[Private Game] DJ Way of the Wicked PBP [Private Game]

Game Master Xzaral

Roll 20 Map


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{HP 14/14 | AC14 T10 FF14 CMD13 | F/R/W 4/0/2 | Init +0 Per +1 SM +0} Male Duergar Bladebound Hexcrafter Magus

hmm stealth

Stealth: 1d20 + 0 ⇒ (7) + 0 = 7


King of Talingarde

The guards quiet for a moment before the door bursts open and the two men rush in, lust on their faces and keys in hands. One comes up to the doorway first and begins fumbling with the lock while the other begins making dirty comments about what's coming. Suddenly as the door is opened, they both realize that the prisoners are not in the shackles, "Oh, damnit all to the nine hells!"

Dice:

G SM 1d20 + 1 - 2 ⇒ (1) + 1 - 2 = 0
G P 1d20 - 2 ⇒ (20) - 2 = 18


King of Talingarde

All right, the door is open, guards are flat footed. You all are up.

Round 1
Iymiira
Firetongue
Null
Guards

Dice:

Firetongue 1d20 + 4 ⇒ (9) + 4 = 13
Iymiira 1d20 + 4 ⇒ (11) + 4 = 15
Null 1d20 ⇒ 8

Guards 1d20 + 1 ⇒ (4) + 1 = 5


{HP 14/14 | AC14 T10 FF14 CMD13 | F/R/W 4/0/2 | Init +0 Per +1 SM +0} Male Duergar Bladebound Hexcrafter Magus

As soon as I have a clear shot, I try to stab a guard.

melee att: 1d20 + 3 ⇒ (9) + 3 = 121d4 + 3 ⇒ (3) + 3 = 6


{HP 7/11 | AC18 T14 FF14 CMD15 | F/R/W 3/4/3 | Init +4 Per +3 SM +5} Female Drow Lord of Darkness Antipaladin

Round 1

Iymviira calls upon her innate powers and the area around her is covered in a foul darkness.

I cast darkness on my dagger. I maintain position.


Lucky Bastard {HP 10/10 | AC15 T15 FF11 CMD12 | F/R/W 4/4/5 | Init +4 Per +8 SM +7} Male Goblin Cleric of Admodeus

Round 1

Stats:

HP 10/10
AC 15 T15 FF11 CMD 12
F/R/W 4/4/5
Fire Bolt 5/6
Copycat 6/6
Spells
0th - Bleed, Guidance, Spark
1st - Bless, Cure Light Wounds, Disguise Self
Effects
None

Firetongue sends a belch of flame outward from his throat hurtling towards the guard.

Firebolt - in melee: 1d20 + 5 - 4 ⇒ (3) + 5 - 4 = 4
Damage: 1d6 + 1 ⇒ (6) + 1 = 7


King of Talingarde

Our villains attack, Iymiira first by summoning a sphere of darkness, plunging our foes into a pitch black nightmare. Firetongue sends a blast of flame towards the guards while Null attacks the same.

Both guards, suddenly plunged into blackness, draw swords and flail about, trying to hit anything. Amazingly, both find purchase with their strikes. (Iymiira takes 10 points of damage, Null takes 6)

Round 1
Iymiira (Cast darkness on dagger)
Firetongue (Firebolt guard, miss)
Null (Attack guard, miss)
Guards (Both attack, hit)

Dice:

G1vI 1d20 + 5 ⇒ (13) + 5 = 18; 1d8 + 2 ⇒ (8) + 2 = 10; 1d100 ⇒ 54
G2vN 1d20 + 5 ⇒ (16) + 5 = 21; 1d8 + 2 ⇒ (4) + 2 = 6; 1d100 ⇒ 59


{HP 7/11 | AC18 T14 FF14 CMD15 | F/R/W 3/4/3 | Init +4 Per +3 SM +5} Female Drow Lord of Darkness Antipaladin

Grievously wounded, Iymviira lashes out at her attacker with her dagger.

Dagger: 1d20 + 7 ⇒ (14) + 7 = 211d4 ⇒ 2

She then moves back next to Firetongue, expecting her wound to be healed.


{HP 14/14 | AC14 T10 FF14 CMD13 | F/R/W 4/0/2 | Init +0 Per +1 SM +0} Male Duergar Bladebound Hexcrafter Magus

Angered by his wounds Null steps back 5 ft, and casts color spray.

DC 14 will


Lucky Bastard {HP 10/10 | AC15 T15 FF11 CMD12 | F/R/W 4/4/5 | Init +4 Per +8 SM +7} Male Goblin Cleric of Admodeus

Round 2

Stats:

HP 10/10
AC 15 T15 FF11 CMD 12
F/R/W 4/4/5
Fire Bolt 5/6
Copycat 6/6
Spells
0th - Bleed, Guidance, Spark
1st - Bless, Cure Light Wounds (Cast), Disguise Self
Effects
None

Firetongue lays his hands upon his mistress, restoring her wounds. "Why do drow get jealous when I do this?"

CLW: 1d8 + 1 ⇒ (5) + 1 = 6


King of Talingarde

Both guards succumb to the dazzling display of light within the darkness, falling unconscious.

dice:

G1 W 1d20 - 1 ⇒ (7) - 1 = 6
G2 W 1d20 - 1 ⇒ (5) - 1 = 4


King of Talingarde

Loot:
2 sets

chain shirt, heavy steel shield, longsword, leather club, longbow with 20 arrows, key to a chest in room 9.


{HP 7/11 | AC18 T14 FF14 CMD15 | F/R/W 3/4/3 | Init +4 Per +3 SM +5} Female Drow Lord of Darkness Antipaladin

"Manservant, tend to these humans as we proceed to make better use of their equipment."

Iymviira picks the tallest guard and begins donning his gear.


{HP 14/14 | AC14 T10 FF14 CMD13 | F/R/W 4/0/2 | Init +0 Per +1 SM +0} Male Duergar Bladebound Hexcrafter Magus

Null moves to the guards and slits their throats. Duergar don't take risks.

"Quickly, arm yourselves while we have the advantage. Shall we lure more into our darkness, or move forward?"


{HP 7/11 | AC18 T14 FF14 CMD15 | F/R/W 3/4/3 | Init +4 Per +3 SM +5} Female Drow Lord of Darkness Antipaladin

"It won't last long enough. But with this equipment, we should be able to make it out of here. And it appears that we have a key to something, perhaps there is more that can be gathered while we make our escape."


{HP 14/14 | AC14 T10 FF14 CMD13 | F/R/W 4/0/2 | Init +0 Per +1 SM +0} Male Duergar Bladebound Hexcrafter Magus

"I could make good use of one of those swords, and perhaps one of the chain shirts."


Male Devil-blooded Ogre

A search of the cells reveals one other occupant. Behind the large doorway you find the form of an ogre. As you search, he grumbles as quietly as an ogre can. "What you little 'uns doing?"

It's obvious from the horns on his head that this ogre isn't a normal ogre, but rather the tiefling variant of one.


{HP 7/11 | AC18 T14 FF14 CMD15 | F/R/W 3/4/3 | Init +4 Per +3 SM +5} Female Drow Lord of Darkness Antipaladin

"Leaving this sorry excuse for a prison. Perhaps you can be of use to our cause. If we free you, will you join us against the humans of this place?"

Undercommon:
"We could use some cannon fodder to help us in our escape. Let him soak up the damage. Then if he turns on us, he shouldn't be a problem."


{HP 14/14 | AC14 T10 FF14 CMD13 | F/R/W 4/0/2 | Init +0 Per +1 SM +0} Male Duergar Bladebound Hexcrafter Magus

Undercommon:
"Your plan is inspired. I am in agreement Drow."


Lucky Bastard {HP 10/10 | AC15 T15 FF11 CMD12 | F/R/W 4/4/5 | Init +4 Per +8 SM +7} Male Goblin Cleric of Admodeus

Undercommon:
"Mistress, this guard was hiding from us!" Firetongue holds up a piece of looped red string, formerly attached to the guard's wrist. He promptly puts it on.


Male Devil-blooded Ogre

"Why Grumblejack help you. What Grumblejack get out of it?"


{HP 7/11 | AC18 T14 FF14 CMD15 | F/R/W 3/4/3 | Init +4 Per +3 SM +5} Female Drow Lord of Darkness Antipaladin

"Besides getting out of this cell and slaughtering the weak and pitiful humans that hold you here? A promise of more of the same, and power, all for the glory of Asmodeus."

"Or you can just sit here and rot. Your choice, but make it quickly."


Male Devil-blooded Ogre

"Grumblejack like smash metal man little 'uns. Grumblejack help you let Grumblejack out."


{HP 7/11 | AC18 T14 FF14 CMD15 | F/R/W 3/4/3 | Init +4 Per +3 SM +5} Female Drow Lord of Darkness Antipaladin

Sense Motive: 1d20 + 5 ⇒ (19) + 5 = 24


King of Talingarde

Grumblejack:
The ogre seems to not be telling the whole truth, as though his loyalty is only paper thin. He may not turn on you, but if you show weakness, he may very well do so.


{HP 7/11 | AC18 T14 FF14 CMD15 | F/R/W 3/4/3 | Init +4 Per +3 SM +5} Female Drow Lord of Darkness Antipaladin

Undercommon:
"All the brute understands is power. We must show him no weakness. Take up positions outside his door so we can cut him down if he decides to attack. Despite the risk, he could prove to be a valuable ally. We must trust in our own power, and Asmodeus will see to the rest."

Iymviira, and hopefully the others, take up positions to cut down the ogre upon his release if he proves to be untrustworthy.


{HP 7/11 | AC18 T14 FF14 CMD15 | F/R/W 3/4/3 | Init +4 Per +3 SM +5} Female Drow Lord of Darkness Antipaladin

Her eyes narrow, and she addresses the ogre much like she would a slave back home, "When we let you out, you will follow us, in the name of Asmodeus. Any treachery or weakness will be dealt with swiftly and without mercy. If you do not comply when we let you out, we will cut you down. Swear fealty or rot in your cell to die by the hands of these puny humans that hold you."

Intimidate: 1d20 + 5 ⇒ (14) + 5 = 19

I'll wait for further input before we open the door


{HP 14/14 | AC14 T10 FF14 CMD13 | F/R/W 4/0/2 | Init +0 Per +1 SM +0} Male Duergar Bladebound Hexcrafter Magus

Null looks to the Drow and nods in agreement. He then takes up a position around the edge of the cell door, with his newly acquired longsword in both hands, and with the blade parallel to the ground. He is ready to slice the ogre wide open should he not follow the Drows clear commands.


Male Devil-blooded Ogre

The ogre looks at the three of you, his eyes seem to focus on the dwarf a moment particularly. "Grumblejack will help you. Grumblejack be good. Grumblejack like smashing little 'uns"

Yes, he seems truthful


{HP 7/11 | AC18 T14 FF14 CMD15 | F/R/W 3/4/3 | Init +4 Per +3 SM +5} Female Drow Lord of Darkness Antipaladin

Sense Motive: 1d20 + 5 ⇒ (19) + 5 = 24

Because I don't trust you :p


King of Talingarde

Yes, he seems truthful. It may have something to do with a certain dwarf sending out a wave of purty colors to knock out two humans (with a little extra from a gobbo belching fire)


{HP 7/11 | AC18 T14 FF14 CMD15 | F/R/W 3/4/3 | Init +4 Per +3 SM +5} Female Drow Lord of Darkness Antipaladin

Taking up positions, Iymviira uses the keys procured from the fallen guards to open the ogre's cell door. She is certain that her mastery of forceful persuasion will keep him in line... for now.

I'll open up the door, and undo restraints if necessary.


Male Devil-blooded Ogre

"You tell Grumblejack where to go."


{HP 14/14 | AC14 T10 FF14 CMD13 | F/R/W 4/0/2 | Init +0 Per +1 SM +0} Male Duergar Bladebound Hexcrafter Magus

I have moved my token on the Roll20 map. I positioned myself just outside the cell door.

Null sheaths the longsword, assuming the guard had a sheath with the sword, and watches as the teams newly acquired slave exits the cell.

"So the question seems to be, or do we merely escape, do we repay every last human for our imprisonment?"

"My suggestion would be to find the quickest way out, before these humans can gather further forces. I am wounded, and do not believe it likely that with my current resources I could stop many opponents."


{HP 7/11 | AC18 T14 FF14 CMD15 | F/R/W 3/4/3 | Init +4 Per +3 SM +5} Female Drow Lord of Darkness Antipaladin

"While I would like to kill as many of these humans as possible, they have the advantage of numbers. Certainly a few will feel our wrath even if we try to escape as quickly as possible. Perhaps if we find and eliminate their leader, we can force them to surrender. I could use a few slaves to carry the loot we acquire along the way."

Iymviira laughs at the thought of properly punishing the puny surface dwellers that thought they could hold her. These impudent males will soon learn their place... beneath my boot.


{HP 14/14 | AC14 T10 FF14 CMD13 | F/R/W 4/0/2 | Init +0 Per +1 SM +0} Male Duergar Bladebound Hexcrafter Magus

"Hmm. You are most likely correct at guessing that the front door is probably locked or impassable by our force. Finding their leader may well be an excellent plan."

"Where do human prison wardens keep their chambers?"


{HP 7/11 | AC18 T14 FF14 CMD15 | F/R/W 3/4/3 | Init +4 Per +3 SM +5} Female Drow Lord of Darkness Antipaladin

"Most likely in the most fortified position, well above his underlings so he can watch them and feel powerful. So far we have drawn little attention, but I doubt that we will be able to disguise our escape for long. We must maintain the advantage of speed and surprise as long as we can. Hopefully it lasts long enough to reach their leader."


King of Talingarde

The doorway to the south lies open. Beyond sits a table with several chairs around it. A set of playing cards lies upon it, two hands currently dealt out. A set of chips sits as the wager. A bottle of poor whiskey sits on the table, two glasses in use.

The door to the right is the room Null met with Tiadora, while a set of stairs leads down.

Dice:

1d20 ⇒ 20
1d20 ⇒ 4
1d20 ⇒ 16


{HP 14/14 | AC14 T10 FF14 CMD13 | F/R/W 4/0/2 | Init +0 Per +1 SM +0} Male Duergar Bladebound Hexcrafter Magus

"Your manservant seems very skilled at hiding, and is small. Perhaps you should send him out to locate the warden's chambers. He could likely do so undetected. We could provide a distraction in the form of violence."


{HP 7/11 | AC18 T14 FF14 CMD15 | F/R/W 3/4/3 | Init +4 Per +3 SM +5} Female Drow Lord of Darkness Antipaladin

"Yes, sending him out to scout the area is an excellent idea. Manservant, go forth and scout the area. Look for both escape routes and the location of the Warden. Come back to us here after, and quickly."

"We should let him survey the area before we begin doing work. We should gain every advantage possible to thoroughly destroy these humans."


Lucky Bastard {HP 10/10 | AC15 T15 FF11 CMD12 | F/R/W 4/4/5 | Init +4 Per +8 SM +7} Male Goblin Cleric of Admodeus

Firetongue breaks off, this an expected part of his duties, "As the king, I must protect my servants, yes. Now where to go? And what's a warden? Probably pointy and spiky, knowing mistress."

The goblin is gone for a few moments before returning, responding in undercommon, "At the bottom of the stairs is a door. It's open enough for me to have fit through. A guard is on the other side sleeping in the corner. In the hallway there are four doors, two to the left, one to the right, and one at the far end. I didn't go further, but listened to each. I heard nothing. I did claim a trophy from the guard though!" At this he holds up a set of bootlaces.

Dice:

1d20 ⇒ 18
1d20 ⇒ 7
1d20 ⇒ 9


{HP 7/11 | AC18 T14 FF14 CMD15 | F/R/W 3/4/3 | Init +4 Per +3 SM +5} Female Drow Lord of Darkness Antipaladin

Because the rules are silly, I guess I get to murder the guard in his sleep.

Iymviira readies her bow and sneaks down to the sleeping guard.

Sneak: 1d20 + 6 ⇒ (1) + 6 = 7


{HP 7/11 | AC18 T14 FF14 CMD15 | F/R/W 3/4/3 | Init +4 Per +3 SM +5} Female Drow Lord of Darkness Antipaladin

"S+%%"


King of Talingarde

Iymiira sneaks up to the sleeping guard. As she does, the smell of alcohol wafts up to her. As she moves, she knocks his glass over, spilling a bit on her foot. The guard jerks up for a moment before batting at the air, "Ngrk, go awah preachah, ahm tirreddzzzz....." He falls back asleep.

Dice:

Guard's Stealth (-2 for drunk, -10 for asleep) 1d20 + 1 - 2 - 10 ⇒ (17) + 1 - 2 - 10 = 6


{HP 7/11 | AC18 T14 FF14 CMD15 | F/R/W 3/4/3 | Init +4 Per +3 SM +5} Female Drow Lord of Darkness Antipaladin

Iymviira draws back her bow, aiming directly into the guard's snoring mouth, the tip of the arrow inches from contact.

Coup de Grace: 3d8 ⇒ (2, 7, 8) = 17


King of Talingarde

As the arrow twangs from the bow, the guard looks up to take the arrow straight into the fleshy portion of his throat. He has enough strength left to look up to see who did it before he perishes, his face going pale.

Dice:

1d20 + 5 ⇒ (6) + 5 = 11 He's dead, Jim.


{HP 14/14 | AC14 T10 FF14 CMD13 | F/R/W 4/0/2 | Init +0 Per +1 SM +0} Male Duergar Bladebound Hexcrafter Magus

"Well done dark elf. Let us move forward and make sure your manservant was correct about the quiet cells to the left and right."


{HP 7/11 | AC18 T14 FF14 CMD15 | F/R/W 3/4/3 | Init +4 Per +3 SM +5} Female Drow Lord of Darkness Antipaladin

Nodding, Iymviira listens at all 4 doors.

Starting with the closest one on the left and moving clockwise. Also, filling up quiver from the new dead guard's.

Perception: 1d20 + 3 ⇒ (9) + 3 = 12
Perception: 1d20 + 3 ⇒ (1) + 3 = 4
Perception: 1d20 + 3 ⇒ (15) + 3 = 18
Perception: 1d20 + 3 ⇒ (11) + 3 = 14


King of Talingarde

Iymiira:

Left Door 1 - Nothing
Left Door 2 - Nothing
Main Doors (these obviously lead outside) - Light drizzle and barking
Right Door - Shadow demon discussing on how to devour your soul, er Nothing


{HP 14/14 | AC14 T10 FF14 CMD13 | F/R/W 4/0/2 | Init +0 Per +1 SM +0} Male Duergar Bladebound Hexcrafter Magus

Null also listens at the doors, directly after Iymiira and in the same order.

Perception: 1d20 + 5 ⇒ (3) + 5 = 8
Perception: 1d20 + 5 ⇒ (13) + 5 = 18
Perception: 1d20 + 5 ⇒ (9) + 5 = 14
Perception: 1d20 + 5 ⇒ (2) + 5 = 7

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