
Zeex |

Zeex makes another attempt to get the half-orc to drop him...
to hit: 1d220 + 8 - 4 - 2 ⇒ (9) + 8 - 4 - 2 = 11
dmg if hits: 1d4 + 6 ⇒ (1) + 6 = 7

Zeex |

to hit, oops: 1d20 + 8 - 4 - 2 ⇒ (20) + 8 - 4 - 2 = 22
to confirm crit: 1d20 + 8 - 4 - 2 ⇒ (3) + 8 - 4 - 2 = 5 won't confirm, but that 20 should hit!

GM Shade |

Yep it will
Carl flinches as the flat of Zeex's blade smacks him on the head, he squeezes again instinctively causing you to squirm, when Rikkivar's arrow smacks him square in the forehead he drops you, "I yield" he cries out.
Grapple Damage: 1d3 + 2 ⇒ (2) + 2 = 4
Grapple Mantain: 1d20 + 14 ⇒ (17) + 14 = 31

Zeex |

Zeex lands acrobatics: 1d20 + 14 ⇒ (9) + 14 = 23 fairly gracefully after being dropped and gives Carl a bow with a flourish of his little hat.... "You be good... go siddown."

Cael Melum |

Cael is finally able to get inside of the building. Looking at the situation inside, he is not sure what he sees. "What's going on here? No one said anything about a fight." Looking a bit closer, Cael notices that the thug are armed with wooden sap and that not one of the other contestant are using lethal force. "Umm... this is a problem. I have nothing with me that non-lethal damage." As he draws his dagger and try holding it in a way to hit with the pommel, he jumps down in the pit behind the Orc. He then aims for the base of the skull of the Orc, hoping to do enough damage to knock him out of the battle.
Jump: 1d20 + 15 ⇒ (11) + 15 = 26
Dagger Attack-Non Lethal+Flanking: 1d20 + 8 - 4 + 2 ⇒ (15) + 8 - 4 + 2 = 21
Damage, Non-Lethal: 1d4 + 4 ⇒ (1) + 4 = 5
Move action to jump down in the pit while drawing his dagger.
Standard action to attack using the -4 penatly to do non-lethal.

GM Shade |

I would allow a non lethal coup de grace, you know the bad guy is tied up and you knock him out sort of deal. Huldren is only stunned however and as far as I remember you are not helpless while stunned
The half orc yells as he is struck by the pommel of Cael's dagger, turning around he glares at the new challenger, "You will pay for that."
Morgana you are up.

Morgana Nahari |

Morgana groans.
I can't let myself get outdone by a child
She draws her Sickle, and enters the pit.
Jump: 1d20 + 10 ⇒ (1) + 10 = 11
Do we need to jump, because I didn't think it was a pit pit. This isn't because I rolled the crit fail, more because Morgana wouldn't jump down normally anyway, and because Cael's the first person I've read that rolled a jump to enter the pit...
DM decides what happens to her I guess.
Morgana enters the pit, and heads over to the man confronting K'wai. She then attempts to trip him with the Sickle.
CMB: 1d20 + 4 ⇒ (7) + 4 = 11

Morgana Nahari |

Didn't know he was on the ground
Morgana stands over him, wielding her sickle.
"You should yield. You are surrounded, out numbered, and out matched. There is no victory for you here. I think we've shown what you needed to see."
Diplomacy: 1d20 + 10 ⇒ (7) + 10 = 17
Whatever Paizo was doing during their down time, it's made the dice roller worse lol

Cael Melum |

The jump skill check for Cael was more for flash and to explain how he got behind the orc.
"You will pay for that."
"Well you are the one that wanted a fight. Just be happy I didn't use real lethal force, cause then you would be a fuming charred corpse on the floor."

Morgana Nahari |

Morgana puts away her sickle, as it is too hard to do non-lethal with, and instead draws her short spear, keeping the point wrapped.
"I suggest you stay down."
Intimidate: 1d20 + 4 ⇒ (9) + 4 = 13
Non-lethal damage with her shortspear: 1d20 + 4 - 4 ⇒ (12) + 4 - 4 = 12
Damage: 1d6 + 1 ⇒ (2) + 1 = 3

K'Wai |

Boot to the head!
K'Wai drops a knee into the stunned man's gut before delivering a nasty punch into his sternum.
"Like, this was totally avoidable, man. I really didn't need to get into a scrap just now, ya know."
Flurry on the stunned Huldren: 1d20 + 7 + 4 ⇒ (11) + 7 + 4 = 22 to hit vs prone (+2if flanking); for 1d8 ⇒ 6 nonlethal damage
1d20 + 7 + 4 ⇒ (1) + 7 + 4 = 12 to hit vs prone (+2if flanking); for 1d8 ⇒ 4 nonlethal damage

Rikkivar Greenfur |

"Keeping people alive is such a pain. It would be so much easier if we could burn them or liquefy their insides." he complains to himself as he blunts another arrow to shoot the half orc.
attack: 1d20 + 9 - 4 ⇒ (20) + 9 - 4 = 25
damage: 1d6 ⇒ 3
crit confrim: 1d20 + 9 - 4 ⇒ (20) + 9 - 4 = 25
added crit damage: 2d6 ⇒ (1, 4) = 5
...and as he says this, his arrow shaft strikes the half-orc right in the gut. It's obviously a painful blow. "Still, we make do."

Morgana Nahari |

"I know what you mean"
Morgana laments, using the covered blade of her shortspear to strike the man on the ground.
Non lethal Hit: 1d20 + 4 - 4 ⇒ (8) + 4 - 4 = 8
Damage: 1d6 + 1 ⇒ (1) + 1 = 2
She grumbles as her flimsy attempt to use her weapon in a way that didn't cause permanent harm gets worse.
"I'm a do or don't woman. I either hurt you or don't, not this baby glove BS"

K'Wai |

"So, like, punch these fools! I mean, fists and feet are, like, made for this kind of stuff, right?"
K'Wai smirks at the man on the ground.
"Green? I'm, like, teal, man. Your color vision is as bad as your judgement, like for real. I hope the captain doesn't take you on this mission."

Cael Melum |

Posting my action now since I don't know how long the site will be online for.
Cael looks at the Half-Orc in front of him. "Hold still, and I will try to make this as painless as I can."
Dagger-NL+Flank: 1d20 + 8 - 4 + 2 ⇒ (7) + 8 - 4 + 2 = 13
Damage: 1d4 + 4 ⇒ (2) + 4 = 6

GM Shade |

Rikkivar's arrow strikes Darry painfully in the gut as he dodges Cael's dagger, as he cries out in pain Huldren proceeds to stand up from the ground narrowly dodging Morgana's attack and swings at K'wai. He is off balance however and ends up hitting only the air. Darryl recovers and a
Sap Attack Non Lethal: 1d20 + 7 ⇒ (5) + 7 = 12
Strike: 1d20 + 7 ⇒ (20) + 7 = 27
Confirm: 1d20 + 7 ⇒ (5) + 7 = 12
Damage: 1d3 + 2 ⇒ (3) + 2 = 5
5 Nonlethal on Cael, Morgana and K'wai take attacks of opportunity and you are up K'wai and

Morgana Nahari |

"Gotcha!" Morgana says, seeing her opportunity to land a hit
Non-lethal hit aoo: 1d20 + 4 - 4 ⇒ (16) + 4 - 4 = 16
Damage: 1d6 + 1 ⇒ (4) + 1 = 5

K'Wai |

"Like, man, you're embarrassing yourself. I really think you need, like, serious help with this anger and stuff, man."
AoO: 1d20 + 7 + 4 ⇒ (17) + 7 + 4 = 28 vs prone dude, for 1d8 ⇒ 4 bludgeoning damage
Full attack, flurry: 1d20 + 7 ⇒ (7) + 7 = 14 for 1d8 ⇒ 7 bludgeoning damage
1d20 + 7 ⇒ (11) + 7 = 18 for 1d8 ⇒ 7 bludgeoning damage

Zeex |

Zeex strikes at Huldren, taking a step to get into flank if possible...
to hit: 1d20 + 8 - 4 ⇒ (1) + 8 - 4 = 5 +2 if flanking
dmg if htis: 1d4 + 6 ⇒ (4) + 6 = 10 non-lethal
and nearly loses his grip on his sword as it twists in his hand and he's so off-balance, he nearly trips...
"Gah! look out!" he calls out as he almost stumbles into Kwai.
When he regains his solid footing, he draws himself up to his full height (which is still pretty small) and looks around proudly... "Me meant to do that."

Cael Melum |

Attack Non-Lethal, Flanking: 1d20 + 8 - 4 + 2 ⇒ (20) + 8 - 4 + 2 = 26
Confirm Non-Lethal, Flanking: 1d20 + 8 - 4 + 2 ⇒ (14) + 8 - 4 + 2 = 20
Damage: 2d4 + 8 ⇒ (3, 3) + 8 = 14
Cael takes the hit directly in the gut. He doubled over, catching the arm of the man with free hand. For a second it looks like he is out of the fight, but then he lifts up his head and looks at the thug straight in the eyes. "Got ya!" Still holding the man's arm. Cael circles around and with a good swing, he brings the pommel of his dagger to the side of the Darryl's head. Even though he didn't use the blade part, the impact still draws some blood.

Cael Melum |

Cael let's Darryl move away, then turn to the last man standing. "Why don't you give up too. There is no way you can win this."

Zeex |

"We wins!" Zeex leaves the pit and races upstairs... glares at the guard at the top. "Me pass now?"

K'Wai |

"Smart, man, like real smart. No sense getting a butt kicking you can avoid, man. Loke, no hard feelings, though, man."
K'Wai pats the man on the cheek and walks up the stairs with Zeex.
"Yeah, man, like we win."

Cael Melum |

Cael follows the rest of the group upstairs, not knowing what to expect up there. He stays in the back of the group, with his less than stellar performance in the race, he doesn't really feel like he should be with the winners.

GM Shade |

Outside of the tavern a small crowd of racers have gathered discussing the fighting going on inside and obviously leary of plunging into a brawl. As people enter they are just in time to see the last half orc spit on the floor and wordlessly turn away grabbing each of his companions by the collar and hauling them away to the side of the room.
As you head up the stairs a bald heavily tattooed man stands from the shadows of the small stairwell which you are climbing and grunts to draw the groups attention,
"You'll do," he raps his chest with his knuckles, "Yamtisy, Bowson. Good fight. Up here," so saying he turns and heads upstairs.
Assuming you will all follow
The Bowson heads over to a table taking a seat putting his feet up and thrusting forward an open ledger, filled with rows of scrawled signatures and marks. He nods to a quill and looks up expectantly. A cursory inspection reveals it to be a crew manifest, and it seems to be more a place to keep track of share entitlements than a contract.
Five minutes later Captain Lanteri strides in with a cocked pistol rammed painfully into the base of a familiar half orc's neck, "People tell me this vermin and his friends impersonated my crew and earned themselves a thrashing. So me and Squealer here had a little conversation and decided it would only be fair if he and his fatheaded cronies handed over all of their valuables to the victors as a little apology. Hand them over Squealer."
Gritting his teeth in pain the half orc limps forward and places a bundle of items at your feet.
Bolded items detect as magical.
9 Potions
2 chain shirts
2 saps
2 warhammers
2 amulets
tanglefoot bags (4)
masterwork chain shirt
masterwork spear
masterwork light crossbow
10 bolts
masterwork sap
cloak
everburning torch
sunrods (5)
2,121 gp

Zeex |

Zeex picks up a sap, but it's a little big for him, so he puts it back, sighs because all the weapons and armor are too large, so I takes a couple of random potions, a shiny amulet and a tanglefoot bag... He puts the amulet on because it's pretty.

K'Wai |

"Like, good new, man. That's really proper of you, captain. Real nice, man. That fellow, like, can't really take a punch, though. He might need, like, a caning or something, ya know?"
K'Wai paws through the loot and looks at the rest of the PCs.
"Like, can any of you tell what these potions and stuff do? They could be really useful, like the one I took before whooping on that fellow."

Rikkivar Greenfur |

"Oh, I have a way with potions. Give me a moment." He holdes each one up to the light, swirls it about, pulls the cork enough to sniff them and such.
I don't know if the potions are all different, so here's a bunch of rolls.
craft alchemy: 1d20 + 14 ⇒ (14) + 14 = 28
craft alchemy: 1d20 + 14 ⇒ (8) + 14 = 22
craft alchemy: 1d20 + 14 ⇒ (1) + 14 = 15
craft alchemy: 1d20 + 14 ⇒ (18) + 14 = 32
craft alchemy: 1d20 + 14 ⇒ (7) + 14 = 21
craft alchemy: 1d20 + 14 ⇒ (12) + 14 = 26
craft alchemy: 1d20 + 14 ⇒ (19) + 14 = 33
craft alchemy: 1d20 + 14 ⇒ (5) + 14 = 19
craft alchemy: 1d20 + 14 ⇒ (15) + 14 = 29

Zeex |

potions zeex randomly took: 2d9 ⇒ (4, 3) = 7 = 2 cure mods