
Rohan Drake |

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I don't want to force anything on anyone, as a player. Vanea, as a character, love to play on words and use innuendo. But she is a seducer and a temptress, and won't use force to bind you naked on the bed to relentlessly tease your body with a feather and soft kisses until you cry for release, Max.
This treatment is reserved to Natalia and Eloviel.;-)
obviously I missed all that, I'm fine with seductive behavior in fact is is enjoyable and all, but skimming through some of the posts, I didn't actually always catch that, especially the long posts I skim through sometimes. When people make long posts just for extra roleplay I tend to skim through it. And here I thought you were referring to the extra long posts people were given.
Max shouts back at Nicolae but not loudly so other creatures don't hear us, just enough for him to hear. Not to far ahead of us now, we want you alive

Nicolae "Nic" Plamen |

This is assuming Nic noticed nothing after a few moments of watching and waiting.
Not hearing anything ahead, Nic moves up a little more, again listening for any sound of increased guards' presence or worrisome alarms.
Move Silently: 1d20 + 3 ⇒ (6) + 3 = 9
Perception: 1d20 + 6 ⇒ (4) + 6 = 10
Distracted by Max, Nic kicks a stone and utters a small curse noin jetas under his breath, or nearly so, distracting himself from the sounds of the complex.
Glaring back to the others, barely seeing the lights the group preferred to us on their last visit, Nic motions for the others to approach, hoping all is well in the next room. He motions towards the side passage, while he stops, crouching down by the wall, watching towards the north and the voices heard previously. Nic's own Light spell is as before mostly hidden under his arm sash, giving off a light little less than a candle.

Blue and Nu |

Careful to stay 20 feet behind the frontliners, Blue readies his quiver and banishes thoughts of cleric on sorceror on bard action... with only partial success.

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Let's go, girls.
reminds me of shaina twains song anyway max catch up with nicolea. updated
we probably shouldn't go to far ahead on the map before the Dm posts as there might be something there as we walk, like a trap, a sound being made or a monster
Rohan Drake |

Nicolae "Nic" Plamen |

Nic waves for silence as Rohan and Copper approach, hearing something, but not sure of where. He holds his hand up, giving a firm pat, pat, pat gesture as though hearing footsteps.
Perception check: 1d20 + 6 ⇒ (9) + 6 = 15
He lowers himself a little more into the shadows, pulling his sash tight over his light spell, trying to dampen all light.
Stealth check if needed, Nic has not changed positions: 1d20 + 3 ⇒ (5) + 3 = 8
I have moved those who mentioned moving on this map, not sure if the spacing is correct, sorry.

jimibones83 |

As the scuffles grow close, a shrill moan reaches out toward you...
Blue: 1d20 + 6 ⇒ (5) + 6 = 11
Eloviel: 1d20 + 5 ⇒ (1) + 5 = 6
Natalia: 1d20 + 3 ⇒ (1) + 3 = 4
Nic: 1d20 + 4 ⇒ (20) + 4 = 24
Vanea: 1d20 + 3 ⇒ (19) + 3 = 22
Rohan: 1d20 + 4 ⇒ (2) + 4 = 6
Max: 1d20 + 8 ⇒ (12) + 8 = 20
Zombie: 1d20 ⇒ 12
Grouping
Nic
Vanea
Max
Zombies
Blue
Eloviel
Rohan
Natalia
Nic
Vanea
Max
Your all free to act

Nicolae "Nic" Plamen |

Nic moves into the room from where he hears the shuffling, shaking his arm to clear some of the light spell. As he sees a shambling creature approaching, he calls to Erastil, Old Father lend me your aim, unleashing a Force Missile at the creature.
Force Missile: 1d4 + 1 ⇒ (4) + 1 = 5

Vanea Lothmatis |

Undead now.... After the goblins, the strange mishappen sinspawn, a quasit, Lamashtu... Are these things all linked?
Vanea walks to Eloviel's side, and rises her weapon, preparing to fight, and trying to remember anything useful against zombies
Knowledge religion: 1d20 + 6 ⇒ (15) + 6 = 21
Eloviel, it's your time to shine, dear....Put that bow to good use. When the zombies are closer, I'll use my goddess wrath upon them.
Sorry, it seems I can't move my token again on the map, I should be by Eloviel's side. Fight defensively

Vanea Lothmatis |

As long as you hit them, Eloviel, the question is irrelevant.If you manage to hit the left eye, I'll kiss you. Deeply..
Thankies Natalia!
@Eloviel: still waiting for the info from the GM

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max while drawing his 2-handed axe, takes a double move to get to a monster.
map

jimibones83 |

Natalia Irvington |

Blue and Nu |

Blue's blood boils at the appearance of the undead monstrosities. He fires a normal arrow at the zombie next to Vanea and Eloviel, regretful that Eloviel's magic isn't helping him damage the rotting creature.
Bow: 1d20 + 8 ⇒ (15) + 8 = 23 dmg: 1d8 + 2 ⇒ (8) + 2 = 10
edit: +1 more damage for point-blank shot)

Nicolae "Nic" Plamen |

Leaving Max to handle the damaged zombie, Nic takes a 5' step to the side, using the runelord's statue as a barrier against the other approaching zombie, again asking for Erastil's aid to strike out this time at Zombie #2, By your will Father Deadeye, launching another Force Missile for Damage: 1d4 + 1 ⇒ (4) + 1 = 5.
Rohan, Copper, watch the lane another approaches ja

Rohan Drake |

"On it." Rohan and Copper will rush to the girls' aid.
Rohan will swing his morningstar with full force.
Flank: 1d20 + 6 + 2 ⇒ (5) + 6 + 2 = 13
Arcane Strike: 1d8 + 6 + 1 ⇒ (8) + 6 + 1 = 15

Eloviel |

Which eye? The empty one or the other one that looks like a cracked egg?
Eloviel steps back a bit, takes out her bow as gracefully as she can manage and launches an arrow towards the undead next to Vanea. (5ft step down)
Longbow Attk (in melee): 1d20 + 4 - 4 ⇒ (5) + 4 - 4 = 5
Longbow Dmg: 1d8 ⇒ 4
"Oops... Sorry Copper!" says Eloviel. ;)

jimibones83 |

Natalia hits with her missile just before Blue's arrow strikes the zombie in the eye, the head of the arrow protruding from the back of it's skull, and Nic lands another missile. One zombie attacks Max while another charges Nic, and the last reaches for Rohan.
Slam: 1d20 + 4 ⇒ (18) + 4 = 22 Damage: 1d6 + 4 ⇒ (3) + 4 = 7
Actually, I forgot to apply your full defense bonus for not taking your turn. This is actually a miss so don't apply damage.
Slam: 1d20 + 6 ⇒ (20) + 6 = 26 Damage: 1d6 + 4 ⇒ (5) + 4 = 9
Confirm: 1d20 + 6 ⇒ (2) + 6 = 8
Slam: 1d20 + 4 ⇒ (12) + 4 = 16 Damage: 1d6 + 4 ⇒ (2) + 4 = 6
Everyone is free to act

Natalia Irvington |

Eloviel |

Again! Maybe I'll hit it this time!
Eloviel steps back beside Vanea and shoots another arrow at the remaining zombie. "Take this you not-a-person!"
Longbow Attk: 1d20 + 4 - 4 ⇒ (1) + 4 - 4 = 1
Longbow Dmg: 1d8 ⇒ 3
-Posted with Wayfinder

Nicolae "Nic" Plamen |

Nic staggers under the blow from the zombie, his hope that the statue would have given him cover dashed. He takes a 5' step NW away from the statue, his back to the door, and pulls deep upon the energies stored within him, his anger fueling the fiery magicks. To this he adds a bit of saltpeter, boiling up a fiery blast that he unleashes in a cone over the zombie and the runelord's statue.
Sarenrae take you casting Burning Hands Damage: 3d4 + 2 ⇒ (3, 2, 4) + 2 = 11 CL 3rd with +1 from Intense Spells & +1 from the reagent. The Reflex DC is 15
Rohan, where did you go from? Did you not to think the pretty ladies can be to taking care of themselves?

Rohan Drake |

"I'll be right over as soon as I'm done here."
Rohan steps to defend the girls from the zombie while trying to ignore his bruises and Vanea's remarks not sure which is more distracting.
1d20 + 6 ⇒ (11) + 6 = 17
1d8 + 7 ⇒ (5) + 7 = 12

Copperscale |

Nicolae "Nic" Plamen |

No need to worry about Nic, he was only shouting out because he had meant for you and Copperscale to watch the one that came up on him. Nic was trying to provide support for Max like Blue was for the ladies. Somehow, Nic keeps finding himself deep into the frontline melee position; it has become his shtick. He's just going to have to learn to deal with it, and use his total defense more. ;}

Vanea Lothmatis |

Vanea grins as the rotten corpse approach her
Feel Calistria power...
Channeling: 1d6 ⇒ 6
A wave of energy burst through Rohan, curing him but hitting the rotten flesh like a ram
She adds, nearly casually.
Nice shot Blue.

jimibones83 |

Natalia gives the zombie next to her a shock while Eloviel fires another arrow but misses. Nic lets loose a cone of fire that turns his attacker into a crispy, smoldering husk. Rohan takes down the zombie to the south while Copperscale flees to aid Max. Vanea lets loose a burst of positive energy, but Nic, Max, and Copperscale are to far away to gain the benefits of her healing. The remaining zombie reaches for Max but gets nothing but air.
Slam: 1d20 + 4 ⇒ (4) + 4 = 8
Everyone is free to act

Nicolae "Nic" Plamen |

Nic moves closer to Copperscale, again taking aim at the zombie fighting with Max. Old Father, let this find it's mark, launching a third Force Missile towards the thing shaped like a thin blue arrow, striking for Damage: 1d4 + 1 ⇒ (4) + 1 = 5.
Turning to the small dragon, Nic comments Ah Seeyu, can you be to watch the passage, I am thinking there could be more coming. Slow the zombies are, but they do not stop so easy.

Rohan Drake |

Nicolae "Nic" Plamen |

Nic leans out into the hallway and motions for the others to join up in the statue chamber. As everyone arrives the chamber becomes rather cramped.
In a hushed voice he comments, It is to be seeming the quasit is a necromantic she-witch. We should proceed with the caution. I am thinking it was this south then east passage that we needs to be going down. Slow and quiet ja. How is it said, cut off the head, and the body it is to dying? Let us be to removing her head.

Nicolae "Nic" Plamen |

NIc had tried to not look at the faces, having faced zombies once before when his caravan had camped to close to the coast one stormy evening. Waterlogged sailors, long dead, came ashore to find others to join their crew. The guards and master made quick work of them but the stench, the sounds, the horror of that night had never truly left him.
I had not to notice Natalia, but I will be the checking for you.
Nic will give the dead a quick once over, to see if he recognizes anyone.

Nicolae "Nic" Plamen |

I am not to be seeing anyone here I was knowing. That though I say, we should be to giving them the proper services after we have to made the living of Sandpoint safe from this menace. These may be peoples taken from or killed by the attacks on Sandpoint or victims stolen from the graveyard with the remains of the priest, neh.