Liam Mardon
|
Religion Take 10: 10 + 12 = 22
"We should repair the altar. Showing some respect might help us."
Tytus Umbraeyes
|
"Agreed. It is just proper!"
DiDe: 1d20 + 24 ⇒ (16) + 24 = 40
And with cracking his knuckles Tytus starts to work on them. Not without checking his six.Perc: 1d20 + 1d6 + 24 ⇒ (10) + (6) + 24 = 40
| GM Zoomba |
Tytus steps up to the far altar. Clearing the heads off of it is a simple first step (and the small eels swim after them ans the drift to the floor. The marks and cuts to the altar is trickier, but the dwarf is skill with his tools. Using nearby coral as material, he manages to restore the altar over a minute to much of its former glory.
As Tytus steps back to examine his work, a feeling of peace washes over all six of you. The small eels stop their feasting and flee towards the shell entrance, while you sense a blessing emanating out from the altar.
Bless specifically - all of you are blessed for 1 hour.
Tobias Marlow
|
Nodding towards Harsk. "I have had a look over of each of the doors, but an extra set of eyes doesn't hurt." Marlow says while positioning himself besides it to head in.
| GM Zoomba |
After checking to see if the next chamber is trapped (the door doesn't appear to be) Harsk opens it's door easily as well. A layer of coral covers the walls of this room from floor to ceiling. Carved into the coral are twenty square niches filled with dead seaweed, each big enough to fit a sleeping human - or at least something human-shaped. Shards of refuse and shattered stone litter the floor.
Tobias Marlow
|
Marlow swims in to have a look around and inspect the area for further clues.
Perception: 1d20 + 19 ⇒ (15) + 19 = 34
Know Religion: 1d20 + 1d6 + 9 ⇒ (15) + (6) + 9 = 30
"Looks like an embalming chamber. Of course it may be sacred rites or unholy."
Liam Mardon
|
Alchemy: 1d20 + 12 ⇒ (1) + 12 = 13
Religion: 1d20 + 12 ⇒ (18) + 12 = 30
"Right you are."
Tytus Umbraeyes
|
Can´t fail those rolls.
Tytus chipes in."Well so far it seems to me that we are in a despoiled holy place. A place we are meant to cleanse. But you are correct Tobias!"
Alektara Bluemoon
|
earlier
After the bettle concludes Alektara quickly downs one of the healing potions identified by Tytus. CMW: 2d8 + 5 ⇒ (5, 5) + 5 = 15
She then hands her heal-stick over so someone can bring her closer to full
CLW: 5d8 + 5 ⇒ (4, 6, 6, 7, 8) + 5 = 36
***********************************************************************
"Good eyes" she tells the others as the investigate the now discovered despoiled holy place. She moves around helping in any way she can... auto Aid Other in DD, Perception, Planes, Religion, Arcana as appropriate.
| GM Zoomba |
Several of you spend some time collecting the shattered jars and pottery and propping it up as best you can. With little work, to room looks fairly clean, though fairly bare from lack of use.
Assuming your door order continues... Opening the third door reveals a sight that quickly makes you long for the relative emptiness of the embalming chamber. A glass sphere several feet wide is set into the peak of a large coral mound in this room. Inside the sphere, crimson blood roils and bubbles. Thousands of clear, trembling eggs are stuck to the coral surrounding the glass sphere. They throb as the blood-sphere churns. A single cap is set atop the glass, sealing in its contents.
Tobias Marlow
|
Marlow sighs and nods at Jorin's pronouncement before lending aid in attempting a restoration.
He will autopass any aid-another and give Jorin a +4
Alektara Bluemoon
|
"I am skilled in some arcane knowledge but you impress me with your knowledge in this area Jorin. What do we do now?"
| GM Zoomba |
The holy water fount is indeed corrupted, but the kensai steps forward to try and correct it. First clearing the coral surrounding the desecrated orb of any foul eggs. Tobias and Alektara assist with removing the last of the leeching sahaugin spawn while the half-orc concentrates on the orb itself.
Jorin thinks back to the lessons learned over his career. His time as a Pathfinder, especially his training with the Scarab Sages have taught him many valuable tools - not the least of which are rituals to respect death and cleanse defilement. Drawing on the Sages' teaching and perhaps a faith of yours: didn't see any holy symbols of the like in your sheet/profile the half-orc begins a ritual designed to restore the pas and purify the obscured. As he mutters ancient intonations and traces primal symbols on the orb, the liquid within begins to violently swirl and glow with a soft green light. Continuing the chant, the green glow strengthens as the blood's color begins to fade from crimson to pink to but a tinge of red.
After two minutes, Jorin stops and barks out a final series of invoking words, and in a flash, the orb's contents become clear once more.
Alektara Bluemoon
|
Alektara watches the magus work on the orb trying to follow his movements for her own personal edification. Once Jorin is done she asks "Is that it then? Are you finished?"
| GM Zoomba |
"Is that it then? Are you finished?
As seconds pass and no new surge erupts or monster jumps out, you suspect that the cleansing ritual has in fact completed. You leave the room a purer place, and turn your attention to the last set of large bronze double doors
Tobias having already given the pair a look and determined it safe, you push these doors open too. There is slight resistance at first, and you notice that there seems to be more coral growths caked onto this door. With a harder shove these too open to reveal a room filled with small coral reefs the form beautiful gardens. Blue gems are studded throughout the coral, twinkling like stars in a pink sky and adding to the effect.
Another door sits at the chamber's end.
Harsk Hammerfist dwarf
|
Harsk looks around the coral for signs of trouble
perception: 1d20 + 20 ⇒ (15) + 20 = 35
hmmm..You'll never see this stuff in the wilds of Varisia..pretty
| GM Zoomba |
As Harsk and Jorin look inside the room, at first everything appears fine. But out the corner of each of their eyes, they see the top of first one, then another coral mounds begin to...move.
As they shout an alarm, two large forms unfurl and stand. The tall creatures appear to be made of wrinkled stone and coral, bits of plant life clinging to its creased body and clawlike hands. They turn towards your, and begin to walk.
Tobias: 1d20 + 7 ⇒ (1) + 7 = 8
Harsk : 1d20 + 5 ⇒ (16) + 5 = 21
Tytus: 1d20 + 2 ⇒ (13) + 2 = 15
Alektara: 1d20 + 5 ⇒ (14) + 5 = 19
Jorin: 1d20 + 10 ⇒ (16) + 10 = 26
Green: 1d20 + 4 ⇒ (15) + 4 = 19
Green: 1d20 + 4 ⇒ (17) + 4 = 21
Initiative
Jorin
Harsk (Appropriately enough)
Coral thing
Alektara
Coral thing
Tytus
Liam
Tobias
Bold are up. A reminder, that walking through the water along the bottom of the shell is at half speed.
Tobias Marlow
|
Nodding and seeing another door Marlow draws his wand. "While swimming isn't a bother, it is a true disadvantage against the natives." he opines.
UMD Wand of Touch of Sea: 1d20 + 11 ⇒ (20) + 11 = 31
| GM Zoomba |
While Liam is a bit confused about the nature of these creations, Tytus recognzies them as Croal Golems. As the name implies, these constructs are golems made of coral, and like most golems are immune to virtual all magic at least that is affected by SR. Their dense construciton also makes their 'skin' thick, requiring adamantine-level blows to fully pierce it. These golems are particuarly suited for the water, and exposure to salt water can allow their coral bodies to rapidly be resotred from damage. Finally, the sharp edges of their claws can cause deep wounds that are difficult to close bleed damage
Initiative
Jorin
Harsk (Appropriately enough)
Coral thing
Alektara
Coral thing
Tytus
Liam
Tobias
Harsk Hammerfist dwarf
|
Harsk grabs a adamantine bolt from his backpack and fires.
"Doesn't look natural to this dwarf"
attack: 1d20 + 16 ⇒ (12) + 16 = 28
damage: 1d10 + 3 ⇒ (2) + 3 = 5
cold: 1d6 ⇒ 3
Jorin
|
Back up! Fight one at a time through the door/hallway! He casts Mirror Image on himself while waiting for the others to back up.
images: 1d4 + 3 ⇒ (4) + 3 = 7
knowledge arcana: 1d20 + 15 ⇒ (11) + 15 = 26
| GM Zoomba |
1d2 ⇒ 2
Harsk fires an arrow at the nearest golem, causing a bit of xoral to explode into a fine spray.
As Jorin listens to Tytus' description, the half-orc mostly agrees with his assessment. These two golems look somewhat stiffer than expected however. The one to the south moves towards the magus, but its limbs seem to creak as it breaks loose from the room's coral and by the time it reaches the Pathfinder it doesn't strike.
Initiative
Jorin
Harsk
Red Coral Golem
Alektara
Green Coral Golem -8hp
Tytus
Liam
Tobias
Alektara Bluemoon
|
As a move action Alektara studies her target for any weakness...Know Arcana: 1d20 + 12 ⇒ (18) + 12 = 30 gaining a +2 to attack and damage
She then moves to a better position to attack...
| GM Zoomba |
As Alektara steps forward and sizes up the cloest golem, it lumbers up and strikes out at 1d2 ⇒ 2 Jorin. As it moves, the water flowing around it seems to repair some of its damaged coral with supernatural speed
Attack: 1d20 + 20 - 1 ⇒ (13) + 20 - 1 = 32 for damage: 1d6 + 13 ⇒ (3) + 13 = 16
1 is you: 1d8 ⇒ 8
The claw slices through an image of the half orc!
Jorin
Harsk
Red Coral Golem
Alektara
Green Coral Golem -3hp
Tytus
Liam
Tobias
Tobias Marlow
|
Pondering the scene before him a moment Marlow nods to himself and pulls another extract. Letting his arms extend far beyond what a halfling should reach. He then swims up while drawing his main kukri stopping above Jorin he holds the silvery blade in a defensive posture to block any blows that go for his companions.
Using the 3rd dimension since you mentioned the 'ceiling' was 30' up prior. Marlow is adjacent to Jorin, Alektra and Harsk and able to bodyguard them for +4 AC up to 8 times in a round.
Liam Mardon
|
Liam casts a spell giving the part blessing of fervor! Haste! +1 at/Ref/AC and an extra attack on a full attack.
| GM Zoomba |
Tytus, the barrier just north of Alektara is a wall - hard shell barriers seperating each chamber. If you want to strike the golem(s), right now you'd need to move next to them.
Tobias swims upward to defedn Alektara and Jorin, while Liam's spell imbues each of you with frantic fervor.
Initiative
Jorin
Harsk
Red Coral Golem
Alektara
Green Coral Golem -3hp
Tytus (first round re-do)
Liam
Tobias
Jorin
|
I guess we are not operating tactically today...
Using Blessing of Fervor for extra attack.
cast defensively: 1d20 + 14 ⇒ (10) + 14 = 24 Success! Heart of the Metal gives a weapon the nature of adamantine.
Hlava tohto oštepu je naozaj ťažká! Concentrate on the left one until it is destroyed!
1st spear att: 1d20 + 14 - 2 ⇒ (20) + 14 - 2 = 32, if hits, 1st spear dam: 1d6 + 7 ⇒ (2) + 7 = 9
2nd spear att: 1d20 + 14 - 2 ⇒ (18) + 14 - 2 = 30, if hits, 2nd spear dam: 1d6 + 7 ⇒ (1) + 7 = 8
3rd spear att: 1d20 + 9 - 2 ⇒ (3) + 9 - 2 = 10, if hits, 3rd spear dam: 1d6 + 7 ⇒ (5) + 7 = 12
crit confirm 1st spear att: 1d20 + 14 - 2 ⇒ (18) + 14 - 2 = 30, if hits, 1st spear dam: 1d6 + 7 ⇒ (1) + 7 = 8
Harsk Hammerfist dwarf
|
Harsk unleashes a volley of adamantine at the golem.
w/ point blank
1st shot
attack: 1d20 + 15 ⇒ (20) + 15 = 35
damage: 1d10 + 3 ⇒ (9) + 3 = 12
cold: 1d6 ⇒ 1
crit confirmation
attack: 1d20 + 15 ⇒ (14) + 15 = 29
damage: 1d10 + 3 ⇒ (1) + 3 = 4
1d10 ⇒ 7
2nd shot
attack: 1d20 + 15 ⇒ (8) + 15 = 23
damage: 1d10 + 3 ⇒ (5) + 3 = 8
cold: 1d6 ⇒ 5
3rd shot
attack: 1d20 + 10 ⇒ (10) + 10 = 20
damage: 1d10 + 3 ⇒ (9) + 3 = 12
cold: 1d6 ⇒ 3
4th shot
attack: 1d20 + 5 ⇒ (3) + 5 = 8
damage: 1d10 + 3 ⇒ (10) + 3 = 13
cold: 1d6 ⇒ 6
extra attack with blessing
attack: 1d20 + 15 ⇒ (2) + 15 = 17
damage: 1d10 + 3 ⇒ (10) + 3 = 13
cold: 1d6 ⇒ 6
| GM Zoomba |
As Tytus further lengthens his reach, Jorin's blade becomes harder as he strikes out at the closer golem. The water slows his approach and the golem destroys another false-Jorin, but the half-orc's spear deals a critical blow.
AoO: 1d20 + 20 - 1 ⇒ (17) + 20 - 1 = 36 for damage: 1d6 + 13 ⇒ (4) + 13 = 17 1 is you: 1d7 ⇒ 7
Remember: without a swim speed walking on the water along the 'ground' is half-speed, and without 5-foot steps.
Harsk meanwhile, fires a flurry of shots thanks to Liam's spell, but in his rapid attacks he sacrifices accuracy enough that only the first strikes - for another critical hit.
The other golem steps slowly closer and lashes out at the dwarf. Even with Tobias' aid, the claw slices into Harsk and forms a deep cut that starts to fill the water with blood.
Attack: 1d20 + 20 - 1 ⇒ (17) + 20 - 1 = 36 for damage: 1d6 + 13 ⇒ (2) + 13 = 15
Harsk is now bleeding, and will take 1d6 damage at the start of each of his turns.
Initiative
Blessing of Fervor is up
Jorin
Harsk -15hp, bleeding
Red Coral Golem
Alektara
Green Coral Golem -44hp
Tytus
Liam
Tobias
Alektara Bluemoon
|
Alektara moves 5 ft closer and full attacks the green foe with her borrowed adamantine spear...
Spear1+PA: 1d20 + 11 + 2 ⇒ (1) + 11 + 2 = 14...DMG: 1d10 + 18 + 2 ⇒ (6) + 18 + 2 = 26
and the confines of the place made her miss her mark but she stabs again...
Spear2+PA: 1d20 + 6 + 2 ⇒ (18) + 6 + 2 = 26...DMG: 1d10 + 1 + 28 ⇒ (7) + 1 + 28 = 36
| GM Zoomba |
Again: walking on the shell without swimming is half movement, and NO 5-foot step. Stepping up Alektara would only be able to attack once, and would provoke from red (and theoretically green, but it already AoOd.
If you would like to do something else or try to Acrobatics forward, let me know.
Alektara Bluemoon
|
apologies- i forgot that
Alektara tries to dodge past the possible green attack using acrobatics...
Acrobatics: 1d20 + 14 ⇒ (16) + 14 = 30
and taking her first attack roll from above she misses once she gets into position.
| GM Zoomba |
No problem. Underwater combat is both complicated and rare.
Alekatara tries to make her way carefully towards the golem before her, but exposes herself to a strike from the one below. Tobias tries to block the claw, but the power behind the blow pushes through to dig into the elf.
AoO: 1d20 + 20 - 1 ⇒ (18) + 20 - 1 = 37 for damage: 1d6 + 13 ⇒ (2) + 13 = 15
As Alektara's spear fails to pierce her target, that golem's damaged coral exterior continues to repair as it strikes out at the half-orc. The many Jorin's continue to protect him, but all of you notice the last of the lingering coral stuck in each golem's joints seems to be breaking off, and their movements are becoming more animated.
Attack: 1d20 + 20 - 1 ⇒ (7) + 20 - 1 = 26 for damage: 1d6 + 13 ⇒ (1) + 13 = 14
1 is you: 1d6 ⇒ 2
Initiative
Blessing of Fervor is up
Jorin, 4 images
Harsk -15hp, bleeding
Red Coral Golem
Alektara -15hp, bleeding
Green Coral Golem -39hp
Tytus
Liam
Tobias
Tobias Marlow
|
Seeing how easily the blows were piercing the defenses of his companions Marlow grimaces and keeps his location to try to defend while he lashes out with his blade hoping to make an opening.
Attack 1 on Green Coral Golem: 1d20 + 14 ⇒ (20) + 14 = 34
Attack 2 on Green Coral Golem: 1d20 + 9 ⇒ (9) + 9 = 18
Haste Attack on Green Coral Golem: 1d20 + 14 ⇒ (20) + 14 = 34
Attack 1 Confirm: 1d20 + 14 ⇒ (12) + 14 = 26
Haste Attack Confirm: 1d20 + 14 ⇒ (4) + 14 = 18
Each attack dealing 5 damage and assuming the first crits the next ally melee hit will automatically become a critical