Essence of War - Discussion


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Shadow Lodge

Male Human

Oh, gods...what am I getting myslf into? So I've decided to run my first pbp game.

I'm looking for 4-6 players, who are willing to give a new DM a chance.

Level 20
Character generation 2d6+6
Books allowed: Pathfinder Beta, if you want to use something else check with me. If I have it you can use it.
All charters will start out with standard gear.
Staring gold: 880,000gp; As per Pathfinder Beta
Rolls done on invisblecastle

If you have any question please let me know

Dark Archive

Me! Me! Me!

sorcerer/dragon disciple

Shadow Lodge

Male Human

Welcome aboard!

1)Radavel - sorcerer/dragon disciple
2)Rev Rosey - cleric
3)
4)
5)
6)


Human

You can have me if you want. Although I'm warning you now I'm very ropey indeed on PFBeta. Cleric of some sort.

Shadow Lodge

Male Human

Glad to have ya, Rev.

Dark Archive

Now if we can just have a monk so we can call this game dragon ball Z.

Stats


Human


Human

Lazaro - you might want to post this on gamer connection (if you haven't already).

Shadow Lodge

Male Human

Ah, thanks for the reminder.

Shadow Lodge

Male Human

So information before we get to far:

All conjuration (calling, summoning, and teleportation) spells have ceased to function. Divination spells that contact extraplanar beings (commune and contact other plane for example) are likewise foiled. Divine spellcasters cast all spells at –4 caster levels and when praying for new spells, they have a 20% chance per spell of losing it. Last, turning and rebuking attempts take a –20 penalty on the check and damage rolls.

*I thought I posted this earlier, but looks like I forgot or it was eaten.


Human

Hell's teeth. Picked the exact wrong adventure to go cleric with then, didn't I? Bah.

Dark Archive

No teleportation! That sure creates a problem for my style!

Anyways, that just means more spells devoted to other areas.

Scarab Sages

M carbon based dice form graphic guy 10 / geek 5 / collector 6 / daddy 2 / GM 4

I'd like to give this a try.
I'm thinking of an unarmed fighter type.

Do you have Book of 9 Swords?
(For feats and a class level.)
If you do, do you have Arcana Evolved? (I'd like a feat from it and I could show it to you if you'd like.)
What races are allowed?
Looking for Changeling... :)

Do you have Complete Warrior and PHB II?

Thanks.

Shadow Lodge

Male Human

Yup, I do have the Bot9S, CW and PHBII and you may use them. No arcana evolved though, sorry.

Shadow Lodge

Male Human

Sorry Rev, Radavel. I really thought I had the part posted earlier.

1)Radavel - sorcerer/dragon discipiple
2)Rev Rosey - cleric
3)Fray - ??


Human

Be warned, my stats will need microscopic checking. I'll get something up as soon as I can, but I'm bad at building 3.5/PF pcs. My son is on the case (12 year olds know everything about power builds and feat choosing to overcome situations where the cleric has to turn at -20). He does have to do homework however.

Scarab Sages

M carbon based dice form graphic guy 10 / geek 5 / collector 6 / daddy 2 / GM 4

Lazaro,

Grooviness.

Changeling race ok?

The Arcana Evolved feat lets you enchant your hands like they were weapons, paying the costs as if enchanting a weapon.
Could I get it?
(I can email it to you if you want to see it for review. Email in profile.)

Shadow Lodge

Male Human
fray wrote:

Lazaro,

Grooviness.

Changeling race ok?

The Arcana Evolved feat lets you enchant your hands like they were weapons, paying the costs as if enchanting a weapon.
Could I get it?
(I can email it to you if you want to see it for review. Email in profile.)

Changeling is ok. I sent you an email requesting the info.

Scarab Sages

M carbon based dice form graphic guy 10 / geek 5 / collector 6 / daddy 2 / GM 4

I'll be making some kind of melee type for sure.
Flavor to be determined... :]

Shadow Lodge

Male Human

Awesome, and you may use the hands as weapons feat.

Scarab Sages

M carbon based dice form graphic guy 10 / geek 5 / collector 6 / daddy 2 / GM 4

Hawt Duyaaam!

How long do we have to make characters?

Can we use the Magic Item Compendium?

Shadow Lodge

Male Human

I'd really like to get the show on the road by Friday, or the weekend at the latest.

Sorry no magic item compendium.

Scarab Sages

M carbon based dice form graphic guy 10 / geek 5 / collector 6 / daddy 2 / GM 4

Stats

I'll work my fastest to get Tarlan Rane done by then. (Weekend most likely because of Thanksgiving happening.)

Scarab Sages

M carbon based dice form graphic guy 10 / geek 5 / collector 6 / daddy 2 / GM 4

What region are we playing in?
(or does it matter?)
I'm being concerned for background and languages. (I want to make sure I can talk to my fellows.) :]

Shadow Lodge

Male Human

I'm using Oerth as the setting.

Scarab Sages

M carbon based dice form graphic guy 10 / geek 5 / collector 6 / daddy 2 / GM 4

Ok. I am unfamiliar with that setting. Will that matter? or will you fill us in during play?

Shadow Lodge

Male Human

I personally feel that not knowing about the setting will have little impact. As soon as the game begins you will be confronted by you objective.

There may be a quick stop if needed to Greyhawk, but that's about it.

Dark Archive

Hi there. As per posted in the Connection forum I'm onboard. Pretty sure I'll go for the ol human paladin if that works. Beyond that I'm not sure what else for the character concept. Any stuff re the campaign setup to get juices flowing? Where in Oerth? Should we know the other characters or should this be the first time we're working together?

Shadow Lodge

Male Human

The party has been working together for the past eight years. As the adventure begins the group finds itself in the southern part of the Yatil Mountains. They've just returned from their last adventure; Seeking and obtaining an important gem, that was on the plane of shadow. Unfortunatly the gem was destroyed during the final battle.

Shadow Lodge

Male Human

Looks like we're almost full.

1)Radavel - sorcerer/dragon disciple
2)Rev Rosey - cleric
3)Fray - Tarlan Rane, changeling warshaper?
4)B_Wiklund - Paladin
5)Davi The Eccentric - barbarian or fighter

I'm kinda surprised that it's gone this fast. Still looking for one player.

Scarab Sages

M carbon based dice form graphic guy 10 / geek 5 / collector 6 / daddy 2 / GM 4

What are our deity choices?
Pathfinder, PHB, any, other?


Male Half-Orc Fighter 8

Stats rolled: STR 17, DEX 14, CON 15, INT 12, WIS 13, CHA 14

EDIT: What do you mean by "standard gear"?

Shadow Lodge

Male Human
fray wrote:

What are our deity choices?

Pathfinder, PHB, any, other?

PHB deities.

Kelgan the Strong wrote:

Stats rolled: STR 17, DEX 14, CON 15, INT 12, WIS 13, CHA 14

EDIT: What do you mean by "standard gear"?

Nonmagic weapons/armor, backpacks, supplies, etc.


Male Half-Orc Fighter 8
Lazaro wrote:
Nonmagic weapons/armor, backpacks, supplies, etc.

Can I at least buy an adamantine weapon? Either way, I'll be carrying around my weight in platinum, but at least I'll have a better weapon.

Dark Archive

Lazaro wrote:
I'm using Oerth as the setting.

Does this mean we can take regional feats for Oerth?

Did magical paradox occur suddenly or over a period of time?

Scarab Sages

M carbon based dice form graphic guy 10 / geek 5 / collector 6 / daddy 2 / GM 4

Do you have Complete Scoundrel? (If so can we use it?)

For the Party
So... we know each other and have worked together.
Should we discuss tactics and other things now or is it too early?
I'm making an unarmed warrior type so I do not expect to be dealing the most damage. If I have some space for feats would be taking Improved Trip or some other feat be helpful to any of you?

Dark Archive

Sure, Fray.

At this level, we should know each other... at least by reputation.

<Dusts off copy of Greyhawk Gazetteer>

So what happened to Mordenkainen and the Circle? Are they the first casualties in this doomsday scenario? Hence, the job of saving the world devolves to us, the PCs?

I'll try to post my character sheet tonight.

Character Concept - highly mobile artillery with decent melee abilities.

Shadow Lodge

Male Human

As for special materials for weapons, or special magic componets that comes from your pocket.

Sorry don't have Complete Scoundrel. No to the regional feat awell. Never got aroung to grabbing those books.

A little info, sorry if it seems rushed. Just woke up and trying to piece it together.

The paradox began many years ago. It started as a fiery glyph in the sky. The party at the time was already assembled. Making names for themselves as famed explorers and adventurers. It wasn't until the group found an obsidan like gem that their involvment in the story began.

As time passed though the sign began to intensify. Scholars from all around were unable to make any since of it.

That was until a friend of the groups, Jallarzi made a discovery. She believed that the glyph was divine in origin, and was made to seal something away. After disappearing in the Forgotten City, the party went to investigate. They found their former friend, twisted to into an ungodly abberation.

Armed with with information Jallarzi gathered before her transformation. The sign was meant to to prevent the release of Tharizdun, the Elder Elemental Eye. The key to the Ebon Gods return are the 333 gems of Tharizdun.

The part set back home, but not before noticing the sign had gained strength again. Teleportation and conjuration was becoming almost impossible. Upon their return the party was meet by associates of Jallarzi, the Circle of Eight. After much talk and cross-refrencing of information, Mordenkainen suggests the party explore former strongholds of Tharizdun's to see if they can learn of some way to stop the impending apocalypse.

During your journeys to Crater Ridge, the Temple of Elemental Evil, and many other places (including a plane or two); You found that the sign could be weakened. According to an ancient Flanese tablet after the destruction of 111 gems the sign power would wane. With this information the Circle began gathering heroes willing to find and seek out the gems.

The party also learned that Tharizdun sought their death. During an exploration of an ruined temple the party was attacked by a tielfling assassin. It wasn't until after his retreat that the party realized they recognized the monster. Giorge Forsworn.

He and his group, The Green Horn Adventuring Troupe. Were one of many to take up the call to search for the gems. He was one of the best woodsman around, and also human. Tharizdun 'touch' warped him, and as they explored more they found it was warping the land itself.

The game begins the party arriving from their last mission. Seeking a gem hidden in the plane of shadow.

So far the the party, with the help of the Circle, has destroyed or found 45 of the gems.

Dark Archive

Plane of Shadow? With the magical limitation imposed, the party might have a problem going there unless we have the right spell for the occassion.

The Archwizards Trilogy gave me an idea.

For Lazaro

Spoiler:
I've been reading up on the rules and it seems to me that a sorcerer 10/dragon disciple 10 does not have access to the "Power of Wyrms" bloodline power. Do you agree?


Human

Good with Shoanti or not before I continue with my quest to put skill points in the right places?

Shadow Lodge

Male Human
Radavel wrote:

The Archwizards Trilogy gave me an idea.

For Lazaro** spoiler omitted **

What idea is that?

Spoiler:
Read over it twice, but my understanding is that you do gain Power of the Wyrm. A dragon disciple adds his level to
his sorcerer levels when determining the powers gained
from his bloodline.

Shadow Lodge

Male Human
Rev Rosey wrote:
Good with Shoanti or not before I continue with my quest to put skill points in the right places?

That's fine. The Shoanti are just one of the numberous barbaric tribe that call Oerth home.

Dark Archive

Lazaro wrote:
Radavel wrote:

The Archwizards Trilogy gave me an idea.

For Lazaro** spoiler omitted **

What idea is that?

** spoiler omitted **

Shadow Walk, the spell, apparently you travel the fringes of the plane of shadow when you use it. Hence, if you just detour a little, you're there.

For Lazaro

Spoiler:
So I get Power of Wyrms; will incorporate that then.

Dark Archive

Lazaro, have you seen Bleach 196?

Scarab Sages

M carbon based dice form graphic guy 10 / geek 5 / collector 6 / daddy 2 / GM 4
Radavel wrote:
Lazaro, have you seen Bleach 196?

I have.

Spoiler:
Go Go GO Kenpachi!

Shadow Lodge

Male Human

Yup posted about it on the anime tread.

Spoiler:
It was good, but I think the upcoming episodes will be even better. More Kenpachi/Nnoitra awesomeness!

Dark Archive

Still in process of building guy but here's link to profile with stats thus far.
Jahangir profile

Background wise I'm thinking that Jahangir is from the Yatil Mountains area. A member of the True Faith dedicated to Al'Akbar. A bit of a mountain-man/hermit who abandoned the aesthetic life to become involved in the world, actively fight for good etc.

Just wanted to clarify the equipment question. Am I correct in understanding that you don't want us to purchase magical items? Just mundane weapons/gear? Or did you mean that standard mundane gear doesn't cost us but that magical items/weapons do? Sorry if I'm being a bit dense but just wanted to make sure of your wording.


Male Half-Orc Fighter 8

Alright, other than the equipment, I'm done with Kelgan.

Also, on the Bleach subtopic,

Spoiler:
I'm currently reading that fight on OneManga, and yes, that fight is great.

Shadow Lodge

Male Human
B_Wiklund wrote:

Still in process of building guy but here's link to profile with stats thus far.

Jahangir profile

Background wise I'm thinking that Jahangir is from the Yatil Mountains area. A member of the True Faith dedicated to Al'Akbar. A bit of a mountain-man/hermit who abandoned the aesthetic life to become involved in the world, actively fight for good etc.

Just wanted to clarify the equipment question. Am I correct in understanding that you don't want us to purchase magical items? Just mundane weapons/gear? Or did you mean that standard mundane gear doesn't cost us but that magical items/weapons do? Sorry if I'm being a bit dense but just wanted to make sure of your wording.

Mudane gear doesn't cost anything. Magic items do. Sorry for the confusion


Male Half-Orc Fighter 8
Lazaro wrote:
Mudane gear doesn't cost anything. Magic items do. Sorry for the confusion

Oh, why didn't you say that before? I thought we were the only level 20 characters ever to never get any magic items.

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