Xavier Martin
Male Half-elf (Australian) Urban Barbarian 1, gunslinger 1, fighter 15, Paladin 1, Champion 8
N Medium humanoid (human, elf)
Init +35; Senses low-light vision 120 ft.; Perception +33
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Defense
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AC 32, touch 26, flat-footed 20 (+10, +6 armor, +12 Dex, +4 deflection)
hp 224 (1d12+16d10+102+14 temp hit points) currently 238
Fort +23, Ref +24, Will +25 (+6 vs. mind-affecting effects, +8 vs. Fear effects)
Defensive Abilities: hard to kill, mythic saving throws, unstoppable,Defensive Flurry (+4), Crowd control, Bravery (+4)
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Offense
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Speed 30 ft.
Ranged: Jesse James' revolver +36/+36/+36/+36/+31/+26/+21 1d8+2d6(holy)+26, (19-20 X3) range 200ft
+5 reliable, distance, holy, mythic-bane revolver +35/+30/+25 1d8+2d6(holy)+21 (19-20 X3) range 200ft
or Jesse James' revolver +31/+31/+31/+31/+26/+21/+16 1d8+2d6(holy)+41 (19-20 X3) range 200ft,
+5 reliable, distance, holy, mythic-bane revolver +30/+25/+20 1d8+2d6(holy)+36 (19-20 X3) 200ft
Special Attacks: mythic power (17/day, surge +1d10),Grit (7/day), Deeds (Deadeye,Gunslinger's dodge, Quick Clear), Controlled Rage (+4),Twin Blades (+4 7 rounds/day), Double Strike, Equal Opportunity, Distant Barrage, Smite Evil 1/day,
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Statistics
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Str 12, Dex 34, Con 16, Int 10, Wis 24, Cha 7
Base Atk +17; CMB +18; CMD 39
Feats: Two-weapon fighting, Weapon Focus (revolver), Point blank shot, precise shot, rapid shot[M], weapon specialization (revolver), improved, two weapon fighting, deadly Aim[M], Improved Critical[M], Greater Weapon Focus (revolver), Greater Two Weapon Fighting, Critical Focus, Improved Initiative[M], Greater Weapon Specialization (revolver), Bleeding Critical, Iron Will, Rapid Reload (revolver)
Traits: Death Touched (+2 vs Mind-Affecting effects), reactionary
Skills Perception +33, Survival +29, Swim +9, Climb +6, Handle Animal +6, Heal +16, Fly +18
Languages:Common (English), Aklo, Elven
SQ: amazing initiative, Recuperation, force of will, Duel Minded,Low-Light Vision, Multi-Talented (gunslinger, Fighter),Perfect Balance,Smite Evil 1/day, Detect Evil, Aura of Good; Mythic: Always a chance, Limitless Range, Titan's Bane, Fleet Warrior,Legendary( Intelligence, Intelligence+2 all, Intelligence +2 all, protection from evil, true seeing, divine power,), maximized crit, Legendary(upgradeable, intelligence +2 all, intelligence +2 all, Protection from energy, Breath of life, Resist energy), Beyond Morality
Combat Gear: quick runner's shirt, snapleaf (2), bead of newt prevention, blood reservoir of physical prowess (4 charges), Potion of fly (5), potion of lesser restoration (10), ring of prot (+4), Weapon Cord (2), Potion of Cure Serious (12); Other Gear: Jesse James' revolver(+6 reliable, seeking, distance, speed, holy, aberration-bane), +5 reliable, distance, holy, mythic-bane revolver,Laurel Wreath, Cape of free will +5/+6, +5 defiant-mythic determination Haramoki armor, Belt of incredible Dexterity (+6),Headband of inspired Wisdom (+6),Pink Rhomboid ioun stone, Cracked Dusty Rose Prism, ring of evasion,handy haversack, Cartridges(1000),eyes of keen sight, Scarab of protection, Luck Stone, Winged Boots