Bard (Archaeologist) 2 (20hp)

Sure thing, though I assume you're american? trying to coordinate us both being on at the same time to play might be a bit hard though :p (I'm Australian)


female Dwarf Cleric(forgemaster)2

Ah. Yeah that might be tricky. I'm usually free on the weekends, and I tend to post in the evening/night from my time. Most of my college classes are nighttime, with one in the afternoon on Thursday.


Male Pahmet "Sand Dwarf" Monk 1 / Gunslinger 1

I will be away for eight to ten days starting this weekend due to a trip.

Lantern Lodge RPG Superstar 2014 Top 16

Sorry for the delays guys, RPG Superstar has been a huge time sink. Apparently I'm going to be interviewed on the Know Direction podcast next week and-- there's just so much going on right now! I plan on updating all my campaigns this weekend, either Saturday or Sunday, time permitting.


M Dwarf Bard (Archaeologist) 2 (20hp)

Grats Rob :) No worries, we understand.

Lantern Lodge RPG Superstar 2014 Top 16

Okay! After a long delay due to RPG Superstar we're back up and running. The Hills Camp PCs have a bit of danger coming their way, and I'll need Dwunderbran and Maven (and Mineko if she's around!) to declare their intended actions. The sound of fighting is just over the nearby ridge.

For the expedition team, there's been s split between Quint wanting to explore south and Logem suggesting North. I haven't heard from Rogath in a while, so his decision could help things.


M Dwarf Bard (Archaeologist) 2 (20hp)

Dakun hasn't indicated his preference yet either.


Female Dwarf (Tian Xia) Summoner 2 AC 16/12/14 / HP 20/20 / F +2 R +2 W +4 (+2 vs. poison, spells, and spell-like abilities) / Init. +2/ Perc. +1 / Sense Motive +1

I'm writing up a post.


Just peaking in here to say that Kagehiro's computer is on the fritz. He asked me to relay this to his games.

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