Pathfinder 5012 (Inactive)

Game Master Zachman08


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Level 5 HP > 1d8 ⇒ 7


Male Kyton-Spawn Tiefling 5 Sorcerer

Level 5 HP > 1d6 + 2 ⇒ (4) + 2 = 6


Males Human (Ulfen) Magus (Wordcaster) 6

Level 5 HP: 1d8 ⇒ 1

edit: HAHAHA, taking a 4 again.

Lantern Lodge

Male Human (I think) Student 3/Bum 1

Hey guys, as a favor to your awesome DM can you please do your ship actions by Wednesday at the latest? Thanks.


Zachman08 wrote:
Hey guys, as a favor to your awesome DM can you please do your ship actions by Wednesday at the latest? Thanks.

Zach, I'll work up a list of potions and stuff brewed up for you Tuesday morning. I'm sure I'm going to burn (no pun intended) through all of the materials provided by the Grey Cloaks and will have purchased additional supplies before we left Absalom. Firebottom spends the first day the materials are delivered just going through them and doing crafting calculations.

How do you want us to RP the Knowledge boon we're trying to get from the ship's crew? Firebottom was going to approach Thyra about learning Geography from her. I've pretty much but a skill point into the rest of the knowledges at this point.

Lantern Lodge

Male Human (I think) Student 3/Bum 1

Just tell me how the approach is (are you trying to be friendly, bribe them, etc.) and then I'll tell you a roll and if you get a bonus to it or not. Then after the roll I'll tell you the response.

It's a bit long and requires multiple posts but that's the best way I know how to do it without just having you make a roll with no RPing.

Side Note: Can you please update your characters to lvl 5 on the boards. I feel like I'm giving you combats of insane difficulty so I'm trying to reassess the CR of my encounters.


Zachman08 wrote:
Side Note: Can you please update your characters to lvl 5 on the boards. I feel like I'm giving you combats of insane difficulty so I'm trying to reassess the CR of my encounters.

I'll get the character sheet updated as soon as I finish deciding on Firebottom's level 5 changes. I've decided to not take the Firearms weapons proficiency but instead keep a ready supply of Bestow Weapon Proficiency potions on-hand at all times.


Advanced notice ... I'll be away from July 4th through the following weekend. I won't be available for the Thursday July 5th session.

Lantern Lodge

Male Human (I think) Student 3/Bum 1

Ok,how do people feel about recruiting a 5th party member. Me personally, I don't like the idea of a 3 person party when 1 guy can't make it for the week.

Sovereign Court

I'm fine with it, it gives us more versatility in terms of when we can play (eg if 2 others can't make it or something).


I'm cool with another person coming in if it's someone someone knows. We've got a nice little dynamic working with the group as it is now.


Male Kyton-Spawn Tiefling 5 Sorcerer

Zach:
1d20 + 6 ⇒ (17) + 6 = 23


Bregen ... think you'd be able to craft this at some point? It's from Goblins of Golarion. Was thinking maybe on the return journey to Absalom.

Explosion Pocket
Aura faint evocation; CL 1st
Slot none; Price 3,000 gp; Weight 1/2 lb.

Description
An explosion pocket looks like a cloth pouch just large enough to contain a Small or Medium humanoid’s hand. When placed against a shirt, vest, jacket, trousers, or similar piece of clothing, this ragged green patch attaches to the clothing, creating a loose pocket. The pocket functions as a normal pocket, but once per day the pocket’s wearer can, as a standard action by speaking a command word while his hand is in the pocket, cause the pocket to create a single vial of alchemist’s fire. If a vial of alchemist’s fire is in the explosion pocket when it is commanded to create a vial of alchemist’s fire, the pocket instead supercharges the existing vial within so that it inflicts double the normal fire damage a vial of alchemist’s fire would normally inflict. An explosion pocket can be removed as a full-round action, allowing it to be placed on a different piece of clothing as the owner wishes. A vial of alchemist’s fire created or supercharged by an explosion pocket reverts to a vial of inert bitter-tasting water 1 minute after it is created or supercharged.

Construction
Requirements Craft Wondrous Item, Burning Hands; Cost 1,500 gp

Sovereign Court

Firebottomstik wrote:

Bregen ... think you'd be able to craft this at some point? It's from Goblins of Golarion. Was thinking maybe on the return journey to Absalom.

Yeah I an do that next time I get a chance to pick up some materials.


Zach ... Just something to consider for the trip back to Absalom. What will Firebottom have to study in order to actually make something from Oleg's construct journals?


Did a Google Image search for "asian steampunk" and this airship came up. This is how I want to get back to Absalom!

Lantern Lodge

Male Human (I think) Student 3/Bum 1

probably engineering, arcana, craft(construct) or some mix of above, I haven't decided yet.

Also that image is saved.

Sovereign Court

Quick notice: I may be a bit late, just start without me. I have to take my little brother to Soccer practice and I'll be on as soon as I get back. I think I will be back anytime 6:30-7:30.


Zachman08 wrote:

probably engineering, arcana, craft(construct) or some mix of above, I haven't decided yet.

Also that image is saved.

Good stuff, let me know and Firebottom will take the initial skills next time we level up. Who knows, we might have our own robotic army when we get back to Absalom.

And with Chris being a bit late tonight I'm going to take the chance to swing around to the grocery store right after work. I should still be on by the regular time but I'll just be getting home at 8:30 eastern.


Regarding the yak ... I'll never forget in one of the first books I read by David Breashears (he's the climber who directed the Everest IMAX movie), he told this story that went something like one the yaks they had carrying their equipment fell into a crevice. That yak happened to have a bunch of their food on it. They lost all of the food but the Sherpa were able to haul the body back up and slaughter it. Lost a yak but replaced all the food!


o wow. might have to keep that in mind as we're traveling through these mountains


Male Human 1

Post!


Male Human 1

1d8 ⇒ 3
1d8 ⇒ 1
1d8 ⇒ 5
1d8 ⇒ 6


YOU WILL BE AVENGED!!!!

Lantern Lodge

Male Human (I think) Student 3/Bum 1

so you're avenging the yaks but not bregen?


Zachman08 wrote:
so you're avenging the yaks but not bregen?

Who?

Spoiler:
My Bregen death screenshot is at home and I was able to find the yak online.


Definitely going to work on rebuilding Firebottom with the goblin Alchemist Fire Bomber archetype. Might change some of his skills around but I'll still focus on him also being the resident Rogue of the party. For purposes of avoiding meta-gaming, I'm not going to take any points in Engineering or Craft (Construct) until next level.

Just curious, what other rebuilds are people doing?


i think im gonna stay the same. Veit is doing his job pretty well. only thing i might change is feats.


Male Human Game Master 14 / Computer Tech 8 / Programmer 1

Rebuilding the Sterk, dropping word casting as I cant make magic missile with word spells. Taking some human feats probably.... Thinking about making a gun blade.... that's not part of the rebuild, just figured I would drop more video game references into my character. You can never plagiarize enough.

Also on a side note. I will not be able to make it this Thursday as I will be about 1-2 hours late.

However as the game is postponed, I can run my evil campaign as I have the party of do-gooders for the evil party to fight. Plus its always fun to see what kind of crazy characters that will come out of the new races book as anything goes as long as your a murdering monster (literally or figuratively). But as I said I wont be able to play until later.

Sovereign Court

PoisonToast wrote:
However as the game is postponed, I can run my evil campaign as I have the party of do-gooders for the evil party to fight. Plus its always fun to see what kind of crazy characters that will come out of the new races book as anything goes as long as your a murdering monster (literally or figuratively). But as I said I wont be able to play until later.

Looking forward to that, I will have some really nasty stuff lined up for you.

Also I'm going to be a Sorcerer again, just a much better sorcerer with a Dex score this time. The only problem I'm really having right now building him is choosing his domain. The best one is Arcane but it is also the most boring, do you have any suggestions?

Also I was looking through a 3PP book on Sorcerers and had you guys not burnt Bregen's body I would have rebuilt him with the gibbering mouther bloodline. When I saw it I was like thats awesome, Bregen can still live (with major changes of course) than after looking at it I was like oh yeah he was cremated lol.


Please Don't Kill Me wrote:
Also I was looking through a 3PP book on Sorcerers and had you guys not burnt Bregen's body I would have rebuilt him with the gibbering mouther bloodline. When I saw it I was like thats awesome, Bregen can still live (with major changes of course) than after looking at it I was like oh yeah he was cremated lol.

Didn't we keep your hand? You could do a Doctor Who regeneration thing.

Sovereign Court

MJinthePitt wrote:
Didn't we keep your hand? You could do a Doctor Who regeneration thing.

That one would be up to Zach I think, but in general I think the whole body needs to be there to come back alive.


Male Human Game Master 14 / Computer Tech 8 / Programmer 1

pffft...

Its a fantasy role playing game. Anything can be explained, its called "Magic/"


PoisonToast wrote:

pffft...

Its a fantasy role playing game. Anything can be explained, its called "Magic/"

MAGIC!

Sovereign Court

For the Evil Campaign can I create a race? I'm assuming 0-10 RP is a 0lvl adjustment, 11-20 is a 1lvl adjustment, 21-30 is a 2lvl adjustment and so on?

Sovereign Court

So is there a game tonight? And if not what where the evil campaign build guidelines (how many HD do we use in the creation before applying the xp we earned)?


you start at 4th level and add 3445 xp.


Male Human Game Master 14 / Computer Tech 8 / Programmer 1

Sorry that there wasn't a game. I got home WAY later then I thought and no one was online except for poof.

However I would like to share something with you guys. I'm not saying go and pledge because it is free to use right now, but I am really liking the look of this. This is a step in the right direction for virtual rp tables. The Kickstarter is for token, map, deck support & now virtual dice.

Tabletop Forge Kickstarter

Tabletop Forge

EDIT:

I have to say I have been playing with this for a few days and I'm impressed. The dice roller is WAY better then map tools. Its supports video chat & voice. Has a table system that allows you to set up tables to roll on, for like critical hits and encounter tables. But my personal favorite is the drawing system, I can use my wacom tablet to draw maps on the fly, something that not as nice to use in map tools. They are working on Photoshop style drawing controls for map creation, so it will get even better.


Looking forward to playing on Thursday. I'll get the Firebottom rebuild onto the board on either Wednesday or Thursday morning. I kept everything pretty much the same except I added the goblin fire bomber archetype and rather than Master Alchemist I went with Goblin Gunslinger.

I'm looking forward to the extra fire splash damage. Splash goes up from 8 to 11 points of damage.

Lantern Lodge

Male Human (I think) Student 3/Bum 1

Just a reminder to get all your stuff done by Thursday and that I still need backstories from both Chris and Sam.

Thanks


Zachman08 wrote:

Just a reminder to get all your stuff done by Thursday and that I still need backstories from both Chris and Sam.

Thanks

Zach, will we be picking up from immediately where we left off or the next day? And any chance that the remains of the yaks/equipment might be able to be found?


i redid Veits point buy slightly. I still add up to 20 though. I would love to find the yaks.


Poof wrote:
i redid Veits point buy slightly. I still add up to 20 though.

When I started to redo Firebottom I went back to the recruitment thread in the hope we'd actually been given 25 points to work with! Now that would have been fun.

Poof wrote:
I would love to find the yaks.

I just want to find my Portable Alchemist Kit. At this point I feel like even if we have campaign downtime I'm going to be kind of stuck with nothing to do.

Sovereign Court

Okay, so I realized I won't be here Thursday. I will still have my character done by then so if you need him you are more than welcome to run him (that was directed towards anyone). I have to go to a wedding and I'll be gone from Wed-Wed.

Sovereign Court

Okay, so I have my character build almost finished. The only thing that I am missing is the Bloodline. I was debating between Arcane and Void Touched, but if you guys have a different idea please share because I have no idea what I am going to pick.

My current build looks like the following (I am willing to change anything I have here if you have a better idea)

Character:

Str 7, Dex 14, Con 12, Int 12, Wis 8, Cha 21

Lvl 5 Human Sorcerer, HP ()-
FCB: HP, HP, HP, Class, Class

Bloodline-

Arcana-

Bloodline Powers-

Lvl 0: Resistance, Read Magic, Dancing Lights, Message, Detect Magic, Detect Poison
Lvl 1: Ray of Enfeeblement, Ear-Piercing Scream, Grease, Mage Armor, Vanish, Touch of Gracelessness
Lvl 2: Blindness-Deafness, Burning Arc

Traits- Honey Tongued (Diplomacy is always a class skill, +1 on Diplomacy checks), Desperate Focus (+2 on all concentration checks)

Feats- Weapon Finesse, Spell Focus (Evocation), Spell Focus (Necromancy), Craft Wondrous Items

Skills- Appraise (1), Bluff (3), Diplomacy (5), Intimidate (3), Knowledge Arcana (1), ? (1), Spellcraft (5), UMD (1)


Firebottom's stat block is updated on his profile.

Firebottom turns to Sterk, "Hey, how much ammunition did you bring along? Can I have a few rounds?"

Lantern Lodge

Male Human (I think) Student 3/Bum 1

yeah your yaks are pretty dead from that avalanche...and searching through the snow to find your equipment would probably takes days you don't have.


Zachman08 wrote:
yeah your yaks are pretty dead from that avalanche...and searching through the snow to find your equipment would probably takes days you don't have.

Grrrr!

Note to self, as soon as we're back in civilization Firebottom is buying a Handy Haversack. Unless our awesome GM wants to let me retcon it along with the character rebuilds!


Zach, for your consideration ... Fire bolts. I'll be taking Knowledge (Engineering) next level along with the other stuff building Constructs so it wouldn't be out of the realm of possibility Firebottom could figure out how to build these from scratch.

Ammunition (Crossbow): Bolt(s), Fire - These carefully crafted wooden bolts have a hollow core filled with alchemist’s fire.

  • Benefit: On a successful hit, fire bolts deal normal damage plus 1d4 points of fire damage.
  • Note: Alchemical fire bolts do not cause any splash damage, and the fire burst isn’t enough to ignite targets (unless they are particularly flammable).

The d20 SRD has all kinds of crossbow bolt ammunition like this.


M Dwarf Fighter/5

level 6 HP: 1d10 + 5 ⇒ (9) + 5 = 14

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