PF Shackled City SCAP

Game Master Freddy Honeycutt

Shackled City Adventure Path

Vapraks Voice

Dungeon level

Tunnel Level

V coded

Tully Tully render


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Rogue 2/Cleric of Pharasma 14 | HP = 157/157 | AC = 27 | Initiative +8 | Perception +22 | CMD – 23 | CMB – +11 | F +12 (+14 Spider Poison) | R +13 | W +14 | Channels 12/12 | HP = 2/2 | Cold Resistance 20

Perception 1d20 + 14 ⇒ (7) + 14 = 21

Kythel inspects both doors...


M somewhat akin to a kender Y / MA

A couple of large steel doors....

Stone cunning applies to this check as the steel is set into stone...


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

Perception w/ stonecunning: 1d20 + 6 ⇒ (2) + 6 = 8

And.... that's why I didn't roll the first time.


M somewhat akin to a kender Y / MA

Alkaid is our last hope!

Everyone please level to 9th


perception: 1d20 + 20 ⇒ (1) + 20 = 21

wow.......


M somewhat akin to a kender Y / MA

As you open the door heading Up on the map

Tiny bits of flint and steel flash into the air, as the door pops open, sending fragments of metal spitting out in sparks, igniting a pressurized pocket of flammable gases!

The flashover of a sudden fire 10d6 ⇒ (1, 5, 6, 6, 1, 3, 2, 1, 2, 6) = 33
Reflex save DC 18 for half


Rogue 2/Cleric of Pharasma 14 | HP = 157/157 | AC = 27 | Initiative +8 | Perception +22 | CMD – 23 | CMB – +11 | F +12 (+14 Spider Poison) | R +13 | W +14 | Channels 12/12 | HP = 2/2 | Cold Resistance 20

Reflex save Kythel 1d20 + 7 ⇒ (14) + 7 = 21

Kythel dives backwards spinning away from the blast and manages to stand up unharmed! Evasion = zero damage on successful Reflex save.


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

Reflex save: 1d20 + 4 ⇒ (16) + 4 = 20

A memory of a trap he'd seen in his younger days is triggered as the first spark shows and the old dwarf throws himself aside, just in time, avoiding the worst of the burns.

"Well-designed, 'at. Seen one like 'at by a kobold master many years ago. Ever'body OK?"

How do we handle new uses of abilities from leveling up? Wait until we rest, add the new uses now?


M somewhat akin to a kender Y / MA

Add all new abilities now, including spell slots and spells in those slots

Edrukk kicks himself for not seeing the waxy airtight seal of the pieces of flint set into it to ignite the gases......


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

Reflex: 1d20 + 5 ⇒ (5) + 5 = 10

"Owww!" Broccan says, gritting his teeth against the pain.


M somewhat akin to a kender Y / MA

When the fire and smoke clears you see a narrow hallway behind the door, that leads up to another heavy steel door with the area V13 behind it


Rogue 2/Cleric of Pharasma 14 | HP = 157/157 | AC = 27 | Initiative +8 | Perception +22 | CMD – 23 | CMB – +11 | F +12 (+14 Spider Poison) | R +13 | W +14 | Channels 12/12 | HP = 2/2 | Cold Resistance 20

This time Kythel will check that door forctraps.

Perception 1d20 + 14 ⇒ (7) + 14 = 21

"Do any of you need my healing magics before we open this door?"


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

"I'm a bi' chew'd up," Broccan says. "I'd be grateful for any healin' y' can give me."


M somewhat akin to a kender Y / MA

Kythel spots a waxy substance around the door....


Rogue 2/Cleric of Pharasma 14 | HP = 157/157 | AC = 27 | Initiative +8 | Perception +22 | CMD – 23 | CMB – +11 | F +12 (+14 Spider Poison) | R +13 | W +14 | Channels 12/12 | HP = 2/2 | Cold Resistance 20

Kythel steps back and heals Broccan CCW 4d8 + 7 ⇒ (3, 4, 1, 4) + 7 = 19 Empowered. So 29 total.

He then steps back to the door, "You should all move a safe distance back whilst I try to disarm what appears to be a trap".

Disable Device Cast Guidance 1d20 + 10 + 1 ⇒ (9) + 10 + 1 = 20


M somewhat akin to a kender Y / MA

Kythel works on removing the flint from the wax, but he doesn't get all of them, the sparks come, but the gas has already burned, so the door is safe....


M somewhat akin to a kender Y / MA

The Throne Room V13north portion of this room contains a 7-foot-high platform connected to an L-shaped ramp. A strip of bas-reliefs depicting gaunt, magic-wielding, six-armed creatures decorates the base of the platform. Each creature holds a disk in its lowest set of arms, which is represented like a shining sun. The rays emanating from the disks, engraved in the stone as straight lines, form the background of the composition. A white marble throne with triple armrests sits on the platform itself.

Three ancient women stand here speaking to another figure, a hairless humanoid with mirror-like skin. He wears only a pair of soft boots and a loincloth with a leather belt, but carries a wicked-looking shard of mirrored glass the size of a longsword.
Nerra

The women aren’t so much women as they are elderly and viciously ugly looking, green-skinned female beings, bent over and stooped with twisted vine-like hair, long tapered fingernails, and thick wrinkled skin.

Each of the women wears a dirty, ragged cloak, and as you approach, you can see all three have two strange and thin, bug-like hairy things growing from their wrinkled foreheads, likewise their legs resemble those of grasshoppers.
Hag Coven

One of the hags is speaking to the mirror man ”So then Gaflon what is the fate of Alek Tercival?”


Rogue 2/Cleric of Pharasma 14 | HP = 157/157 | AC = 27 | Initiative +8 | Perception +22 | CMD – 23 | CMB – +11 | F +12 (+14 Spider Poison) | R +13 | W +14 | Channels 12/12 | HP = 2/2 | Cold Resistance 20

Do they notice us? I assume not but wanted to make sure.


M somewhat akin to a kender Y / MA

Not yet


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

Broccan pulls up short, and tries not to move around or allow his armor to clank until the group can assess the situation.


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

Edrukk likewise freezes in place, looking at the others for a course of action.


M somewhat akin to a kender Y / MA

Since you all stopped you hear the mirrored man's reply...
"Insane, totally and completely mad."

The hags look towards the doorway...
"Our guests have arrived."


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

Broccan moves forward, now that they have no chance at surpise.

"Oi! 'xpectin' us were ye'? Then we can get to it with'ou all'eh chit-chat, then."

He pulls a javelin and cocks his arm back. He hurls it if any of them do more than speak. (meaning gesturing as if to cast spells, drawing a weapon, etc.)


M somewhat akin to a kender Y / MA

The Throne Room V13north portion of this room contains a 7-foot-high platform connected to an L-shaped ramp. A strip of bas-reliefs depicting gaunt, magic-wielding, six-armed creatures decorates the base of the platform. Each creature holds a disk in its lowest set of arms, which is represented like a shining sun. The rays emanating from the disks, engraved in the stone as straight lines, form the background of the composition. A white marble throne with triple armrests sits on the platform itself.

Three ancient women say to the mirrored man "Leave us."
The
Nerra bows and passes into a mirror on the wall...

"Come closer so we can see you."
Hag Coven

Hag and coven lore Knowledge nature or arcana DC 15

Spoiler:
These cronish creatures are similar to witches but are called Hags

DC 16
Spoiler:
Hags are known to be very strong and tough as well as command magic often mating with unsuspecting victims to produce offspring, changlings

DC 18
Spoiler:
These Hags appear to have fey heritage of some sort

DC 22
Spoiler:
Hags can produce stronger magic if allowed to work together on a single spell casting


Rogue 2/Cleric of Pharasma 14 | HP = 157/157 | AC = 27 | Initiative +8 | Perception +22 | CMD – 23 | CMB – +11 | F +12 (+14 Spider Poison) | R +13 | W +14 | Channels 12/12 | HP = 2/2 | Cold Resistance 20

Knowledge Arcana 1d20 + 4 ⇒ (7) + 4 = 11


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

Knowledge (Arcana): 1d20 + 1 ⇒ (19) + 1 = 20

I'm not what one might refer to as "educated", but no one likes labels, right? I heard something once from someone about these folks. :P

"'ags. Like 'uman witches, but they be somethin' else - strong, tough, magic 'n 'eir blood. Been known t' mate wit' 'umans t' make changelin' babies. This group look t' 'ave some fairy 'n 'em."


M somewhat akin to a kender Y / MA

"You are correct dwarf. And here we are in this place seeking to make it our own and yet prevented. You had not the strength to free us before but now you do."


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

The gruff dwarf feigns a bow. "Whaddyer mean, seekin' t' make 't yer own, but yer needin' t' be freed? Where be Sir Tercival?"


M somewhat akin to a kender Y / MA

”Listen for surely you know that long ago this place was built by the spellweavers and they worked with the nerra to create a portal, a way thorough the plane of mirror, how or what price was paid we know it not. This place is ours and we want it for ourselves….and yet there is another who claims it as his own. We had hoped Sir Alek could beat the evil and set us free.”

”Admitted we deceived Sir Alek to aid us, and gave him greater strength through the spellweaver’s elixor, for through him we sought to free ourselves, Sir Alek is lost in madness, just beyond the demons reach through the starry mirror.”

"It is the starry mirror that still holds magic and it was Sir Alek who brought the nerra here, but there is still time save Sir Alek and fight the master!"

Sense motive DC 15

Spoiler:
These lot are evil through and through, they tricked Sir Alek rather than asking for aid….

DC 18
Spoiler:
They did not want the master to turn on them if Sir Alek failed

DC 20
Spoiler:
They are afraid

DC 22
Spoiler:
They are with holding something important


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

Sense Motive: 1d20 + 8 ⇒ (2) + 8 = 10

"Ye sent th' lad int' the land o' mirrors alone? Ye 'ill 'ave t' answer fer what ye done, but we need to save th' lad." He looks at his allies, "Aye?"

"Tell 's what ye know o' th' what's got Sir Tercival trapped. Quick, now!"


M somewhat akin to a kender Y / MA

"We saved his life! Had he faced the master he would already be dead! But the time in the plane of mirrors feeds his madness, go and rescue him."


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

Sense Motive: 1d20 ⇒ 7

Broccan looks at the hags, but can gather nothing from their tone or expressions.

"Give us a reason t' trust ye," he says skeptically.


Rogue 2/Cleric of Pharasma 14 | HP = 157/157 | AC = 27 | Initiative +8 | Perception +22 | CMD – 23 | CMB – +11 | F +12 (+14 Spider Poison) | R +13 | W +14 | Channels 12/12 | HP = 2/2 | Cold Resistance 20

Cast Guidance.

Sense Motive 1d20 + 8 + 1 ⇒ (2) + 8 + 1 = 11

Kythel whispers to Alkaid, "Certainly if they tried to deceive Sir Alek they try to do so to us but if they are giving us a chance to save him..."


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

"Ye put 'im 'n th' path t' 'is destruction! Ye lied t' 'im! 'at's no' savin' 'im! If'n 'is is s' important t' ye, why 'r ye not fightin' 'longside 'im?"

"Ah know yer no' gonna 'elp 's, s' tell 's what ye know! What's th' plane o' mirrors doin' t' 'im? What's th' master 'n where 's 'e?"


Sense: 1d20 + 20 ⇒ (7) + 20 = 27

"Oh please, you tricked him, you fear your master and your hiding something else, now what could it be..."

uses Detect thoughts Will DC: 22 on them.


M somewhat akin to a kender Y / MA

Alkaid

Spoiler:
You temporarily glimpse the magical weapon of the spellmason in these hags hands....

"Very well then, but we will have your word that we three remain here unharmed. "


Rogue 2/Cleric of Pharasma 14 | HP = 157/157 | AC = 27 | Initiative +8 | Perception +22 | CMD – 23 | CMB – +11 | F +12 (+14 Spider Poison) | R +13 | W +14 | Channels 12/12 | HP = 2/2 | Cold Resistance 20

Kythel responds to the Hags, "We are not here to injure anyone but to rescue our friend".


M somewhat akin to a kender Y / MA

"So say you all?"


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

"Aye. Not 'ere fer you - dinnae know ye were 'ere 't all. We come fer th' paladin. 'elp us 'elp 'im."


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

Broccan looks to the group. "We got'eh help'm righ'? If ees trap'd 'n goin' mad, we can'eh jus' let'em die."


"Hiding a weapon are you..."


M somewhat akin to a kender Y / MA

The have give in....

"It was us who stole the weapon and hoped to trick sir Alek into wielding it against the demon."

The hags produce a glowing radiant white staff from a hidden location...

"Take it, face the demon and free us."


Rogue 2/Cleric of Pharasma 14 | HP = 157/157 | AC = 27 | Initiative +8 | Perception +22 | CMD – 23 | CMB – +11 | F +12 (+14 Spider Poison) | R +13 | W +14 | Channels 12/12 | HP = 2/2 | Cold Resistance 20

Kythel frowns, "If you were just lying to us how do we know you are not lying now? If Sir Alek took the weapon with him to confront this Demon how did you get it back?"


M somewhat akin to a kender Y / MA

"We failed, Sir Alek's mind broke, the nerran's took him through the portal to keep the fiend from destroying him. Should we fail to check the demon it will soon marshal forces and enter the mirror. Sir Alek never faced the demon and never had this weapon."

they hand over the legacy weapon.....
Who is going to accept it?

You remember the words of guidance you were given

Nidrama wrote:
...."for it is fated that Alakast should be wielded again against the Lord of the Demonskar. It has found its way to you, and all that needs be done is for you to claim it. Seek Alakast in the lair of my false sisters,..."


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

I'm thinking it's not going to be a natural fit for Edrukk.

"Take 't, lass. Yer th' natural choice 'ere."

"If'n 'e entered th' mirror t' save 'im from th' fiend, 'at means th' fiend 's out 'ere. Where 's 'e?"


M somewhat akin to a kender Y / MA

The hags lead you to V 15 The starry mirror

Mirror Throne
The ceiling in this room forms a four-sided dome, much like an inverted pyramid. The apex of the dome is 30 feet off the ground. An odd, 10-foot-wide pentagonal mirror hangs on the west wall, from where it casts a dark reflection of the room. This reflection is distorted in an unsettling way, and dotted with shimmering, star-like pinpoints of white light. A single chair of white stone with triple armrests sits in the middle of the room, facing the mirror. A colorful hexagonal diagram is engraved in the floor surrounding the mirror.
Colors


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

"'s 'at a different mirror-place 'an th' other room?"


M somewhat akin to a kender Y / MA

You note that several of the other rooms had mirrors, but none like this room with mirrors making up every wall.....

Looking in to the mirror, your reflection and that of the room behind you ripples and distorts, another image slowly becomes apparent. There are five pentagonal windows floating under its dark surface. Four of them show nothing but dull white light. The fifth shows an indistinct image of Alek Tercival slumped next to a large metal door in a stone wall, his expression filled with despair.

And of course Alkaid has a magical staff....


M somewhat akin to a kender Y / MA

Alek Tercival sitting next to a large metal door in a stone wall, his expression filled with despair.
Knowledge arcana DC 15

Spoiler:
This is not a scrying mirror, somehow these mirrors go to different locations through the mirror plane, but which mirror or color corresponds to which location?

Looking closely at the image or Sir Alek perception DC 13

Spoiler:
Is beyond the colored phases and in a dull grey dimly lit room

DC 16

Spoiler:
The only light is the faint glow of his sword


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

Perception: 1d20 + 12 ⇒ (3) + 12 = 15

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