[PFS] Your Ward Asunder (Inactive)

Game Master Yours is mined


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“You might need to consult Hailey privately about getting eyes of the eagle fitted, Pitbull.”

Tanbaru curls his lip as he examines the Zen-archer statue from a position towards the rear of the party. “I guess in a certain light … if you squint, it might look something like me – in a pathetic, paladiny kind of way.”

Pitbull wrote:
"Tanbaru, is that a rice bowl?"

It is apparent the spirit oni has at some stage met the previous Master of Spells. Because the:

Are you for real? Does the owlbear have to dress you in the morning? expression Tanbaru gives the half-orc barbarian is 100% pure Aram Zey.

Dark Archive

Fave Terr&Enemy:
Favoured Enemy:Human +4/Outsider (Evil) +2/ Bluff, Perception, Sense Motive, and Survival, Attk & Dmg. // Favoured Terrain:Urban+2 Knowledge (geography), Perception, Stealth, Survival and Init.
1/2Orc HP:115, AC: 23/T:14/FF:20 - Percep: +24*(Dark Vision/Scent) F: +16/R: +12/W: +9- CMB: +15 - CMD: 29, Speed: 40ft, Init: +6
Asbo:
HP:76/76, AC:24/T:13/FF:21 - Percep: +6(LLVision/Scent) F: +9/R: +9/W: +6 - CMB: +12 - CMD: 25, Speed: 40ft, Init: +3

"Sure, but where's the third statue?"


Tanbaru opens his mouth to reply, but before any words can form, he shuts it again as his eyes flick back towards the cave mouth where the statues stand.

There is not a trace of sarcasm in his re-phrased reply to the ranger. “I only count two, Pitbull.”

“While my slow transformation into oni has left me with no memory of this place, it is customary for two statues to be placed at a shrine to Yatasumi, representing His dual aspect as the deity of volcanoes and winter.”

Tanbaru continues respectfully. “While I don’t doubt you believe what you saw, three statues to the Lord of the Mountain would be most unusual.”

Sense Motive DC 5:
Tanbaru appears to be telling the truth.

The Exchange

HP: 50/52|AC:20 T:15 FF:15,| CMD: 17 | Fort: +7, Refl: +16, Will: +9 | Perc: +7, Init: +8, Speed 35ft| 5 of 5/day Panache,15/19 Performance NG Aasimar Bard/Swashbuckler/Ranger, +1 Keen Mithril Scimitar +11, 1d6 + 6, 15-20, x2.
Spells per day:
1: 5/5, 2: 2/3

Looking around, running his fingers through his hair as his eyes dart back and forth between the two statues. "Yeah. .I know what you mean Pit, I could've sworn I saw three statues. ."

Kn: Local to confirm that two statues makes sense: 1d20 + 5 ⇒ (12) + 5 = 17

Shrugging, he'll walk closer to each statue to investigate them, taking 20 on perception on each statue should time allow, which is 1 minute each statue

Dark Archive

Fave Terr&Enemy:
Favoured Enemy:Human +4/Outsider (Evil) +2/ Bluff, Perception, Sense Motive, and Survival, Attk & Dmg. // Favoured Terrain:Urban+2 Knowledge (geography), Perception, Stealth, Survival and Init.
1/2Orc HP:115, AC: 23/T:14/FF:20 - Percep: +24*(Dark Vision/Scent) F: +16/R: +12/W: +9- CMB: +15 - CMD: 29, Speed: 40ft, Init: +6
Asbo:
HP:76/76, AC:24/T:13/FF:21 - Percep: +6(LLVision/Scent) F: +9/R: +9/W: +6 - CMB: +12 - CMD: 25, Speed: 40ft, Init: +3

SM 1d20 + 3 ⇒ (9) + 3 = 12

Pitbull just grunts.

"Was three, so either we got an illusion up here, or a statue walking up and down the trail" Pitbull looks for tracks around the area the statue was.

Take 10 for a 21.

Silver Crusade

Male NG Snowcaster elf | Slayer 7 |Hp: 67/67 | AC 23 | F +8 | R +11 | W +6 | Init +6 | Perception +22 | SM +12

Dusk glances briefly at Pitbull, then begins to take a closer look at the ground.

Sense motive DC 10

Spoiler:
Dusk looks like he was thinking about either asking Pitbull for help, or offering to help her.

Dusk searches the area for an indication that there was recently a third statue present - scuff marks, loose rocks, a secret hatch - anything that is not obviously apparent.

Perception: 1d20 + 13 ⇒ (9) + 13 = 22
Survival to track: 1d20 + 14 ⇒ (16) + 14 = 30

In case I'm not immediately at my computer, Dusk has trapfinding and tracking, so can assist our ranger at tracking and our rogue at searching and disabling without rolling dice. Second rank works well for him, but he can be front rank if needed, especially when searching or tracking.

Dark Archive

Fave Terr&Enemy:
Favoured Enemy:Human +4/Outsider (Evil) +2/ Bluff, Perception, Sense Motive, and Survival, Attk & Dmg. // Favoured Terrain:Urban+2 Knowledge (geography), Perception, Stealth, Survival and Init.
1/2Orc HP:115, AC: 23/T:14/FF:20 - Percep: +24*(Dark Vision/Scent) F: +16/R: +12/W: +9- CMB: +15 - CMD: 29, Speed: 40ft, Init: +6
Asbo:
HP:76/76, AC:24/T:13/FF:21 - Percep: +6(LLVision/Scent) F: +9/R: +9/W: +6 - CMB: +12 - CMD: 25, Speed: 40ft, Init: +3

SM 1d20 + 3 ⇒ (7) + 3 = 10

The half-orc skirmisher regards Dusk with eyes hard as nails, but with an almost smile on her 'handsome' face "You track well, make a good scout - easier to track around Irrisen in the snow though eh? Only thing colder than the snow was the locals" she offers jokingly "Nice to know. Asbo has a keen nose and can track too, but not such a good communicator"

Silver Crusade

Male NG Snowcaster elf | Slayer 7 |Hp: 67/67 | AC 23 | F +8 | R +11 | W +6 | Init +6 | Perception +22 | SM +12

Dusk looks up from his searching. "Thank you." He stiffens suddenly at Pitbull's jest, but then shows the slightest hint of a smile. "Perhaps I have much in common with Asbo, then."

Dark Archive

Fave Terr&Enemy:
Favoured Enemy:Human +4/Outsider (Evil) +2/ Bluff, Perception, Sense Motive, and Survival, Attk & Dmg. // Favoured Terrain:Urban+2 Knowledge (geography), Perception, Stealth, Survival and Init.
1/2Orc HP:115, AC: 23/T:14/FF:20 - Percep: +24*(Dark Vision/Scent) F: +16/R: +12/W: +9- CMB: +15 - CMD: 29, Speed: 40ft, Init: +6
Asbo:
HP:76/76, AC:24/T:13/FF:21 - Percep: +6(LLVision/Scent) F: +9/R: +9/W: +6 - CMB: +12 - CMD: 25, Speed: 40ft, Init: +3

"HA!" the orcblood appears amused "Talking and making friends not my strong point either, I spent too much time with the warbands, and tracking for Hellknights, none of that good for learning dealing with people. Most of the ones I get to speak to are just quarry, and the conversation always the same 'lemme go, lemme go, I din do it, honest' - how I supposed to make friends with that?"

Grand Lodge

Male Elf HP 59/59 :: AC 23 (T14, F20) CMD 17 :: Fort +10 Reflex +7 Will +7 :: Perception +14 :: Initiative +3

Know religion: 1d20 + 10 ⇒ (19) + 10 = 29
Survival: 1d20 ⇒ 1
Know religion: 1d20 + 10 ⇒ (6) + 10 = 16

Ignoring the back and forth from party members having difficulty counting, Salouris examines the statues through Tanbaru's eyes. "They are quite good craftsmanship. A gendered pair, is that common too Tanbaru? Our side of the world also has a God of the natural world with such duality."

Glancing at the rice bowl, the elf can't resist turning to the half-orc. "I'll tell you what Pitbull, if you're so worried maybe you should leave that meal you talked about earlier here, to feed the spoooooky walking stooooones so they don't eat yooooooou." He waggles his fingers at him and Harmonious.

Silver Crusade

Male NG Snowcaster elf | Slayer 7 |Hp: 67/67 | AC 23 | F +8 | R +11 | W +6 | Init +6 | Perception +22 | SM +12

"From what I know of Hellknights, they are not good at making friends either."

Dusk continues to look around while talking quietly.

"If there really was a third statue, we should be able to find some evidence of one being moved. You seem very observant as well. Do you see anything out of place?"

The Exchange

HP: 50/52|AC:20 T:15 FF:15,| CMD: 17 | Fort: +7, Refl: +16, Will: +9 | Perc: +7, Init: +8, Speed 35ft| 5 of 5/day Panache,15/19 Performance NG Aasimar Bard/Swashbuckler/Ranger, +1 Keen Mithril Scimitar +11, 1d6 + 6, 15-20, x2.
Spells per day:
1: 5/5, 2: 2/3

Looking around, at all the chatter behind him, "Ya, I'm from the Realm of the Mammoth Lords, they aren't much friendlier, must be all the snow," acting as a caveman, he'll mime attacking a mammoth, "Guh, Eat Good hairy elephant tonight, Oo,"

Harmonious can also aid disabling devices, he can take 10 and auto aid, as long as its not magical

Dark Archive

Fave Terr&Enemy:
Favoured Enemy:Human +4/Outsider (Evil) +2/ Bluff, Perception, Sense Motive, and Survival, Attk & Dmg. // Favoured Terrain:Urban+2 Knowledge (geography), Perception, Stealth, Survival and Init.
1/2Orc HP:115, AC: 23/T:14/FF:20 - Percep: +24*(Dark Vision/Scent) F: +16/R: +12/W: +9- CMB: +15 - CMD: 29, Speed: 40ft, Init: +6
Asbo:
HP:76/76, AC:24/T:13/FF:21 - Percep: +6(LLVision/Scent) F: +9/R: +9/W: +6 - CMB: +12 - CMD: 25, Speed: 40ft, Init: +3

Her eyes squint at Salorius with a twinkle of cruelty "Last time I dealt with spooky walking stones things went bad, party members died, and I had to put my sword through our fighter and send him off to Pharasma - he was wearing Tanbaru at the time, make of that what you will. Sure there was no connection, you be just fine. Enjoy mask"

Pitbull then gets back to looking about "Nothing out of place I can see, could have been an illusion. No hairy elephants either Harmonius, so rice it is"


Harmonius:
As far as you know, having only two statues dedicated to Yamatsumi is completely normal.

Salouris:
The second ‘non-Tanbaru’ statue depicts a female monk holding an old, pitted bronze gong in her hands. A small bronze mallet hangs on a chain from this statue.

Tien-Dtangs believe gongs are a connection between mortals and the supernatural world, and sounding a wayside gong symbolizes announcing one’s arrival.

Salouris wrote:
“They are quite good craftsmanship. A gendered pair, is that common too Tanbaru?”

“Male, female, genderless, transgender, bi-gender, pan-gender – all are welcome and represented in the Mountain Lord’s fold.”

Tanbaru again becomes agitated. “Salouris, if you are asking me if I know who the female monk in the second statue is – I DO NOT!”

☗☮⚶♒

The only tracks Dusk and Pitbull find are those of mountain goats and foxes. They also find no evidence that a third statue was ever situated in the wayside shrine.

Pitbull wrote:
“Last time I dealt with spooky walking stones things … I had to put my sword through our fighter and send him off to Pharasma - he was wearing Tanbaru at the time …”

“Just put the damn rice in the bowl will you, Pibull? Oh. You’ve already done it.”

A surge of warmth rushes through the group. A smile creeps across everybody's face in acknowledgement of the offering.

Tanbaru tries to reassure the elven occultist. “Just ignore her, Salouris. Lightning never strikes in the same place twice, right?”

“Unless you’re on top of a freakin’ Big MOUNTAIN that is … Ahhhh … that’s a good point about the similarity between Yamatsumi and Gozreh. Have you ever thought about spelling Gozreh’s name backwards?”

The oni looks over at the statue holding the gong again. “Are you going to do anything with the other one?”

Silver Crusade

HP 43/45 Female Half-Elf Rogue (Unchained) 6 | AC 22 T 15 FF 22 | HP 45 | F +5 R +10 (+2 v Traps) W +4 (+2 v Ench) | Init +4 | Perception +15 | S.M. +10
Pitbull wrote:
"HA!" the orcblood appears amused "Talking and making friends not my strong point either, I spent too much time with the warbands, and tracking for Hellknights, none of that good for learning dealing with people. Most of the ones I get to speak to are just quarry, and the conversation always the same 'lemme go, lemme go, I din do it, honest' - how I supposed to make friends with that?"

Kishara's eyes go wide for a moment and she quickly makes herself busy looking around for the possible third statue, muttering under her breath in Elvish.

Elvish:
"Nope, nothing friendly about that..."

Take 10+12=22+3(if traps)=25 on perception.
Yours is mined wrote:
The oni looks over at the statue holding the gong again. “Are you going to do anything with the other one?”

"Don't look at me. The only instruments I ever learned to use have a pointy end." She mimes stabbing to provide visual aid.

At best, Kishara could help if she rolls well.
Perform(untrained) Aid?: 1d20 ⇒ 16

Scarab Sages

Female Aasimar Cleric 7 hps:52/52 AC17 (Touch 11/FF16) CMD14 / Fort+7/Ref+3/Will+8 / init.+1 /Perc+16/SM+7

Hailey tries to sort her thought on everything that's going on

Trying to catch up on the posts

"Well Harmonius..it seems this should be something right up your alley" as Hailey nods her head towards the statue with the gong.

"Please allow me to give you a little ..pointer. Try to hit the centre"

Hailey mentions as she casts guidance on Harmonius

Assuming Harmonius will be the best qualified to play a musical instrument here..other wise casting guidance on whomever seems like he's about to hit the gong

The Exchange

HP: 50/52|AC:20 T:15 FF:15,| CMD: 17 | Fort: +7, Refl: +16, Will: +9 | Perc: +7, Init: +8, Speed 35ft| 5 of 5/day Panache,15/19 Performance NG Aasimar Bard/Swashbuckler/Ranger, +1 Keen Mithril Scimitar +11, 1d6 + 6, 15-20, x2.
Spells per day:
1: 5/5, 2: 2/3

hey guys, to move things along, can you bot me, work is pretty frantic today I won't be able to post for a couple hours minimum

Grand Lodge

Male Elf HP 59/59 :: AC 23 (T14, F20) CMD 17 :: Fort +10 Reflex +7 Will +7 :: Perception +14 :: Initiative +3

Elvish:
Indeed.

Dark Archive

Fave Terr&Enemy:
Favoured Enemy:Human +4/Outsider (Evil) +2/ Bluff, Perception, Sense Motive, and Survival, Attk & Dmg. // Favoured Terrain:Urban+2 Knowledge (geography), Perception, Stealth, Survival and Init.
1/2Orc HP:115, AC: 23/T:14/FF:20 - Percep: +24*(Dark Vision/Scent) F: +16/R: +12/W: +9- CMB: +15 - CMD: 29, Speed: 40ft, Init: +6
Asbo:
HP:76/76, AC:24/T:13/FF:21 - Percep: +6(LLVision/Scent) F: +9/R: +9/W: +6 - CMB: +12 - CMD: 25, Speed: 40ft, Init: +3

Just checking, but all I can make of it is that he has the highest Cha, but is a dancer - not any sort of musician. As a pilgrims path, do we think they are looking for the wisest, the most charismatic, or is it simply a doorbell?

The Exchange

HP: 50/52|AC:20 T:15 FF:15,| CMD: 17 | Fort: +7, Refl: +16, Will: +9 | Perc: +7, Init: +8, Speed 35ft| 5 of 5/day Panache,15/19 Performance NG Aasimar Bard/Swashbuckler/Ranger, +1 Keen Mithril Scimitar +11, 1d6 + 6, 15-20, x2.
Spells per day:
1: 5/5, 2: 2/3

Harmonious looks around at the rest of the group and then back to the gong, ”Well, I’m not a drummer, but honestly, how hard can it,” He'll saunter over to the gong, lifting the gong-stick and then give it a nice good whack.

Charisma Check: 1d20 + 5 ⇒ (18) + 5 = 23 +1 for guidance

thank you Pitbull

Dark Archive

Fave Terr&Enemy:
Favoured Enemy:Human +4/Outsider (Evil) +2/ Bluff, Perception, Sense Motive, and Survival, Attk & Dmg. // Favoured Terrain:Urban+2 Knowledge (geography), Perception, Stealth, Survival and Init.
1/2Orc HP:115, AC: 23/T:14/FF:20 - Percep: +24*(Dark Vision/Scent) F: +16/R: +12/W: +9- CMB: +15 - CMD: 29, Speed: 40ft, Init: +6
Asbo:
HP:76/76, AC:24/T:13/FF:21 - Percep: +6(LLVision/Scent) F: +9/R: +9/W: +6 - CMB: +12 - CMD: 25, Speed: 40ft, Init: +3

If it is a check, add 1 for Guidance per Hailey's post


Kishara:
You don’t find any traps.

With Kishara’s (and Hailey’s) advice on how it’s done, Harmonius raises the bronze mallet and STRIKES the gong!

The resulting low-pitched ♪ BRMMMMG ♫ soothes even the highly-strung Tanbaru’s nerves.

“Amazing. Harmonius, the note you rang sounded remarkably like the Dtang word for ‘Respect.’”

Dark Archive

Fave Terr&Enemy:
Favoured Enemy:Human +4/Outsider (Evil) +2/ Bluff, Perception, Sense Motive, and Survival, Attk & Dmg. // Favoured Terrain:Urban+2 Knowledge (geography), Perception, Stealth, Survival and Init.
1/2Orc HP:115, AC: 23/T:14/FF:20 - Percep: +24*(Dark Vision/Scent) F: +16/R: +12/W: +9- CMB: +15 - CMD: 29, Speed: 40ft, Init: +6
Asbo:
HP:76/76, AC:24/T:13/FF:21 - Percep: +6(LLVision/Scent) F: +9/R: +9/W: +6 - CMB: +12 - CMD: 25, Speed: 40ft, Init: +3

Pitbull readies for Yeti to jump out, or the statues to come to life, or the third statue to come back ans start attacking.


Five long minutes pass, but the anticipated yeti statue attack never comes.

Tanbaru gives Pitbull a pitying glance, as he moves forward of the party to take point for a change. “Intrepid Pathfinders, Let us put this place behind us!”

Leaving the mystery of the third statue, after a tough hike up a narrow trail across the face of the mountain, the Pilgrim’s Path suddenly ends.

A cylindrical portion of the mountainous landscape — one hundred and fifty feet in diameter — is simply missing. An old milestone still points southwest towards the strangely symmetrical crater, but an arrow engraved in the cliff face points west toward a series of water-slicked steps carved into the unnatural cliff.

Craft (stonemasonry) or Knowledge (dungeoneering, engineering or geography) DC 16:
You notice that the narrow steps are the result of both centuries of natural erosion and the use of rock-cutting tools.

While, you can clearly see what is left of the temple looming above you, it appears some incredibly powerful magic (or technology?) has cleanly shorn through masonry, mountain and jungle to completely remove the front of the temple.

*Think* a Starfinder:TNG™ Borg raid that has cleanly scoop/(cylindered) up and removed part of an alien city.

Tanbaru wails quietly and his tiny body shakes in disgust as he sees what is left of his former ward. “It was here! This is the place where my ward, my path, was sundered.”

Kishara:
You detect no traps! ;)

There is a narrow ledge remaining along the side of the cliff that leads to the Temple steps on the other side. The ledge is only wide enough to accommodate one person at a time. To further complicate matters, there are three gaps in the ledge, 10ft, 5ft and 10ft respectively.

The bottom of the crater awaits any false step. Its rocky bottom lies 60 feet below.

Attempting to squeeze past each other on the ledge is risky. To facilitate keeping track of what happens when, I'll put us in initiative.

Block/group initiative didn’t work very well for the ‘path-clearing’ skill checks, so I’m gonna try a new format. But feel free to delay til after another party member if you wish.

Dusk Initiative: 1d20 + 6 ⇒ (15) + 6 = 21
Hailey Initiative: 1d20 + 1 ⇒ (8) + 1 = 9
Harmonius Initiative: 1d20 + 8 ⇒ (12) + 8 = 20
Kishara Initiative: 1d20 + 4 ⇒ (15) + 4 = 19
Pitbull + Asbo Initiative: 1d20 + 4 ⇒ (9) + 4 = 13
Salouris Initiative: 1d20 + 3 ⇒ (7) + 3 = 10

Dusk
Harmonius
Kishara
Pitbull + Asbo
Salouris
Hailey

MAP!

OK, how do you want to get across? Who wants to be the first to die try?

Silver Crusade

Male NG Snowcaster elf | Slayer 7 |Hp: 67/67 | AC 23 | F +8 | R +11 | W +6 | Init +6 | Perception +22 | SM +12

"Perhaps we should tie ourselves together. If one of us falls, the others can keep them from falling."

Dusk uses his move action to take out his rope, then uses his standard action to scan the area (for traps, hidden opponents, etc)

Perception: 1d20 + 13 ⇒ (4) + 13 = 17

The Exchange

HP: 50/52|AC:20 T:15 FF:15,| CMD: 17 | Fort: +7, Refl: +16, Will: +9 | Perc: +7, Init: +8, Speed 35ft| 5 of 5/day Panache,15/19 Performance NG Aasimar Bard/Swashbuckler/Ranger, +1 Keen Mithril Scimitar +11, 1d6 + 6, 15-20, x2.
Spells per day:
1: 5/5, 2: 2/3

Laughing at the danger, Harmonious will run forward dancing across the narrow ledge and twirling through the air across the small gaps.

With a double move I can do 70 ft a round, I hope thats enough to make it?

Perform(dance) in place of Acro: 1d20 + 17 ⇒ (18) + 17 = 35 To balance

Perform(dance) in place of Acro: 1d20 + 17 ⇒ (17) + 17 = 34 to hop the first 10 ft

"Oh boy this is exhilarating! "

Perform(dance) in place of Acro: 1d20 + 17 ⇒ (19) + 17 = 36 More balance

Perform(dance) in place of Acro: 1d20 + 17 ⇒ (11) + 17 = 28 more hopping

Perform(dance) in place of Acro: 1d20 + 17 ⇒ (3) + 17 = 20 final balancing

Stumbling as some rock gives way on him, he'll hastily make the last hop, "Whhoooaa"

Perform(dance) in place of Acro: 1d20 + 17 ⇒ (15) + 17 = 32 final 10 ft hop

Dark Archive

Fave Terr&Enemy:
Favoured Enemy:Human +4/Outsider (Evil) +2/ Bluff, Perception, Sense Motive, and Survival, Attk & Dmg. // Favoured Terrain:Urban+2 Knowledge (geography), Perception, Stealth, Survival and Init.
1/2Orc HP:115, AC: 23/T:14/FF:20 - Percep: +24*(Dark Vision/Scent) F: +16/R: +12/W: +9- CMB: +15 - CMD: 29, Speed: 40ft, Init: +6
Asbo:
HP:76/76, AC:24/T:13/FF:21 - Percep: +6(LLVision/Scent) F: +9/R: +9/W: +6 - CMB: +12 - CMD: 25, Speed: 40ft, Init: +3

Know (Geo) 1d20 + 3 ⇒ (6) + 3 = 9

Pitbull has no particular wisdom about anything extra - "I think I know what happened here..." she states as she looks at the hole.

She watches Harmonius scoot across, "Impressive, now secure a rope" she coughs.

"Yes, tie off, stay safe"

Acro or climb to get across?

Silver Crusade

HP 43/45 Female Half-Elf Rogue (Unchained) 6 | AC 22 T 15 FF 22 | HP 45 | F +5 R +10 (+2 v Traps) W +4 (+2 v Ench) | Init +4 | Perception +15 | S.M. +10

Knowledge(dungeoneering) take 10: 10 + 6 = 16

Kishara watches with wide, unblinking eyes as Harmonius dances his way across the narrow ledge. "He may regret that decision... By the looks of that stonework, some of the degradation is natural erosion. But some of it has been cut away intentionally."

She was pretty light on her feet but considering how far the fall was, she felt the safer approach was best. Nodding her agreement with Dusk's plan, she too pulls out a 50 ft length of silk rope. "If we are linked, we can aid each other in balancing as well. But we need to leave enough slack between us to make the jumps. Those who need the most help should go in the middle." She hands one end of her rope to Dusk so he can tie them together and sets to tying the other end around her waist.

Probably need to link two 50 ft ropes to have enough slack. Kish has +13 to Acro, so she can't fail to aid and she should be able to take 10 and not risk falling on her own checks. A 15 ft jump is a DC 15 Acro check. It doesn't look like anyone has negative mods, so taking 10 along with 2 aids and maybe a guidance should do the trick for all of us.

The Exchange

HP: 50/52|AC:20 T:15 FF:15,| CMD: 17 | Fort: +7, Refl: +16, Will: +9 | Perc: +7, Init: +8, Speed 35ft| 5 of 5/day Panache,15/19 Performance NG Aasimar Bard/Swashbuckler/Ranger, +1 Keen Mithril Scimitar +11, 1d6 + 6, 15-20, x2.
Spells per day:
1: 5/5, 2: 2/3

fool hardy is a key word to describe Harmonious way of living life


1d20 + 17 ⇒ (7) + 17 = 24

Dusk:
You don’t spot any traps. However…

The snowcaster slayer fails to spot four identical un-golariony snakes that slither effortlessly from over the top of the unnatural cliff-face down towards the party, just as Harmonius leaps effortlessly onto the final ledge at the base of the western Temple steps, like a Dark Knight® Rising above the Pit.

Attention Parseltongues: it is a Knowledge (planes) check to identify the Serpents.

”Why did it have to be …” Initiative: 1d20 + 8 ⇒ (5) + 8 = 13

No Surprise – Combat Round #1:

1. Dusk, Harmonius, Kish
2. Snakes!
2. Pitbull + Asbo, Salouris, Hailey

As combat begins, Dusk is holding his rope in both hands. Kish is reaching out with one end of her own rope to Dusk. She has not had time to secure the other end of the rope around her waist.

As indicated above, Harmonius has made it to the other side without incident. (Nice rolling there!)

Dusk, Harmonius and Kishara ONLY are up!

Updated Map!

Grand Lodge

Male Elf HP 59/59 :: AC 23 (T14, F20) CMD 17 :: Fort +10 Reflex +7 Will +7 :: Perception +14 :: Initiative +3

Salouris looks out quizically at the narrow ledges. "Hop-skipping across is all well and goo, but a bit dangerous, is it not? I could also fly up above and secure a rope to something at the top. Climbing may be safer than leaping or shimmying, at least for those of us less nimble than Harmonius."

GM, about how high up above us does the temple landing seem to be?

EDIT: and see there was an update while typing. SNAKES!!

"Of course a calm discussion may be moot now." Salouris says as he looks out at the isolated aasimar and the multiple snakes slithering down towards him, and them.

What Knowledge would it be to ID the creatures?


From Harmius' spot 30'. For everyone else, 40'

I'll add some elevation markers to the map, Salouris.

Knowledge (planes) to identify the Serpents.

The Exchange

HP: 50/52|AC:20 T:15 FF:15,| CMD: 17 | Fort: +7, Refl: +16, Will: +9 | Perc: +7, Init: +8, Speed 35ft| 5 of 5/day Panache,15/19 Performance NG Aasimar Bard/Swashbuckler/Ranger, +1 Keen Mithril Scimitar +11, 1d6 + 6, 15-20, x2.
Spells per day:
1: 5/5, 2: 2/3

Harmonious will run up the stairs to better get to the deadly danger noodles, quick drawing his scimitar as he runs up the stairs.

Oh Saranrae, I should not be running up stairs with a sword out

double move up the stairs

Silver Crusade

HP 43/45 Female Half-Elf Rogue (Unchained) 6 | AC 22 T 15 FF 22 | HP 45 | F +5 R +10 (+2 v Traps) W +4 (+2 v Ench) | Init +4 | Perception +15 | S.M. +10

Crap... so much for taking 10. I'm a little unclear... are you saying these snakes are defying gravity and slithering down the wall? If so, how far above us are they now?


Kinda. They are currently flat-footed bellied 40’ above you (on Harmonius’ elevation) with their heads peeking over the edge, if you will.

Because they have a Climb speed, they can indeed defy gravity …

❂⚔⛪️✄

Harmonius takes the stairs to First Floor: Snakes

So far, there is no divine retribution visited upon the swashbuckler for running with scissors scimitars.

Tanbaru soars through the air over the party and out above the gaping chasm, wholly ignorant of the events unfolding.

“Pitbull, I thought you said Pathfinders never split the party.”

Round #1:

1. Dusk, Harmonius, Kishara
2. Snakes!
2. Pitbull + Asbo, Salouris, Hailey

Dusk & Kishara ONLY are up!

Map has been updated to give Harmonius more room to work with.


EDIT: D'oh! It is actually a Knowledge (nature) check to identify the snakes.

Cos it's my blue, I will also allow Knowledge (planes) as first indicated.

Silver Crusade

Male NG Snowcaster elf | Slayer 7 |Hp: 67/67 | AC 23 | F +8 | R +11 | W +6 | Init +6 | Perception +22 | SM +12

I guess that cliff is confusing me too. Do we have to climb 40 feet up to reach the flat area where the snakes are?

1. If we have to climb 40 feet to reach the snakes, Dusk can't do that reliably, so he will drop the rope in Asbo's square as a free action, draw his weapons, and go full defensive as a standard action (since he's between most of the party and the snakes). If he can do it as a free action, Dusk will tap his blades against the cliff face to hopefully draw the snake's attention away from Harmonius.

2. If we do not have to climb 40 feet to reach the flat area (or can do so without making a check), Dusk will still drop the rope in Asbo's square, then move nw, n, n , draw his weapons while moving, and then go full defensive.

Silver Crusade

HP 43/45 Female Half-Elf Rogue (Unchained) 6 | AC 22 T 15 FF 22 | HP 45 | F +5 R +10 (+2 v Traps) W +4 (+2 v Ench) | Init +4 | Perception +15 | S.M. +10
Yours is mined wrote:

Kinda. They are currently flat-footed bellied 40’ above you (on Harmonius’ elevation) with their heads peeking over the edge, if you will.

Because they have a Climb speed, they can indeed defy gravity …
❂⚔⛪️✄

They must have serpent abs of steel... LOL!

All thoughts of crossing leave Kishara's mind as the threat becomes apparent. She drops the rope for now and draws her shortbow, knocks an arrow and fires on the closest one.

Fire Composite Shortbow: 1d20 + 8 ⇒ (3) + 8 = 11 Damage: 1d6 ⇒ 2

Unfortunately, the angle is awkward and the shot is badly placed.


@Dusk, you would have to climb 40’ up a vertical cliff from your current position to be on the same level as Harmonius and the snakes.

Dusk drops his rope, draws his melee(?) weapons (more info required…) and adopts a defensive posture.

With thoughts of climbing on hold for the moment, Kishara also drops her rope, draws her bow and takes a snapshot at the well-muscled abbers adders. Missing, the rogue was clearly distracted by their sidewinding show!

Knowledge (nature or planes) to play Name-that-Snake!

The blue snake heads straight for the obvious threat – Harmonius – its mouth agape.

blue bite on Harmonius: 1d20 + 8 ⇒ (17) + 8 = 25
piercing damage + smite good: 1d8 + 6 + 6 ⇒ (1) + 6 + 6 = 13

@Harmonius, that being a hit, I need a Fort save.

Green follows its mate, climbing over the steps to the west. double move

1d20 - 5 ⇒ (16) - 5 = 11

Either distracted by Dusk's tap-tap-tapping or simply not smart enough to gang up on the isolated Pathfinder, the red and yellow snakes swarm down the side of the cliff towards the bulk of the party.

Round #1/2:

1. Chippendale snakes!
2. Pitbull + Asbo, Salouris, Hailey, Dusk, Harmonius, Kishara

Harmonius: 52 - 13 = 39/52 hp. Need a Fort save

Whole Party up!

Map...

Grand Lodge

Male Elf HP 59/59 :: AC 23 (T14, F20) CMD 17 :: Fort +10 Reflex +7 Will +7 :: Perception +14 :: Initiative +3

Hearing Harmonius cry out from off in the distance, Salouris fiddles with his hair-belt. Willing himself forward, the elf begins to rise into the air and slowly moves towards his aid.

Standard action to active Mind Over Gravity. Move action to begin flying up and towards the other side.

The Exchange

HP: 50/52|AC:20 T:15 FF:15,| CMD: 17 | Fort: +7, Refl: +16, Will: +9 | Perc: +7, Init: +8, Speed 35ft| 5 of 5/day Panache,15/19 Performance NG Aasimar Bard/Swashbuckler/Ranger, +1 Keen Mithril Scimitar +11, 1d6 + 6, 15-20, x2.
Spells per day:
1: 5/5, 2: 2/3

So caught up in the moment, Harmonious forgot to even bring his blade up to parry the danger noodle's vicious bite as it tears into his leg with poisoned fangs.

Fortitude save: 1d20 + 7 ⇒ (12) + 7 = 19

"Prepare to feel the burn of Saranrae's faithful,'"

Did I just try talking to this snake?

Beginning a dance of inspiring flame-like movements, Harmonious feels inspired by his Lady as he attacks the snake. Move action to begin my Inspire Courage, its effects only apply to me, special to the archetype from Inner Sea Magic, Dawnflower Dervish

Attack + Inspire Courage: 1d20 + 11 + 4 ⇒ (9) + 11 + 4 = 24
Damage: 1d6 + 6 + 4 ⇒ (2) + 6 + 4 = 12

Taking a step back to put a bit of distance between himself and the snake.

Parry + Riposte if attacked:

Attack + Inspire Courage: 1d20 + 11 + 4 ⇒ (1) + 11 + 4 = 16
Damage: 1d6 + 6 + 4 ⇒ (3) + 6 + 4 = 13

Second parry Riposte only if I failed to block the first attack:

Attack + Inspire Courage: 1d20 + 11 + 4 ⇒ (19) + 11 + 4 = 34
Damage: 1d6 + 6 + 4 ⇒ (5) + 6 + 4 = 15

Spoiler posting a parry seems to be the easiest way I've found of handling the interrupting aspect of the Parry in a PbP. Costs me two panache points to Parry both attacks and a immediate action to riposte. I include the second riposte just in case my first attack fails to block.

Silver Crusade

Male NG Snowcaster elf | Slayer 7 |Hp: 67/67 | AC 23 | F +8 | R +11 | W +6 | Init +6 | Perception +22 | SM +12

Correct, last round Dusk drew his melee weapons.

On Dusk's turn, he will take a move action to make the closest surviving snake his studied target. He will then ready a piranha strike melee attack for when the snake comes into striking range.

Gladius: 1d20 + 11 + 2 - 2 ⇒ (19) + 11 + 2 - 2 = 30 +2 studied target -2 piranha strike
For 1d6 + 11 ⇒ (5) + 11 = 16 damage.

That 19 is a critical threat. Confirm Crit: 1d20 + 11 ⇒ (7) + 11 = 18 for 1d6 + 11 ⇒ (1) + 11 = 12 additional damage.

Dark Archive

Fave Terr&Enemy:
Favoured Enemy:Human +4/Outsider (Evil) +2/ Bluff, Perception, Sense Motive, and Survival, Attk & Dmg. // Favoured Terrain:Urban+2 Knowledge (geography), Perception, Stealth, Survival and Init.
1/2Orc HP:115, AC: 23/T:14/FF:20 - Percep: +24*(Dark Vision/Scent) F: +16/R: +12/W: +9- CMB: +15 - CMD: 29, Speed: 40ft, Init: +6
Asbo:
HP:76/76, AC:24/T:13/FF:21 - Percep: +6(LLVision/Scent) F: +9/R: +9/W: +6 - CMB: +12 - CMD: 25, Speed: 40ft, Init: +3

Know Nature 1d20 + 3 ⇒ (16) + 3 = 19

"Awful spot for a fight, I'll go help Harmonious"

Pitbull withdraws and consumes a Potion of Spiderclimb

Scarab Sages

Female Aasimar Cleric 7 hps:52/52 AC17 (Touch 11/FF16) CMD14 / Fort+7/Ref+3/Will+8 / init.+1 /Perc+16/SM+7

Ok..if I got this correctly there's a pretty big height difference and then some more walking distance between me and the only wounded person right now? And we are...below? the part of the map with the squares? We need to climb up?.

Hearing that around the corner there are some snakes climbing down to attack us and seeing various party members flying off and swallowing potions Hailey takes out her sling and loads a bullet into it.

"What's going on? What's the plan?"


With the assistance of his hair belt(?) (I do NOT want to know! Lol) Salouris takes to the air. As the elf decides how best to aid the party, Tanbaru swoops over to join him.

“Not a bad day for flying, eh? I'd recommend staying off the hard deck.”

The blazing faith in the Dawnflower inherent in every one of Harmonius’ cells dissolves the serpent’s venom before it has a chance to affect him.

The Dervish’s sharp blade neatly cuts the azure serpent, causing it to rise suddenly on its steely quads, Hissssssing furiously!

Unfortunately, his scimitar doesn't inflict quite as much damage on the serpent as Harmonius would have thought.

Harmonius:
The spoilered Parry and Riposte format you’ve posted is lovely, thank-you!

I will resolve these actions on the Snakes’ turn.

Dusk studies the yellow snake and readies to give it a really bad day. Holy $#!+, it’s a viper!

**Warning** Video contains the ‘s’ word

Pitbull responds calmly as she pulls out a potion and drinks it. “Actually it’s a Fiendish young emperor cobra, which is probably thinking: Holy $#!+, it’s Pathfinders!”

Hailey draws her sling and loads it.

Round #1/2:

1. Sssnakes!
2. Pitbull + Asbo, Salouris, Hailey, Dusk, Harmonius, Kishara

Harmonius: 39/52 hp

Kishara to go and then the snakes.

Map!

GM Screen:
B: -12+V

Silver Crusade

Male NG Snowcaster elf | Slayer 7 |Hp: 67/67 | AC 23 | F +8 | R +11 | W +6 | Init +6 | Perception +22 | SM +12
Hailey wrote:


"What's going on? What's the plan?"

"Pitbull and Salouris are going after Harmonius, so he won't be up there by himself for long. I'm trying to lure a snake or two into our reach, so we don't have to fight and climb at the same time. That's about as solid a plan as we have at the moment, but we don't seem to be doing too badly."

Silver Crusade

HP 43/45 Female Half-Elf Rogue (Unchained) 6 | AC 22 T 15 FF 22 | HP 45 | F +5 R +10 (+2 v Traps) W +4 (+2 v Ench) | Init +4 | Perception +15 | S.M. +10

Kishara fires again missing almost as badly for the second time. >_<

Fire Composite Shortbow: 1d20 + 8 ⇒ (4) + 8 = 12 Damage: 1d6 ⇒ 2


Kishara *winces* as her unfortunate run of luck with the bow continues.

♐➳➳➳

The yellow and red snakes advance towards the most obvious target – Dusk!

Ready for the yellow one, the Champion of the elven goddess of art and architecture successfully strikes the reptile, but not critically.

Like Harmonius’ scimitar, Dusk’s slashing blade does less damage than the slayer would have expected.

red bite on Dusk: 1d20 + 9 ⇒ (3) + 9 = 12
piercing damage + smite good: 1d8 + 6 + 6 ⇒ (3) + 6 + 6 = 15

yellow bite on Dusk: 1d20 + 9 ⇒ (13) + 9 = 22
piercing damage + smite good: 1d8 + 6 + 6 ⇒ (2) + 6 + 6 = 14

@Dusk, that being a hit, I need a Fort save.

The other mated pair, blue and green slither forward 5’ after the Dawnflower Dervish.

blue bite on Harmonius: 1d20 + 9 ⇒ (4) + 9 = 13
piercing damage + smite good: 1d8 + 6 + 6 ⇒ (3) + 6 + 6 = 15

I will assume Harmonius chose to attempt to parry the FIRST attack made against him.

As blue lunges, the swashbuckler’s blade turns the snake’s inaccurate strike easily, opening up an opportunity for Harmonius to respond in kind! He makes no mistake, ripping the side of the serpent, but once more the wound is far shallower than the dervish would have assumed.

green bite on Harmonius: 1d20 + 9 ⇒ (7) + 9 = 16
piercing damage + smite good: 1d8 + 6 + 6 ⇒ (8) + 6 + 6 = 20

Round #2/3:

1. Snakes Alive!
2. Pitbull + Asbo, Salouris, Hailey, Dusk, Harmonius, Kishara

Harmonius: 39/52 hp
Dusk: 58 - 14 = 44/58 hp + Need a Fort save

Party up!

Map!

GM Screen:
B: -Rivers
Y: -legs

EDIT: Full disclosure, the cobras' melee attack bonus is +9 NOT +8 as I typed in the previous round on Harmonius. My apologies.

Grand Lodge

Male Elf HP 59/59 :: AC 23 (T14, F20) CMD 17 :: Fort +10 Reflex +7 Will +7 :: Perception +14 :: Initiative +3

Flying a bit higher, Salouris rises even to the cliff's edge to see Harmonius surrounded by snakes. Lightly tapping on the drums at his belt, the elf focuses on the uninjured serpent Green, I think? and tries to darken its vision.

Casting Blindness on the green snake. DC 19 Fort Save or its blinded. If Spell Resistance (there's something weird about these snakes), check is CL check: 1d20 + 7 + 2 + 2 ⇒ (17) + 7 + 2 + 2 = 28

Dark Archive

Fave Terr&Enemy:
Favoured Enemy:Human +4/Outsider (Evil) +2/ Bluff, Perception, Sense Motive, and Survival, Attk & Dmg. // Favoured Terrain:Urban+2 Knowledge (geography), Perception, Stealth, Survival and Init.
1/2Orc HP:115, AC: 23/T:14/FF:20 - Percep: +24*(Dark Vision/Scent) F: +16/R: +12/W: +9- CMB: +15 - CMD: 29, Speed: 40ft, Init: +6
Asbo:
HP:76/76, AC:24/T:13/FF:21 - Percep: +6(LLVision/Scent) F: +9/R: +9/W: +6 - CMB: +12 - CMD: 25, Speed: 40ft, Init: +3

Pitbull moves and starts the climb...

***

Now 30' up

Asbo swipes and pecks at the (yellow) snake...

PA
Bite 1d20 + 10 - 2 ⇒ (20) + 10 - 2 = 28
Damage 1d6 + 5 + 4 ⇒ (3) + 5 + 4 = 12
Crit? 1d20 + 10 - 2 ⇒ (2) + 10 - 2 = 10
Add Damage 1d6 + 5 + 4 ⇒ (3) + 5 + 4 = 12

Claw 1d20 + 10 - 2 ⇒ (7) + 10 - 2 = 15
Damage 1d4 + 5 + 4 ⇒ (3) + 5 + 4 = 12

Claw 1d20 + 10 - 2 ⇒ (17) + 10 - 2 = 25
Damage 1d4 + 5 + 4 ⇒ (2) + 5 + 4 = 11

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