
Elfinlocks |

I've often wondered if Pathfinder will ever see the return of a class structured off of a D4 hit dice rather than the current minimum D6. The main reason for my asking is I often play the squishy, sit in the far back, supporting spellcaster of my groups, and in some cases it's better to play squishier classes that offer the overall lower hit points pool in exchange for the extra abilities/spells/whatever that they gain.
Thoughts on the benefits or drawbacks of such a concept are appreciated, thank you for reading!

swoosh |
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I can't even really think of any benefit minor enough that you could give a theoretical d4 HD class that would only be as valuable as 1 hp/level. So we're talking a... wizard with a (mediocre) favored class bonus for free. Or the equivalent of +2 to one attribute that has between 8-11 points in it to start.
I don't see it really being worth trying.

Qaianna |
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If memory serves, the whole HD idea is bigger dice means you're closer to melee. Thus, barbarians and fighters and proper monks have the good ones, bards and rogues who support melee get a decent d8, and 'squishy' types get a d6.
About the only class I can imagine even getting a d4 as a hit die would be the commoner. Mainly because ... honestly, commoner. And even then it's a d6 class because @#$% the d4, who wants to have any kind of character who could be dropped by stepping on its hit die by accident?
You'd need something really really alluring or really really thematic to justify a d4. And somehow I don't imagine anyone liking the idea of making a character that's more powerful than a wizard, sorcerer, or cleric.