Frerezar
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Frerezar wrote:I have to bumping this for no other reason than how much I loved it and how badly I want more heritages to be developed.Oh yeah? How many pages the PDF have? Any more details you can divulge? Sounds interesting.
I guess I need to write better reviews XD
The PDF is 7 pages long, 3 of them dedicated to 17 new path abilities available to characters who have the proper heritage. There are also very simple rules for the concept itself.The best testimonial I can give is how one of my players was trying to become a demon lord by the end of Wrath of the Righteous. Now he can pick these as mythic path abilities to practically become a nascent demon lord, doing things such as summoning mythic balors to fight for him, granting mortals wishes, making all his evil or chaotic spells mythic, and even gaining the demon subtype (and all the benefits that come with it).
Hope this helps
Frerezar
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We're glad to hear that you liked it! Thanks for taking the time to say so.
You'll hopefully be happy to hear that we're currently working on another mythic heritage right this minute, the draconic heritage, which we expect to have available some time in March.
I was hoping for more of a celestial thing (as a couple of players are trying to become empireal lords XD), but I will most likely purchase the draconic one anyway as I believe this is a concept that should have been part of the mythic system in the first place.
| Abyssal Lord |
Abyssal Lord wrote:Frerezar wrote:I have to bumping this for no other reason than how much I loved it and how badly I want more heritages to be developed.Oh yeah? How many pages the PDF have? Any more details you can divulge? Sounds interesting.I guess I need to write better reviews XD
The PDF is 7 pages long, 3 of them dedicated to 17 new path abilities available to characters who have the proper heritage. There are also very simple rules for the concept itself.The best testimonial I can give is how one of my players was trying to become a demon lord by the end of Wrath of the Righteous. Now he can pick these as mythic path abilities to practically become a nascent demon lord, doing things such as summoning mythic balors to fight for him, granting mortals wishes, making all his evil or chaotic spells mythic, and even gaining the demon subtype (and all the benefits that come with it).
Hope this helps
Sounds very nice.
And one of your players want to be a demon lord? Before this came along, what was his plan?I do know in H4 Throne of Bloodstone that any PC that keeps the Wand of Orcus will transformed into a demon lord and set up his or her own rule on an empty layer of the Abyss.
It would also nice if someone have an alternate setting where the players play demon lords.
Frerezar
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Before we were discussing exchanging some path abiities and feats for some of the basic treats of being a demon lord (the immortality granted by beng tier 10 does help along with the Divine Souce universal path ability). This books makes it so much easier. Now I will have to use it as a a basis for similar abilities ntended fo characters who want to start their ascension into the ranks of the empieal lords.
| Necromancers of the Northwest |
I know it's been a while, but anyone who's still interested in seeing a more heavenly sort of heritage might want to check out Mythic Mastery: Angelic Heritage.