Pathfinder ACG #8-00: Cosmic Captive (Table 1) [TIER 1-3] (Inactive)

Game Master cartmanbeck

Hawk's Table

Turn Order:
Kyra/JohnF
Agna/Pirate Rob
Feiya/Skizzerz
Sajan/zeroth_hour2

Summoned Spell 1:
Invisibility
Spell B

Traits
Magic
Arcane
Basic

Check
Intelligence
Arcane
6

Powers
Discard this card to evade a monster.
Discard this card to succeed at your Stealth check.
If you do not have the Arcane skill, banish this card.
Succeed at an Arcane 8 check to recharge this card instead of discarding it.

Summoned Spell 2:
Cure
Spell B

Traits
Magic
Divine
Healing
Basic

Check
Wisdom
Divine
6

Powers
Reveal this card and choose a character at your location. Shuffle 1d4+1 random cards from his discard pile into his deck, then discard this card.
After playing this card, if you do not have the Divine skill, banish it; otherwise, you may succeed at a Divine 8 check to recharge this card instead of discarding it.

Summoned Spell 3:
Arcane Armor
Spell B

Traits
Magic
Arcane
Basic

Check
Intelligence
Arcane
4

Powers
Discard this card to reduce Combat damage dealt to you by 2. You may play this card even if you have played another spell on this check.
If you do not have the Arcane skill, banish this card.
Succeed at an Arcane 4 check to recharge this card instead of discarding it.

Summoned Spell 4:
Holy Light
Spell B

Traits
Magic
Divine
Attack
Elite

Check
Wisdom
Divine
8

Powers
For your combat check, discard this card to use your Divine skill + 2d6. If the check is to defeat a bane that has the Undead trait, use your Divine skill + 2d12.
After playing this card, if you do not have the Divine skill, banish it; otherwise, you may succeed at a Divine 8 check to recharge this card instead of discarding it.

Summoned Spell 5:
Lightning Bolt
Spell 2

Traits
Magic
Arcane
Attack
Electricity

Check
Intelligence
Arcane
8

Powers
For your combat check, discard this card to roll your Arcane skill + 3d6.
After playing this card, if you do not have either the Arcane skill, banish it; otherwise, succeed at an Arcane 10 check to recharge this card instead of discarding it.

Summoned Spell 6:
Mending
Spell C

Traits
Magic
Arcane
Divine
Basic

Check
Intelligence
Arcane
Wisdom
Divine
2

Powers
Discard this card to allow a character at your location to discard a weapon, an armor or an item and take a card of that type from his discard pile into his hand.
If you do not have either the Arcane or Divine skill, banish this card.
Succeed at an Arcane or Divine 4 check to recharge this card instead of discarding it.


cartmanbeck


Blackfire Adept
Silver Crusade cartmanbeck

Male Human Alchemist (Geneticist/Brewmaster) 6 / Master Chymist 1 / Adept (Biology) 4 / Envoy 2 / Venture Captain 3 / Card Chucker 1
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Hmm


Masquerade Womane
GM Hmm

"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Year of Fortune's Fall // DA Duology Maps
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Iff


Fighter
Iff's pregen

ACG Flenta - Fighter
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Leaun Arduz


Elf Archer
Dark Archive Leaun Arduz

(56 posts)
Abra Lopati
Leaun Arduz - Ranger Arabundi

Tier 1.5 /Die bumps: 1 /STR: d6, DEX: d8 +1, CON: d10, INT: d6, WIS: d8 +1, CHA: d4 /Ranged (dex): d8 +4, Knowledge (int): d6 +2, Divine (wis): d8 +2 /Chronicles in profile.
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Pirate Rob


Priest-Captain Blackarm
Pirate Rob

(6,117 posts)
Leaf Leshy
Pirate Pregen

”Fluff Fang” | CG Small Leshy Bard 3 | HP 13/35 | AC 19 | F +6 R +9 W +8 | Perc +8 (Lowlight) | Speed 25ft |
(576 posts)

Silbeg


Member of the Esoteric Order of the Palatine Eye
Dark Archive Silbeg

Human (Minnesotan) Rules Lawyer 4, GM 5! (3,144 posts)

skizzerz


Silverblood Werewolf
skizzerz

(2,683 posts)
Feiya
skizzerz - CD Feiya

Deck Handler // Tier 6.12 // 11 hero points
(315 posts)