
Snake-headed balor of Yig |

Ooh, I caught the Balors too? bonus points!
Guess that makes it Sieg's turn.
Sieg drops to the ground, charges at the remaining Balor, and Rages, growing Large.
[dice=Vital Strike]1d20+37
[dice=Damage]24d8+272
I think that kills it. If not, I Grapple:
[dice=Grapple (Hamatula)]1d20+54
And swing it at the nearest other enemy, or the ground.
[dice=Swing]1d20+31
[dice=Damage]1d8+31
"RAAAAWR!"
Sieg then retaliates, snapping the snake-headed balor's neck! It explodes in a blinding flash of lightning that inflicts 100 damage (50 electricity plus 50 unholy) to all within 100 ft (everyone on this side of the portal except Yig, Derrik, and Koran), Reflex DC 33 for half damage!

Michael Johnson 66 |

did we establish wether or not I got to yig?
[dice=reflex]1d20+12 + [dice=surge]1d10
You did not this round. You are 80 ft from Yig on the side of the ziggurat. Good news is, you're outside the blast radius of the balor's death throes....

Initiative Monkey |

The Rumble in Mexico City! Round uno!! Eeeeek!! EEEEK!!
Yingzen! (Struck naga archon)
Al'Torac! (Cast disintegrate on Yig)
Yig! (Cast control weather)
Aghasura asuras (4)! (Readied attacks)
Naga archons (2)! (Cast mage armor on selves)
Medusa! (Gaze attack on Yingzen)
Snake-headed Balor demons (2)! (Cast blasphemy on Yingzen)
Serpentfolk priests (2)! (Cast energy drain on Yingzen)
Derrik Stonesmith! (Mythic heroic leap and smite Yig)
Mikey Jay! (Slaughter naga archon)
Koran "The Hammer of Thor"! (Mythic raging leap toward Yig onto side of ziggurat)
Marcus Greer! (Polymorph into dragon and cast holy word)
Sieg Alfbrecht! (Slay snake-headed balor--kaboom!!)
Drug lord 'El Grande'!
Marilith demons (4)!
Daisy Eaglefeather!
Professor Radsworth Pennington!
Drug Lord Nazario Gonzalez!
Drug Lord Vincente Fuentes!
Drug Lord Hector Beltran Leyva!
Eeeeeeek!!! Eeeeeeek!!!!

Daisy Eagle-Feather |

Daisy flies through the portal, is quickly grounded by Yig's supernatural winds, and activates her liberation domain power to grant the effects of freedom of movement to all allies within 30 ft (Mikey Jay, Al'Torac, Yingzen, Sieg, and Marcus)....
Move freely, my friends.... But only within thirty feet of my position!
Fortitude save vs Medusa's DC 18 petrifying gaze 1d20 + 17 ⇒ (14) + 17 = 31 succeeds!

Derrik Stonesmith |

Derrik gives a menacing glare from his helmet at the Marilith. " Have you not learned when not to rush into the maw of the beast? No, matter. I will welcome you to death just as I do your lord! Hope you can repent all of your sins in the ABYSS! "

Koran "The Hammer of Thor" |

You did not this round. You are 80 ft from Yig on the side of the ziggurat. Good news is, you're outside the blast radius of the balor's death throes....
In that case I still would have thrown Mjolnir at him.
Thrown Hammer: 1d20 + 27 ⇒ (5) + 27 = 32 Damage: 6d6 + 2d6 + 2d6 + 1d6 + 1d6 + 19 ⇒ (4, 2, 6, 4, 6, 5) + (6, 5) + (4, 6) + (2) + (6) + 19 = 75

Yig, Father of Serpents |

Michael Johnson 66 wrote:
You did not this round. You are 80 ft from Yig on the side of the ziggurat. Good news is, you're outside the blast radius of the balor's death throes....In that case I still would have thrown Mjolnir at him.
[dice=Thrown Hammer]1d20+27 [dice=Damage]6d6+2d6+2d6+1d6+1d6+19
Mjolnir bounces harmlessly off the scaly hide of the Snake God! It then flies back to Koran's mighty hand!

Derrik Stonesmith |

Koran I think you mean 22 Damage, Rynjin they all moved THEN attacked, so they dont get a full attack also the AOE is much like Scatter in that if they have multiple attacks they get multiple line based Scatters. More than likely they are just firing standard Rifles.

Michael Johnson 66 |

The Rumble in Mexico City! Round dos!! Eeeeek!! EEEEK!!
Yingzen! (Strikes a stony pose)
Al'Torac!
Yig!
Naga archon!
Medusa!
Snake-headed Balor demon!
Serpentfolk priests (2)!
Derrik Stonesmith!
Mikey Jay!
Koran "The Hammer of Thor"!
Marcus Greer!
Sieg Alfbrecht!
Drug lord 'El Grande'!
Marilith demon!
Daisy Eaglefeather!
Professor Radsworth Pennington! (Last round and 2nd round)
Drug Lord Nazario Gonzalez!
Drug Lord Vincente Fuentes!
Drug Lord Hector Beltran Leyva!
Eeeeeeek!!! Eeeeeeek!!!!

Radsworth |

(Sorry! Been so out of the loop I forgot what all Radsworth does! I seem to recall preparing a named bullet way back when before teleporting, and they last 190 minutes at this level.)
Radsworth moves closer towards El Grande.
"Of all the filth I see here, you sycophants and sucklers from the Elder teats are the worst. I name you enemy, human."
Raising Traveler, Radsworth uses the weapon to channel a blast of electric energy into the Druglord, funneling a mythic power into channel power and using a swift action to consume a third level spell, bestowing Traveler with a +3 enhancement bonus.
Knowledge Dungeoneering: 1d20 + 29 ⇒ (3) + 29 = 32(Seeking info on resitances of the extraplanar enemies. All Rads knowledges are about the same.)
Traveler, Intensified Reach Shocking Grasp: 1d20 + 21 ⇒ (7) + 21 = 28 vs Touch
If Hit.
Damage: 10d6 ⇒ (4, 6, 1, 5, 3, 6, 5, 1, 1, 4) = 361d8 + 4 ⇒ (8) + 4 = 12+19
Named Bullet infers auto critical.
Channel power increases spell damage by 50% x3. = 162 Shock Damage
Bullet x 3 = 36 Damage
198 total damage.
Crit Confirm: 1d20 + 21 ⇒ (5) + 21 = 26 26 Touch

Drug Lord 'El Grande' |

(Sorry! Been so out of the loop I forgot what all Radsworth does! I seem to recall preparing a named bullet way back when before teleporting, and they last 190 minutes at this level.)
Radsworth moves closer towards El Grande.
"Of all the filth I see here, you sycophants and sucklers from the Elder teats are the worst. I name you enemy, human."
Raising Traveler, Radsworth uses the weapon to channel a blast of electric energy into the Druglord, funneling a mythic power into channel power and using a swift action to consume a third level spell, bestowing Traveler with a +3 enhancement bonus.
[dice=Knowledge Dungeoneering]1d20+29(Seeking info on resitances of the extraplanar enemies. All Rads knowledges are about the same.)
[dice=Traveler, Intensified Reach Shocking Grasp]1d20+21 vs TouchIf Hit.
[dice=Damage]10d6;1d8+4;+19
Named Bullet infers auto critical.
Channel power increases spell damage by 50% x3. = 162 Shock Damage
Bullet x 3 = 36 Damage198 total damage.
[dice=Crit Confirm]1d20+21 26 Touch
'El Grande' shrieks as lightning rips through his body, frying his nervous system and briefly illuminating his skeleton like an X-ray! The infamous drug lord falls dead, charred and smoking!

Yig, Father of Serpents |

After Al'Torac:
Yig hisses a thunderous hiss and bites at Derrik 1d20 + 41 ⇒ (11) + 41 = 52, skewering the avenging knight on its lance-like fangs for 4d8 + 7 ⇒ (1, 7, 1, 7) + 7 = 23 piercing damage, and injecting vile poison into Derrik! Fortitude save DC 41 or take 2d4 ⇒ (1, 3) = 4 Constitution damage as well!
The Feathered Serpent buffets Derrik with its wings 1d20 + 41 ⇒ (7) + 41 = 48 for 2d8 + 7 ⇒ (2, 4) + 7 = 13 bludgeoning damage....1d20 + 41 ⇒ (3) + 41 = 44 for 2d8 + 7 ⇒ (8, 4) + 7 = 19 bludgeoning damage!
The Snake God whips its tail at Derrik 1d20 + 41 ⇒ (20) + 41 = 61 for 2d8 + 7 ⇒ (3, 1) + 7 = 11 slashing plus grab attempt 1d20 + 41 ⇒ (12) + 41 = 53 that crushes the knight for 4d8 + 7 ⇒ (4, 6, 4, 1) + 7 = 22 constricting damage!
Confirm tail slap crit 1d20 + 41 ⇒ (16) + 41 = 57 for 2d8 + 7 ⇒ (7, 5) + 7 = 19 critical slashing damage!

Derrik Stonesmith |

Just a note Rad its Auto Threat not Critical hit. Chances are you would still critical however. And the Damage is actually rolled again instead of just multiplied.. unless it literally says multiplied like Foe Biting. And with Named Bullet it had to be of the creature's subtype ahead of time so i assume you had Human or Evil Outsider or Whatever ready. Yig is going to be sad too know Derrik cares not for his puny poison. Either way I think its Achon and Medusa I think the Balor's are both gone.

Naga archon of Yig |

Swift action: quickened fireball spell-like ability to blast Mikey Jay....
With dizzying speed, the remaining naga archon does a serpentine dance that causes a fireball to blossom around Mikey Jay, dealing 10d6 ⇒ (1, 5, 5, 2, 3, 3, 5, 6, 6, 5) = 41 fire damage in a 20-ft-radius around MJ! DC 18 Reflex save for half....
It follows this with a second fireball almost immediately, dealing 10d6 ⇒ (1, 6, 6, 1, 3, 4, 2, 5, 3, 1) = 32 fire damage in a 20-ft-radius burst on MJ! DC 18 Reflex save for half....

Mikey Jay |

Reflex save vs first DC 18 quickened fireball 1d20 + 13 ⇒ (1) + 13 = 14 plus surge 1d10 ⇒ 1 fails!
YEEEOOOWWW!!!
MJ takes 41 fire from the first fireball....
Reflex save vs second DC 18 fireball 1d20 + 13 ⇒ (6) + 13 = 19 succeeds!
OUCHY!!!
MJ takes 16 fire damage from the second fireball!

Daisy Eagle-Feather |

Reflex save vs first DC 18 fireball 1d20 + 13 ⇒ (18) + 13 = 31 succeeds!
OOOOOWWWW-ah!!!!
Daisy takes 20 fire damage from the first fireball....
Reflex save vs second DC 18 fireball 1d20 + 13 ⇒ (10) + 13 = 23 succeeds!
Daisy takes 17 fire damage from the second fireball!

Medusa resurrected |

As Radsworth comes through his portal to the Mexico City side, he must succeed on a DC 18 Fortitude save vs Medusa's petrifying gaze....
Medusa fires poisoned arrows from her longbow at Marcus-dragon 1d20 + 13 ⇒ (17) + 13 = 30 dealing 1d8 ⇒ 8 piercing, plus poison 1d4 ⇒ 4 Constitution damage, Fortitude save DC 18 negates....
Second shot 1d20 + 8 ⇒ (5) + 8 = 13 misses!

Serpent folk priest of Yig |

Each serpentfolk priest invokes potent fire magic to shoot a wide area (38 ten-foot-squares each!) with unholy flames! Two flame strikes, catching all of the Fierce Ones, first deals 19d6 ⇒ (6, 4, 4, 2, 6, 1, 6, 4, 3, 5, 2, 3, 6, 2, 4, 4, 2, 5, 2) = 71 fire damage, Fortitude DC 24 for half.... Second deals 19d6 ⇒ (3, 1, 1, 5, 4, 3, 6, 1, 2, 6, 4, 5, 4, 5, 5, 6, 6, 6, 6) = 79 fire damage, Fortitude DC 24 for half!

Daisy Eagle-Feather |

Reflex save vs first DC 24 flame strike 1d20 + 13 ⇒ (5) + 13 = 18 fails!
Daisy takes 71 fire damage from the first flame strike!
AAAAAAAAAAAAHHH!!!!
Reflex save vs second DC 24 flame strike 1d20 + 13 ⇒ (20) + 13 = 33 succeeds!
She takes 39 fire from the second!

Mikey Jay |

Reflex save vs first DC 24 flame strike 1d20 + 13 ⇒ (18) + 13 = 31 succeeds!
MJ takes 35 fire from the first....
SPICY!!!!
Reflex save vs second DC 24 flame strike 1d20 + 13 ⇒ (18) + 13 = 31
He takes 39 from the second!
MUY CALLIENTE!!!

Derrik Stonesmith |

Now just remember, You all have Mythic Saving throws, if the effect isnt mythic and you make it.. it instead does nothing. So.. try not to fail.
Derrik weathers the terrible assault given by the risen snake god, but much to the creatures surprise, the fearsome knight seems to be completely unaffected by both the poisonous bite and his fearsome aura.
Then came the pillars of fire that encroached on his battle with the faux-deity.
Heroic Grappled Reflex Save: 1d20 + 19 ⇒ (19) + 19 = 38
Heroic Grappled Reflex Save: 1d20 + 19 ⇒ (12) + 19 = 31
The fires bath his form but Derrik has enough room tangling with Yig to twist his body into a Whirlwind and mitigate most of the pain. It is at that time his entire form shines gold as he calls down an otherworldly force on Yig. " I have found you unrepentant YIG! Your end shall come NOW! "
Derrik's weapons flash at inhuman speed cutting at Yig's many coil, arms, neck, head, eyes. He goes for every weak point and brutal wound he can place upon the snake-beast.
Dawnbringer: 1d20 + 44 ⇒ (18) + 44 = 621d8 + 64 + 2d6 + 2d6 ⇒ (6) + 64 + (6, 5) + (4, 6) = 91
Self Damage: 1d6 ⇒ 1
Dawnbringer: 1d20 + 44 ⇒ (1) + 44 = 451d8 + 64 + 2d6 + 2d6 ⇒ (3) + 64 + (6, 4) + (6, 6) = 89
Self Damage: 1d6 ⇒ 4
Excalibur: 1d20 + 43 ⇒ (20) + 43 = 631d8 + 63 + 2d6 ⇒ (7) + 63 + (4, 4) = 78
Dawnbringer: 1d20 + 39 ⇒ (13) + 39 = 521d8 + 64 + 2d6 + 2d6 ⇒ (4) + 64 + (1, 6) + (1, 4) = 80
Self Damage: 1d6 ⇒ 3
Excalibur: 1d20 + 38 ⇒ (17) + 38 = 551d8 + 63 + 2d6 ⇒ (4) + 63 + (4, 2) = 73
Dawnbringer: 1d20 + 34 ⇒ (4) + 34 = 381d8 + 64 + 2d6 + 2d6 ⇒ (3) + 64 + (4, 5) + (2, 1) = 79
Self Damage: 1d6 ⇒ 1
Excalibur: 1d20 + 28 ⇒ (20) + 28 = 481d8 + 63 + 2d6 ⇒ (6) + 63 + (2, 5) = 76
Two Weapon Rend: 2d10 + 22 ⇒ (8, 7) + 22 = 37
Dawnbringer Titan Killer: 1d20 + 44 ⇒ (9) + 44 = 534d8 + 256 + 2d6 + 2d6 ⇒ (7, 1, 8, 1) + 256 + (2, 2) + (3, 2) = 282
Full attack, MP for Standard Vital Strike, Swift for Judgement of Justice and Destruction
Confirm Excalibur: 1d20 + 47 ⇒ (12) + 47 = 591d8 + 63 ⇒ (5) + 63 = 68
Confirm Excalibur: 1d20 + 32 ⇒ (15) + 32 = 471d8 + 63 ⇒ (5) + 63 = 68

Mikey Jay |

Reflex save vs first DC 24 flame strike 1d20+13 succeeds!
MJ takes 35 fire from the first....
SPICY!!!!
Reflex save vs second DC 24 flame strike 1d20+13
He takes 39 from the second!
MUY CALLIENTE!!!
Ah, Derrik is correct re: mythic saves, so Mikey Jay evades all that fire damage with mythic grace and agility!