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Man there's two threads.
I got;
A Half Orc Cleric, two gamesGraff Bloodstone
A uncreated Character, likely Elf or Half Elf, Fighter or Ranger Fillia Petalsgil
An Uncreated Halfing Barbarian No Name yet
A Dwarven Cleric 2, Beorin Boulderstep

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I have and existing, 1 chronicle, wizard.
He's currently a standard conjurer, though I think, since finding spells is so special in core (you can find non-core spells!) I am going to make him a univeralist ... so he can learn any spell found.
Can make something else if it fits the party better though.

Mike Garlington |

Ok,
So most may need to roll new characters (remember, Core only) so traits, feats, etc needs to come out of the core manual. I will need at least thru the weekend to come up with an acceptable 0XP character. Work is a beast currently.
I am playing Wounded Wisp right now, so I guess I could GM that...

caps |

I'm okay with people using characters with up to 3 XP as long as they don't use those characters until the rest of us reach the same xp. My main concern is that, after the evergreens, we all have the same XP, and we keep it that way.
No rush to start, so if you need a week or so to come up with something that's fine with me.
I have First Steps and Confirmation so I'm happy to GM either one.

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Ryan H ... posting as Maximos now ...
I am fine with 6 ... it's the most associated with what's coming in 7, I've most recently played, and am interested in the rest of the story. I've already played both specials though, so I know where it's going!
With regard to the wizard, are spellbooks (or wizards that you would presume had spell books) actually very prevalent in the scenarios? Is the spell hunt worth it?

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Season 6 will be a challenge for Core Characters.
I have Scenarios from Season 0 to 5.
One or two scenarios from Season 6.
I can handle the running of either First Steps or Confirmation.
Also what is our current party makeup? If we're going to go all 0xp, might as well make a new char.
Beorin my level Dwarf Cleric is out of this selection having being selected for another game.

caps |

Let's go for Season 5.
Current roster is
caps
caps' friend
Kyshkumen
RyanH
nightdeath
Ryan Garlington
Am I missing anyone? That's 6 players. Since one of us will always be a GM, if we do season 5 we could go up to 7 people altogether. A guy PMed asking if he could join if we have an open spot, so that's why I was wondering.

caps |

Yeah. 0xp + evergreens. First Steps, then Wounded Wisp, then Confirmation. Makes the most thematic sense, and the extra boon from doing Confirmation first isn't that great.
My friend should be posting today or tomorrow. He had travel and then visiting family so has not been able to get on much since last week.

caps |

Oh, that would be GM Fuzzfoot.
It would be fun to try a group with just 5 PCS + rotating GM, for a little more of a challenge, BUT Fuzzfoot is a nice guy and I'm not actually sure that a game on the messageboards would be allowed to turn away players per PFS rules even if we didn't want more players.

G'Boar Hulighan |

This is Mike Garlington (Wayfinder won't let me post with my other persona?)
I'm cool with one more, it it becomes too easy, the GM can always ramp it up, plus it will make the name true! Fellowship of the Seven!
-Posted with Wayfinder

Mike Garlington |

I just finished Wisp, too, and can GM that as well (would be my first time GMing, so y'all would need to be gentle!)... But I will have a new 0xp character so I could just play back.
On another note, Should I open up the discussion thread or are we cool with posting here in the recruitment thread for now?

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Okay so what I'm seeing right now for party composition is:
Dwarven Fighter(Mike)
Wizard(Ryan)
Cleric/Sorcerer with plans to go mystic theurge(Hinkle)
Barbarian Prince theme(Caps)
I'm leaning towards a paladin right now but am flexible.
As for DM'ing I'm fine with any module so long as I'm given enough time to purchase it(if I don't have it) and get familiar with it, so I'd prefer to do one a bit further down the road(aka not one of the first 2).

Mike Garlington |

To be clear, we'd be looking at 6 players at a time since one of us will always be a GM.
Or we could go with 5 and in the rotation someone will either sit out or be Asst. GM, or play a NPC under the direction of the GM... Just a thought.
So a rotation might be something like GM, play 2, sit-or-sub, play 3...
GM Fuzzfoot |

Sorry - yes, I was just catching up on my other posts and had to re-find this thread.
I am certainly not trying to push my way in - so if you all want to stick to 5, that is ok. Just let me know.
If everyone is cool with a party of 6, though, it looks like we could use some skills maybe. I have a core monk/rogue character now that is a neat concept (sort of a Sherlock Holmes) and seems to be working out, so I might try something of that nature. Or maybe even a bard?
Thoughts?

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This is probably going to be a long post so bare with me.
@Caps: I'm all for Fuzzfoot joining, he's good people.
@Mike: Don't worry to much about GMing, last I checked we have 9 GM stars worth of experience in this group plus what whatever fuzzfoot has (the other group had 0). So you'll get plenty of help, plus there are other new GMs as well so the pressure isn't all on you.
@Kerry: It might be personal preference, but I've found you don't really need to prep the scenario in PbP. You don't have to make on the spot calls, or have people starring at you while you look things up. This also makes it great to learn to GM, you have time to look up rules and make decisions.
Now some of us have character creation pretty much nailed down. So while we wait for everyone else to get ready we can start building our little world here.
Mike since you started the thread I need you to go to the campaign thread and make a url link labeled map in the upper box for short campaign description. Use the link https://docs.google.com/drawings/d/1P8NWBibYFds6jMHGL-lYgk8BeDo0ycEJJBEZ85f Hxcw/edit?usp=sharing
If you did it correctly a little blue Map link will be at the top above the thread. It should take you to the google draw page where we can place all our future maps.
If your character is ready to go then right click your character portrait, select copy image and then go to the google map and press ctrl+v (if you try to right click paste google drive will slap your hand and tell you to use ctrl+v). You'll know you're in the right place if you see a token for Hinkle and a box text for an initiative template. Simply pick one of the dice lines with an X and replace the X with your character name and add in your init modifier after the 1d20+.
I'm willing to help out with the maps if needed as I have the first 3 scenarios already. I also have the following season 5 scenarios
5-01
5-02
5-04
5-06
5-10
5-11
5-12
5-13
5-15
5-16
5-22
5-25
Also if they follow through with the plans and release the kobold special I'd be willing to run that for this group once we hit level 4.

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We can keep this at 7 players, one GM after all that's what this group is all about. The fellowship of 7.
We'll keep recruitment as closed as Threads are made, only recruiting when one of us needs to drop out.
Dwarven Fighter (Mike)
Wizard (Ryan)
Cleric/Sorcerer with plans to go mystic theurge (kyshkumen)
Barbarian Prince theme (caps)
Half-Orc ( ;) ) Paladin (Kerry Wauson)
Halfling Barbarian (Ledford inspired Style) nightdeath
??? GM Fuzzfoot
First Steps, then Wounded Wisp, then Confirmation. I'm good with this order.
Shall we begin?

GM Fuzzfoot |

I own all three of the first three, although I have never read or played the First Steps one. But at low level, it would be easy to be prepped quick.
The only season 5 I currently own is the Confirmation, but I don't mind buying what I need to. The only other two season five scenarios I have played were The Glass River Rescue (5-01) and the Merchant's Wake (5-21), both quite some time ago, neither as core. So I am very flexible regarding which scenarios to run.
If season 6 is preferred, I have played 1, 6, 8, 10, 12, 14, 15, 16 and 18 - all not as core. I have also GMd both 1 and 10 as core games, however.

caps |

This is very important:remember to create your new character as a Core character. If you don't see (Core) after their name in your list of PFS characters you did something wrong and will need to delete the character and start over. It only takes one of us not having a character registered as Core to mess up everyone else.

caps |

Fun fact: I make all my new characters CORE so that if a CORE confirmation (or other evergreen) slot opens up they can hop in for the XP. You can always switch away from Core so it only gives me more options. At least until I hit level 2 and am ready to use my archetypes, or play a non-Core game, then that option goes away.

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And the crunch is now put together. As always, I'm taking advantage of the reroll rules to make him a little better at being a Barbarian for this level 1 stage. I'll probably take a point off of STR to get him a 12 or 13 Charisma before he goes to level 2 since he'll be multiclassing to Bard.
Will we be re-using the same thread for every mission, or doing a new one each time?
Either way, we should keep the Discussion thread and Recruitment thread always the same, and all of us should have GM rights to edit the Campaign Info tab and such.
I like this profile picture, I think. Not sure if it was my favorite of the ones I found or not, but it is good. None of them were quite what I wanted.
I wanted something more like this.

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I'm alternating between an optimized Elf (spell penetration is going to be important), my flavorful gnome, or a universalist half-orc that throws his bonded great axe!
Also deciding between universalist (to be able to learn as many found spells as possible!) or a more optomized wizard that will miss out on some found spells.

Mike Garlington |

I fixed the Maps Link, seems to work now!
This is very important:remember to create your new character as a Core character. If you don't see (Core) after their name in your list of PFS characters you did something wrong and will need to delete the character and start over. It only takes one of us not having a character registered as Core to mess up everyone else.
So when I register the character I do it using the "Register a New Pathfinder Core Roleplaying Character" option, I assume.

caps |

I fixed the Maps Link, seems to work now!
caps wrote:This is very important:remember to create your new character as a Core character. If you don't see (Core) after their name in your list of PFS characters you did something wrong and will need to delete the character and start over. It only takes one of us not having a character registered as Core to mess up everyone else.So when I register the character I do it using the "Register a New Pathfinder Core Roleplaying Character" option, I assume.
Yes.

GM Fuzzfoot |

OK, I was really thinking I was going to be a gnome, but then it looked like we had gnomes covered. In fact, I saw everything but an elf. So I toyed with a couple ideas, and think I have settled on an elf trickster (rogue now, wizard later, arcane trickster down the road).
Should be ready for review in a few hours.