| Ghiv Masdara |
The more the merrier I say, good on you chap. A new body you say...well, that sounds promising.
DaWay
|
day 4: 1d20 ⇒ 91d6 ⇒ 11d6 ⇒ 3
day 5: 1d20 ⇒ 51d6 ⇒ 61d6 ⇒ 3
day 6: 1d20 ⇒ 191d6 ⇒ 61d6 ⇒ 1
Don't forget to make those survival rolls everyday for food, or I am going to start handing out levels of exhaustion.
1d20 ⇒ 9
As the party traverses a long and winding corridor, a tremor opens up a lava-filled fissure behind them. Make a Dex DC10 or take fire damage: 6d6 ⇒ (2, 3, 2, 5, 4, 4) = 20
Unfortunately the mad dash from the lava swell as caused you to run straight into a waiting party of 1d20 ⇒ 141d6 ⇒ 21d6 ⇒ 6 human bandits, the 7 look at your odd collection and raise their weapons, their eyes bloodthirsty.
Roll Initiative and post actions.
| Ril Trausch |
Day 4 Survival 1d20 + 4 ⇒ (18) + 4 = 22
Day 5 Survival 1d20 + 4 ⇒ (12) + 4 = 16
Day 6 Survival 1d20 + 4 ⇒ (17) + 4 = 21
Initiative 1d20 + 3 ⇒ (8) + 3 = 11
Ril draws his bow and plugs the biggest bandit.
1d20 + 5 ⇒ (7) + 5 = 12 for 1d6 + 3 ⇒ (5) + 3 = 8* If one of my team mates is in melee with the band then its a sneak attack, 1d6 ⇒ 2.
| Lenthus Dilwam |
Dex save: 1d20 + 2 ⇒ (4) + 2 = 6
Initative: 1d20 + 2 ⇒ (17) + 2 = 19
"Ixen-vaess!" Three beams of fire race to the closest bandits. 2 on 1 and the last on another
Scorching ray: 1d20 + 5 ⇒ (15) + 5 = 20
Damage: 2d6 ⇒ (1, 4) = 5
Scorching ray: 1d20 + 5 ⇒ (1) + 5 = 6
Damage: 2d6 ⇒ (2, 5) = 7
Scorching ray: 1d20 + 5 ⇒ (7) + 5 = 12
Damage: 2d6 ⇒ (6, 4) = 10
Axthres moves out of the bandits reach and becomes invisible
Ril, don't forget your advantage if you go before the bandits
Survival: 1d20 ⇒ 18
Survival: 1d20 ⇒ 15
Survival: 1d20 ⇒ 15
| Atendarius Kraye |
Aten nimbly dodges the burst of lava and is almost skipping as he finds himself face to face with the bandits. He laughs wildly, excited to try out a new idea that came to him the night before. With an overhead arc of his staff he smirks at the bandits, watching hard orbs of frost rain down upon them.
Dex Save: 1d20 + 2 ⇒ (16) + 2 = 18
Initiative: 1d20 + 2 ⇒ (19) + 2 = 21
Casts Snilloc’s Snowball Swarm with optimal amount of targets, 5 foot radius sphere, must take a dex save, successful save takes half damage.
Snowball Swarm Damage: 3d6 ⇒ (3, 6, 4) = 13
Survival 4: 1d20 ⇒ 3
Survival 5: 1d20 ⇒ 1
Survival 6: 1d20 ⇒ 11
| Vothe Rowan |
Initiative Roll: 1d20 + 2 ⇒ (13) + 2 = 15
Dex Save: 1d20 + 4 ⇒ (2) + 4 = 6
"Sweet, they have real weapons. Let's arm ourselves from their fallen bodies!"
Vothe will move up and knife to face.
Attack Roll: 1d20 + 4 ⇒ (18) + 4 = 22
Damage Roll: 1d4 + 2 ⇒ (4) + 2 = 6
| Ril Trausch |
Day 4 Survival 1d20 + 4
Day 5 Survival 1d20 + 4
Day 6 Survival 1d20 + 4Initiative 1d20 + 3
Ril draws his bow and plugs the biggest bandit.
1d20 + 5 for 1d6 + 3* If one of my team mates is in melee with the band then its a sneak attack, 1d6.
Actually Ril gets 2d6 not 1d6 sneak attack if the attack hits. 1d6 ⇒ 6 additional. If my 11 allows me to move before the bandits then the hit is an auto crit
| Ghiv Masdara |
Dex: 1d20 + 2 ⇒ (12) + 2 = 14
Initiative: 1d20 + 2 ⇒ (11) + 2 = 13
Ghiv casts Web, trying to ensnare as many of the bandits as possible and make them easy targets for our archers.
Bad form attacking us this way. Bad form I say!
| Bryn y Rhosynmelyn |
Any chance, since Bryn has been the head of the spear in our travels, he could get advantage on the Dexterity save?
Dex: 1d20 ⇒ 2
Hopeful Advantage: 1d20 ⇒ 20
Seeing the bandits, Bryn lets out the cry, Fiends and scoundrels! These damned tunnels must be cleansed of this filth!
Initiative: 1d20 ⇒ 14
Charging, Bryn will hit the closest standing bandit with his maul.
Attack: 1d20 + 5 ⇒ (13) + 5 = 18
Damage: 2d6 + 3 ⇒ (1, 5) + 3 = 9
Fighting Style Reroll: 1d6 ⇒ 2
10 damage
DaWay
|
No, Lenthus, Axthres cannot help you with the dex save, he can help to give advantage in combat.
No, advantage Bryn.
Bandits 1d20 + 1 ⇒ (20) + 1 = 21
Bandits 21, Aten 21, Lenthus 19, Vothe 15, Bryn 14, Ghiv 13, Ril 11
Bandit targets, in order of initiative: 7d6 ⇒ (4, 4, 2, 4, 2, 5, 6) = 27 Bryn, Bryn, Lenthus, Bryn, Lenthus, Ghiv, Ril
The three bandits on Bryn close in and attack with their scimitars
1d20 + 3 ⇒ (5) + 3 = 81d6 + 1 ⇒ (1) + 1 = 2 MISS
1d20 + 3 ⇒ (19) + 3 = 221d6 + 1 ⇒ (1) + 1 = 2 HIT
1d20 + 3 ⇒ (20) + 3 = 232d6 + 1 ⇒ (4, 4) + 1 = 9 HIT
The two on Lenthus attack with their light crossbos
1d20 + 3 ⇒ (8) + 3 = 111d8 + 1 ⇒ (3) + 1 = 4 MISS
1d20 + 3 ⇒ (7) + 3 = 101d8 + 1 ⇒ (8) + 1 = 9 MISS
Ghiv is attacked with a scimitar
1d20 + 3 ⇒ (2) + 3 = 51d6 + 1 ⇒ (6) + 1 = 7 MISS
and Ril is attacked by the bigger one with a scimitar
1d20 + 5 ⇒ (8) + 5 = 131d6 + 3 ⇒ (2) + 3 = 5 MISS
1d20 + 5 ⇒ (5) + 5 = 101d6 + 3 ⇒ (3) + 3 = 6 MISS
Aten aids Bryn and casts a flurry of snowballs
3d20 ⇒ (15, 18, 5) = 38 save, save, fail
Lenthus finds his mark with two of the scorching rays.
Vothe aids Bryn and stabs a bandit in the face.
Bryn downs the last of the Bandits on himself.
Ghiv casts Web and EVERYONE must make DEX DC 12 or be caught in the web 4d20 ⇒ (1, 10, 12, 17) = 40 fail, fail, save, save
Ril misses his target.
Round 2.
Attacking Lenthus, Lenthus, Ghiv, Ril
Lenthus 1d20 + 3 ⇒ (14) + 3 = 171d8 + 1 ⇒ (2) + 1 = 3 HIT
Lenthus 1d20 + 3 ⇒ (6) + 3 = 91d8 + 1 ⇒ (3) + 1 = 4 MISS
Ghiv 1d20 + 3 ⇒ (11) + 3 = 141d6 + 1 ⇒ (1) + 1 = 2 MISS
Ril 1d20 + 5 ⇒ (6) + 5 = 111d6 + 3 ⇒ (4) + 3 = 7 MISS
Ril 1d20 + 5 ⇒ (8) + 5 = 131d6 + 3 ⇒ (4) + 3 = 7 MISS
Bandit B1 (Dead)
Bandit B2 (Dead)
Bandit B3 (Dead)
Bandit L4 (5 damage)
Bandit L5 (10 damage)
Bandit G6
Bandit Captain on Ril
| Lenthus Dilwam |
I'm down
Web Save: 1d20 + 2 ⇒ (15) + 2 = 17
Hellish Rebuke on the one that hit me. DC 13 dex save or
Hellish rebuke damage: 2d10 ⇒ (10, 5) = 15
Death save: 1d20 ⇒ 16
| Atendarius Kraye |
Save against Web: 1d20 + 2 ⇒ (11) + 2 = 13
Aten narrowly avoids Ghiv's web and throws a bolt of frostbite from the tip of his staff in an attempt to help Ril against the Captain.
Frostbite on Bandit Captain
Frostbite potential damage: 1d6 ⇒ 4
| Vothe Rowan |
Dex Save vs. Web: 1d20 + 4 ⇒ (13) + 4 = 17
Vothe nimbly avoids the web and moves to Lenthus, where he heals him.
Using cure wounds as a second level spell. You're next Bryn.
Cure Wounds: 2d8 + 3 ⇒ (6, 3) + 3 = 12
| Ghiv Masdara |
Why did Ghiv cast Web on everyone? There was no way he could maybe have placed the web in a better place to avoid ensnaring his own self even?
Dex: 1d20 + 2 ⇒ (9) + 2 = 11
Ghiv snags himself on his own web.
Ghic struggles to free himself STR: 1d20 ⇒ 20 he wrenches free and moves out of the Webbed area.
| Lenthus Dilwam |
Round 2 actions, courtesy of Vothe's healing.
"Drevab." Lenthus blasts bandit 5.
Axthres moves to Ghiv and helps him fight. Help action on Ghiv, Axthres stays invisible, with a rolled stealth of 23
Eldritch blast: 1d20 + 5 ⇒ (19) + 5 = 24
damage: 1d10 + 3 ⇒ (9) + 3 = 12
DaWay
|
Ghiv, you cast web on everyone because you said you targetted the bandits, they moved prior to you and you are in a narrow tunnel at the moment. It was a judgement call, sorry if you don't agree with it.
Bandits, Aten, Lenthus, Vothe, Bryn, Ghiv, Ril
Aten casts frostbite on the captain 1d20 ⇒ 19 but he manages to shake off.
Lenthus casts hellish rebuke and sends number 4 to the hells, then casts eldritch blast on number 5 leaving a gaping hole in his chest.
Vothe heals Lenthus.
Bryn fights death.
Ghiv wrenches himself free from his webs.
Ril tries to free himself 1d20 ⇒ 15 pulls his shortsword from his belt.
Bandit 6 tries to free himself 1d20 ⇒ 2 unsuccessfully
Bandit Captain tries to free himself 1d20 ⇒ 17
Bandit B1 (Dead)
Bandit B2 (Dead)
Bandit B3 (Dead)
Bandit L4 (Dead)
Bandit L5 (Dead)
Bandit G6
Bandit Captain on Ril
| Lenthus Dilwam |
"Drevab" A blast races to Bandit G6.
Eldritch blast: 1d20 + 5 ⇒ (7) + 5 = 12
Restrained advantage: 1d20 + 5 ⇒ (2) + 5 = 7
Damage: 1d10 + 3 ⇒ (4) + 3 = 7
| Bryn y Rhosynmelyn |
Bryn stands up an swings at the closest bandit, his maul wrapped with a burning flame.
Attack the bandit captain if possible, bonus actiont o cast Searing Smite.
Attack: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 2d6 + 3 ⇒ (2, 6) + 3 = 11
Reroll: 1d6 ⇒ 5
Smite: 2d8 ⇒ (2, 5) = 7
Searing Smite: 1d6 ⇒ 5-> target is on fire
26 damage, must make a Constitution saving throw (DC 13) or take 1d6 damage each round for a minute or until I break concentration.
| Ghiv Masdara |
Ghiv already made a mess of things...he thinks his allies have this well in hand without him.
DaWay
|
Bandits, Aten, Lenthus, Vothe, Bryn, Ghiv, Ril
Aten casts frostbite again 1d20 ⇒ 2 and has it work this time.
Lenthus makes sure his eldritch blast hits this time.
Vothe cures bryn
Bryn attacks the Bandit Captain and lands a debilitating strike, drawing the ire of the man
Ghiv disengages
Ril hits the bandit Captain with a good swing of his short sword
Bandit Capt. attacks Bryn
disadvantage: 1d20 + 5 ⇒ (19) + 5 = 241d20 + 5 ⇒ (12) + 5 = 171d6 + 3 ⇒ (1) + 3 = 4 HIT
1d20 + 5 ⇒ (20) + 5 = 252d6 + 3 ⇒ (6, 6) + 3 = 15 HIT
Bandit attacks Ril
1d20 + 3 ⇒ (12) + 3 = 151d6 + 1 ⇒ (6) + 1 = 7 HIT
In a bad twist of fate the bandits whirl about, striking at their attackers in a dance of the dervish with arterial blood splattering about. They stand back to back waiting for the approach of their antagonists.
Bandit B1 (Dead)
Bandit B2 (Dead)
Bandit B3 (Dead)
Bandit L4 (Dead)
Bandit L5 (Dead)
Bandit B6 (7 damage)
Bandit Captain on Bryn (34 damage)
| Ril Trausch |
Ril uses his shortsword on the captain again
1d20 + 5 ⇒ (4) + 5 = 9 for 1d6 + 3 ⇒ (2) + 3 = 5 then uses his cunning bonus action to disengage and moves back.
| Lenthus Dilwam |
It seems he does.
"Kneel, and you may live. See how easily we have defeated your companions?" Lenthus's words sound like the devils own voice.
Casting suggestion on the bandit captain. DC 13 will save or must obey this suggestion for 8 hours. I think this sounds reasonable, considering we have defeated 5 of them. Someone should heal Bryn to add to the illusion of invincibility.
| Lenthus Dilwam |
"Your captain is being intelligent. I spoke true, you will not be able to deal with us all. And even if you do, there are two of you, wounded in the Underdark. You would not last a day. Be reasonable, you can survive this."
Persuasion: 1d20 + 5 ⇒ (1) + 5 = 6
| Ril Trausch |
Not willing to let a good opportunity go to waste, Ril moves and stabs the standing bandit.
1d20 + 5 ⇒ (13) + 5 = 18 for 1d6 + 3 ⇒ (2) + 3 = 5 damage.
| Lenthus Dilwam |
I guess I'm the cleric of this group now.
It seems a bit like it. For a backup, I'll have a tank and or healer. If I die, that could help.
| Lenthus Dilwam |
Well, he'll be harmless unless we attack him for the next 8 hours. I would say kill him, but I'll let the more moral characters sort it out.
| Ghiv Masdara |
Live and let live I say. Bad form to attack us though, why make enemies when you can make friends. It's what my Parents always said.
| Bryn y Rhosynmelyn |
If it is the surface you seek, then you should have already learned better than to pick fights so blindly. Empty your bags, we will verify it is as you say and release you with your weapons, and any food and water we can spare. IF you resist you will force us to end your life. Bryn will continue to stand over the man with his maul in hand as the group can search the area and bandits' gear.
Make sure to search the leader too.