[PFS] We Be Goblins Too! (Inactive)

Game Master StephNyan


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I've sent Chuffy a PM. For now I'll move him along with you.

The goblins move past the hen houses and toward the bridge. There's no sign yet of the beast.

Smoke comes out of the farm's door, indicating the fire's growing larger by the second.

Turn progression - round 6:
Reta
Poog
Squealy Nord
Beast -22 HP
Chuffy
Mogmurch

Turn progression - round 7:
Reta
Poog
Squealy Nord

Beast -22 HP
Chuffy
Mogmurch

The map's updated again. You're all up.


I'm guessing it won't be long before the big ogre comes out, a few burn dmg and blinded by smoke :P

Poog double moves, crossing the bridge, hiding behind the beams.

Map

Grand Lodge

Skyrahk NE Kobold Cleric of Dahak 4| HP:27/29| AC: 18/12/17|Init: +5| Perc: +5| Fort: +6| Ref: +4| Will: +8| Dag: +3;1d3-1| CMB: +1| CMD: 12| Craft (Traps) +8| Dip: +6 (+8 vs Kobolds) |Know (Reli): +7| Spell: +5| Channel: 2/day 2d6 DC 14| Smite: +2 6/day|

Reta follows along still with drawn arrow and bow.

Reta Map


Chieftain Chuffy follows after the others.

Turn progression - round 7:
Reta
Poog
Squealy Nord
Beast -22 HP
Chuffy
Mogmurch

Turn progression - round 8:
Reta
Poog

Squealy Nord
Beast -22 HP
Chuffy
Mogmurch

You're all up again. The map's updated.


Poog swiftly double moves, ending near the stream, where he can see the "big hoo-hoo"

"Me see Big Hoo-Hoo, he at ramp!"(points direction)

Piggy follows him and Mogmurch moves once, prepping a bomb, should it come past location #2.

Map


Rogue 3 | HP 26/26 | AC 20/T16/FF15 | F+3 R+7 W+2 | Speed 30ft | CMB0 CMD 15 | Init +8 | Perception +7 |

I'm back after an unexpected form of absence. Many apologies.

Chuffy reloads his crossbow again, and attempts to hide, whispering, "Lure him this way and I'll pop him again!"


Poog moves forward with Mogmurch and Squealy Nord. Chuffy reloads his crossbow and Reta decides to stay with Chuffy.

The beast has still not noticed you, and seems to be staring at the burning farm. The room you were in is now on fire, and smoke's slowly rising to the next floor.

Turn progression - round 8:
Reta
Poog
Squealy Nord
Beast -22 HP
Chuffy
Mogmurch

Turn progression - round 9:
Reta
Poog

Squealy Nord
Beast -22 HP
Chuffy
Mogmurch

You're all up again! :)


And...and...as we all know, smoke can suffocate people KO...and with the house burning....

Poog throws a firebolt at The Hoo-Hoo
Ranged touch Bolt: 1d20 + 5 ⇒ (10) + 5 = 15
Fire dmg: 1d6 ⇒ 2


Poog's fire bolt hits the beast, and draws it's attention.

Mogmurch joins Poog and throws his prepared bomb at the beast. "Mogmurch help Poog!"

Bomb: 1d20 + 8 - 2 ⇒ (4) + 8 - 2 = 10 Fire damage: 2d6 + 2 ⇒ (2, 1) + 2 = 5

Mogmurch's bomb hits the beast, and inflicts another burn.

Reta and Chuffy continue to stand where they are. Squealy Nord stays close to Poog.

The beast angrily moves over to Poog and Mogmurch, and swings a claw at Mogmurch.

Claw: 1d20 + 8 ⇒ (9) + 8 = 17 Damage: 1d6 + 4 ⇒ (6) + 4 = 10

The claw inflicts a massive wound on Mogmurch.

The smoke in the farm continues to rise, and now reaches the next floor. Suddenly a voice can be heard shouting from the house: "I smell smokey smokey! Who's doing smokey in my house?!"

From a hole in the upper room's west walls comes a large ogre with a skull on his head. He steps onto the roof of Guffy's room, holding a flaming spear in his hands, and takes a good look around. The ogre then spots several of the goblins. "You set smokey to my house?! I make you feel smokey!"

Turn progression - round 9:
Reta
Poog
Squealy Nord
Beast -29 HP
Chuffy
Mogmurch 13/23 HP

Pa Munchmeat

Chuffy and Mogmurch are up. I've placed Pa Munchmeat at the end of the initiative order.

The map's updated.


Just thinking out loud here....chuffy, reta.....KILL TIME!! STABBY & SMACK!! :)
Tough owlbear, after all that punishment.

Mogmurch takes a very tactical retreat, leaving a mere cloud of dust in his shape where he used to be.
Map


@Poog: I forgot to mention I'm taking back control over Mogmurch. Your temporary control was just for his movement earlier. (Wouldn't be fair to let you play 2 characters.)

Though you made him do exactly as I planned to do this round, so that's fine ;)


What can i say, i'm not newbie to strategy games. Retreat and regroup to strike again.

Grand Lodge

Skyrahk NE Kobold Cleric of Dahak 4| HP:27/29| AC: 18/12/17|Init: +5| Perc: +5| Fort: +6| Ref: +4| Will: +8| Dag: +3;1d3-1| CMB: +1| CMD: 12| Craft (Traps) +8| Dip: +6 (+8 vs Kobolds) |Know (Reli): +7| Spell: +5| Channel: 2/day 2d6 DC 14| Smite: +2 6/day|

Map with Reta

Reta fires a shot with her arrow at the hoot hoot.
Flaming Arrow 1d20 + 8 ⇒ (17) + 8 = 251d4 ⇒ 31d6 ⇒ 3


Rogue 3 | HP 26/26 | AC 20/T16/FF15 | F+3 R+7 W+2 | Speed 30ft | CMB0 CMD 15 | Init +8 | Perception +7 |

Chuffy moved

Chuffy moves forward, around the corner from the owlbear, he hopes that he has been sneaky enough.

Stealth: 1d20 + 23 - 10 ⇒ (18) + 23 - 10 = 31

Chuffy readies his crossbow for when the owlbear comes rushing after his minions.

1d20 + 7 ⇒ (3) + 7 = 10
1d3 + 2d6 ⇒ (3) + (4, 1) = 8


Mogmurch retreats and Chuffy moves so he has the beast in sight. Chuffy readies a shot for when the beast rushes after one of the otehr goblins.

Pa Munchmeat begins casting a spell.

Reta moves and shoots an arrow at the hoot hoot, which hits target.

Squealy Nord goes mad and storms the shed Pa Munchmeat is standing on. However, the angry pig can't reach the ogre.

Turn progression - round 10:
Reta
Poog
Squealy Nord
Beast -35 HP (Disabled)
Chuffy
Mogmurch 13/23 HP
Pa Munchmeat

Poog's up! The map's updated.


Good, disable means any action it takes = KO

Poog moves towards his fellow goblins.
"Big hoo-hoo no seem in great shape, let's go after uncle big-ugly."

Last Firebolt of the day: 1d20 + 5 ⇒ (8) + 5 = 13
Dmg: 1d6 ⇒ 1

Map


Sorry, that was a mistake. I wasn't looking properly and mistook Chuffy's stealth roll for his attack roll, and thought the other 2 rolls were his normal attack roll and sneak damage. (I was very tired at the moment.)

I corrected the HP of the beast when I realized my mistake, but forgot to remove the 'Disabled'.

Poog, do you wish to retcon? Your rolls stand, but you may take another position and redirect your attack if you wish.


Ok, Poog bolts the owlbear and runs westwards.

Map


The beast is hit by Poog's fire bolt, and moves over to the closest goblin it can find: Chuffy.

As soon as the beast gets moving Chuffy shoots his prepared shot, but the arrow misses.

Claw: 1d20 + 8 ⇒ (3) + 8 = 11 Damage: 1d6 + 4 ⇒ (4) + 4 = 8

The beast swings one of its massive claws at Chuffy, but the rogue dodges it with ease.

Turn progression - round 10:
Reta
Poog
Squealy Nord
Beast -36 HP
Chuffy
Mogmurch 13/23 HP

Pa Munchmeat

Those in bold are up. The map's updated.


M Goblin Alchemist/3 (HP 23/23 | AC:20 | T:17 | FF:15 | CMB:+0 | CMD:15 | Fort:+6 | Ref:+7 | Will:+0 | Init:+4 | Perc:+5 | Speed: 30 ft.)

Mogmurch moves closer to the farm, and throw a bomb at Pa Munchmeat. "You stop casting spell! You die!"

Bomb: 1d20 + 8 ⇒ (20) + 8 = 28 Fire Damage: 2d6 + 2 ⇒ (3, 6) + 2 = 11
Confirm Crit: 1d20 + 8 ⇒ (12) + 8 = 20 Fire Damage: 2d6 + 2 ⇒ (4, 4) + 2 = 10 Muahaha!

Reflex DC 13 for half damage!

Updated Map


Reflex: 1d20 + 3 ⇒ (7) + 3 = 10

Mogmurch throws his bomb like a baseball, hitting Pa Munchmeat in a sensitive spot. Pa Munchmeat is temporarily unable to react to the bomb's danger because of this, and suffers the full damage inflicted by the bomb.

Concentration DC 32 (10 + damage while casting + level of own spell): 1d20 + 7 ⇒ (5) + 7 = 12 Auto fail

As a result of the massive damage inflicted by Mogmurch's bomb, Pa Munchmeat loses the spell he was casting.

Turn progression - round 10:
Reta
Poog
Squealy Nord
Beast -36 HP
Chuffy
Mogmurch 13/23 HP
Pa Munchmeat -21HP

Chuffy's up! :)

Grand Lodge

Skyrahk NE Kobold Cleric of Dahak 4| HP:27/29| AC: 18/12/17|Init: +5| Perc: +5| Fort: +6| Ref: +4| Will: +8| Dag: +3;1d3-1| CMB: +1| CMD: 12| Craft (Traps) +8| Dip: +6 (+8 vs Kobolds) |Know (Reli): +7| Spell: +5| Channel: 2/day 2d6 DC 14| Smite: +2 6/day|

Nice Throw Mogurch! Thrown like a true goblin!!


Rogue 3 | HP 26/26 | AC 20/T16/FF15 | F+3 R+7 W+2 | Speed 30ft | CMB0 CMD 15 | Init +8 | Perception +7 |

Chuffy drops his crossbow and pulls out his melee weapon, thinking himself completely outmatched here, but he would not let any of his tribe know it. "Chuffy see stupid creature get burned. Now creature see real pain...of fighting Chief Chuffy!" He does shift slightly, hoping to at some point get the tactical advantage on the big creature.

Moved 5'

1d20 + 8 ⇒ (12) + 8 = 20
1d4 - 1 ⇒ (4) - 1 = 3


Chief Chuffy moves up to the beast after taking out his dogslicer, and delivers another wound on the beast. "OWW! OWWLL!" the beast shouts.

Smoke appears from under Pa Munchmeat's feet when the flames inside the building rise, and he decides he should get off of the building.

Climb: 1d20 + 6 ⇒ (1) + 6 = 7

Pa Munchmeat moves a bit clumsy, but manages to get off the roof without a problem. He takes bit of distance from the building and casts a spell by mumbling something incomprehensible and waving his free hand in the air.

A sphere of fire appears several feet in front of Pa Munchmeat, and rolls toward Mogmurch with high speed. "ULA MASINKY!" Pa Munchmeat yells at Mogmurch, waving his flaming sphere in the air with his other hand.

Fire Damage: 3d6 ⇒ (1, 5, 3) = 9
Mogmurch, Reflex DC 15 to negate damage: 1d20 + 7 ⇒ (14) + 7 = 21

Mogmurch starts sweating because of the heat, but somehow doesn't get hurt by the sphere's flames.

Squealy Nord circles around the house's pillar and attacks Pa Munchmeat, squealing loudly: "Oink oink! Ooooink!"

Rage fueled Bite: 1d20 + 2 ⇒ (18) + 2 = 20 Damage: 1d4 + 1 ⇒ (3) + 1 = 4

The pig bites Pa Munchmeat in his ankle, inflicting a nasty wound.

Turn progression - round 11:
Reta
Poog

Squealy Nord
Beast -39 HP
Chuffy
Mogmurch 13/23 HP
Pa Munchmeat -25HP

Reta and Poog are up! The map's updated.


Lol at the pig.

Poog takes out the wand of soundburst and aims just below Big Hoo-Hoo, so just the beast is hit.

Sonic Dmg: 1d8 ⇒ 2
DC14 fort to negate stun.
He then moves downwards abit.

Map


Fort DC 14: 1d20 + 10 ⇒ (14) + 10 = 24

The Hoo-hoo shrugs off most of Poog's attack, but still takes some damage. Al the attacks it's endured thus far are slowly wearing it out.

Turn progression - round 11:
Reta
Poog
Squealy Nord
Beast -41 HP
Chuffy
Mogmurch 13/23 HP
Pa Munchmeat -25HP

Reta's up.

Saved the previous map under the wrong WBG game. Correct map is now below my name, with Poog's movement included.

Grand Lodge

Skyrahk NE Kobold Cleric of Dahak 4| HP:27/29| AC: 18/12/17|Init: +5| Perc: +5| Fort: +6| Ref: +4| Will: +8| Dag: +3;1d3-1| CMB: +1| CMD: 12| Craft (Traps) +8| Dip: +6 (+8 vs Kobolds) |Know (Reli): +7| Spell: +5| Channel: 2/day 2d6 DC 14| Smite: +2 6/day|

Reta Map

Reta moves forward and slashes with her magical Dogslicer at the Pa Munchmeat, abandoning the bow.

Slash! 1d20 + 9 ⇒ (12) + 9 = 211d4 + 2 ⇒ (4) + 2 = 6


You might have wanted to make sure the hoo-hoo was down first.


Reta moves forward and slashes Pa Munchmeat with her dogslicer.

The big hoo-hoo swings both its claws at Chuffy, and tries to him as well.

Claw 1: 1d20 + 8 ⇒ (4) + 8 = 12 Damage: 1d6 + 4 ⇒ (5) + 4 = 9
Claw 2: 1d20 + 8 ⇒ (4) + 8 = 12 Damage: 1d6 + 4 ⇒ (3) + 4 = 7
Bite: 1d20 + 8 ⇒ (19) + 8 = 27 Damage: 1d6 + 4 ⇒ (6) + 4 = 10

Chuffy deftly dodges the two claws, but isn't fast enough to avoid the bite. He now misses his left ear.

Turn progression - round 11:
Reta
Poog
Squealy Nord
Beast -41 HP
Chuffy 16/26
Mogmurch 13/23 HP

Pa Munchmeat -31HP

Chuffy and Mogmurch are up.


M Goblin Alchemist/3 (HP 23/23 | AC:20 | T:17 | FF:15 | CMB:+0 | CMD:15 | Fort:+6 | Ref:+7 | Will:+0 | Init:+4 | Perc:+5 | Speed: 30 ft.)

Mogmurch moves out of the flame sphere and takes out his last bomb.

"You no use fire on Mogmurch! Mogmurch use fire on you!" he shouts as he throws his last bomb at Pa Munchmeat.

Bomb: 1d20 + 8 ⇒ (7) + 8 = 15 Fire Damage: 2d6 + 2 ⇒ (4, 3) + 2 = 9
Reflex DC 13 for half.

Updated Map


Reflex: 1d20 + 3 ⇒ (14) + 3 = 17

This time Pa Munchmeat's prepared for the bomb. His quick reflexes save his from some of the bomb's damage.

Turn progression - round 11:
Reta
Poog
Squealy Nord
Beast -41 HP
Chuffy 16/26
Mogmurch 13/23 HP
Pa Munchmeat -35HP

Chuffy's up.


Chuffy's attack: 1d20 + 8 ⇒ (13) + 8 = 21 Damage: 1d4 - 1 ⇒ (4) - 1 = 3

Chuffy pokes the beast, bringing it one step closer to its demise.

------

Will save Squealy: 1d20 + 1 + 5 ⇒ (18) + 1 + 5 = 24

Pa Munchmeat takes a step back and casts a spell on Squealy Nord, but Squealy Nord resists the spell.

Fire Damage: 3d6 ⇒ (6, 2, 2) = 10
Reta, Reflex DC 15 to negate damage: 1d20 + 4 ⇒ (5) + 4 = 9

The flame sphere then rolls over to Reta and hits her. It inflicts a nasty burn on the brave warrior.

Rage fueled Bite: 1d20 + 2 ⇒ (19) + 2 = 21 Damage: 1d4 + 1 ⇒ (1) + 1 = 2

Squealy Nord moves forward, and bites Pa Munchmeat in his ankle again.

Turn progression - round 12:
Reta 20/30HP
Poog

Squealy Nord
Beast -44 HP
Chuffy 16/26
Mogmurch 13/23 HP
Pa Munchmeat -37HP

Reta and Poog are up, and the map's updated.


Poog moves up a bit and aims the wand of sonic at the big hoo-hoo again for:
Sonic Dmg: 1d8 ⇒ 3

Fail the DC, please :)
Map

Grand Lodge

Skyrahk NE Kobold Cleric of Dahak 4| HP:27/29| AC: 18/12/17|Init: +5| Perc: +5| Fort: +6| Ref: +4| Will: +8| Dag: +3;1d3-1| CMB: +1| CMD: 12| Craft (Traps) +8| Dip: +6 (+8 vs Kobolds) |Know (Reli): +7| Spell: +5| Channel: 2/day 2d6 DC 14| Smite: +2 6/day|

Reta continues swinging her mighty dogslicer!!!!

Slash! 1d20 + 9 ⇒ (9) + 9 = 181d4 + 2 ⇒ (3) + 2 = 5


Fort DC 14: 1d20 + 10 ⇒ (1) + 10 = 11

Poog's attack hits the hoo-hoo in its eye, and leaves the beast stunned. The beast looks like it will drop if you'd push it. (Disabled, for real this time.)

Reta steps forward, out of the flame sphere and toward Pa Munchmeat. She tries to stab the ogre, but her attack misses.

The beast does nothing, because it's stunned.

Turn progression - round 12:
Reta 20/30HP
Poog
Squealy Nord
Beast -47 HP (Stunned and Disabled)
Chuffy 16/26
Mogmurch 13/23 HP

Pa Munchmeat -37HP

Chuffy and Mogmurch are up. The map's slightly updated.


M Goblin Alchemist/3 (HP 23/23 | AC:20 | T:17 | FF:15 | CMB:+0 | CMD:15 | Fort:+6 | Ref:+7 | Will:+0 | Init:+4 | Perc:+5 | Speed: 30 ft.)

Mogmurch moves up to Pa Munchmeat, leaving the hoo-hoo to Chief Chuffy. The evil alchemist opens his mouth and belches fire in a 15-foot-cone, finally making use of the gourd of fire burping he drank earlier.

Fire Damage: 2d6 ⇒ (1, 1) = 2 Wow... and, uhm...DC 12 Reflex for half

Updated Map


Reflex: 1d20 + 3 ⇒ (12) + 3 = 15

Pa Munchmeat feels a warm breeze on his feet. When he looks down Pa Munchmeat sees one of the crazy goblins blowing hot air.

Turn progression - round 12:
Reta 20/30HP
Poog
Squealy Nord
Beast -47 HP (Stunned and Disabled)
Chuffy 16/26
Mogmurch 13/23 HP
Pa Munchmeat -38HP

Chuffy's up.


Rogue 3 | HP 26/26 | AC 20/T16/FF15 | F+3 R+7 W+2 | Speed 30ft | CMB0 CMD 15 | Init +8 | Perception +7 |

Chuffy doesn't wish to see the creature bother them again, and as such, he finished the helpless beast off, cackling all the while.

Coup-de-grace!

BACK FROM GENCON!!!!


I'm seeing the owlbear wheezingly leaning on his paws and chuffy catching the head by impalement, or a mere slice of the throat.


Welcome back Chuffy!

A stunned creature isn't helpless though. However, you do get your sneak attack against a stunned creature.

So go ahead and finish the hoo-hoo off with an attack, chief :)

Grand Lodge

Skyrahk NE Kobold Cleric of Dahak 4| HP:27/29| AC: 18/12/17|Init: +5| Perc: +5| Fort: +6| Ref: +4| Will: +8| Dag: +3;1d3-1| CMB: +1| CMD: 12| Craft (Traps) +8| Dip: +6 (+8 vs Kobolds) |Know (Reli): +7| Spell: +5| Channel: 2/day 2d6 DC 14| Smite: +2 6/day|

Welcome back Chuffy!!!


Rogue 3 | HP 26/26 | AC 20/T16/FF15 | F+3 R+7 W+2 | Speed 30ft | CMB0 CMD 15 | Init +8 | Perception +7 |

You said he was also disabled, so I was going with that, not the stunned, if that is not the case, let me know and I'll throw some dice


A disabled character is still conscious, just limited in its actions. Stunned prevents actions.

I'd like to see Chuffy coup-de-grace the hoo-hoo, but I can't find anything on disabled creatures being helpless. If you can, could you please link it?


You can slash it KO and hope it stabilizes, fight down munchmeat and then coup the hoo-hoo afterwards.


Rogue 3 | HP 26/26 | AC 20/T16/FF15 | F+3 R+7 W+2 | Speed 30ft | CMB0 CMD 15 | Init +8 | Perception +7 |

Chuffy looks at the owlbear and decides it is time to finish it.

Attack: 1d20 + 8 ⇒ (8) + 8 = 16
Stunned is denied dex: 1d4 - 1 + 2d6 ⇒ (1) - 1 + (2, 2) = 4


Absolutely possible ;)

Chuffy attacks the hoo-hoo, and down it goes.

Pa Munchmeat curses something incomprehensible at Squealy Nord, and the flame sphere moves onto the pig.

Fire Damage: 3d6 ⇒ (5, 3, 2) = 10
Squealy Nord, Reflex DC 15 to negate damage: 1d20 + 3 ⇒ (7) + 3 = 10

Squealy Nord lets out one last squeal, then drops to the ground. Pa Munchmeat then raises his flaming spear, and tries to stab Mogmurch.

Flaming spear: 1d20 + 8 ⇒ (1) + 8 = 9 Damage: 1d8 + 7 ⇒ (6) + 7 = 13 Fire Damage: 1d6 ⇒ 4

The flaming sphere misses Mogmurch, poking the air instead.

Turn progression - round 13:
Reta 20/30HP
Poog
Chuffy 16/26
Mogmurch 13/23 HP

Pa Munchmeat -38HP

You're all up again! The map's updated.


Poog quickly moves up to chief chuffy.
Unless the dead hoo-hoo is difficult terrain or impassible.
Cast CLW for 1d8 + 3 ⇒ (7) + 3 = 10

Map


Rogue 3 | HP 26/26 | AC 20/T16/FF15 | F+3 R+7 W+2 | Speed 30ft | CMB0 CMD 15 | Init +8 | Perception +7 |

Licking his lips, "Time for a munch...Chief Chuffy's back in the game!"

Moving quickly, Chuffy gets close, but doesn't quite move up to the big villain.

"Reta, git behind him!"

Chuffy moves!

Chuffy pulls out his potion of invisibility as he moves. Standard to get the bottle out


M Goblin Alchemist/3 (HP 23/23 | AC:20 | T:17 | FF:15 | CMB:+0 | CMD:15 | Fort:+6 | Ref:+7 | Will:+0 | Init:+4 | Perc:+5 | Speed: 30 ft.)

Mogmurch stays where he is and swings his club at Pa Munchmeat.

Club: 1d20 + 2 ⇒ (4) + 2 = 6 Damage: 1d4 - 1 ⇒ (4) - 1 = 3


Because it's the weekend I'll give Reta till Monday to post.

Poog heals Chuffy, who moves closer to Pa Munchmeat. The chief waits for Reta to get on the ogre's other side, and meanwhile takes out a potion.

Mogmurch tries to hit Pa Munchmeat, but almost smashes his own toes instead.

Chuffy, was your update on the map something like this?

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