
DM Feral |

Oh, I misunderstood. I thought it was 5 strength penalty. It missed so it doesn't matter terribly but I'll remember for next round.
Physical damage with piercing and slashing weapons cause them to regenerate 5 hit points and gain a 'growth point'. Once they gain enough growth points they get bigger and stronger. In addition their attacks can inflict a disease that turns you into them and they leave a slime trail when they move that acts as a grease spell.

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Zeno's voice is like a windless night in the desert.
"Listen very carefully, everyone: Firstly, DO NOT use cutting or piercing weapons against it. It will only make it stronger. Secondly, DO NOT LET IT BITE YOU. The result of that would be...what you're looking at."

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Awen sidesteps as the creature lunges at him, but Zeno's words strike a momentary pause from the tiefling. "Well, That beats all.." he mutters, thinking as quickly as he can. Awen then grabs his Battle Aspergillum from his belt and whacks at the creature with it. "I really am getting to hate this damn museum..
Really doubt that the holy water will do anything at all, but the aspergillum is filled.. Add in the extra if it makes a difference.
Attack: 1d20 + 8 ⇒ (5) + 8 = 13
Dmg?: 1d6 + 2 ⇒ (4) + 2 = 6

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Gromsk drops his falchion, draws his heavy mace and wallops the northernmost ooze.
Attack, PA, FF: 1d20 + 11 ⇒ (9) + 11 = 20
Damage, PA (bludgeoning, cold iron): 1d8 + 7 + 6 ⇒ (5) + 7 + 6 = 18

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Zeno is thankful his companions were prepared with alternative arms - for all his foresight, he was not. He looks for a handy piece of detritus or something to toss at one.
improvised thrown bludgeoning weapon vs red, Point-Blank/Precise Shot: 1d20 + 5 ⇒ (2) + 5 = 7
damage if I can find something big enough: 1d6 + 3 ⇒ (4) + 3 = 7
damage if I have to make do with something smaller: 1d4 + 3 ⇒ (4) + 3 = 7

DM Feral |

The d4 seems more appropriate.
Zeno scoops up a large shard of glass and flings it but the improvised missile flies awkwardly past his target.
The puddles of tumorous flesh attack again!
Slam vs Gromsk (strength penalty): 1d20 + 7 - 4 ⇒ (15) + 7 - 4 = 18
Damage: 1d6 + 6 - 4 ⇒ (4) + 6 - 4 = 6
Grab (if slam hit): 1d20 + 13 - 4 ⇒ (2) + 13 - 4 = 11
Constrict (if grab hit): 1d6 + 6 - 4 ⇒ (4) + 6 - 4 = 6
Slam vs Gromsk: 1d20 + 7 ⇒ (2) + 7 = 9
Damage: 1d6 + 6 ⇒ (6) + 6 = 12
Grab if slam hit: 1d20 + 13 ⇒ (12) + 13 = 25
Constrict if grab hit: 1d6 + 6 ⇒ (2) + 6 = 8
Slam vs Awen: 1d20 + 7 ⇒ (10) + 7 = 17
Damage: 1d6 + 6 ⇒ (5) + 6 = 11
Grab if slam hit: 1d20 + 13 ⇒ (1) + 13 = 14
Constrict if grab hit: 1d6 + 6 ⇒ (4) + 6 = 10
Slam vs Avita: 1d20 + 7 ⇒ (13) + 7 = 20
Damage: 1d6 + 6 ⇒ (1) + 6 = 7
Grab if slam hit: 1d20 + 13 ⇒ (16) + 13 = 29
Constrict if grab hit: 1d6 + 6 ⇒ (4) + 6 = 10
For each slam that hits you also need a DC 17 fort save vs disease.
The party is up.

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fort save: 1d20 + 3 ⇒ (6) + 3 = 9 Failed
concentration check vs DC 25 to cast while grappled: 1d20 + 10 ⇒ (20) + 10 = 30
Scorching Ray vs my grappling partner
ranged touch: 1d20 + 2 ⇒ (3) + 2 = 5
fire damage if it: 4d6 ⇒ (6, 1, 4, 5) = 16

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Gromsk continues on his quest to squish the northernmost ooze.
Attacking green:
Attack, PA, FF: 1d20 + 11 ⇒ (13) + 11 = 24
Damage, PA (bludgeoning, cold iron): 1d8 + 7 + 6 ⇒ (7) + 7 + 6 = 20
Attack, PA: 1d20 + 6 - 2 ⇒ (13) + 6 - 2 = 17
Damage, PA (bludgeoning, cold iron): 1d8 + 7 + 6 ⇒ (2) + 7 + 6 = 15

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improvised thrown bludgeoning weapon vs red, Point-Blank/Precise Shot: 1d20 + 5 ⇒ (7) + 5 = 12
damage: 1d4 + 3 ⇒ (4) + 3 = 7

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"Gromsk, Zavita! Fall back before you're surrounded!" Awen calls out, smashing his blob again with the Aspergillum.
I have got to get a proper bludgeon weapon.. lol
He swipes again at the creature beside him. Blue
Attack: 1d20 + 8 ⇒ (4) + 8 = 12
Damage: 1d6 + 2 ⇒ (3) + 2 = 5

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I'm kind of already surrounded, hopefully these things do not have something like engulf or other nasty things oozes like to do

DM Feral |

Gromsk bludgeons one of the puddles into immobile submission. Zeno beans one with a bit of broken glass and Awen batters another. Caught in a desperate struggle for her life, Zavita's spell misses its mark.
The remaining puddles attack again!
Slam vs Gromsk: 1d20 + 7 ⇒ (4) + 7 = 11
Damage: 1d6 + 6 ⇒ (4) + 6 = 10
Grab if slam hit: 1d20 + 13 ⇒ (16) + 13 = 29
Constrict if grab hit: 1d6 + 6 ⇒ (2) + 6 = 8
Slam vs Awen: 1d20 + 7 ⇒ (7) + 7 = 14
Damage: 1d6 + 6 ⇒ (3) + 6 = 9
Grab if slam hit: 1d20 + 13 ⇒ (5) + 13 = 18
Constrict if grab hit: 1d6 + 6 ⇒ (1) + 6 = 7
Grapple for Damage vs Avita: 1d20 + 13 + 5 ⇒ (14) + 13 + 5 = 32
Damage: 1d6 + 6 ⇒ (5) + 6 = 11
Constrict Damage: 1d6 + 6 ⇒ (5) + 6 = 11
For each slam that hits you also need a DC 17 fort save vs disease. Avita doesn't have to make these saves anymore!
The party is up.

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another improvised thrown bludgeoning weapon vs red, Point-Blank/Precise Shot: 1d20 + 5 ⇒ (2) + 5 = 7
damage: 1d4 + 3 ⇒ (1) + 3 = 4

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It's the red one grappling Zavita, right? If so, it'll get a dose of pummeling.
Gromsk steps down to the puddle of flesh engulfing Zavita and bashes it a few times.
Attack, PA, FF: 1d20 + 11 ⇒ (19) + 11 = 30
Damage, PA (bludgeoning, cold iron): 1d8 + 7 + 6 ⇒ (7) + 7 + 6 = 20
Attack, PA: 1d20 + 6 - 2 ⇒ (1) + 6 - 2 = 5
Damage, PA (bludgeoning, cold iron): 1d8 + 7 + 6 ⇒ (1) + 7 + 6 = 14

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Some one get the oracle out of here the goo
Reaching for her holy symbol. Zavita channel positive energy.Excluding the blobs
channel: 3d6 ⇒ (1, 4, 1) = 6

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Awen backs away from the fray, still smacking at the blue blob.
Attack: 1d20 + 8 ⇒ (7) + 8 = 15
Dmg: 1d6 + 2 ⇒ (3) + 2 = 5

DM Feral |

Gromsk and Awen batter the puddles some more but fail to bring them down.
The remaining puddles attack again!
Slam vs Gromsk: 1d20 + 7 ⇒ (20) + 7 = 27
Damage: 1d6 + 6 ⇒ (6) + 6 = 12
Grab if slam hit: 1d20 + 13 ⇒ (10) + 13 = 23
Constrict if grab hit: 1d6 + 6 ⇒ (5) + 6 = 11
Confirming Slam vs Gromsk: 1d20 + 7 ⇒ (4) + 7 = 11
Extra Damage: 1d6 + 6 ⇒ (4) + 6 = 10
Slam vs Awen: 1d20 + 7 ⇒ (7) + 7 = 14
Damage: 1d6 + 6 ⇒ (2) + 6 = 8
Grab if slam hit: 1d20 + 13 ⇒ (20) + 13 = 33
Constrict if grab hit: 1d6 + 6 ⇒ (1) + 6 = 7
Grapple for Damage vs Avita: 1d20 + 13 + 5 ⇒ (18) + 13 + 5 = 36
Damage: 1d6 + 6 ⇒ (4) + 6 = 10
Constrict Damage: 1d6 + 6 ⇒ (6) + 6 = 12
For each slam that hits you also need a DC 17 fort save vs disease. Avita doesn't have to make these saves anymore!
The party is up.

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Attack: 1d20 + 8 ⇒ (8) + 8 = 16
Damage: 1d6 + 2 ⇒ (6) + 2 = 8
With a growl of frustration, Awen keeps his attention on the blue thing, trying to bring it down.
-Posted with Wayfinder

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improvised thrown bludgeoning weapon vs blue, Point-Blank/Precise Shot: 1d20 + 5 ⇒ (15) + 5 = 20
damage: 1d4 + 3 ⇒ (2) + 3 = 5

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Fortitude: 1d20 + 9 ⇒ (3) + 9 = 12 Damn...
Sick and tired of these oozes, Gromsk flies into a rage and bashes the one grappling him.
Attack, rage, grappled, PA, FF: 1d20 + 11 + 2 - 2 ⇒ (4) + 11 + 2 - 2 = 15
Damage, rage, PA: 1d8 + 5 + 2 + 4 ⇒ (3) + 5 + 2 + 4 = 14
Attack, rage, grappled, PA: 1d20 + 6 + 2 - 2 - 2 ⇒ (6) + 6 + 2 - 2 - 2 = 10
Damage, rage, PA: 1d8 + 5 + 2 + 4 ⇒ (8) + 5 + 2 + 4 = 19

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When Zavita starts to faint from the wounds she has taken. The shawl around her neck starts to glow faintly and restores some of her vitality.
Shawl of life-keeping activates when I drop down to -4 and restores me by 10 to 6 HP
Zavita will then activate her first aide gloves Standard action to use 4 charges of of the left hand to cast cure critical wounds on her self.
heals: 4d8 + 1 ⇒ (6, 8, 4, 3) + 1 = 22
Do not worry Gromsk. I'll heal you up, if I survive

DM Feral |

Working together the party is able to free Gromsk and badly damage the flesh-ooze wrapping itself around Zavita.
Zeno was able to finish off the one grappling Gromsk so I assumed he attacked the one on Zavita.
Despite barely holding itself together the hungry flesh choking the aasimar continues consuming her.
Slam vs Awen: 1d20 + 7 ⇒ (17) + 7 = 24
Damage: 1d6 + 6 ⇒ (4) + 6 = 10
Grab if slam hit: 1d20 + 13 ⇒ (1) + 13 = 14
Constrict if grab hit: 1d6 + 6 ⇒ (5) + 6 = 11
Grapple for Damage vs Avita: 1d20 + 13 + 5 ⇒ (1) + 13 + 5 = 19
Damage: 1d6 + 6 ⇒ (1) + 6 = 7
Constrict Damage: 1d6 + 6 ⇒ (5) + 6 = 11
Avita is free! For each slam that hits you also need a DC 17 fort save vs disease.
The party is up.

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Zavita is going to withdraw.

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Gromsk continues his rampage and bashes the red-skinned blob.
Attack, rage, PA, FF: 1d20 + 11 + 2 ⇒ (3) + 11 + 2 = 16
Damage, rage, PA (bludgeoning, cold iron): 1d8 + 7 + 3 + 6 ⇒ (6) + 7 + 3 + 6 = 22
Attack, rage PA: 1d20 + 6 + 2 - 2 ⇒ (2) + 6 + 2 - 2 = 8
Damage, rage, PA (bludgeoning, cold iron): 1d8 + 7 + 3 + 6 ⇒ (2) + 7 + 3 + 6 = 18

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another improvised thrown bludgeoning weapon vs blue, Point-Blank/Precise Shot: 1d20 + 5 ⇒ (12) + 5 = 17
damage: 1d4 + 3 ⇒ (3) + 3 = 6

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Thank god for a high CMD!
Awen staggers as the thing finally manages to land a hit, but the nimble tiefling is too fast for it to latch onto. He retaliates, trying to hold the line for his companions to escape through.
Fort Save: 1d20 + 6 ⇒ (19) + 6 = 25
Attack: 1d20 + 8 ⇒ (6) + 8 = 14
Damage: 1d6 + 2 ⇒ (5) + 2 = 7

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Awen wipes sweat off his brow, glad to have survived walking into such a debacle. He quickly takes note of his teams condition, though, and grabs his wand from his belt. He taps himself first, then offers it up to anyone else who may need it.
CLW: 2d8 + 2 ⇒ (3, 4) + 2 = 9
Following this, be begins to search the room for anything of note.
Perception: 1d20 + 14 ⇒ (8) + 14 = 22

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Doubled over and panting from exertion once again, Gromsk silently hands his wand to Awen.
4d8 + 4 ⇒ (4, 4, 8, 5) + 4 = 25
His earlier cheerful disposition gone, Gromsk helps search the area.
Perception: 1d20 + 8 ⇒ (11) + 8 = 19

DM Feral |

Midway through the party's healing efforts Gromsk and Zavita begin to undergo a horrifying transformation - their skin turns translucent and slimy.
Gromsk takes 1d2 ⇒ 1 con damage and 1d2 ⇒ 1 cha damage. Zavita takes 1d2 ⇒ 1 con damage and 1d2 ⇒ 2 cha damage.
Awen and Gromsk finds nothing of value in the ruined gallery.
There is a set of ascending stairs to the south.

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Heal: 1d20 + 9 ⇒ (20) + 9 = 29
Do I have any idea what is going on with Gromsk and Zavita?

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Lovely... lol
Awen does a double take at the transformation Gromsk and Zavita are undergoing. "That color doesn't look too healthy on you two.. we need to hurry up here and get you to a cleric!!!
When the team is ready, Awen leads the way up the stairs, arrow ready.
Perception: 1d20 + 14 ⇒ (4) + 14 = 18

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"This day just keeps getting better and better..."
After catching his breath, Gromsk follows Awen, falchion in hand.

DM Feral |

Moving up the stairs the party enters the top level of the museum.
A mosaic of the night sky and winter constellations covers the domed ceiling of this circular chamber. Rich embellishments fill the walls, and a plush carpet covers the floor. Heavy antique furniture has been overturned or broken, much of it incorporated into a series of sparking devices.
Standing at the room's center is a young man in tattered noble's clothing. He has a somewhat confused expression on his face but more alarming are the veins of pulsing blue light beneath his skin.
He speaks a strange alien language when the party enters the room and waits for a response.

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Awen steps through the door and to the side, giving himself a clear shot while allowing the others into the room.
"Pendlton? What's going on?" Awen asks while looking around the room.
Perception: 1d20 + 14 ⇒ (11) + 14 = 25

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Knowledge (Local) untrained: 1d20 ⇒ 9
Gromsk leans closer to Awen.
"Pendleton? That's the bloke Nigel said was in here, right? He looks wierd..."

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Knowledge Local: 1d20 + 1 ⇒ (20) + 1 = 21
Zavita will cast remove disease on Gromsk.caster lvl to remove disease: 1d20 + 6 ⇒ (11) + 6 = 17
Just made the DC of it so Gromsk is cured
Then Zavita will lay a hand on Gromsk and cast Lesser Restoration.
Gromsk regains: 1d4 ⇒ 2 con back.
CLW wand on myself: 4d8 + 4 ⇒ (3, 7, 5, 3) + 4 = 22
"Ah Pendleton, Just the person we looking for"

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"If I were to guess, it seems as though something else is speaking through Mr. Pendleton - something...lost...that wants to return home."
Zeno looks about the room for a possible source of the 'transmission.'
Perception: 1d20 + 10 ⇒ (4) + 10 = 14

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Gromsk tries his best to look as harmless as possible.
"Any of you lot good at pantomiming?"

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If Zeno saw the items on the table with a 14 perception, is there anything else that my 25 rolled above provides?
Awen shrugs his shoulder at Gromsk, but asks "What have you got in mind?"

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I can attempt to a diplomacy check but with a penalty since we do not share a language.
"We come with no intentions to harm. Do you want to go home?
diplomacy: 1d20 + 12 ⇒ (7) + 12 = 19
minus what ever penalty it is for no having a shared language

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Zavita smiles slightly, looks over to Gromsk.
"Be ready"
Zavita tries once more to calm the stranger.
"Is there some other way we can communicate, I believe you may be lost or may not belong here. Let us help you."
diplomacy: 1d20 + 12 ⇒ (11) + 12 = 23