
| Tarondor | 
 
	
 
                
                
              
            
            You have been called to the Grand Lodge of Absalom for a briefing. Seated in a small chamber around a darkwood table, various trophies gathered from across the face of Golarion hang from the walls. A monkey-shaped mask with a serpent’s tongue glares out from the center of one wall, a strange halberd with gold rings piercing its thick blade and dragons carved along its haft hangs opposite the monkey mask. You are alone save your fellow Pathfinders, who apparently have been called here for the same purpose.
Go ahead and introduce yourselves!

|  Caradeum Genwyllian | 
 
	
 
                
                
              
            
            A tall, wiry elf walks into the room. With alabaster skin, silver white hair, and deep blue, almost violet eyes, he studies the trophies intently, while absently reaching down the stroke the hair a winter hare. A longbow leans across the back of his chair and an outline of a large tome traces across his pack.

|  Owyn Moravic | 
 
	
 
                
                
              
            
            A tall, broad-shouldered man wearing shining banded mail strides in on the elf's heels.  He is olive-skinned with short black hair and goatee, both of which are neatly trimmed.  At first glance, this man appears to be a typical human.  His eyes, however, betray him to be something more, for they are deep golden irises. 
After smiling and nodding to his fellow Pathfinders, he quickly takes the first available seat, adjusting his cloak and longsword as he does so, and awaits for the venture captain to begin.

|  Zandibus the Magnificent | 
 
	
 
                
                
              
            
            There is apparently a gnome amidst the lace and ruffles, sequins, and ruffs, though its fairly difficult to tell. His skin is nut brown and his hair where it can be glimpsed beneath a monument of a hat. There is a distinctly Keleshite look to his bizarre outfit, as if he has sought to emulate the outlandishly extravagant clothing of a Pasha on a budget and for the most part made a pretty fine job of it,
"Greetings my fellow Pathfinders, I am Zandibus the Magnificent, weaver of wondrous spells, tailor of triumphant tremendous talent, and passionate presumptive Pasha - presuming plenty of patience. I am certain we can cultivate a charmed coalition of contented contemporaries!"

|  Haraldir | 
 
	
 
                
                
              
            
            Clad in typical outdoors clothes, Haraldir strides into the room. He wore a drab and thick linen shirt, pants which were once blue, obviously of very sturdy make, an undetermined light green piece of clothing which resembled overcoat, and a heavy brown cloak, patched in several places was casually slung over his shoulder. Each and every piece of clothing had at least one, if not several pockets, and it was obvious that some of these were stuffed with minor items. He carried a large rucksack in his left hand, filled to the brim, a quiver with dozens of arrows was firmly tied upon his left thigh and he carried what might be considered a very large bow.
Surveying quickly the three persons already present, ranger decides to approach the tall elf. "If I'm not mistaken you're Caradeum, right? Ezrek's cousin or friend, if I'm not mistaken'? Glad to meet you."
He turns towards the others as well, before introducing himself: "Haraldir, at your service. An expert (of a kind) in the wilds, a guide for several previous Pathfinder expeditions. As I said - glad to meet ya' all."

|  Caradeum Genwyllian | 
 
	
 
                
                
              
            
            Caradeum nods to Haraldir. "Aye, I have associated with Master Filosten. He and I have had a few discussions of arcane matters in the past. He is quite knowledgeable." The elf gives a stiff bow. "It is a pleasure to make your acquaintance Haraldir."

| Tarondor | 
 
	
 
                
                
              
            
            Finally, a huge man wearing creaking leathers marches into the room. He looks at each of you, as if he were appraising a handful of gemstones freshly pulled from the earth, and nods curtly. Some of you know him as Adril Hestram, a longtime Pathfinder and rumored to be the unwitting architect of the famed Katapesh slave riot of 4702. Adril’s physique puts most half-orcs to shame.
“Welcome, friends. We have a serious problem. Skelg the Ripper came to Absalom one month ago. Like many Ulfen warriors he joined the Longaxes, the Taldan Emperor’s personal guard whose duty it is to protect the embassy and Taldan visitors. Skelg also dropped a hefty sum of gold to purchase a manor in the Ivy district, something a Longaxe isn’t paid well enough to do. It is widely assumed that he brought most of his wealth with him from the north—a rumor I know to be true."
“It seems that Skelg also brought a curse with him. In his letter to me, he speaks of lying abed in this miserable summer dying from the cold. Neither physician nor priest has been able to cure his ailment, and there are no signs of disease or poison. Of course, for such a man, there is no greater dishonor than to die in bed instead of in battle."
“Normally, the Pathfinder Society would monitor these events and let the authorities deal with them. However, there are three factors that have drawn our interest. First, Skelg is himself a member of our Society and has asked for our help. Second, he is a personal friend of mine, and finding a sparring partner as worthy as Skelg to replace him would be a trying task. Last, he claims that artifacts of great power are involved, and that we may be able to recover them for the vaults of the Grand Lodge."
“We view this situation as having enough importance to assign you to investigate it. Go to the home of Skelg the Ripper, learn what you can, and do your best to help him. If you find an item that is somehow connected to the curse, either retrieve it or glean as much information as you can about it."
“I trust there are no questions?”

|  Zandibus the Magnificent | 
 
	
 
                
                
              
            
            "Artifacts of great power, Skelg, curse, I have it all! Quizzical querying questions can wait for suffering sickened Skelg," Zandibus declares, rising and making for the door,
"Come now, I've never seen an ancient artful artifact!"

|  Owyn Moravic | 
 
	
 
                
                
              
            
            A grim-faced Owyn leans forward in his chair as he says"Unfortunately, sir, I do have some questions. What more can you tell us about this curse? Are there wardings or special protection we should take before coming in contact with it?".

|  Haraldir | 
 
	
 
                
                
              
            
            Hearing talk about the curse and the artifact, Haraldir shivers visibly. He did not feel comfortable dealing with arcane items, especially cursed ones.
"Is there any additional information about that artifact? Do we know it's name, function, relation to the curse, any legends or half-truths connected to it?"

|  Zandibus the Magnificent | 
 
	
 
                
                
              
            
            "Come on lets goooooooooooooo! If he had any more useful information for us he would have said it, he's a Venture Captain, not his first briefing I am sure. Swiftness surely supports success!" Zandinbus says, hopping from one foot to the other.

|  Owyn Moravic | 
 
	
 
                
                
              
            
            "Patience, Master Zandibus," Says Owyn as he turns to regard the gnome with a smile. "It never hurts to ask questions at a briefing. Besides, despite the popular phrase, what you don't know can indeed hurt you."

|  Zandibus the Magnificent | 
 
	
 
                
                
              
            
            Zandibus zips out of the door and by thge time the rest of the group are emerging is sitting atop a pony sized elephant, on an elaborate red leather saddle covered in intricate patterns of gold embroidery,
"Ambrocious goooooooooo!"

|  Owyn Moravic | 
 
	
 
                
                
              
            
            Owyn stands from his chair as he nods at the Venture-Captain's response.  "Very well then, sir.  Rest assured that if there is a cure for what ails your friend, Skelg, we'll do everything within our power to save him.".
Upon exiting the small chamber, Owyn turns to Haraldir and Caradeum and says "Well, gentlemen, it would seem that Skelg's home is to be our first stop in this investigation.  Have either of you any gear you need to collect before we begin?  If not, I daresay we hurry on, less the good gnome leave us standing in the dust.".

|  Zandibus the Magnificent | 
 
	
 
                
                
              
            
            "Come, come, cancelling cold-born curses could cost considerable clock chimes, charitable conscience cannot condone creeping caution!" The gnome calls from his paciderm steed, apparently trying to stare in delight at his own mouth, "Sixteen! Weehee!"

|  Haraldir | 
 
	
 
                
                
              
            
            Haraldir glances towards Owynn, a quizzical look written across his face. He simply shrug his shoulders, grips his bow harder and with a murmured salute leaves the room. However, the site in front is even more...disturbing.
"...is that...an oliphant?"

|  Caradeum Genwyllian | 
 
	
 
                
                
              
            
            Caradeum's eye's widen ever so slightly as he follows his companions out. "I am ready. Perhaps we should stop for equipment along the way. Maybe something for cold?"

|  Caradeum Genwyllian | 
 
	
 
                
                
              
            
            I thought I asked him, but I see that I only asked whether he was expecting us.
Caradeum stops abruptly, cursing. Turning, he pokes his head back in the door. "Eh, pardon me Venture-Captain, but where can we find Skelg's residence?"

|  Owyn Moravic | 
 
	
 
                
                
              
            
            No need to bother him again.  Finding the information for ourselves shouldn't be too hard.
Diplomacy: 1d20 + 9 ⇒ (9) + 9 = 18
Owyn turns to Caradeum and says "Now that's not a bad idea. What did you have in mind?".

|  Zandibus the Magnificent | 
 
	
 
                
                
              
            
            "He is Ambroscious my loyal steed, one day he will be large for a proper palanquin, but for now he has to make do with a snazzy saddle - don't you Ambroscious?"

|  Owyn Moravic | 
 
	
 
                
                
              
            
            Owyn nods his head as Caradeum gives his idea about the scrolls. "Not bad," He says. "Another idea might be frost ward gel. I once knew an alchemist who swore by the liquid. Said it was the best way to repel the cold. Either way, I'm sure we could pick something up on the way to Skelg's house.".
Just thought I'd throw that idea out there since I already have Celestial Resistance-cold/5 and frost ward gel might be a cheaper way to give individuals a chance to protect themselves against it if they want to.

|  Haraldir | 
 
	
 
                
                
              
            
            Unsure as to where this conversation is leading, Haraldir chooses to interject: "Erm, I'm not sure what's all this talk of cold weather? It's rather nice in Absalom this time of the year, and from what I got so far from VC is that we should visit this Skelg guy and then see what's next. Or am I mistakin'?"

|  Zandibus the Magnificent | 
 
	
 
                
                
              
            
            "Yes let's go see the unwell Ulfen, um, danglfraz! Let's gooooooo!" The gnome clicks his tongue and Ambroscious trumpets before setting off.

|  Haraldir | 
 
	
 
                
                
              
            
            Seeing Caradeum purchase of scrolls while moving towards Ivy district, Haraldir quips: "So, you're convinced that we'll have to go North in order to find cure for Skelg's cure, eh?"

|  Zandibus the Magnificent | 
 
	
 
                
                
              
            
            "No sumptuous scroll shatters should some silly sausage's strategy succumb, so surely spending shiny savings seems somewhat sensible? Spells so specifically suited should, statistically, show some significance sometime, so spend serendipitously Sir Scrivener!" Zandibus manages, taking a great breath and raising his hands in triumph as he declares, "32!"

| Tarondor | 
 
	
 
                
                
              
            
            Act 1: Greydog Manor
Parkview Street is true to its name, running the entire length of the Ivy District park. Standing like a tomb in a flower garden, Greydog Manor is easy to find. Six-foot-high walls surround the massive, stone building and an immense iron gate flanked by granite statues of hunting dogs stands open, offering access to the interior. Looking along the street, it is clear that locals give the estate a wide berth. The stone walls seem to give a slight chill to the air, which is not entirely unpleasant on such a hot day.

| Tarondor | 
 
	
 
                
                
              
            
            The courtyard is cool and shady compared to the street outside. Dead leaves are scattered across the flagstones and the granite steps where two Ulfen warriors stand. Each man wears a chain shirt and a surcoat bearing the Taldan crest and carries the traditional imperial guard long axe.
The guards look at you sternly, and one of them speaks. “Skelg is ill. He wants no visitors.”
Each PC may attempt a DC 15 Knowledge (Nobility) or DC 20 Perception check.

|  Zandibus the Magnificent | 
 
	
 
                
                
              
            
            "Oh, he has to want to see us, I am Zandibus the Magnificent. We've been sent by the Pathfinders to cure cold called curses. Now be a good fellow and open the door you want Skelg to get better right?"
Perception: 1d20 + 1 ⇒ (1) + 1 = 2
Diplomacy: 1d20 + 6 ⇒ (16) + 6 = 22

|  Owyn Moravic | 
 
	
 
                
                
              
            
            Owyn adds "Indeed, gentlemen, it was your Patron who contacted us in the first place.  Will you not at least inform him that we've arrived?".
Knowledge (Nobility): 1d20 + 5 ⇒ (12) + 5 = 17
Perception: 1d20 + 3 ⇒ (18) + 3 = 21
Diplomacy: 1d20 + 9 ⇒ (4) + 9 = 13

|  Haraldir | 
 
	
 
                
                
              
            
            Perception: 1d20 + 7 ⇒ (16) + 7 = 23 Haraldir just stands in the background, obviously confused by the guard's obvious lack of manners.
"I can only guess that rude behaviour like this is acceptable in the North, but here in Absalom, we adjust our attitude a bit, or get a slap on the nose. Now, either you show us in to see Skelg, or..." - ranger lets the end of his sentance hangs on purpose, hoping that will be enough to convince the guards.

|  Owyn Moravic | 
 
	
 
                
                
              
            
            Upon noticing this, Owyn changes tact and smiles as he says "Gentlemen, if you might allow me, I believe I have an idea where everybody gets to walk away a winner.  Now, you immediately put down your arms and surrender, answering any and all questions we might have and, in return, we won't have you arrested for impersonating a guard.  That is to say, unless wearing your surcoat backwards has become the latest fashion trend of Absolam.".
Upon finishing his statement, Owyn draws his longsward and begins concentration in an attempt to detect evil.

|  Haraldir | 
 
	
 
                
                
              
            
            Intimidate: 1d20 + 4 ⇒ (18) + 4 = 22
"No idea, but if they do not listen to my friend Owyn here, they'll be very hurt bumheads real soon!" - Haraldir follows suite and takes a few steps back nocking an arrow. He does not aim at still at anyone, but is ready to act should it be needed.

|  Owyn Moravic | 
 
	
 
                
                
              
            
            Owyn nods at Haraldir's statement, trying to play up the threat.
"Well, gentlemen, what shall it be?  You've heard our terms and, if I might say so, they're quite generous.  Especially given the seriousness of the crime you're committing as we speak.  Will you not lay down your arms and talk?".

| Tarondor | 

| Tarondor | 
 
	
 
                
                
              
            
            Haraldir, I need you please to immediately add the information to your class/level line that I asked for so I don't have to go look it up each time.
I'll be running Season "0", Number 4: The Frozen Fingers of Midnight starting next week as a PbP here.
I ask that you only apply to play if you can post AT LEAST once every day (weekends included.
I will be selecting characters from among those who apply. Characters MUST have each of the following:
1) Your Profile must be completely filled out with all necessary information. NOT links to your character sheet elsewhere.
2) The class/level section of your profile MUST contain the following information in the following order:
Class Level (archetype) - HP current/max - AC: /T: /FF: - Perception - F: / R: /W: - CMB - CMD - Speed - Init.
Example:Cavalier 5 (Honor Guard, Strategist) - HP 44/44,- AC 23/T: 11/FF: 22 - Perception +8 - F: +7/ R: +4/ W: +2* - CMB: +9 - CMD: 20, Speed: 20, Init. +23) Your character profile MUST prominently include your PFS Number.

|  Caradeum Genwyllian | 
 
	
 
                
                
              
            
            Caradeum grabs his bow and readies himself to fire at the guard in front of Haraldir. Could you be so good as to step back, Haraldir?
Attack, PBS: 1d20 + 5 + 1 ⇒ (15) + 5 + 1 = 21
Damage: 1d8 + 1 + 1 ⇒ (5) + 1 + 1 = 7
Ready to fire at Guard B if Haraldir steps back, otherwise, will fire through cover.
 
	
 
     
    