Razor Coast Texas Style!

Game Master brvheart

Razor Coast, a devil’s paradise, where a man’s fortune can bleed out quicker than a spitted pig, and where the dawn sky blazes across endless oceans. Oceans that for centuries hid a lost people of whom legend whisper were born into these wild reaches as the sons of sharks. Here, within in the kraken’s clutches, law means little while gold breaks all boundaries and blood, pearls, and rum pay for all sin.

The Veiled Isle
Roll20 Map Site
Lighthouse


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Male Human Rogue6/Clr1 Current Map

Lucretia
Sivoth
Ke'ahlani


Male Human Rogue6/Clr1 Current Map

Hello?

Grand Lodge

Male Elf 9th/Wizard

I'm here. Hope everyone else is OK.


Male Human Rogue6/Clr1 Current Map

We are good here Leslie. Hope you are well also:)


Lucretia Bloody Clone
HP53/82 AC28(T21FF18) Saves:F+6,R+14,W+3 Panache 8/9 AoO 7/7 Hasted

Round 8

Arms and legs moving like a blur, Lucretia torpedoes through the water. Dodging round the weresharks, she made it to the barge.
Swim: 1d20 + 5 ⇒ (10) + 5 = 15

Double hasted swim move.


M Human (Tulita) Alchemist (Chirurgeon) L9/Barbarian L1 | AC 19 | HP69/69 | Saves F10 R8 W4 | Percep +8 | Init +2 | Bombs: 16/16 | Status: 100%

His barbarian rage overwhelming his usual fear of sharks, Ke' screamed the Tulita war cry, then rumbled down the dock to dive into the water. He swam clumsily towards the barge, trying to keep his longspear in a position to threaten approaching weresharks.

Double move. (20' on the dock, then half of 60' in the water)

Grand Lodge

Male Elf 9th/Wizard

I'm good got food for 2 months at least if I stretch it LOL. That's sorta standard for me. I keep things in stock in case of hurricanes and tornadoes.


Male (status):
HP 71/71; F/R/W +8/+11/+9; AC 23 (T17/FF17); Initiative: +5; Perception +12
Elf (And don’t you forget it) Spellslinger Wizard 5 / Gunslinger 1 / Eldritch Knight 4

Oh, sorry... lost track of time.

Sivoth splashes more wa-wa on ye olde flaming barge, and repositions himself over the weresharks, pointing out their general location.

”There’s a priest down there somewhere, if that pillar of fire that just fwooshed me is any indicator!”

Grand Lodge

Male Elf 9th/Wizard

hello? is everyone still ok?


Male Human Rogue6/Clr1 Current Map

Sorry been very distracted with this virus of late

Two of the weresharks and the Chosen of Dajobas change and climb aboard the barge.

One attacks Ke'ahlani

bite: 1d20 + 12 ⇒ (14) + 12 = 26 damage: 1d8 + 3 ⇒ (6) + 3 = 9

and another attacks Lucretia

bite: 1d20 + 12 ⇒ (14) + 12 = 26 damage: 1d8 + 3 ⇒ (4) + 3 = 7

Grand Lodge

Male Elf 9th/Wizard

No issues with taking care of yourself. Stay safe.


Male Human Rogue6/Clr1 Current Map

We are doing ok thanks:)

Aurora and Silas are up


Male Human Rogue6/Clr1 Current Map

Posting for Aurora. She is working crazy long hours.

Aurora will channel again
channel: 5d6 ⇒ (4, 1, 1, 4, 1) = 11
And move south and jump in the water to head towards the barge.

Silas up.

Grand Lodge

Male Elf 9th/Wizard

::ouch:: you two stay safe


Male Human Rogue6/Clr1 Current Map

Waiting on Silas.


Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23

Silas moves to the edge to shoot at the one in the water by Ke’.

Crossbow: 1d20 + 9 ⇒ (11) + 9 = 20
Damage: 1d8 + 1 ⇒ (2) + 1 = 3


Male Human Rogue6/Clr1 Current Map

Silas hits but as it is not silver it does not overcome DR

Initiative Order Round Seven
Lanlass
Lucretia
Sivoth
Ke'ahlani
Weresharks
Aurora
Silas


Male Human Rogue6/Clr1 Current Map

Lanlass
Lucretia
Sivoth
Ke'ahlani

Grand Lodge

Male Elf 9th/Wizard

I'll use a magic missile on the one by Ke'
Magic Missile: 1d4 + 1 ⇒ (2) + 1 = 3
Magic Missile: 1d4 + 1 ⇒ (1) + 1 = 2
Magic Missile: 1d4 + 1 ⇒ (4) + 1 = 5
Magic Missile: 1d4 + 1 ⇒ (4) + 1 = 5
Magic Missile: 1d4 + 1 ⇒ (3) + 1 = 4

19 total dunno if I overcame the damage reduction


Male Human Rogue6/Clr1 Current Map

That would be SR and not it does not have it so you do full damage.

Grand Lodge

Male Elf 9th/Wizard

great


Lucretia Bloody Clone
HP53/82 AC28(T21FF18) Saves:F+6,R+14,W+3 Panache 8/9 AoO 7/7 Hasted

Round 9

Climb: 1d20 + 4 ⇒ (7) + 4 = 11

Double hasted climb onto the deck move.


M Human (Tulita) Alchemist (Chirurgeon) L9/Barbarian L1 | AC 19 | HP69/69 | Saves F10 R8 W4 | Percep +8 | Init +2 | Bombs: 16/16 | Status: 100%

AoO when the wereshark approached: 1d20 + 10 + 4 ⇒ (4) + 10 + 4 = 18 for a possible 1d8 + 3 + 4 ⇒ (2) + 3 + 4 = 9 piercing damage.

Round 9

Eyes red, foaming at the mouth, but knowing full well he could never outswim the wereshark, Ke' stabbed out with his 20' spear at it...

+8 ST, +4 Con, -2 Int, +2-2AC, 80 min.Mutagen, 3/8 rounds Rage

Longspear attack 1: 1d20 + 10 + 4 ⇒ (12) + 10 + 4 = 26 for a possible 1d8 + 3 + 4 ⇒ (7) + 3 + 4 = 14 piercing damage.

Longspear attack 2: 1d20 + 5 + 4 ⇒ (10) + 5 + 4 = 19 for a possible 1d8 + 3 + 4 ⇒ (3) + 3 + 4 = 10 piercing damage.


Male Human Rogue6/Clr1 Current Map

You hit once, but everyone in the water needs to make a DC 10 swim check as a move action.


M Human (Tulita) Alchemist (Chirurgeon) L9/Barbarian L1 | AC 19 | HP69/69 | Saves F10 R8 W4 | Percep +8 | Init +2 | Bombs: 16/16 | Status: 100%

Swim check: 1d20 + 10 ⇒ (9) + 10 = 19


Male Human Rogue6/Clr1 Current Map

Waiting on Sivoth


Male (status):
HP 71/71; F/R/W +8/+11/+9; AC 23 (T17/FF17); Initiative: +5; Perception +12
Elf (And don’t you forget it) Spellslinger Wizard 5 / Gunslinger 1 / Eldritch Knight 4

Sivoth splishes more splash upon the fires, if such is still necessary.


Male Human Rogue6/Clr1 Current Map

Two weresharks attack Lucretia

bite: 1d20 + 12 ⇒ (17) + 12 = 29 damage: 1d8 + 3 ⇒ (7) + 3 = 10
bite: 1d20 + 12 ⇒ (17) + 12 = 29 damage: 1d8 + 3 ⇒ (2) + 3 = 5

One attacks Ke'ahilani

bite: 1d20 + 12 ⇒ (14) + 12 = 26 damage: 1d8 + 3 ⇒ (1) + 3 = 4

The Chosen One casts a spell on himself.


Male Human Rogue6/Clr1 Current Map

The fires on the barge are out.

Aurora and Silas are up.

Grand Lodge

Male Elf 9th/Wizard

Can I tell what kind of spell the Chosen One cast?


Male Human Rogue6/Clr1 Current Map

Spellcraft

Grand Lodge

Male Elf 9th/Wizard

Spellcraft: 1d20 + 12 ⇒ (17) + 12 = 29


Male Human Rogue6/Clr1 Current Map

Bulls Strength on himself

Grand Lodge

Male Elf 9th/Wizard

"Guys the enemy priest just cast Bulls Strength on himself!


Lucretia Bloody Clone
HP53/82 AC28(T21FF18) Saves:F+6,R+14,W+3 Panache 8/9 AoO 7/7 Hasted

(during the attacks on Lucretia...)
Lucretia used Dodging Panache to move 5'NE, gaining 3AC vs the first shark's attack and causing it to miss.
The other shark's attack lands as normal; and in addition Lucretia's movement provokes an AoO from the second shark, if he likes.


Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23

Hearing that the Priest has cast the spell on himself, Silas summons up a way of hopefully ruining his day.

Cast Dispel magic on the priest.

1d20 + 9 ⇒ (9) + 9 = 18


Female Human (Ulfen Viking Dame) 79816xp Cleric of Jaren Falkynjagger 8/Warpriest (CoTF) 1 ; HP 83, Init +2, AC: 24 /T: 13 /F: 22; Fort:+11/ Ref:+5/ Will:+13; Per: +13; BAB: +6, CMB: +10, CMD: 23

As I hit the water, my cloak adheres to me, and I become a manta ray (as per beast shape II spell).

Gain the Following Powers:
+4 natural armor bonus
Water Breathing (Continuous)
swim speed 60 feet
Darkvision 60 feet
Low-light vision 60 feet
scent, grab, pounce, & trip (where applicable).
Size (Large): +4 Strength, -2 Dexterity.
Natural Weapon Attack (Tail Spine): Attack; (full BAB); 1d6 + (str); Improved Unarmed Strike x2; The wearer can release his arms from the cloak without sacrificing underwater movement if so desired.

(Base AC 25; SIZE LARGE; +4 size bonus to Strength, -2 to Dexterity, +3 Natural, Water Breath, Swim 60, Darkvision, Tail spike)

channel force/destructive smite (Swift & free), swift holy strike.
Attack 2 Unarmed strike/Tail Spike, Holy Strike, smite, channel force: 1d20 + 10; 1d20 + 10; 1d20 + 5; Damage: 1d8 + 1d6 + 13; 1d8 + 1d6 + 13; 1d6 + 1d6 + 13;

jump in water and double move to nearest target and the barge


Male Human Rogue6/Clr1 Current Map

Silas is out of range for dispel magic and this would not make the DC regardless

Initiative Order Round Eight
Lanlass
Lucretia
Sivoth
Ke'ahlani
Weresharks
Aurora
Silas


Male Human Rogue6/Clr1 Current Map

Lanlass
Lucretia
Sivoth
Ke'ahlani

What are you doing?


Male Human Rogue6/Clr1 Current Map

Lanlass
Lucretia
Sivoth
Ke'ahlani

What are you doing?

Grand Lodge

Male Elf 9th/Wizard

Sorry my power and ISP have been up and down the last 2-3 days.
I'll cast shield on myself.

Grand Lodge

Male Elf 9th/Wizard

then if I can I'll move to the edge of the dock


Lucretia Bloody Clone

HP29/82 AC28(T21FF18) Saves:F+6,R+14,W+3 Panache 8/9 AoO 7/7 Hasted

Round 10

Lucretia grinned like a maniac.
"More suitors to dance with the Dark Lady!"
She lashed out with the Dark Lady into the Wereshark next to her.

Rapier main attack: 1d20 + 19 + 1 ⇒ (14) + 19 + 1 = 34 for a possible 1d6 + 10 + 9 ⇒ (6) + 10 + 9 = 25 piercing damage.

Rapier secondary attack: 1d20 + 14 + 1 ⇒ (12) + 14 + 1 = 27 for a possible 1d6 + 10 + 9 ⇒ (2) + 10 + 9 = 21 piercing damage.

Rapier hasted attack: 1d20 + 19 + 1 ⇒ (6) + 19 + 1 = 26 for a possible 1d6 + 10 + 9 ⇒ (6) + 10 + 9 = 25 piercing damage.

She then focused on reading incoming attacks, preparing possible parrys, counter-attacks and perhaps a dodge.

The Haste has to run out about now.


M Human (Tulita) Alchemist (Chirurgeon) L9/Barbarian L1 | AC 19 | HP69/69 | Saves F10 R8 W4 | Percep +8 | Init +2 | Bombs: 16/16 | Status: 100%

Round 10

Swim check: 1d20 + 10 ⇒ (13) + 10 = 23

Eyes red, foaming at the mouth, but knowing full well he could never outswim the wereshark, Ke' stabbed out with his 20' spear at it...

+8 ST, +4 Con, -2 Int, +2-2AC, 80 min.Mutagen, 4/8 rounds Rage

Longspear attack 1: 1d20 + 10 + 4 ⇒ (15) + 10 + 4 = 29 for a possible 1d8 + 3 + 4 ⇒ (8) + 3 + 4 = 15 piercing damage.

Longspear attack 2: 1d20 + 5 + 4 ⇒ (7) + 5 + 4 = 16 for a possible 1d8 + 3 + 4 ⇒ (5) + 3 + 4 = 12 piercing damage.


Male Human Bard (Sandman) 10; HP 78, Init +3, AC: 24 T: 17 F:20 ; Fort:+6, Ref:+11/14 vs traps, Will:+10; Per: +12; BAB: +7/+2 CMB: +10, CMD: 23

I was certain I was within 120ft on the map. Might as well take me out of the combat as there is nothing I can do.


Male Human Rogue6/Clr1 Current Map
Silas Frey wrote:

I was certain I was within 120ft on the map. Might as well take me out of the combat as there is nothing I can do.

It looks like 140' to the chosen to me. Regardless, you did not make the DC.

FYI, guys you can only take a standard while swimming so one attack. Waiting on Sivoth.


Male (status):
HP 71/71; F/R/W +8/+11/+9; AC 23 (T17/FF17); Initiative: +5; Perception +12
Elf (And don’t you forget it) Spellslinger Wizard 5 / Gunslinger 1 / Eldritch Knight 4

Seeing that the fires are fully dealt with, Sivoth takes aim at the priest.

Literally. He flies to where he can get close enough for point-blank.

Musket with all the fixins (ranged touch): 1d20 + 11 ⇒ (20) + 11 = 31

Damage, weapon, fire, shock, bonuses and DA: 2d6 + 1d6 + 1d6 + 6 ⇒ (4, 6) + (4) + (4) + 6 = 24

Confirmation (ranged touch): 1d20 + 11 ⇒ (2) + 11 = 13

Crit Damage: 6d6 + 18 ⇒ (2, 4, 1, 1, 4, 5) + 18 = 35

”EAT HOT SILVERED LEAD AND CHOKE ON IT!”


Male Human Rogue6/Clr1 Current Map
Sivoth Lancathuel wrote:

Seeing that the fires are fully dealt with, Sivoth takes aim at the priest.

Literally. He flies to where he can get close enough for point-blank.

[dice=Musket with all the fixins (ranged touch)]1d20 + 11

[dice=Damage, weapon, fire, shock, bonuses and DA]2d6 + 1d6 + 1d6 + 6

[dice=Confirmation (ranged touch)]1d20 + 11

[dice=Crit Damage]6d6 + 18

”EAT HOT SILVERED LEAD AND CHOKE ON IT!”

He confirms, but has to get within 40'


Male Human Rogue6/Clr1 Current Map

fort save: 1d20 + 13 ⇒ (8) + 13 = 21


Male Human Rogue6/Clr1 Current Map

One wereshark attacks Ke'ahalani
bite: 1d20 + 12 ⇒ (3) + 12 = 15 damage: 1d8 + 3 ⇒ (3) + 3 = 6
claw: 1d20 + 12 ⇒ (16) + 12 = 28 damage: 1d6 + 3 ⇒ (6) + 3 = 9
claw: 1d20 + 12 ⇒ (10) + 12 = 22 damage: 1d6 + 3 ⇒ (3) + 3 = 6

One attacks Lucretia

bite: 1d20 + 12 ⇒ (9) + 12 = 21 damage: 1d8 + 3 ⇒ (2) + 3 = 5
claw: 1d20 + 12 ⇒ (10) + 12 = 22 damage: 1d6 + 3 ⇒ (4) + 3 = 7
claw: 1d20 + 12 ⇒ (8) + 12 = 20 damage: 1d6 + 3 ⇒ (4) + 3 = 7

One on Aurora

bite: 1d20 + 12 ⇒ (12) + 12 = 24 damage: 1d8 + 3 ⇒ (3) + 3 = 6
claw: 1d20 + 12 ⇒ (5) + 12 = 17 damage: 1d6 + 3 ⇒ (4) + 3 = 7
claw: 1d20 + 12 ⇒ (15) + 12 = 27 damage: 1d6 + 3 ⇒ (1) + 3 = 4

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