Rise of the Red Tunics: Shattered Shackles of the Crimson Regent-Gameplay (Inactive)

Game Master Vuvu

The Red Tunics always die when they go out...right?


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Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2

Blamo just wants you guys to know in case he gets turned into a shambling beetle-goblin lord of dance that you were great and seemed so tasty.


Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2

Blamo regains consciousness, yes?


Unnamed

well yeah! over -1. you shoujld be glad they did not rollyou out into the beetles so they could become sarge


Unnamed

Traveling will be mia for a day or so.


Unnamed

i cannot post as much as I usually do but I am back. I understand that holiday travel etc is going on. I expect posting ot be slow over the next few days, but we will continue on


Male Catfolk Warrior Ninja 1 AC 16/13/13; HP 16/16; 0 non-lethal; Save F2/R5/W0; Init +5; Per +4, Low-light Vision

I am likely available, but expecting a hiatus in most game threads. I certainly don't expect you to run a game for just me if the rest are unavailable.


Male Gripplis Adept/1 Priest/1 AC(12/12/11) HP 15/15 Fort +1, Ref +1, Will +7

I'm back. :) limited to iPod, but I have returned.


Male Catfolk Warrior Ninja 1 AC 16/13/13; HP 16/16; 0 non-lethal; Save F2/R5/W0; Init +5; Per +4, Low-light Vision

Welcome back! Hope your holiday of choice is going well.


Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2

Heeey. :D Hope things are great for y'all.


Male Catfolk Warrior Ninja 1 AC 16/13/13; HP 16/16; 0 non-lethal; Save F2/R5/W0; Init +5; Per +4, Low-light Vision

Family gatherings #1 and #2 are complete. Short respite, then two quick gatherings on Christmas (and a long one), then back to work for a few days, then two more longer gatherings.

We get to see nearly everyone in the family this time of year, some of them two or three times. Doesn't work for some, which I respect, but I enjoy it.


Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2

That sounds nice, Drewan. :D And woah, those are a lot of gatherings. Glad you enjoy those because I wouldn't have the energy for that.


Unnamed

So who is the first to get devoured by beetles? My money is on Blamo


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Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2

The Beetleman gets devoured by beetles. Yessss.


Unnamed

resolving this all tomorrow! Will give spes and kitty cat a chance to post their attacks but that WILL hit


Unnamed

A little xmas cheer all

Spes:
In your pack you find Masterwork Baking tools

Blamo:
In your pathfinder pouch you find a dozen Alchemist Fires

Drewan:
In your pack you find Minor Boots of Stealth +2 to Stealth

Dont open till christmas!


Male Catfolk Warrior Ninja 1 AC 16/13/13; HP 16/16; 0 non-lethal; Save F2/R5/W0; Init +5; Per +4, Low-light Vision

Drewan has no effective attack from here. He's working on a defensive position for the crazy goblin to fall back to.

Drewan considers the supply of wood and divides the pile into two smaller piles before lighting the one closest to Blamo. The other little pile will be about the same distance from the original fire as the one he just lit and about that distance from the second fire.

Can't wait to see what's in the spoiler! Here's to a safe and blessed holiday for all!


Unnamed

as the new fire flares up beetles scatter around it.

there is more wood to gather if you wanted. Spes you are up. I will bot him later if he hasn't arrived. Who knows with holidays


Male Gripplis Adept/1 Priest/1 AC(12/12/11) HP 15/15 Fort +1, Ref +1, Will +7

Assuming the light from the new fire puts me close enough: Spes moves to the edge of safety and fires off another bolt toward the bug man.
1d20 + 1 ⇒ (19) + 1 = 20
1d6 + 2 ⇒ (4) + 2 = 6


Male Catfolk Warrior Ninja 1 AC 16/13/13; HP 16/16; 0 non-lethal; Save F2/R5/W0; Init +5; Per +4, Low-light Vision

Drewan will alternate between gathering available wood and stoking the three fires. He's thinking that three small fires will be as effective as one large one.


Unnamed

Spes's Fire Bolt Slams into the beetle man. It screams in rage and pain.

The beetle man steps back points at Spes and a pit appears beneath him

Reflex of 16 Spes

Made it:
Spes dives to the edge of the pit. If he doesn't move next round he risks fallin g in.

Failed:
Spes Tumbles into the pit landing with a thud. 3d6 ⇒ (1, 1, 6) = 8 damage


Male Gripplis Adept/1 Priest/1 AC(12/12/11) HP 15/15 Fort +1, Ref +1, Will +7

Well that's problematic. Oh well, Merry Christmas. Hope everyone's enjoying their day.


Male Gripplis Adept/1 Priest/1 AC(12/12/11) HP 15/15 Fort +1, Ref +1, Will +7

1d20 + 1 ⇒ (14) + 1 = 15
Lolz can I use a mythic d6? Or do I have to declare it before I roll?


Unnamed

I don't remember! I will look it up. Do a spoiler post of if you fail what you do and if you succeed what you do and I will let you know what happenned


Unnamed

Spes yo ucan use the mythich power. Also this should be in Gameplay, so I will move it on over. I am going to have you reroll it, so you might not need it at all.


Male Gripplis Adept/1 Priest/1 AC(12/12/11) HP 15/15 Fort +1, Ref +1, Will +7

Whoops my bad Christmas has been crazy and I'm limited to an iPod so all the tabs are easy to miss...


Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2

If I recall right, you can use your mythic power even after the results have been revealed. :3


Male Gripplis Adept/1 Priest/1 AC(12/12/11) HP 15/15 Fort +1, Ref +1, Will +7

So random thought. I was looking at my mythic ability and feat and realized that they overlap. One doubles my mythic score and adds it to my priest lvl with regards to my domain abilities (though I dont unlock new abilities until the appropriate lvl), and the other adds 2 to my mythic tier for "the purposes of determining the strength and potency of mythic abilities, feats, or spells". So as it stands, should I add the 2 tiers and then double them (giving me 6)or do I double and add 2 after (giving me four). It doesnt matter that much its the difference of 1 point, but I thought I'd ask.


Unnamed

sure they can overlap. take the higher


Male Catfolk Warrior Ninja 1 AC 16/13/13; HP 16/16; 0 non-lethal; Save F2/R5/W0; Init +5; Per +4, Low-light Vision

I have received a gift horse and, rather than looking it in the mouth, I'm going to go for a ride. I will be far from home and computer for the next ten days or so. Please bot Drewan in my absence.

Talk to you soon!


Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2

See you, Drewan! Stay safe and I hope that gift horse behaves itself.


Unnamed

I am off at a conference all week, starting tomorrow. Posting will be sporadic and less than I usually can. But I will still post daily.


Male Catfolk Warrior Ninja 1 AC 16/13/13; HP 16/16; 0 non-lethal; Save F2/R5/W0; Init +5; Per +4, Low-light Vision
Drewan wrote:

I have received a gift horse and, rather than looking it in the mouth, I'm going to go for a ride. I will be far from home and computer for the next ten days or so. Please bot Drewan in my absence.

Talk to you soon!

The gift horse in question was a ticket to a Caribbean cruise on the Carnival Magic. We had several days at sea and stopped at Montego Bay (Jamaica), Georgetown (Grand Cayman, Cayman Islands), and Cozumel (Mexico). We got to snorkel out to a shipwreck and hike to (and climb up!) a Mayan pyramid.

I know some of you are much more traveled than I am, so this might not sound like a big deal for you, but this was an absolutely amazing experience for someone that had never even been to the seashore. It's going to be very hard to return to reality...


Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2
Drewan wrote:
Drewan wrote:

I have received a gift horse and, rather than looking it in the mouth, I'm going to go for a ride. I will be far from home and computer for the next ten days or so. Please bot Drewan in my absence.

Talk to you soon!

The gift horse in question was a ticket to a Caribbean cruise on the Carnival Magic. We had several days at sea and stopped at Montego Bay (Jamaica), Georgetown (Grand Cayman, Cayman Islands), and Cozumel (Mexico). We got to snorkel out to a shipwreck and hike to (and climb up!) a Mayan pyramid.

I know some of you are much more traveled than I am, so this might not sound like a big deal for you, but this was an absolutely amazing experience for someone that had never even been to the seashore. It's going to be very hard to return to reality...

Wow. That sounds awesome! :D :D :D

I hope you enjoyed yourself bunches.


Unnamed

sounds awesome! Drewan go ahead and take your time and make a post in gameplay once you are ready. Blamo found the spot and charged into the darkness.

Spes may or may not be back , the player is having real internet issues so he will mind the camp rather than me botting like crazy

It is no rush and your gift horse was fortuitous as I was slammed with a conference


Male Catfolk Warrior Ninja 1 AC 16/13/13; HP 16/16; 0 non-lethal; Save F2/R5/W0; Init +5; Per +4, Low-light Vision

Thanks. I should have something tomorrow evening.

(It was awesome and highly recommended. If you are in mid-America, I can recommend a good company to get you there and back again...)


Unnamed

Ok before we crank up again. I think we have lost Spes, perhaps permanently. Do we want to continue?


Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2

Awwww. D:

I'm gonna miss frog buddy....

I'm fine with continuing on as a two-man team, but perhaps we should pick up some new characters later (or even consider rebooting entirely)? I'll leave it up to you guys since I'm fine with whatever.

Drewan, pick for me, I'm indecisive.


Male Catfolk Warrior Ninja 1 AC 16/13/13; HP 16/16; 0 non-lethal; Save F2/R5/W0; Init +5; Per +4, Low-light Vision

I don't think two is really enough. We could reboot or have some new recruits, whatever MiniGM thinks. I'm not much more decisive, I'm afraid.


Unnamed

I think we have fizzled. I will write an epilogue for us.

really bummed but just too much attrtion. Perhaps we will reboot in the future w higher levels of these characterd


Male Catfolk Warrior Ninja 1 AC 16/13/13; HP 16/16; 0 non-lethal; Save F2/R5/W0; Init +5; Per +4, Low-light Vision

That could be interesting.


Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2

Yeah. Well, Blamo will be waiting until more explosions!

Awaiting epilogue!

And it's been fun, you guys. :D


Male Catfolk Warrior Ninja 1 AC 16/13/13; HP 16/16; 0 non-lethal; Save F2/R5/W0; Init +5; Per +4, Low-light Vision

Blamo has been a total trip. It has been fun to watch his antics.


Unnamed

I think that will be my plan. Shut down for now, then in the future we crank it up again at...lets say

level 2d6 ⇒ (3, 4) = 7

and mythic tier 1d3 ⇒ 1

Really bummed that this one just didn't take off, but that is life i suppose


Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2

*claps hands*

Go team!


Male Catfolk Warrior Ninja 1 AC 16/13/13; HP 16/16; 0 non-lethal; Save F2/R5/W0; Init +5; Per +4, Low-light Vision

You just HAD to lick me, didn't you? I'm a cat, I don't need the help! ;)


Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2

Haha. Good point. But hey, at least I achieved my goal of tasting the team!


Male Goblin Alchemist Expert 1 / Trickster 1 | HP 6/17 | AC 18/13/16, Fort +3, Ref +6, Will +1 | Init +3, Darkvision 60 ft.; Perception -2

Blamo's eyes widen when he realizes he didn't get to lick William.

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