PFS PbP Gameday 5: King Xeros of Old Azlant (Inactive)

Game Master Feral

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Silver Crusade

HP 79/79 (97/97 raging), Init +2, AC: 19 22, T: 12, FF: 19, CMD: 21 (-2 for Rage), F: +12, R: +5, W: +9, (+4 vs Wind, +2 vs Spells, Poison, +2 vs Party Spells, immune to fog/mist/smoke, Protect from Evil) Perception +10 <Darkvision 60ft, Heightened Continual Flame>, CG Asgardian (dwarf) Warpriest 6/Blood Rager 3 Avenger 9, Mjolnir: +8/+3, 2d6+12, Ranged: +11/+6, 2d6+7 (20/x2) B

I full withdraw, flying 25ft up, (which hopefully is out of reach).


Since the golems didn't cast slow you can choose to haste everyone (and actually benefit from it) or do something else. Shield is a personal spell, you can't cast it on others.

Dark Archive

HP 0/44 || AC:24 T:16 FF:22 CMD:23 || Fort:3 Refl:5 Will:6, +2 vs fear|| Init:6 Perception:3|| LN human Sorcerer || quaterstaff +3 (1d6); dagger +5 (1d4+4/19-20)
Spells:
3d lvl 1/5, 2nd lvl 0/7, 1st lvl 3/8, wand of MM 47/50
Status:
Mage armor, Shield(54rnds),grappled

Ok then. Previous round - haste. This round - shield on myself and going downstairs.

Silver Crusade

Lila shouts out to the others, "Be as quiet as you are able. I'll try and deceive the beasts."

She ends her performance, pops out her Wand of Silent Image (swift action), moves to be near the others (and provokes from the friggin Golem by her), then casts Silent image, creating the image of 10' high walls around the nonflying party memebers, made of the same substance of the ship.

I've indicated the walls on the map. area of effect: 5 Ten feet cubes--so no coverage for the airborne Thor


Helikon is up.


Helikon is up again.


Human
Spoiler:
Hp 35/35 AC 17, t10, ff17 F +6, R+3, W +9; Perc 4
Cleric 4

The shaman will channel so thor is still in range.
Channel: 4d6 ⇒ (5, 4, 1, 4) = 14
And then move back abit.
2 channels used


Puzzled by the sudden appearance of a wall, the constructs begins circling it for signs of the intruders.

You guys bought some time. The party is up.


Human
Spoiler:
Hp 35/35 AC 17, t10, ff17 F +6, R+3, W +9; Perc 4
Cleric 4

The shaman will heal thor again
Channel: 4d6 ⇒ (6, 1, 3, 1) = 11

Silver Crusade

HP 79/79 (97/97 raging), Init +2, AC: 19 22, T: 12, FF: 19, CMD: 21 (-2 for Rage), F: +12, R: +5, W: +9, (+4 vs Wind, +2 vs Spells, Poison, +2 vs Party Spells, immune to fog/mist/smoke, Protect from Evil) Perception +10 <Darkvision 60ft, Heightened Continual Flame>, CG Asgardian (dwarf) Warpriest 6/Blood Rager 3 Avenger 9, Mjolnir: +8/+3, 2d6+12, Ranged: +11/+6, 2d6+7 (20/x2) B

Soaking up the waves of positive energy that bring him back from the brink of a long torpor, Thor allows the anger to take the back burner for a moment as he calls on sacred energy himself to further boost his will and conviction.

Spontaneous CMW: 2d8 + 8 ⇒ (6, 3) + 8 = 17

Silver Crusade

Lila uses Spellsong to maintain concentration on the Silent Image as a move action, and fires a Snowball at the Golem that was heavily damaged by Thor.

touch att: 1d20 + 4 ⇒ (13) + 4 = 17
cold damage: 5d6 ⇒ (2, 4, 3, 5, 5) = 19
DC:20 Fortitude save or staggered for 1 round

Lila will also be ready to use immediate action to Misfortune Will save a Golem might make if they interact with the wall. If one rolls 9 or better, Misfortune to force re-roll. (only DC:11 on Silent Image)

link to Dual-Cursed Oracle MISFORTUNE

Silver Crusade

HP 79/79 (97/97 raging), Init +2, AC: 19 22, T: 12, FF: 19, CMD: 21 (-2 for Rage), F: +12, R: +5, W: +9, (+4 vs Wind, +2 vs Spells, Poison, +2 vs Party Spells, immune to fog/mist/smoke, Protect from Evil) Perception +10 <Darkvision 60ft, Heightened Continual Flame>, CG Asgardian (dwarf) Warpriest 6/Blood Rager 3 Avenger 9, Mjolnir: +8/+3, 2d6+12, Ranged: +11/+6, 2d6+7 (20/x2) B

Thank you. I honestly had not noticed I was the only front-liner until I'd already charged in, and will keep that in mind hereafter.

Dark Archive

HP 0/44 || AC:24 T:16 FF:22 CMD:23 || Fort:3 Refl:5 Will:6, +2 vs fear|| Init:6 Perception:3|| LN human Sorcerer || quaterstaff +3 (1d6); dagger +5 (1d4+4/19-20)
Spells:
3d lvl 1/5, 2nd lvl 0/7, 1st lvl 3/8, wand of MM 47/50
Status:
Mage armor, Shield(54rnds),grappled

"So what's the plan? I'm not sure the spells I knpw might be usefull..maybe i should try to concentrate fire(or lightning) at this plinths?" - Seoni whispers


Human
Spoiler:
Hp 35/35 AC 17, t10, ff17 F +6, R+3, W +9; Perc 4
Cleric 4

"Some golems are healed or hasted by elemental damage. It could be .. uncomfortable!"

Silver Crusade

With the plinth, I think it blasts whomever's closest, so as long as Thor isn't closest to it, the rest of us have Resist Fire which can soak up most if not all the damage it deals. If we have the time, heal up THor all the way, then concentrate fire on the golem(s). Maybe Helikon uses Obscuring Mist for cover for himself and THor. Lila can do some intensified snowballs. Seoni can use Invisibility on herself and then Lila to better position themselves outside of the mist? And in battle, spamming glitterdust every round trying to blind it isn't a bad idea. Lila can also try using Grease to knock it over, once we engage again.

And remember, if you can't fly and are desperate, you might be able to jump off the boat to safety.

P.S. Helikon, you've only taken 4 damage, thanks to Resist Fire. profile still showing 24.

Dark Archive

HP 0/44 || AC:24 T:16 FF:22 CMD:23 || Fort:3 Refl:5 Will:6, +2 vs fear|| Init:6 Perception:3|| LN human Sorcerer || quaterstaff +3 (1d6); dagger +5 (1d4+4/19-20)
Spells:
3d lvl 1/5, 2nd lvl 0/7, 1st lvl 3/8, wand of MM 47/50
Status:
Mage armor, Shield(54rnds),grappled

"Helikon, keep our mighty warrior alive, I'll make you invisible, so you'll be safe"

Seoni casts invisibility at Helikon. 70 rounds until directly attack


Quote:
A failed saving throw indicates that a character fails to notice something is amiss. A character faced with proof that an illusion isn't real needs no saving throw. If any viewer successfully disbelieves an illusion and communicates this fact to others, each such viewer gains a saving throw with a +4 bonus.

I'm going to say a snowball flying out of the wall falls under this clause.

Fort: 1d20 ⇒ 2

Lila's snowball slams into the construct again slowing its limbs. With the falseness of the wall revealed, the construct advances on her.

I believe Thor said he flew up out of reach so no AoO.

Will: 1d20 ⇒ 14
Reroll: 1d20 ⇒ 15

The other golem feels around for an opening in the 'wall' with its featureless limbs. Interacting with it causes the illusion to fade from view for the other construct as well.

The party is up.

Silver Crusade

HP 79/79 (97/97 raging), Init +2, AC: 19 22, T: 12, FF: 19, CMD: 21 (-2 for Rage), F: +12, R: +5, W: +9, (+4 vs Wind, +2 vs Spells, Poison, +2 vs Party Spells, immune to fog/mist/smoke, Protect from Evil) Perception +10 <Darkvision 60ft, Heightened Continual Flame>, CG Asgardian (dwarf) Warpriest 6/Blood Rager 3 Avenger 9, Mjolnir: +8/+3, 2d6+12, Ranged: +11/+6, 2d6+7 (20/x2) B

Feeling a little better, Thor begins to call on the powers of the storm, rekindling his fury before rushing right back down to the battle, stopping 10ft above it and slamming his weapon down with all his might, (and doing so little).

Active Buffs:
Bark Skin, Fire Resistance, Blood Rage, Haste, Bull's Strength, Strength Surge, Inspire Courage

Charge attack vs Blue Crystal Guy: 1d20 + 22 ⇒ (8) + 22 = 30
Damage: 3d6 + 22 ⇒ (1, 3, 1) + 22 = 27

Silver Crusade

Lila defensively casts an intensified Snowball. If the blue golem is still up after Thor's attack, she'll target it. Otherwise, the red golem.
Concentration Check: 1d20 + 17 ⇒ (16) + 17 = 33
range touch att: 1d20 + 4 - 4 ⇒ (18) + 4 - 4 = 18
cold damage: 9d6 ⇒ (1, 3, 4, 1, 2, 5, 5, 2, 1) = 24
DC 20 fortitude or staggered.

Then, since she has a Climb Speed due to Monkey Fish, she takes a 5' step down over the outside of the ship.

That's right. If he gets to be Thor, Lila is going Spidey...at least we're keeping it all in the Marvel Universe.

Dark Archive

HP 0/44 || AC:24 T:16 FF:22 CMD:23 || Fort:3 Refl:5 Will:6, +2 vs fear|| Init:6 Perception:3|| LN human Sorcerer || quaterstaff +3 (1d6); dagger +5 (1d4+4/19-20)
Spells:
3d lvl 1/5, 2nd lvl 0/7, 1st lvl 3/8, wand of MM 47/50
Status:
Mage armor, Shield(54rnds),grappled

Being too close to the middle of fight, Seoni decides to get to the safe position at the fore deck. withdraw


Human
Spoiler:
Hp 35/35 AC 17, t10, ff17 F +6, R+3, W +9; Perc 4
Cleric 4

Casting fly the shaman flies up to thor ready to aid him with healing


One final blow with his hammer is enough to destroy one of the crystalline golems.

Lila, casting defensive will prevent the AoO for spellcasting but it will still provoke for making a ranged attack.

Silver Crusade

I wanted to make certain the blue golem was down. If you'll allow the retrofix, Lila make that a Grease spell under the Red Golem instead. DC:19 reflex. And move action to maintain the Silent image, to hopefully keep the plinth from targeting anyone.
Otherwise, make the AoO; no worries. The Snowball would still go off, unless the thing drops Lila in one-shot...

Silver Crusade

HP 79/79 (97/97 raging), Init +2, AC: 19 22, T: 12, FF: 19, CMD: 21 (-2 for Rage), F: +12, R: +5, W: +9, (+4 vs Wind, +2 vs Spells, Poison, +2 vs Party Spells, immune to fog/mist/smoke, Protect from Evil) Perception +10 <Darkvision 60ft, Heightened Continual Flame>, CG Asgardian (dwarf) Warpriest 6/Blood Rager 3 Avenger 9, Mjolnir: +8/+3, 2d6+12, Ranged: +11/+6, 2d6+7 (20/x2) B
Lila Andrea Salomé wrote:
That's right. If he gets to be Thor, Lila is going Spidey...at least we're keeping it all in the Marvel Universe.

A strange cloth-like mask drops out of Thor's pack, unlike anything used on Golarion, or, as far as you know. It seems to be very pain-stakingly hand crafted, and while it looks and feels like cloth, it almost seems to bare more resemblance to leather, or perhaps even hide. Picking it up, it also seems to have some sort of unique magical eye lenses, but sown directly into the mask. The closest thing you can really compare it to is some sort of fancy Taldan headwear one might wear to a ball, but it's a little too colorful for that, being mainly designed with a red background, with what seems to be very tough web stripes forming a spidery matrix. The eyes are somewhat larger than needed too, giving a vaguely bestial appearance.


That'll work.

Reflex: 1d20 ⇒ 11

The remaining golem pinwheels awkwardly for a moment before crashing to the deck of the ship.

It quickly scrambles to its feet and then steps over to lash at Lila with a massive limb.

Slam (prone): 1d20 + 19 - 4 ⇒ (8) + 19 - 4 = 23
Damage: 2d10 + 7 ⇒ (8, 8) + 7 = 23

The party is up.

Dark Archive

HP 0/44 || AC:24 T:16 FF:22 CMD:23 || Fort:3 Refl:5 Will:6, +2 vs fear|| Init:6 Perception:3|| LN human Sorcerer || quaterstaff +3 (1d6); dagger +5 (1d4+4/19-20)
Spells:
3d lvl 1/5, 2nd lvl 0/7, 1st lvl 3/8, wand of MM 47/50
Status:
Mage armor, Shield(54rnds),grappled

Seoni casts glitterdust and unleashes it to the point from which it affects only golem(using mobile and can't place the aoe mark) Will DC 17

Silver Crusade

If the golem rolls a 12 or better on its Will Save, Lila will make it re-roll, if this is not the golem she already Misfortuned (wasn't exactly sure which was misfortuned with Silent Image)

Lila will try and sense whether the golem has been blinded. Sense Motive: 1d20 + 25 ⇒ (19) + 25 = 44

If she believes it has been blinded, she'll 5' step back onto the deck, and cast an Intensified Snowball.
attack: 1d20 + 6 ⇒ (15) + 6 = 21
cold damage: 9d6 ⇒ (4, 2, 5, 4, 3, 1, 6, 2, 2) = 29 DC: 20 Fortitude Save

If she believes it has not been blinded, she'll 5' step around the angled corner of the outside of the ship, hoping it'll provide cover when she uses a free action to let go and dive into the water below. If it doesn't provide cover, take the AoO. Can take ten for a 16 Swim check to successfully dive in for no damage, unless it's a 50+feet drop. Once in the water, she'll target it to be in AoE of a Glitterdust. DC 20 Will Save.

Silver Crusade

P.S. Intensified Snowball means Silent Image can no longer be maintained by concentration via move action, and disappears.

Silver Crusade

HP 79/79 (97/97 raging), Init +2, AC: 19 22, T: 12, FF: 19, CMD: 21 (-2 for Rage), F: +12, R: +5, W: +9, (+4 vs Wind, +2 vs Spells, Poison, +2 vs Party Spells, immune to fog/mist/smoke, Protect from Evil) Perception +10 <Darkvision 60ft, Heightened Continual Flame>, CG Asgardian (dwarf) Warpriest 6/Blood Rager 3 Avenger 9, Mjolnir: +8/+3, 2d6+12, Ranged: +11/+6, 2d6+7 (20/x2) B

Dropping a bit and inching closer to the other Crystal creature, Thor goes all out, calling a bit of lightning from the small forming clouds up above (all flavor) to trike him, charging his weapon with electrical power of it's own.

Overhand Chop: 1d20 + 16 ⇒ (16) + 16 = 32
Damage: 3d6 + 21 ⇒ (5, 6, 6) + 21 = 38
Electricity Damage: 1d6 ⇒ 1

Underhanded Swing: 1d20 + 16 ⇒ (8) + 16 = 24
Damage: 3d6 + 21 ⇒ (5, 4, 2) + 21 = 32
Electricity Damage: 1d6 ⇒ 4

Hammer Uppercut: 1d20 + 11 ⇒ (12) + 11 = 23
Damage: 3d6 + 21 ⇒ (2, 2, 3) + 21 = 28
Electricity Damage: 1d6 ⇒ 6


Human
Spoiler:
Hp 35/35 AC 17, t10, ff17 F +6, R+3, W +9; Perc 4
Cleric 4

Using her wand the shaman heals Thor.CLW: 1d8 + 1 ⇒ (2) + 1 = 3


Will: 1d20 ⇒ 5
Fort: 1d20 ⇒ 8

Seoni blinds the remaining construct and Lila slows its movements with another blast of snow allowing Thor to smash it to pieces.

The party makes short work of the remaining defenses leaving them alone on the deck of the King Xeros.

Combat over.


Human
Spoiler:
Hp 35/35 AC 17, t10, ff17 F +6, R+3, W +9; Perc 4
Cleric 4

The shaman heals Thor as much as she can from her wand, leaving 4 charges for emergancies.
CLWx7: 6d8 + 6 ⇒ (3, 8, 5, 6, 6, 4) + 6 = 38

Silver Crusade

Lila uses her wand of Cure Light Wounds on herself.
clwx3: 3d8 + 3 ⇒ (8, 3, 4) + 3 = 18
clw: 1d8 + 1 ⇒ (6) + 1 = 7

"Pardon me, but I do believe it's time to put my battle face on.' Lila tinkers with her sleeves, and the geisha outfit disappears, revealing a simple monk's robe. Then she pulls out a few scrolls, "fixing" her makeup to reflect battle mode: Barkskin, See Invisibility, & Delay Poison

Then she casts Detect Magic and scans the ship decks, from Fore to Aft, carefully looking about.
Take ten Perception=31
If Spellcraft is required, she'll take ten for 22

Silver Crusade

HP 79/79 (97/97 raging), Init +2, AC: 19 22, T: 12, FF: 19, CMD: 21 (-2 for Rage), F: +12, R: +5, W: +9, (+4 vs Wind, +2 vs Spells, Poison, +2 vs Party Spells, immune to fog/mist/smoke, Protect from Evil) Perception +10 <Darkvision 60ft, Heightened Continual Flame>, CG Asgardian (dwarf) Warpriest 6/Blood Rager 3 Avenger 9, Mjolnir: +8/+3, 2d6+12, Ranged: +11/+6, 2d6+7 (20/x2) B
Helikon´s PREGEN wrote:

The shaman heals Thor as much as she can from her wand, leaving 4 charges for emergancies.

[dice:CLWx7]6d8+6

I can heal up now, so feel free to save you wand and spells. My wand is nearly full still, so lets save yours just in case.

"I'd like thank you. That was an unexpected turn of events, a very close call. Very worthy opponents, but we stand victorious. Here, allow me to return the favor."
Asgardian healing: 4d8 + 4 ⇒ (2, 2, 7, 7) + 4 = 22

After taking a moment to calm down, heal up, deenergize, I'll join the others looking for survivors and clues.

Heal Check (for survivors): 1d20 + 6 ⇒ (17) + 6 = 23
Perception (Aid Another): 1d20 + 10 ⇒ (8) + 10 = 18

Dark Archive

HP 0/44 || AC:24 T:16 FF:22 CMD:23 || Fort:3 Refl:5 Will:6, +2 vs fear|| Init:6 Perception:3|| LN human Sorcerer || quaterstaff +3 (1d6); dagger +5 (1d4+4/19-20)
Spells:
3d lvl 1/5, 2nd lvl 0/7, 1st lvl 3/8, wand of MM 47/50
Status:
Mage armor, Shield(54rnds),grappled

"Fascinating creatures...i can't remember when i felt myself so useless..my appologies." remarks Seoni and remains silent being confused.

She then joins Lila at scanning the ship looking for any magical auras detect magic and any other noteworthing stuff

Perception (aid Lila): 1d20 + 3 ⇒ (11) + 3 = 14


Seoni is nearly stunned by the overwhelming auras of magic covering the entire ship.


I missed Thor's post.

The harbor guard on the deck of the ship are pulverized well beyond being saved. Those in the water can be seen clamoring onto their vessel. "To Hell with that thing. It's all yours!"

There's visible doors that lead below deck.

Silver Crusade

HP 79/79 (97/97 raging), Init +2, AC: 19 22, T: 12, FF: 19, CMD: 21 (-2 for Rage), F: +12, R: +5, W: +9, (+4 vs Wind, +2 vs Spells, Poison, +2 vs Party Spells, immune to fog/mist/smoke, Protect from Evil) Perception +10 <Darkvision 60ft, Heightened Continual Flame>, CG Asgardian (dwarf) Warpriest 6/Blood Rager 3 Avenger 9, Mjolnir: +8/+3, 2d6+12, Ranged: +11/+6, 2d6+7 (20/x2) B

Waving bye, I'll shrug, "Hey, we tried". . . I'll go take a look at the door, though I've no real mind for trap detection, I'll at least give it a try.

Perception + Detect Magic <Asgardian Sight>: 1d20 + 10 ⇒ (4) + 10 = 14

<If no one else wants to do anything else, first, or I don't spot any obvious danger>, I'll try to open it up and take a step inside.

Silver Crusade

"Thor, do be a darling and hold still for a second." Lila rummages around in her bag for a second and pulls out a couple scrolls and casts them on Thor.

Barkskin: +4 Natural Armor for 100 minutes.
Shield of Faith: +3 Deflection for 10 minutes.

Silver Crusade

HP 79/79 (97/97 raging), Init +2, AC: 19 22, T: 12, FF: 19, CMD: 21 (-2 for Rage), F: +12, R: +5, W: +9, (+4 vs Wind, +2 vs Spells, Poison, +2 vs Party Spells, immune to fog/mist/smoke, Protect from Evil) Perception +10 <Darkvision 60ft, Heightened Continual Flame>, CG Asgardian (dwarf) Warpriest 6/Blood Rager 3 Avenger 9, Mjolnir: +8/+3, 2d6+12, Ranged: +11/+6, 2d6+7 (20/x2) B

Someone had already cast Barkskin, but I had forgotten to ask what the bonus was. Back from page 1:

Helikon´s PREGEN wrote:
Casting barkskin on Thor.

I will however, now that you remind me, pull out my Wand of Shield Asgardian Runestone of Protective Shielding and activate it.

Silver Crusade

Lila will still cast Shield of Faith, for a +3 deflection bonus for 10 minutes. (Stacks with you ARPS Shield...)

Dark Archive

HP 0/44 || AC:24 T:16 FF:22 CMD:23 || Fort:3 Refl:5 Will:6, +2 vs fear|| Init:6 Perception:3|| LN human Sorcerer || quaterstaff +3 (1d6); dagger +5 (1d4+4/19-20)
Spells:
3d lvl 1/5, 2nd lvl 0/7, 1st lvl 3/8, wand of MM 47/50
Status:
Mage armor, Shield(54rnds),grappled

"Are you all ready? I am"

Right before Thor will open the door Seoni renews the shield spell at herself.


Human
Spoiler:
Hp 35/35 AC 17, t10, ff17 F +6, R+3, W +9; Perc 4
Cleric 4

+3 nat armor
The shaman shrugs, then nods. "So am I!"

Silver Crusade

HP 79/79 (97/97 raging), Init +2, AC: 19 22, T: 12, FF: 19, CMD: 21 (-2 for Rage), F: +12, R: +5, W: +9, (+4 vs Wind, +2 vs Spells, Poison, +2 vs Party Spells, immune to fog/mist/smoke, Protect from Evil) Perception +10 <Darkvision 60ft, Heightened Continual Flame>, CG Asgardian (dwarf) Warpriest 6/Blood Rager 3 Avenger 9, Mjolnir: +8/+3, 2d6+12, Ranged: +11/+6, 2d6+7 (20/x2) B

I am. Also I'll pass around the wand if anyone else wants to use it. Shield is a self only targeting buff.

Silver Crusade

Lila will use her own Shield wand, then make certain she has her scroll of Magic Missile in hand.
"Ready."

Silver Crusade

Thor, if you're not healed up all the way (tagline still shows damage), no sense in not being healed up. Lila uses 2 charges from cure light wounds wand clwx2: 2d8 + 2 ⇒ (7, 1) + 2 = 10


Heading below decks the party enters a compartment that appears empty and sterile except for the crumpled bodies of the two Harbor Guardsmen that lie on the floor — smashed by the crystalline automaton that attacked them so suddenly. The opposite end of the compartment has a single door in the bulkhead, seemingly constructed of a single piece of crystal. Lying beside it is an ornate heavy axe with a head of a lustrous silvery metal.

It looks to be made from adamantine.

When Thor approaches the crystal door he feels like he could pass through it by force of will...

Roll a d20 Thor.

Silver Crusade

HP 79/79 (97/97 raging), Init +2, AC: 19 22, T: 12, FF: 19, CMD: 21 (-2 for Rage), F: +12, R: +5, W: +9, (+4 vs Wind, +2 vs Spells, Poison, +2 vs Party Spells, immune to fog/mist/smoke, Protect from Evil) Perception +10 <Darkvision 60ft, Heightened Continual Flame>, CG Asgardian (dwarf) Warpriest 6/Blood Rager 3 Avenger 9, Mjolnir: +8/+3, 2d6+12, Ranged: +11/+6, 2d6+7 (20/x2) B

1d20 ⇒ 13

Picking up the axe, I'll test it a bit, before offering it over to Helikon."It never hurts to be prepared, in case we encounter more of those crystal giants. I could certainly use your help smashing them to dust. And look, a small inscription there, "Hesliknir". Interesting, it means "the slicer". We are most fortunate, my friend."


1d20 ⇒ 10

The door shimmers like a rippling pond and then opens for Thor.


Guys?

Anyone else that wants to get through the strange door should roll a d20 check as well.

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