PFS PbP Gameday 5: King Xeros of Old Azlant (Inactive)

Game Master Feral

Map


201 to 250 of 262 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Silver Crusade

Spellcraft Take Ten=22 on our xill caster's spell, i.e. ID up to 7th lvl spell, if Lila had could see the casting. (pathfinder savant ability to take ten)

Seoni, if you're thinking about Haste, don't worry about including Lila, who's too far away from Thor to get us both. While I'd love the boost, Thor's the one who can put it to better use, by far.

Silver Crusade

For clarity--and to put it in this group of 50 posts--only the Red xill and the xill caster are NOT confused. Target them if you can.


Human
Spoiler:
Hp 35/35 AC 17, t10, ff17 F +6, R+3, W +9; Perc 4
Cleric 4

The shaman uses his evil eye on the good dressed one, lowering his Saving throws.

Silver Crusade

HP 79/79 (97/97 raging), Init +2, AC: 19 22, T: 12, FF: 19, CMD: 21 (-2 for Rage), F: +12, R: +5, W: +9, (+4 vs Wind, +2 vs Spells, Poison, +2 vs Party Spells, immune to fog/mist/smoke, Protect from Evil) Perception +10 <Darkvision 60ft, Heightened Continual Flame>, CG Asgardian (dwarf) Warpriest 6/Blood Rager 3 Avenger 9, Mjolnir: +8/+3, 2d6+12, Ranged: +11/+6, 2d6+7 (20/x2) B

Spellcraft: 1d20 + 5 ⇒ (5) + 5 = 10

"More of these, huh. . ." he says with a groan as he lifts his hammer to the sky, calling on power to fill it, and then sends a bolt of charged sparks right into the middle of the group, then quickly calling on his own inner reserves of strength.

Lightningbolt:

Refl DC 14:
If they make the save, they are Dazzled. If they fail, they are instead Blinded for 1d4 ⇒ 3 Rounds.

If Evil: 5d4 ⇒ (2, 4, 1, 1, 3) = 11 <no save>

SR Check (Green): 1d20 + 8 ⇒ (4) + 8 = 12
SR Check (Red): 1d20 + 8 ⇒ (9) + 8 = 17
SR Check (Caster): 1d20 + 8 ⇒ (20) + 8 = 28

Notes:

Fervor - Divine Favor
Standard action Burst of Radiance "Lighting"
Move action to fall back a bit.

Dark Archive

HP 0/44 || AC:24 T:16 FF:22 CMD:23 || Fort:3 Refl:5 Will:6, +2 vs fear|| Init:6 Perception:3|| LN human Sorcerer || quaterstaff +3 (1d6); dagger +5 (1d4+4/19-20)
Spells:
3d lvl 1/5, 2nd lvl 0/7, 1st lvl 3/8, wand of MM 47/50
Status:
Mage armor, Shield(54rnds),grappled

Seoni casts haste upon all group (Lila is exactly in 30ft from Thot)
She then falls back a bit.


@Lila: The spell was bull's strength.

Reflexes: 2d20 ⇒ (15, 12) = 27

Both affected xill sizzle painfully under Thor's radiant lightning but neither are rendered blind.

Confusion: 1d100 ⇒ 1

Two of the xill, lost in their madness pursue Thor, the third chases after the party's spellcasters.

Claw vs Thor: 1d20 + 15 ⇒ (3) + 15 = 18
Damage: 1d4 + 3 ⇒ (3) + 3 = 6
Grab: 1d20 + 16 ⇒ (12) + 16 = 28

Claw vs Thor: 1d20 + 15 ⇒ (8) + 15 = 23
Damage: 1d4 + 3 ⇒ (1) + 3 = 4
Grab: 1d20 + 16 ⇒ (14) + 16 = 30

Lila is up.

Silver Crusade

HP 79/79 (97/97 raging), Init +2, AC: 19 22, T: 12, FF: 19, CMD: 21 (-2 for Rage), F: +12, R: +5, W: +9, (+4 vs Wind, +2 vs Spells, Poison, +2 vs Party Spells, immune to fog/mist/smoke, Protect from Evil) Perception +10 <Darkvision 60ft, Heightened Continual Flame>, CG Asgardian (dwarf) Warpriest 6/Blood Rager 3 Avenger 9, Mjolnir: +8/+3, 2d6+12, Ranged: +11/+6, 2d6+7 (20/x2) B

Grabbed by #2

Silver Crusade

Immediate action, cast Liberating Command on Thor.
+18 bonus on an Immediate Action Escape Artist check for Thor

Lila calls out to the group: "Don't attack the ones in front of you, wait and see if they start attacking one another. Focus your attacks only on the one that grabbed Thor."
That's assuming Escape Artist triggers it to go after him.

Then she'll take a 5' step forward and take a full round action to cast a Persistent Confusion on the Red One and the Caster (and she'll include the plant, for all the good it'll probably do...).

SR Check on Red: 1d20 + 9 ⇒ (11) + 9 = 20
SR Check on Caster: 1d20 + 9 ⇒ (18) + 9 = 27
SR Check on PLant???: 1d20 + 9 ⇒ (4) + 9 = 13
Will Save, DC:23 roll twice and take worse result


Does Lila have a persistent metamagic rod?

Silver Crusade

Yep. bought it at the end of Abducted in Aether (her 19th chronicle). Couldn't use it in round 1, because she's staggered in round 1.

Dark Archive

HP 0/44 || AC:24 T:16 FF:22 CMD:23 || Fort:3 Refl:5 Will:6, +2 vs fear|| Init:6 Perception:3|| LN human Sorcerer || quaterstaff +3 (1d6); dagger +5 (1d4+4/19-20)
Spells:
3d lvl 1/5, 2nd lvl 0/7, 1st lvl 3/8, wand of MM 47/50
Status:
Mage armor, Shield(54rnds),grappled

Sepni steps behind the shaman and starts casting Extended Enlarge person using Metamagic Adept on Thor 1 round casting time, 14 minutes duration

Don't forget about haste bonuses! 6 rounds left (I know i should used extended for haste, but i forgot about it ><, soorry(


Okay. I looked at your character sheet and I couldn't find it.

Wills: 4d20 ⇒ (10, 2, 7, 14) = 33

Another one of the xill falls under Lila's spell.

The robed xill points at the bard and two of the plant's enormous tendrils rip free from the walls and slam down on her.

Slam vs Lila: 1d20 + 15 ⇒ (2) + 15 = 17
Damage: 2d6 + 6 ⇒ (4, 1) + 6 = 11
Grab: 1d20 + 20 ⇒ (4) + 20 = 24

Slam vs Lila: 1d20 + 15 ⇒ (7) + 15 = 22
Damage: 2d6 + 6 ⇒ (4, 6) + 6 = 16
Grab: 1d20 + 20 ⇒ (19) + 20 = 39

The rest of the party is up.

Silver Crusade

HP 79/79 (97/97 raging), Init +2, AC: 19 22, T: 12, FF: 19, CMD: 21 (-2 for Rage), F: +12, R: +5, W: +9, (+4 vs Wind, +2 vs Spells, Poison, +2 vs Party Spells, immune to fog/mist/smoke, Protect from Evil) Perception +10 <Darkvision 60ft, Heightened Continual Flame>, CG Asgardian (dwarf) Warpriest 6/Blood Rager 3 Avenger 9, Mjolnir: +8/+3, 2d6+12, Ranged: +11/+6, 2d6+7 (20/x2) B

Escape Artist: 1d20 + 19 ⇒ (6) + 19 = 25 Assuming that breaks free of the grapple:

Haste Attack vs Green: 1d20 + 17 ⇒ (18) + 17 = 35
Damage: 2d6 + 21 ⇒ (1, 2) + 21 = 24
Electricity: 1d6 ⇒ 2

Attack vs Green: 1d20 + 17 ⇒ (12) + 17 = 29
Damage: 2d6 + 21 ⇒ (3, 4) + 21 = 28
Electricity: 1d6 ⇒ 1

Attack vs Green: 1d20 + 12 ⇒ (15) + 12 = 27
Damage: 2d6 + 21 ⇒ (3, 6) + 21 = 30
Electricity: 1d6 ⇒ 2

If I am still grappled at the time, I take a -2 to the above attack rolls, and because I have to fight one handed, it's only 2d6+14 damage per hit, (-7).

Silver Crusade

no worries. She keeps both metamagic rods in her handy haversack when not being used. If she has both out, she's actually encumbered; those pesky rods weigh a lot. And it looks like I misspelled Persistent, which must've made it a lot tougher to find. sorry about that.


Human
Spoiler:
Hp 35/35 AC 17, t10, ff17 F +6, R+3, W +9; Perc 4
Cleric 4

Using misfortune on the same one and chanting, the shaman tries to even their odds!


Confusion: 2d100 ⇒ (26, 73) = 99

The newly confused xill holds his position and chitters to himself. The one on the stairs claws at his own eyes.

Self Damage: 1d8 + 3 ⇒ (2) + 3 = 5

Sword vs Thor: 1d20 + 13 ⇒ (20) + 13 = 33
Damage: 1d6 + 3 ⇒ (3) + 3 = 6
Sword vs Thor: 1d20 + 13 ⇒ (5) + 13 = 18
Damage: 1d6 + 3 ⇒ (1) + 3 = 4
Sword vs Thor: 1d20 + 8 ⇒ (20) + 8 = 28
Damage: 1d6 + 3 ⇒ (2) + 3 = 5
Claw vs Thor: 1d20 + 13 ⇒ (18) + 13 = 31
Damage: 1d4 + 3 ⇒ (1) + 3 = 4
Grab: 1d20 + 16 ⇒ (16) + 16 = 32
Bite vs Thor: 1d20 + 7 ⇒ (10) + 7 = 17
Damage: 1d3 + 1 ⇒ (2) + 1 = 3

Confirming Sword: 1d20 + 13 ⇒ (17) + 13 = 30
Extra Damage: 1d6 + 3 ⇒ (2) + 3 = 5
Confirming Sword: 1d20 + 8 ⇒ (2) + 8 = 10
Extra Damage: 1d6 + 3 ⇒ (1) + 3 = 4

Lila is up.

Silver Crusade

Lila pops off her final liberating command as soon as Thor is grabbed.
+18 on that escape artist check

Then she'll try a Persistent Murderous Command on the Blue One
Will Save, DC: 21, Roll 2x
SR check: 1d20 + 1 ⇒ (16) + 1 = 17

don't worry about killing him if you can, Thor. Just trying to keep him off you if you don't finish him


Wills: 2d20 ⇒ (13, 17) = 30

Shockingly, Lila finds her magic resisted.

The robed xill sicks the plant on the bard again.

Slam vs Lila: 1d20 + 15 ⇒ (4) + 15 = 19
Damage: 2d6 + 6 ⇒ (6, 2) + 6 = 14
Grab: 1d20 + 20 ⇒ (7) + 20 = 27

Slam vs Lila: 1d20 + 15 ⇒ (5) + 15 = 20
Damage: 2d6 + 6 ⇒ (4, 1) + 6 = 11
Grab: 1d20 + 20 ⇒ (9) + 20 = 29

The rest of the party is up.

Silver Crusade

HP 79/79 (97/97 raging), Init +2, AC: 19 22, T: 12, FF: 19, CMD: 21 (-2 for Rage), F: +12, R: +5, W: +9, (+4 vs Wind, +2 vs Spells, Poison, +2 vs Party Spells, immune to fog/mist/smoke, Protect from Evil) Perception +10 <Darkvision 60ft, Heightened Continual Flame>, CG Asgardian (dwarf) Warpriest 6/Blood Rager 3 Avenger 9, Mjolnir: +8/+3, 2d6+12, Ranged: +11/+6, 2d6+7 (20/x2) B

Moving on to the other Xill Creature
Escape Artist: 1d20 + 19 ⇒ (15) + 19 = 34

Haste Attack vs Blue: 1d20 + 17 ⇒ (9) + 17 = 26
Damage: 2d6 + 21 ⇒ (6, 2) + 21 = 29
Electricity Damage: 1d6 ⇒ 6

Attack vs Blue: 1d20 + 17 ⇒ (18) + 17 = 35
Damage: 2d6 + 21 ⇒ (4, 2) + 21 = 27
Electricity Damage: 1d6 ⇒ 1

If the creature is down, I'll instead hurl my hammer at Yellow, otherwise, 5ft Step, Full Attack vs Blue.

Attack vs Blue: 1d20 + 12 ⇒ (12) + 12 = 24 (Or 18 to Hit Ranged, and 24+4 Damage vs Yellow)
Damage: 2d6 + 21 ⇒ (5, 1) + 21 = 27
Electricity Damage: 1d6 ⇒ 4


Human
Spoiler:
Hp 35/35 AC 17, t10, ff17 F +6, R+3, W +9; Perc 4
Cleric 4

Moving a step back the shaman casts evil eye (Saves on the red Xill) then chants to keep the misfortune and evil eye on the robed Xill up.

Dark Archive

HP 0/44 || AC:24 T:16 FF:22 CMD:23 || Fort:3 Refl:5 Will:6, +2 vs fear|| Init:6 Perception:3|| LN human Sorcerer || quaterstaff +3 (1d6); dagger +5 (1d4+4/19-20)
Spells:
3d lvl 1/5, 2nd lvl 0/7, 1st lvl 3/8, wand of MM 47/50
Status:
Mage armor, Shield(54rnds),grappled

Seoni finishes casting the spell and Thor becomes large and really mighty! She then moves to the other side of the room and casts Extended Glitterdust using Metamagic Adept at the robbed xill, plant and red xill. Will DC 18 to avoid blind condition, 14 rounds duration
SR robed xill: 1d20 + 7 ⇒ (19) + 7 = 26
SR check plant: 1d20 + 7 ⇒ (6) + 7 = 13
SR red xill: 1d20 + 7 ⇒ (16) + 7 = 23

Haste 5 rounds left, THor's enlarge 140 rounds lrft


Wills: 3d20 ⇒ (11, 2, 11) = 24

Mega-Thor easily pulverizes the blue-tinted xill and Seoni's burst of glittering dust blinds the xill priest.

Confusion: 2d100 ⇒ (58, 81) = 139

One of the confused xills turns to tear at the blind priest while the other continues clawing at its eyes.

Attacks: 5d20 ⇒ (9, 14, 17, 20, 14) = 74
Confirming: 1d20 ⇒ 9
Damage: 4d6 + 12 ⇒ (6, 5, 1, 2) + 12 = 26

Self Damage: 1d8 + 3 ⇒ (3) + 3 = 6

Lila is up.

Silver Crusade

While thor seems to be doing a dang find job of murderhoboing these guys, he looks like he could use a little Inspire Courage, so as a Standard Action Lila begins to shout words of encouragement to all in her party:
+2 to hit and weapon damage

then she'll take a 5' step up and pull out her scroll of magic missile as a move action.


The plant slams tendrils into the bard again.

Slam vs Lila: 1d20 + 15 ⇒ (9) + 15 = 24
Damage: 2d6 + 6 ⇒ (3, 2) + 6 = 11
Grab: 1d20 + 20 ⇒ (11) + 20 = 31

Slam vs Lila: 1d20 + 15 ⇒ (14) + 15 = 29
Damage: 2d6 + 6 ⇒ (6, 5) + 6 = 17
Grab: 1d20 + 20 ⇒ (15) + 20 = 35

The rest of the party is up.

Dark Archive

HP 0/44 || AC:24 T:16 FF:22 CMD:23 || Fort:3 Refl:5 Will:6, +2 vs fear|| Init:6 Perception:3|| LN human Sorcerer || quaterstaff +3 (1d6); dagger +5 (1d4+4/19-20)
Spells:
3d lvl 1/5, 2nd lvl 0/7, 1st lvl 3/8, wand of MM 47/50
Status:
Mage armor, Shield(54rnds),grappled

Seoni moves to mighty Thor to see xill priest more clearly, speaks few words, points at blinded priest and 2 rays of fire goes from her fingers at it. scorching ray

SR check: 1d20 + 7 ⇒ (20) + 7 = 27
1st ray ranged touch vs blinded (inspiration, haste): 1d20 + 5 ⇒ (15) + 5 = 204d6 ⇒ (3, 6, 2, 4) = 15
1st ray ranged touch vs blinded (inspiration, haste): 1d20 + 5 ⇒ (6) + 5 = 114d6 ⇒ (4, 2, 2, 5) = 13

Haste 4 rounds left, Glitterdust 13 rounds left, Thor's enlarge 139 rounds left


Seoni's fiery rays scorch the blinded xill priest.

Thor and Helikon are up.

Silver Crusade

HP 79/79 (97/97 raging), Init +2, AC: 19 22, T: 12, FF: 19, CMD: 21 (-2 for Rage), F: +12, R: +5, W: +9, (+4 vs Wind, +2 vs Spells, Poison, +2 vs Party Spells, immune to fog/mist/smoke, Protect from Evil) Perception +10 <Darkvision 60ft, Heightened Continual Flame>, CG Asgardian (dwarf) Warpriest 6/Blood Rager 3 Avenger 9, Mjolnir: +8/+3, 2d6+12, Ranged: +11/+6, 2d6+7 (20/x2) B

Using the last ounce of his rage as he takes a step to the side, Thor unleashes a storm of swings.

Haste Attack vs Yellow: 1d20 + 17 ⇒ (4) + 17 = 21
Damage: 3d6 + 23 ⇒ (4, 3, 1) + 23 = 31

Attack vs Yellow: 1d20 + 17 ⇒ (3) + 17 = 20
Damage: 3d6 + 23 ⇒ (1, 6, 3) + 23 = 33

Attack vs Yellow: 1d20 + 12 ⇒ (8) + 12 = 20
Damage: 3d6 + 23 ⇒ (2, 5, 3) + 23 = 33


Human
Spoiler:
Hp 35/35 AC 17, t10, ff17 F +6, R+3, W +9; Perc 4
Cleric 4

Chantin to keep the hexes up, the shaman now casts misfortune on the red xill


Those are sad attack rolls.

Will: 1d20 ⇒ 17

Helicon finds her hex shrugged off.

Confusion: 2d100 ⇒ (62, 61) = 123

The confused xills continue to tear at their own eyes.

Damage: 2d8 ⇒ (2, 3) = 5

Lila is up.

Silver Crusade

Lila will maintain her inspire courage as a free action, then attempt to soften up the yellow Xill with a magic missile.

SR check: 1d20 + 10 ⇒ (11) + 10 = 21
Force dmg: 5d4 + 5 ⇒ (2, 1, 4, 2, 2) + 5 = 16

+2 to hit and weapon damage


Lila's missiles pelt the bloodied xill.

The plant's tendrils continue to pursue the bard.

Slam vs Lila: 1d20 + 15 ⇒ (7) + 15 = 22
Damage: 2d6 + 6 ⇒ (3, 4) + 6 = 13
Grab: 1d20 + 20 ⇒ (11) + 20 = 31

Slam vs Lila: 1d20 + 15 ⇒ (16) + 15 = 31
Damage: 2d6 + 6 ⇒ (1, 3) + 6 = 10
Grab: 1d20 + 20 ⇒ (9) + 20 = 29

The rest of the party is up.

Silver Crusade

HP 79/79 (97/97 raging), Init +2, AC: 19 22, T: 12, FF: 19, CMD: 21 (-2 for Rage), F: +12, R: +5, W: +9, (+4 vs Wind, +2 vs Spells, Poison, +2 vs Party Spells, immune to fog/mist/smoke, Protect from Evil) Perception +10 <Darkvision 60ft, Heightened Continual Flame>, CG Asgardian (dwarf) Warpriest 6/Blood Rager 3 Avenger 9, Mjolnir: +8/+3, 2d6+12, Ranged: +11/+6, 2d6+7 (20/x2) B

Thor's shoulders shrug as the last of his rage flees his bloodstream, though not his fight.

Haste Attack vs Yellow: 1d20 + 14 ⇒ (7) + 14 = 21
Damage: 3d6 + 18 ⇒ (6, 5, 2) + 18 = 31

Attack vs Yellow: 1d20 + 14 ⇒ (15) + 14 = 29
Damage: 3d6 + 18 ⇒ (1, 3, 6) + 18 = 28

Attack vs Yellow: 1d20 + 9 ⇒ (6) + 9 = 15
Damage: 3d6 + 18 ⇒ (3, 6, 5) + 18 = 32

Silver Crusade

The tentacle lashes out and grabs Lila. The talisman around her neck flashes brightly for a moment and then turns gray and crumbles into dust.

Lesser Talisman of Freedom, auto-triggers when grappled. 3 rounds of Freedom of Movement

Shield 5 rounds, Freedom of Movement 3 rounds. Inspire courage +2 attack & weapon damage for entire party


Thor ends the yellow xill's madness by turning it into paste.

Helikon and Seoni are up.

Dark Archive

HP 0/44 || AC:24 T:16 FF:22 CMD:23 || Fort:3 Refl:5 Will:6, +2 vs fear|| Init:6 Perception:3|| LN human Sorcerer || quaterstaff +3 (1d6); dagger +5 (1d4+4/19-20)
Spells:
3d lvl 1/5, 2nd lvl 0/7, 1st lvl 3/8, wand of MM 47/50
Status:
Mage armor, Shield(54rnds),grappled

Seoni casts Web, sentered at the plant. DC 17 to avoid grapples condition, there's difficult terrain inside web, anyone moving inside it must make escape artist or cmb check to avoid grappling

Haste 3 rounds left, Glitterdust 12 rounds left, Thor's enlarge 138 rounds left


Human
Spoiler:
Hp 35/35 AC 17, t10, ff17 F +6, R+3, W +9; Perc 4
Cleric 4

Moving forward the shaman heals Thor with her wand.CLW: 1d8 + 1 ⇒ (3) + 1 = 4


Reflexes: 2d20 ⇒ (3, 14) = 17
CMB: 1d20 ⇒ 17

The blinded priest evades the burst of webbing but the confused xill is held fast.

With a bit of effort it manages to break free and charge toward Seoni.

Lila is up. Thor can take an AoO.

Silver Crusade

"Hey, you leave her alone, you big bully," Lila shouts at the red xill, casting Murderous Command on it while maintaining her Inspire Courage.

SR check: 1d20 + 1 ⇒ (19) + 1 = 20

unfortunately, Lila had to drop her persistent rod when she whipped out the magic missile scroll, but she still hasn't used Misfortune on Red. So if the red Xill gets a 13 or better on the die when he rolls DC: 21 Will save, Lila will make him re-roll as an immediate action.

If Lila thinks the Murderous Command worked, she'll shout out to Thor: "Go kill the caster. You'll get another Opportunity to Attack when this one runs back to attack his friend."

Shield 4 rounds, Freedom of Movement 2 rounds.
Inspire courage +2 to hit and weapon damage


Will: 1d20 ⇒ 13

The xill's head pivots back towards the priest.

The rest of the party is up.

Silver Crusade

HP 79/79 (97/97 raging), Init +2, AC: 19 22, T: 12, FF: 19, CMD: 21 (-2 for Rage), F: +12, R: +5, W: +9, (+4 vs Wind, +2 vs Spells, Poison, +2 vs Party Spells, immune to fog/mist/smoke, Protect from Evil) Perception +10 <Darkvision 60ft, Heightened Continual Flame>, CG Asgardian (dwarf) Warpriest 6/Blood Rager 3 Avenger 9, Mjolnir: +8/+3, 2d6+12, Ranged: +11/+6, 2d6+7 (20/x2) B

AoO: 1d20 + 14 ⇒ (1) + 14 = 15 <NAT 1>

Stepping in closer to the caught enemies, I'll continue to go all out.

Haste Attack vs Red: 1d20 + 14 ⇒ (17) + 14 = 31
Damage: 3d6 + 18 ⇒ (2, 6, 6) + 18 = 32

Attack vs Red: 1d20 + 14 ⇒ (9) + 14 = 23
Damage: 3d6 + 18 ⇒ (3, 1, 2) + 18 = 24

Attack vs RedO: 1d20 + 9 ⇒ (3) + 9 = 12
Damage: 3d6 + 18 ⇒ (6, 4, 1) + 18 = 29


Thor pulverizes the red xill.

Seoni and Helikon are up. Keep in mind that the webbing gives them cover.


Human
Spoiler:
Hp 35/35 AC 17, t10, ff17 F +6, R+3, W +9; Perc 4
Cleric 4

Can you please give me an idea what is left, oppositionwise, and what options there are!


The only enemy that's left is the xill priest. The plant isn't really a creature.


Human
Spoiler:
Hp 35/35 AC 17, t10, ff17 F +6, R+3, W +9; Perc 4
Cleric 4

Taking her crossbow the dwarf shoots the priest.
Attack: 1d20 + 4 ⇒ (20) + 4 = 241d8 ⇒ 1

Dark Archive

HP 0/44 || AC:24 T:16 FF:22 CMD:23 || Fort:3 Refl:5 Will:6, +2 vs fear|| Init:6 Perception:3|| LN human Sorcerer || quaterstaff +3 (1d6); dagger +5 (1d4+4/19-20)
Spells:
3d lvl 1/5, 2nd lvl 0/7, 1st lvl 3/8, wand of MM 47/50
Status:
Mage armor, Shield(54rnds),grappled

"Try to cast spells in web, ugly creature!
Thor, position yuorself to north from the xill, so we'll have clear sight of it""

Seoni draws the wand of Magic Missile and points it at the last enemy.

SR: 1d20 + 3 ⇒ (3) + 3 = 6
MM: 2d4 + 2 ⇒ (3, 2) + 2 = 7

Haste 2 rounds left, Glitterdust 11 rounds left, Thor's enlarge 137 rounds left, 699 rounds (it's easier to burn it when the combat ends)


Seoni's missiles fizzle against the xill's form but Helikon's crossbow scores a grazing hit.

Lila is up.


Human
Spoiler:
Hp 35/35 AC 17, t10, ff17 F +6, R+3, W +9; Perc 4
Cleric 4

Confirm Crit: 1d20 + 4 ⇒ (18) + 4 = 221d8 ⇒ 4

Silver Crusade

Maintaining her inspiration, Lila moves closer and casts from her magic missile scroll.

SR check: 1d20 + 10 ⇒ (20) + 10 = 30
force damage: 5d4 + 5 ⇒ (4, 1, 1, 3, 3) + 5 = 17

Shield: 4 rounds, Freedom of Movement 1 round
+2 attack and weapon damage


The missiles from Lila's scroll pelt the trapped xill priest but he doesn't fall.

The plant's enormous tendrils change targets to the bothersome sorceress.

Slam vs Seoni: 1d20 + 15 ⇒ (17) + 15 = 32
Damage: 2d6 + 6 ⇒ (1, 4) + 6 = 11
Grab: 1d20 + 20 ⇒ (14) + 20 = 34

Slam vs Seoni: 1d20 + 15 ⇒ (8) + 15 = 23
Damage: 2d6 + 6 ⇒ (5, 1) + 6 = 12
Grab: 1d20 + 20 ⇒ (8) + 20 = 28

The rest of the party is up.

Dark Archive

HP 0/44 || AC:24 T:16 FF:22 CMD:23 || Fort:3 Refl:5 Will:6, +2 vs fear|| Init:6 Perception:3|| LN human Sorcerer || quaterstaff +3 (1d6); dagger +5 (1d4+4/19-20)
Spells:
3d lvl 1/5, 2nd lvl 0/7, 1st lvl 3/8, wand of MM 47/50
Status:
Mage armor, Shield(54rnds),grappled

Being grappled with tendrils Seoni cintinues using her wand

SR check: 1d20 + 3 ⇒ (17) + 3 = 20
MM: 2d4 + 2 ⇒ (1, 3) + 2 = 6

201 to 250 of 262 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / PFS PbP Gameday 5: King Xeros of Old Azlant All Messageboards

Want to post a reply? Sign in.